********************************* * Final Fantasy Tactics Advance * ********************************* * Job Class Guide * ******************* ) ( >> Table of Contents << ) ( > Section 1: About This Guide < ) ( > Section 2: The Jobs < ) > Sec.2.1: Human Classes ( > Sec.2.2: Bangaa Classes ) > Sec.2.3: Nu Mou Classes ( > Sec.2.4: Viera Classes ) > Sec.2.5: Moogle Classes ( ) > Section 3: Status Ailments < ( ) > Section 4: Clan Skill Items < ( ) > Section 5: Rate My Team < ( ) > Section 6: Secret Units < ( > Group A: Regular ) > Group B: Special ( > Special Abilities ) ( > Section 7: FAQ < ) ( > Section 8: Version History < ) ( > Section 9: Credits < ) ( > Section 10: Outro < ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 1: About This Guide < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This guide was put together from various sources so that it was all collected in one convenient place. You'll find jobs, prerequisites, abilities, and stat growths. There's also a team rating center and a faq. It took a while to type out, but it was worth it. I hope you enjoy. ~~~~~~~~~~~~~~~~~~~~~~~ > Section 2: The Jobs < ~~~~~~~~~~~~~~~~~~~~~~~ Here you'll find the list of every job in the game, listed with every ability, from what weapons they are learned from, any extra info (if I feel like it or if someone wants to do it) like strategies, etc; and the actual stat growths for each class. Here's the format: ~~~~~~~~~ ~ Class ~ ~~~~~~~~~~~~~~~~~~ ~ Prerequisite ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Equipment able to be used ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Move >> The number of grid-squares you can move a turn (does not grow at LvUp) Jump >> The number of grid-squares you are able to jump (does not grow at LvUp) Evade >> The higher the number, the more often you can dodge attacks (does not grow at LvUp) HP >> The amount of hit points you have, if they run out, you become KOd MP >> The amount of magic points you have, allows you to use skills and cast spells ATK >> Weapon Attack, the higher this is, the more damage you can do with physical attacks DEF >> Weapon Defense, the higher this is, the less damage you take from physical attacks MAG >> Magic Power, the magic equivilant of ATK RES >> Magis Resistance, the magic equivilant of DEF Example of stat growths: ATK >> 8 (80%) : Attack power goes up 8 at every level up, with an 80% chance of 9 (A/R/S/C) \/*********\/ Name of Ability MP Range Equipment Learned From AP Effect --------------- -- ----- ---------------------- -- ------ Cure 6 4 White Staff 100 Heals HP Cura 12 4 Cure Staff 200 Heals more HP ETC; *NOTE* The prerequisite is how many A-Abilities you must master in one class bfore reaching the next one. Now that that's out of the way, let's get to the reason you're all here... ************************** > Sec.2.1: Human Classes < ************************** *********** * Soldier * ************** * Starting * ******************************** * Weapon: Sword, Greatsword * * Head : Helmet, Hat * * Body : Armor, Clothing * * Shield: Any * ***************************** Move >> 3 HP >> 8 (40%) Jump >> 2 MP >> 1 (10%) Evade >> 50 SPD >> 1 (10%) ATK >> 8 (80%) MAG >> 6 (00%) DEF >> 8 (80%) RES >> 7 (20%) Action \/******\/ First Aid 0 Self Shortsword 100 Heals HP and status Powerbreak 0 Varies Barong 200 Lowers target's ATK Mindbreak 0 Varies Buster Sword 200 Lowers target's MAG Magicbreak 0 Varies Ancient Sword 200 Lowers target's MP Speedbreak 0 Varies Silver Sword 200 Lowers target's SPD Mug 0 Varies Diamond Sword 300 Damages and steals gil Provoke 0 1 Blood Sword 300 Causes 'Berserk' Sensor 0 4 Burglar Sword 300 Detects target's hidden equipment Reaction \/********\/ - NONE - Support \/*******\/ Monkey Grip 0 ------ Vigilante 300 Hold 2-hand sword in 1-hand Shieldbearer 0 ------ Bronze/Opal Shield 300 Can wear shield in any class Combo \/*****\/ Combat Combo 0 1 Mythril Sword 100 Soldier/Warrior combo *********** * Paladin * **************** * x2 Soldier * ************************************** * Weapon: Knightsword, Greatsword * * Head : Helmet * * Body : Armor, Robe * * Shield: Any * *********************************** Move >> 3 HP >> 7 (60%) Jump >> 2 MP >> 2 (20%) Evade >> 35 SPD >> 0 (80%) ATK >> 8 (30%) MAG >> 7 (20%) DEF >> 9 (20%) RES >> 8 (90%) Action \/******\/ Nurse 0 AllSides Defender 100 Heals HP and status Defense 0 Self Lionheart 200 Raise DEF and RES for 1-turn Cover 0 4 SaveTheQueen 200 Take damage for a character for 1-turn Subdue 0 Varies Ancient Sword 200 Deal minimal damage Drop Weapon 0 Varies Ragnarok 200 Force target to return weapon to stock Parley 0 1 Barong 200 Convinces target to leave the battle Saint Cross 24 AllSides Arch Sword 300 Holy damage (wide area) Holy Blade 32 Varies Excalibur 300 Holy damage Reaction \/********\/ Reflex 0 -------- Genji Armor 300 Avoids regular attacks Support \/*******\/ Weapon Def+ 0 -------- Diamond Armor 300 Lowers damage (physical attacks) Combo \/*****\/ Knight Combo 0 1 Mythril Brand 100 Paladin combo *********** * Fighter * **************** * x2 Soldier * *********************** * Weapon: Blade * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 7 (40%) Jump >> 2 MP >> 1 (40%) Evade >> 45 SPD >> 1 (10%) ATK >> 9 (20%) MAG >> 5 (60%) DEF >> 8 (10%) RES >> 6 (90%) Action \/******\/ Rush 0 Varies Sweep Blade 100 Damage and knock-back Wild Swing 0 AllSides Ogun Blade 200 Physical attack to all sides Beatdown 0 Varies Shadow Blade 200 High damage, but low hit rate Blitz 0 Varies Sun Blade 200 Senses and attacks target Air Render 0 3 Atmos Blade 200 Long-range damage Far Fist 0 4 Kwigon Blade 200 Long-range damage (wide area) Air Blast 0 Area Air Blade 300 Damages in front of you Backdraft 0 1 Flametongue 300 Fire attack (damages user) Reaction \/********\/ Bone Crusher 0 -------- Ninja Gear 300 Counterattack (x1.5) (physical attack) Strikeback 0 -------- Wygar 300 Blocks foe's attack and counterattacks Support \/*******\/ Double-Hand 0 -------- Venus Blade 300 Holds 1-hand blade in 2-hands (higher ATK) Combo \/*****\/ Fight Combo 0 1 Mythril Blade 100 Fighter combo ********* * Thief * ************** * Starting * *********************** * Weapon: Knife * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 6 (60%) Jump >> 3 MP >> 1 (10%) Evade >> 65 SPD >> 1 (80%) ATK >> 7 (60%) MAG >> 7 (60%) DEF >> 7 (60%) RES >> 6 (40%) Action \/******\/ Steal: Armor 0 1 Rondell Dagger 300 Steals armor worn by foe Steal: Shield 0 1 Scramasax 200 Steals shield worn by foe Steal: Access 0 1 Jambiya 300 Steals accessory worn by foe Steal: Helm 0 1 Kard 300 Steals headwear worn by foe Steal: Weapon 0 1 Sword Breaker 300 Steals weapon worn by foe Steal: Gil 0 1 Jack Knife 100 Steals gil from a foe Steal: EXP 0 1 Khukuri 100 Steals EXP from a foe Steal: JP 0 1 Orichalcum 200 Steals JP from a foe Steal: Ability 0 1 Cinquedea 300 Steals foe's A-ability for your use Reaction \/********\/ Counter 0 --- Brigandine 300 Counterattack (physical attack) Support \/*******\/ Maintenance 0 --- Adaman Vest 300 User's equipped items can't be stolen Combo \/*****\/ Thief Combo 0 2 Mythril Knife 100 Thief combo ********* * Ninja * ************** * x2 Thief * *********************** * Weapon: Katana * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 5 (70%) Jump >> 3 MP >> 2 (10%) Evade >> 60 SPD >> 2 (20%) ATK >> 8 (40%) MAG >> 8 (20%) DEF >> 7 (20%) RES >> 7 (50%) Action \/******\/ Throw 0 4 Ninja Knife 100 Throws weapon (from stock) to damage foe Wood Veil 4 4 Kotetsu 200 Damage and 'Immobilize' Fire Veil 4 4 Ashura 200 Damage and 'Confuse' Earth Veil 4 4 Osafune 200 Damage and 'Slow' Metal Veil 4 4 Kikuichimonji 200 Damage and 'Darkness' Water Veil 4 4 Murasame 200 Damage and 'Silence' Unspell 4 1 Heaven's Cloud 300 Neutralizes status enhancements Oblivion 24 1 Masamune 300 Causes 'Addle' Reaction \/********\/ Last Haste 0 --- Ninja Gear 300 'Haste' when critical Support \/*******\/ Double Sword 0 --- Nosada 999 Can use two swords at once Combo \/*****\/ Ninja Combo 0 2 Mythril Epee 100 Ninja combo ************** * White Mage * ************** * Starting * ***************************** * Weapon: Staff * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 6 (10%) Jump >> 2 MP >> 4 (80%) Evade >> 40 SPD >> 1 (20%) ATK >> 6 (20%) MAG >> 8 (40%) DEF >> 7 (30%) RES >> 8 (20%) Action \/******\/ Cure 6 4 White Staff 100 Heals HP, damages zombies Cura 10 4 Cure Staff 200 Heals more HP, damages zombies Curaga 16 4 Spring Staff 300 Heals most HP, damages zombies Esuna 18 4 Pure Staff 200 Heals status ailments Life 10 4 Bless Staff 200 Revives target, damages zombies Full-Life 20 4 Nirvana Staff 300 Revives target w/ full HP Auto-Life 16 4 Cheer Staff 200 Automatically revives target if KO'd Shell 6 4 Judge Staff 100 Raises target's RES Protect 6 4 Guard Staff 100 Raises target's DEF Reaction \/********\/ - NONE - Support \/*******\/ Turbo MP 0 --- White Robe 300 MP costs doubled (higher dmg and hit rates) Combo \/*****\/ White Combo 0 4 Mythril Staff 100 White Mage combo ************** * Black Mage * ************** * Starting * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (60%) Jump >> 2 MP >> 4 (40%) Evade >> 35 SPD >> 1 (10%) ATK >> 6 (40%) MAG >> 8 (80%) DEF >> 6 (80%) RES >> 3 (60%) Action \/******\/ Fire 6 4 Rod 100 Deals small fire damage Fira 12 4 Firewheel Rod 200 Deals medium fire damage Firaga 24 4 Flame Rod 300 Deals large fire damage Thunder 6 4 Rod 100 Deals small thunder damage Thundara 12 4 Thunder Rod 200 Deals medium thunder dmamage Thundaga 24 4 Thor Rod 300 Deals large thunder damage Blizzard 6 4 Rod 100 Deals small ice damage Blizzara 12 4 Sleet Rod 200 Deals medium ice damage Blizzaga 24 4 Chill Rod 300 Deals large ice damage Reaction \/********\/ Return Magic 0 --- Black Robe 300 Counters magic attack w/ same spell Support \/*******\/ Geomancy 0 --- Sage Robe 300 Lowers RES of elements by 1 Combo \/*****\/ Black Combo 0 4 Mythril Rod 100 Black Mage Combo *************** * Illusionist * ******************* * x3 White Mage * * x5 Black Mage * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (10%) Jump >> 2 MP >> 7 (20%) Evade >> 30 SPD >> 0 (90%) ATK >> 6 (10%) MAG >> 9 (30%) DEF >> 6 (50%) RES >> 8 (30%) Action \/******\/ Prominence 32 AllFoes Firewheel Rod 100 Fire damage Tempest 32 AllFoes Thunder Rod 100 Thunder damage Freezeblink 32 AllFoes Sleet Rod 100 Ice damage Star Cross 32 AllFoes Princess Rod 300 Star damage Stardust 32 AllFoes Stardust Rod 300 Meteor damage Deluge 32 AllFoes Chill Rod 200 Water damage Soil Evidence 32 AllFoes Terre Rod 200 Earth damage Wild Tornado 32 AllFoes Thor Rod 200 Wind damage Reaction \/********\/ Absorb MP 0 --- Lordly Robe 300 Absorbs MP used to cast spell on you Support \/*******\/ Half MP 0 --- Light Robe 300 MP costs halved Combo \/*****\/ Spell Combo 0 4 Mythril Rod 100 Illusionist combo ************* * Blue Mage * ******************* * x1 White Mage * * x1 Black Mage * ***************************** * Weapon: Saber * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 4 HP >> 6 (90%) Jump >> 2 MP >> 3 (70%) Evade >> 55 SPD >> 1 (20%) ATK >> 8 (10%) MAG >> 8 (20%) DEF >> 8 (60%) RES >> 9 (20%) Action \/******\/ Goblin Punch 8 1 Goblin --- Varying damage Magic Hammer 8 3 Red Cap --- MP damage Acid 12 3 Jelly, IceFlan, Cream --- Random status ailment Blowup 2 AllSides Bomb, Grenade --- Self-KO, high damage Mighty Guard 8 1 Icedrake --- Raises DEF and RES Guard-Off 10 1 Firewyrm --- Lowers DEF and RES Dragon Force 12 1 Thundrake --- Improves all stats Night 24 All Lilith --- All foes 'Sleep' Twister 20 3 Lamia --- Halves foes' HP LV3 DEF-Less 12 3 Antlion, Jawbreaker --- Lowers DEF and RES if LV is x3 Poison Claw 8 1 Red Panther --- Damage and 'Poison' Hastebreak 12 1 Coeurl --- Cancels 'Haste' and lowers SPD Bad Breath 20 1 Malboro, Big Malboro --- Multiple status ailments Stare 12 Area Floateye --- Causes 'Confusion' Roulette 20 Everyone Ahriman --- KOs 1 random character Drain Touch 10 1 Zombie --- Drains HP from target LV? S-Flare 30 AllFoes Vampire --- Dmgs all units w/ matching LV digits White Wind 12 3 Sprite --- Heal target's HP = your HP Angel Whisper 24 3 Titania --- Heals HP and 'Auto-Life' Matra Magic 24 3 Toughskin --- Switch target's HP and MP Reaction \/********\/ Damage > MP 0 --- Judo Uniform 300 Converts HP damage to MP damage Support \/*******\/ Immunity 0 --- Survival Vest 300 Resistance to some status effects Learning 0 --- Blue Saber 400 Learns foe's attacks Combo \/*****\/ Blue Combo 0 4 Mythril Saber 100 Blue Mage combo ********** * Archer * ************** * Starting * *********************** * Weapon: Bow * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 7 (20%) Jump >> 2 MP >> 1 (10%) Evade >> 50 SPD >> 1 (40%) ATK >> 7 (20%) MAG >> 6 (40%) DEF >> 7 (20%) RES >> 8 (10%) Action \/******\/ Boost 0 Self Longbow 100 Increases damage for next physical attack Aim: Legs 0 Varies Thorn Bow 200 Causes 'Immobilize' Aim: Arms 0 Varies Nail Bow 200 Causes 'Disable' Cupid 0 Varies Artemis Bow 200 Causes 'Charm' Burial 0 Varies Silver Bow 300 Bury zombies Take Aim 0 Varies Yoichi Bow 300 High hit rate, but low damage Faster 0 Varies Perseus Bow 300 Nullifies R-Abilities Blackout 0 Varies Char Bow 200 Causes 'Darkness' Reaction \/********\/ Block Arrows 0 --- Green Beret 300 Dodges Bow attacks Support \/*******\/ Concentrate 0 --- Target Bow 300 Increases user's hit rate Combo \/*****\/ Bow Combo 0 6 Mythril Bow 100 Archer combo ********** * Hunter * *************** * x2 Archer * *********************** * Weapon: Greatbow * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 6 (80%) Jump >> 2 MP >> 3 (10%) Evade >> 55 SPD >> 1 (70%) ATK >> 8 (70%) MAG >> 6 (90%) DEF >> 6 (90%) RES >> 8 (40%) Action \/******\/ Sonic Boom 0 4 Cranequin 200 Long-range attack Oust 0 Varies Windslash Bow 200 Convinces monsters to leave battle Advice 0 1 Twin Bow 100 Raises critical hit rate Aim: Vitals 0 Varies Fey Bow 300 Causes status ailments Hunting 0 Varies Hunt Bow 300 Earns extra JP Addle 0 Varies Master Bow 200 Causes 'Addle' Ultima Shot 60 Varies Seventh Heaven 999 Ultima damage Sidewinder 0 Varies Hades Bow 300 High damage to monsters Capture 0 Varies Ranger Bow 200 Captures monsters Reaction \/********\/ Auto-Regen 0 --- Gaia Gear 300 Heal HP when attacked Support \/*******\/ Weapon ATK+ 0 --- Nike Bow 300 Raises ATK Combo \/*****\/ Hunt Combo 0 4 Mythril Shot 100 Hunter combo *************************** > Sec.2.2: Bangaa Classes < *************************** *********** * Warrior * ************** * Starting * ******************************** * Weapon: Sword, Broadsword * * Head : Hat, Helmet * * Body : Clothing, Armor * * Shield: Any * ***************************** Move >> 4 HP >> 9 (20%) Jump >> 2 MP >> 2 (10%) Evade >> 50 SPD >> 0 (90%) ATK >> 9 (20%) MAG >> 6 (20%) DEF >> 8 (40%) RES >> 6 (80%) Action \/******\/ First Aid 0 Self Shortsword 100 Heals HP and status Powerbreak 0 Varies Samson Sword 200 Lowers target's ATK Mindbreak 0 Varies Buster Sword 200 Lowers target's MAG Magicbreak 0 Varies Falchion 200 Lowers target's MP Speedbreak 0 Varies Silver Sword 200 Lowers target's SPD Body Slam 0 1 Striborg 300 Damages target and user Greased Bolt 0 Varies Gale Sword 300 Nullifies R-Abilities Downsize 24 Varies Restorer 300 Halves target's HP Reaction \/********\/ - NONE - Support \/*******\/ Monkey Grip 0 --- Claymore 300 Can hold 2-hand sword in 1-hand Shieldbearer 0 --- Bronze/Opal Shield 300 Can wear shield in any class Combo \/*****\/ Combat Combo 0 1 Mythril Sword 100 Soldier/Warrior combo *********** * Dragoon * **************** * x2 Warrior * *************************** * Weapon: Sword, Spear * * Head : Helmet * * Body : Armor * * Shield: - * ************************ Move >> 3 HP >> 8 (20%) Jump >> 3 MP >> 1 (10%) Evade >> 40 SPD >> 1 (10%) ATK >> 9 (90%) MAG >> 5 (50%) DEF >> 8 (30%) RES >> 6 (00%) Action \/******\/ Jump 0 4 Javelin 100 Can only be used w/ spear Lancet 0 1 Restorer 300 Absorbs HP from target Wyrmtamer 0 1 Buster Sword 200 Persuades dragon to leave battle Fire Breath 0 Area Lava Spear 300 Fire damage Bolt Breath 0 Area Gae Bolg 300 Thunder damage Ice Breath 0 Area Ice Lance 300 Ice damage Wyrmkiller 0 Varies Blood Sword 300 High damage to dragons Bangaa Cry 0 Area Dragon Whisker 200 Area attack Reaction \/********\/ Dragonheart 0 --- Vitanova 300 'Auto-Life' if KO'd by physical attack Support \/*******\/ - NONE - Combo \/*****\/ Dragon Combo 0 2 Mythril Spear 100 Dragoon combo ************ * Defender * **************** * x2 Warrior * ************************************** * Weapon: Knightsword, Broadsword * * Head : Helmet * * Body : Armor, Robe * * Shield: - * *********************************** Move >> 3 HP >> 8 (40%) Jump >> 2 MP >> 1 (40%) Evade >> 35 SPD >> 0 (90%) ATK >> 8 (80%) MAG >> 6 (30%) DEF >> 9 (40%) RES >> 7 (20%) Action \/******\/ Tremor 0 AllSides El Cid Sword 100 Damage and knock-back Meltdown 0 AllSides Vajra 200 Self-KO, damage = user's HP Defense 0 Self Lionheart 200 Raises DEF and RES 1 turn Drop Weapon 0 Varies Ragnarock 200 Force target to return weapon to stock Hibernate 0 Self Defender 100 Heals status ailments Mow Down 0 AllSides Striborg 200 Damage attack, self 'Slow' Aura 0 Self Lohengrin 300 'Auto-Life' and 'Auto-Regen' Expert Guard 0 Self SaveTheQueen 300 Prevents all MP/HP damage 1 turn Reaction \/********\/ Last Berserk 0 --- Predator 300 'Berserk' when critical Support \/*******\/ Weapon DEF+ 0 --- Diamond Armor 300 Raises DEF Combo \/*****\/ Defend Combo 0 1 Mythril Brand 100 Defender combo ************* * Gladiator * **************** * x2 Warrior * *********************** * Weapon: Blade * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 8 (40%) Jump >> 2 MP >> 2 (70%) Evade >> 50 SPD >> 1 (10%) ATK >> 9 (70%) MAG >> 5 (90%) DEF >> 8 (70%) RES >> 6 (40%) Action \/******\/ Rush 0 Varies Sweep Blade 100 Damage and knock-back Wild Swing 0 AllSides Ogun Blade 200 Hits all sides Beatdown 0 Varies Shadow Blade 200 High damage, but low hit rate Blitz 0 Varies Sun Blade 200 Physical attack Fire Sword 10 1 Flametongue 200 Fire damage Bolt Sword 10 1 Air Blade 200 Thunder damage Ice Sword 10 1 Icebrand 200 Ice damage Ultima Sword 60 Varies Materia Blade 999 Ultima damage Reaction \/********\/ Strikeback 0 --- Wygar 300 Blocks physical attack and counters Support \/*******\/ Doublehand 0 --- Venus Blade 300 Hold 1-hand sword in 2-hands (high damage) Combo \/*****\/ Sword Combo 0 1 Mythril Blade 100 Gladiator combo ************** * White Monk * ************** * Starting * *********************** * Weapon: Knuckle * * Head : - * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 6 (00%) Jump >> 3 MP >> 1 (10%) Evade >> 60 SPD >> 1 (40%) ATK >> 8 (10%) MAG >> 8 (30%) DEF >> 7 (50%) RES >> 6 (80%) Action \/******\/ Whirlwind 0 AllSides Hard Knuckles 100 Attack all sides Air Render 0 3 Kaiser Knuckles 200 Long-range attack Earth Render 0 Line Tiger Fangs 200 Multiple-hit attack Far Fist 0 4 Godhand 200 Long-range (area) attack Chakra 0 Self Cat Claws 200 Heals HP Revive 0 1 Survivor 300 Revives target Exorcise 0 1 Rising Sun 300 Destroys zombies Holy Sign 0 1 White Fangs 200 Neutralizes status enhancements Reaction \/********\/ Reflex 0 --- Mirage Vest 300 Avoids regular attacks Counter 0 --- Brigandine 300 Counterattack after hit Support \/*******\/ - NONE - Combo \/*****\/ Monk Combo 0 2 Mythril Claws 100 White Monk combo ********** * Bishop * ******************* * x2 White Monk * ***************************** * Weapon: Staff * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 6 (10%) Jump >> 2 MP >> 4 (40%) Evade >> 30 SPD >> 0 (90%) ATK >> 7 (70%) MAG >> 8 (80%) DEF >> 6 (30%) RES >> 7 (70%) Action \/******\/ Cura 10 4 Cure Staff 200 Heals more HP, damages zombies Dispel 12 3 Bless Staff 200 Neutralizes status enhancements Holy 32 3 Nirvana Staff 300 Holy damage Barrier 10 3 Garnet Staff 300 Raises DEF and RES Judge 6 3 Cheer Staff 300 Steals JP Water 12 3 Spring Staff 200 Water damage Aero 12 3 Judge Staff 200 Wind damage Break 20 3 Snake Staff 200 Causes 'Petrify' Reaction \/********\/ Return Magic 0 --- Black Robe 300 Counters magic attack w/ same spell Support \/*******\/ Half MP 0 --- Light Robe 300 MP costs are halved Combo \/*****\/ Pray Combo 0 4 Mythril Staff 100 Bishop combo *********** * Templar * ******************* * x2 White Monk * ************************************ * Weapon: Knightsword, Spear * * Head : Helmet, Hat * * Body : Armor, Clothing, Robe * * Shield: - * ********************************* Move >> 3 HP >> 7 (20%) Jump >> 2 MP >> 3 (10%) Evade >> 40 SPD >> 0 (80%) ATK >> 8 (10%) MAG >> 8 (20%) DEF >> 9 (90%) RES >> 7 (20%) Action \/******\/ Astra 8 4 SaveTheQueen 200 Protects against status ailment (1 time) Warcry 0 AllSides Javelin 300 Reduces targets' SPD Rasp 24 3 Apocalypse 100 MP damage Cheer 0 Self Partisan 100 Increases ATK for next attack Silence 8 3 Ragnarock 200 Causes 'Silence' Soul Sphere 0 4 Arch Sword 300 MP damage Haste 24 3 Lohengrin 200 Increases target's SPD Lifebreak 0 Varies Kain's Lance 300 Damage = HP you've lost Reaction \/********\/ Bonecrusher 0 --- Carabini Mail 300 Counterattack (x1.5) (physical attack) Support \/*******\/ Weapon ATK+ 0 --- Trident 300 Raises ATK Combo \/*****\/ Sacred Combo 0 1 Mythril Brand 100 Templar combo *************************** > Sec.2.3: Nu Mou Classes < *************************** ************** * White Mage * ************** * Starting * ***************************** * Weapon: Staff * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (80%) Jump >> 2 MP >> 5 (60%) Evade >> 40 SPD >> 1 (20%) ATK >> 5 (70%) MAG >> 8 (80%) DEF >> 7 (30%) RES >> 8 (40%) Action \/******\/ Cure 6 4 White Staff 100 Heals HP, damages zombies Cura 10 4 Cure Staff 200 Heals more HP, damages zombies Curaga 16 4 Spring Staff 300 Heals most HP, damages zombies Esuna 18 4 Pure Staff 200 Heals status ailments Life 10 4 Bless Staff 200 Revives target, damages zombies Full-Life 20 4 Nirvana Staff 300 Revives target w/ full HP Auto-Life 16 4 Cheer Staff 200 Automatically revives target if KO'd Shell 6 4 Judge Staff 100 Raises target's RES Protect 6 4 Guard Staff 100 Raises target's DEF Reaction \/********\/ - NONE - Support \/*******\/ Turbo MP 0 --- White Robe 300 MP costs doubled (higher damage and hit rates) Combo \/*****\/ White Combo 0 4 Mythril Staff 100 White Mage combo ************** * Black Mage * ************** * Starting * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (40%) Jump >> 2 MP >> 5 (20%) Evade >> 35 SPD >> 0 (90%) ATK >> 6 (20%) MAG >> 9 (20%) DEF >> 6 (80%) RES >> 10 (20%) Action \/******\/ Fire 6 4 Rod 100 Deals small fire damage Fira 12 4 Firewheel Rod 200 Deals medium fire damage Firaga 24 4 Flame Rod 300 Deals large fire damage Thunder 6 4 Rod 100 Deals small thunder damage Thundara 12 4 Thunder Rod 200 Deals medium thunder dmamage Thundaga 24 4 Thor Rod 300 Deals large thunder damage Blizzard 6 4 Rod 100 Deals small ice damage Blizzara 12 4 Sleet Rod 200 Deals medium ice damage Blizzaga 24 4 Chill Rod 300 Deals large ice damage Reaction \/********\/ Return Magic 0 --- Black Robe 300 Counters magic attack w/ same spell Support \/*******\/ Geomancy 0 --- Sage Robe 300 Lowers RES of elements by 1 Combo \/*****\/ Black Combo 0 4 Mythril Rod 100 Black Mage Combo *************** * Illusionist * ******************* * x3 White Mage * * x5 Black Mage * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (10%) Jump >> 2 MP >> 7 (50%) Evade >> 30 SPD >> 0 (70%) ATK >> 5 (70%) MAG >> 9 (70%) DEF >> 6 (40%) RES >> 8 (70%) Action \/******\/ Prominence 32 AllFoes Firewheel Rod 100 Fire damage Tempest 32 AllFoes Thunder Rod 100 Thunder damage Freezeblink 32 AllFoes Sleet Rod 100 Ice damage Star Cross 32 AllFoes Princess Rod 300 Star damage Stardust 32 AllFoes Stardust Rod 300 Meteor damage Deluge 32 AllFoes Chill Rod 200 Water damage Soil Evidence 32 AllFoes Terre Rod 200 Earth damage Wild Tornado 32 AllFoes Thor Rod 200 Wind damage Reaction \/********\/ Absorb MP 0 --- Lordly Robe 300 Absorbs MP used to cast spell on you Support \/*******\/ Half MP 0 --- Light Robe 300 MP costs halved Combo \/*****\/ Spell Combo 0 4 Mythril Rod 100 Illusionist combo ************* * Time Mage * ******************* * x5 Black Mage * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (20%) Jump >> 2 MP >> 3 (50%) Evade >> 30 SPD >> 1 (10%) ATK >> 5 (40%) MAG >> 10 (30%) DEF >> 6 (80%) RES >> 9 (40%) Action \/******\/ Haste 24 3 Firewheel Rod 200 Raises target's SPD Quicken 24 3 Thor Rod 300 Target takes next turn Slow 12 3 Terre Rod 200 Lowers target's SPD Reflect 8 3 Thunder Rod 300 Reflects White, Black, Red and Time magic Stop 24 3 Chill Rod 300 Causes 'Stop' Silence 8 3 Sleet Rod 200 Causes 'Silence' Quarter 10 3 Force Rod 200 Damages 1/4 HP Demi 24 3 Stardust Rod 300 Damages 1/2 HP Reaction \/********\/ Last Quicken 0 --- Lordly Robe 300 'Quicken' when critical Support \/*******\/ - NONE - Combo \/*****\/ Time Combo 0 4 Mythril Rod 100 Time Mage combo ************* * Alchemist * ******************* * x3 White Mage * * x5 Black Mage * *********************** * Weapon: Mace * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 3 HP >> 6 (10%) Jump >> 3 MP >> 8 (40%) Evade >> 35 SPD >> 0 (90%) ATK >> 5 (90%) MAG >> 9 (10%) DEF >> 6 (40%) RES >> 9 (50%) Action \/******\/ Astra 8 4 Sage Crosier 200 Protects against status ailment (1 time) Death 36 3 Life Crosier 200 Instant KO Meteor 40 3 Scorpion Tail 300 Meteor damage Rasp 28 3 Energy Mace 100 MP damage Flare 36 3 Lotus Mace 300 Flare damage Poison 10 4 Druid Mace 100 Causes 'Poison' Toad 36 3 Mandragora 200 Causes 'Toad' Item 0 --- - --- Use an item from stock Reaction \/********\/ - NONE - Support \/*******\/ Magic POW+ 0 --- Morning Star 300 Raises MAG Maintenance 0 --- Adaman Vest 300 User's equipped items can't be stolen Combo \/*****\/ Gold Combo 0 2 Mythril Mace 100 Alchemist combo *************** * Beastmaster * *************** * Starting * ************************* * Weapon: Instrument * * Head : Hat * * Body : Clothing * * Shield: - * ********************** Move >> 4 HP >> 7 (40%) Jump >> 3 MP >> 2 (10%) Evade >> 55 SPD >> 1 (20%) ATK >> 8 (80%) MAG >> 6 (80%) DEF >> 8 (80%) RES >> 8 (40%) Action \/******\/ Goblin 0 4 DemonBell,WarTrumpet 200 Takes control of Goblins/Red Caps Flan 0 4 DemonBell,GlassBell 200 Takes control of Flans/Jellies/Creams Bomb 0 4 DemonBell,AonaFlute 200 Takes control of Bombs/Grenades Dragon 0 4 Earth Bell 200 Takes control of Firewyrms/Icedrakes/Thunderdrakes Lamia 0 4 Glass Bell 200 Takes control of Lamias/Liliths Bug 0 4 Fairy Harp 200 Takes control of Antlions/Jawbreakers Tonberry 0 4 Blood Strings 200 Takes control of Tonberries/Masterberries Panther 0 4 War Trumpet 200 Takes control of Red Panthers/Coeurls Malboro 0 4 Aona Flute 200 Takes control of Malboros/Big Malboros Floateye 0 4 Black Quena 200 Takes control of Floateyes/Ahrimans Undead 0 4 Black Quena 200 Takes control of Zombies/Vampires Fairy 0 4 Fairy Harp 200 Takes control of Sprites/Titanias Rockbeast 0 4 Conch Shell 200 Takes control of Blade Biters/Toughskins Reaction \/********\/ Last Haste 0 --- Ninja Gear 300 'Haste' when critical Support \/*******\/ Immunity 0 --- Survival Vest 300 Resistance to some status ailments Combo \/*****\/ Beast Combo 0 1 Mythril Bell 100 Beastmaster combo *********** * Morpher * ******************** * x5 Beastmaster * ***************************** * Weapon: Soul * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 4 HP >> 6 (80%) Jump >> 3 MP >> 2 (80%) Evade >> 30 SPD >> 1 (60%) ATK >> 7 (10%) MAG >> 7 (60%) DEF >> 8 (10%) RES >> 8 (20%) Action \/******\/ Goblin 0 --- Goblin Soul 200 Morphs into Goblins/Red Caps Flan 0 --- Flan Soul 200 Morphs into Flans/Jellies/Creams Bomb 0 --- Bomb Soul 200 Morphs into Bombs/Grenades Dragon 0 --- Dragon Soul 200 Morphs into Firewyrms/Icedrakes/Thunderdrakes Lamia 0 --- Lamia Soul 200 Morphs into Lamias/Liliths Bug 0 --- Bug Soul 200 Morphs into Antlions/Jawbreakers Panther 0 --- Panther Soul 200 Morphs into Red Panthers/Coeurls Malboro 0 --- Malboro Soul 200 Morphs into Malboros/Big Malboros Floateye 0 --- Eye Soul 200 Morphs into Floateyes/Ahrimans Reaction \/********\/ Damage > MP 0 --- Judo Uniform 300 Converts HP damage to MP damage Support \/*******\/ - NONE - Combo \/*****\/ Morph Combo 0 2 Mythril Soul 100 Morpher combo ******** * Sage * ******************** * x2 Beastmaster * * x3 White Mage * ***************************** * Weapon: Mace * * Head : Hat * * Body : Clothing, Robe * * Shield: Any * ************************** Move >> 4 HP >> 7 (40%) Jump >> 3 MP >> 8 (70%) Evade >> 50 SPD >> 0 (90%) ATK >> 8 (50%) MAG >> 9 (10%) DEF >> 7 (60%) RES >> 7 (40%) Action \/******\/ Drain 12 4 Energy Mace 100 Heals HP = damage dealt Blind 12 4 Druid Mace 100 Causes 'Blind' Water 12 3 Battle Mace 200 Water damage Aero 12 3 Battle Mace 200 Wind damage Raise 22 4 Life Crosier 300 Revives KOd unit, damages zombies Giga Flare 40 3 Lotus Mace 300 Flare x2 damage Bio 12 3 Mandragora 300 Causes 'Poison' Ultima Blow 60 Varies Zeus Mace 999 Ultima damage Reaction \/********\/ Reflex 0 --- Mirage Vest 300 Avoids regular attacks Support \/*******\/ Weapon DEF+ 0 --- Dark Gear 300 Raises DEF Shieldbearer 0 --- Round Shield 300 Can wear shield in any class Combo \/*****\/ Wise Combo 0 2 Mythril Mace 100 Sage combo ************************** > Sec.2.4: Viera Classes < ************************** ************** * White Mage * ************** * Starting * ***************************** * Weapon: Staff * * Head : Hat, Ribbon * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 6 (20%) Jump >> 2 MP >> 4 (80%) Evade >> 40 SPD >> 1 (20%) ATK >> 6 (20%) MAG >> 8 (80%) DEF >> 7 (20%) RES >> 7 (60%) Action \/******\/ Cure 6 4 White Staff 100 Heals HP, damages zombies Cura 10 4 Cure Staff 200 Heals more HP, damages zombies Curaga 16 4 Spring Staff 300 Heals most HP, damages zombies Esuna 18 4 Pure Staff 200 Heals status ailments Life 10 4 Bless Staff 200 Revives target, damages zombies Full-Life 20 4 Nirvana Staff 300 Revives target w/ full HP Auto-Life 16 4 Cheer Staff 200 Automatically revives target if KO'd Shell 6 4 Judge Staff 100 Raises target's RES Protect 6 4 Guard Staff 100 Raises target's DEF Reaction \/********\/ - NONE - Support \/*******\/ Turbo MP 0 --- White Robe 300 MP costs doubled (higher damage and hit rates) Combo \/*****\/ White Combo 0 4 Mythril Staff 100 White Mage combo ********** * Archer * ************** * Starting * ************************** * Weapon: Bow * * Head : Hat, Ribbon * * Body : Clothing * * Shield: - * *********************** Move >> 4 HP >> 7 (20%) Jump >> 2 MP >> 1 (60%) Evade >> 50 SPD >> 1 (60%) ATK >> 8 (10%) MAG >> 7 (20%) DEF >> 6 (80%) RES >> 7 (60%) Action \/******\/ Boost 0 Self Longbow 100 Increases damage for next physical attack Aim: Legs 0 Varies Thorn Bow 200 Causes 'Immobilize' Aim: Arms 0 Varies Nail Bow 200 Causes 'Disable' Cupid 0 Varies Artemis Bow 200 Causes 'Charm' Burial 0 Varies Silver Bow 300 Bury zombies Take Aim 0 Varies Yoichi Bow 300 High hit rate, but low damage Faster 0 Varies Perseus Bow 300 Nullifies R-Abilities Blackout 0 Varies Char Bow 200 Causes 'Darkness' Reaction \/********\/ Block Arrows 0 --- Green Beret 300 Dodges Bow attacks Support \/*******\/ Concentrate 0 --- Target Bow 300 Raises user's hit rate Combo \/*****\/ Bow Combo 0 6 Mythril Bow 100 Archer combo ********** * Fencer * ************** * Starting * ************************** * Weapon: Rapier * * Head : Hat, Ribbon * * Body : Clothing * * Shield: Any * *********************** Move >> 4 HP >> 7 (60%) Jump >> 2 MP >> 1 (10%) Evade >> 60 SPD >> 1 (50%) ATK >> 8 (40%) MAG >> 7 (60%) DEF >> 8 (10%) RES >> 7 (20%) Action \/******\/ Swarmstrike 0 Varies Stinger 100 Damage and 'Poison' Shadowstick 0 Varies Silver Rapier 200 Lowers target's SPD Checkmate 0 Varies Gupti Aga 300 Damage and 'Doom' Featherblow 0 Varies Estoc 200 High hit rate, but low damage Swallowtail 0 AllSides Djinn Flyssa 300 Attack all sides Manastrike 0 Varies Mage Masher 300 MP damage Piercethrough 0 2 Flamberge 200 Hits target and unit behind target Nighthawk 0 4 Joyeuse 200 Damage attack Reaction \/********\/ Reflex 0 --- Mirage Vest 300 Avoids regular attacks Support \/*******\/ Shieldbearer 0 --- Bronze/Round Shield 300 Can wear shield in any class Combo \/*****\/ Lunge Combo 0 1 Mythril Rapier 100 Fencer combo **************** * Elementalist * ******************* * x1 Fencer * * x1 White Mage * ***************************** * Weapon: Rapier * * Head : Hat, Ribbon * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 4 HP >> 7 (00%) Jump >> 3 MP >> 1 (20%) Evade >> 60 SPD >> 1 (90%) ATK >> 8 (40%) MAG >> 7 (70%) DEF >> 6 (70%) RES >> 7 (60%) Action \/******\/ Fire Whip 12 4 Scarlette 100 Fire damage and 'Disable' Earth Heal 12 4 Fleuret 200 Heals HP White Flame 24 3 Flamberge 100 Heals more HP Shining Air 12 4 Djinn Flyssa 200 Damage and 'Darkness' Evil Gaze 12 4 Joyeuse 300 Damage and 'Confuse' Heavy Dust 12 4 Estoc 200 Damage and 'Immobilize' Sliprain 12 4 Silver Rapier 200 Damage and 'Slow' Elemental Shift 6 4 Epeprism 300 Shifts target's elemental RES Reaction \/********\/ Absorb MP 0 --- Lordly Robe 300 Absorbs MP used to cast spell on you Support \/*******\/ - NONE - Combo \/*****\/ Spirit Combo 0 3 Mythril Rapier 100 Elementalist combo ************ * Red Mage * *************** * x1 Fencer * ***************************** * Weapon: Rapier * * Head : Hat, Ribbon * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 4 HP >> 6 (80%) Jump >> 2 MP >> 2 (50%) Evade >> 50 SPD >> 1 (20%) ATK >> 8 (10%) MAG >> 8 (60%) DEF >> 7 (70%) RES >> 7 (80%) Action \/******\/ Barrier 10 3 Mage Masher 300 Raises DEF and RES Fire 6 4 Scarlette 100 Fire damage Thunder 6 4 Stinger 100 Thunder damage Blizzard 6 4 Flamberge 100 Ice damage Cure 6 4 Fleuret 100 Heals HP Sleep 10 4 Estoc 200 Causes 'Sleep' Poison 10 4 Silver Rapier 100 Causes 'Poison' Doublecast * * Madu 999 Cast 2 spells in a row * = Depends on magic Reaction \/********\/ Catch 0 --- Chain Plate 300 Catches and places thrown item in stock Support \/*******\/ Magic POW+ 0 --- Colichemarde 300 Raises MAG Combo \/*****\/ Red Combo 0 2 Mythril Rapier 100 Red Mage combo ************ * Summoner * ********************* * x2 White Mage * * x2 Elementalist * ***************************** * Weapon: Staff * * Head : Hat, Ribbon * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (50%) Jump >> 2 MP >> 6 (30%) Evade >> 30 SPD >> 0 (90%) ATK >> 6 (50%) MAG >> 10 (10%) DEF >> 6 (30%) RES >> 8 (40%) Action \/******\/ Unicorn 12 4 Pure Staff 200 Heals HP and status Ifrit 18 4 Guard Staff 200 Fire damage Ramuh 18 4 Judge Staff 200 Thunder damage Shiva 18 4 Snake Staff 200 Ice damage Kirin 24 4 Cure Staff 200 Causes 'Auto-Regen' Carbuncle 12 4 Garnet Staff 300 Causes 'Reflect' Phoenix 24 4 Nirvana Staff 300 Revives KOd allies Madeen 36 4 Cheer Staff 300 Holy damage Reaction \/********\/ - NONE - Support \/*******\/ Half MP 0 --- Light Robe 300 MP costs are halved Combo \/*****\/ Summon Combo 0 4 Mythril Staff 100 Summoner combo ************ * Assassin * ********************* * x1 Sniper * * x2 Elementalist * ******************************* * Weapon: Katana, Greatbow * * Head : Hat, Ribbon * * Body : Clothing * * Shield: - * **************************** Move >> 4 HP >> 5 (20%) Jump >> 4 MP >> 5 (10%) Evade >> 65 SPD >> 2 (30%) ATK >> 8 (80%) MAG >> 9 (30%) DEF >> 6 (80%) RES >> 7 (10%) Action \/******\/ Shadowbind 12 1 Fey Bow 200 Causes 'Stop' Last Breath 32 1 Petalchaser 300 KOs target Aphonia 12 1 Murasame 200 Causes 'Silence' Nightmare 18 1 Kikuichimonji 300 Causes 'Sleep', may cause 'Doom' Ague 12 1 Ranger Bow 200 Causes 'Slow' Rockseal 32 1 Kotetsu 300 Causes 'Petrify' Oblivion 24 1 Masamune 300 Causes 'Addle' Ultima Masher 60 Varies Zanmato 999 Ultima damage Reaction \/********\/ Return Fire 0 --- Power Sash 300 Catch arrow and shoot back Support \/*******\/ - NONE - Combo \/*****\/ Killer Combo 0 2 Mythril Epee 100 Assassin combo ********** * Sniper * *************** * x2 Archer * ************************** * Weapon: Greatbow * * Head : Hat, Ribbon * * Body : Clothing * * Shield: - * *********************** Move >> 3 HP >> 6 (10%) Jump >> 2 MP >> 4 (80%) Evade >> 40 SPD >> 1 (20%) ATK >> 6 (20%) MAG >> 8 (40%) DEF >> 7 (30%) RES >> 8 (20%) Action \/******\/ Doubleshot 0 Varies Twin Bow 300 Attack twice in a row Beso Toxico 0 Varies Cranequin 200 Causes 'Poison' Death Sickle 0 Varies Hades Bow 300 Causes 'Doom' Conceal 0 Self Windslash Bow 100 Become 'Transparent' until next action Doom Archer 0 Varies Max's Oathblow 300 HP & MP damage = your lost HP Aim: Armor 0 Varies Fey Bow 300 Destroys target's armor Aim: Weapon 0 Varies Master Bow 300 Destroys target's weapon Aim: Wallet 0 Varies Hunt Bow 200 Steals gil Reaction \/********\/ Auto-Regen 0 --- Gaia Gear 300 Heals HP when attacked Support \/*******\/ - NONE - Combo \/*****\/ Sniper Combo 0 4 Mythril Shot 100 Sniper combo *************************** > Sec.2.5: Moogle Classes < *************************** ********* * Thief * ************** * Starting * *********************** * Weapon: Knife * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 6 (??%) Jump >> 3 MP >> 2 (??%) Evade >> 70 SPD >> 2 (??%) ATK >> 7 (??%) MAG >> 6 (??%) DEF >> 8 (??%) RES >> 7 (??%) Action \/******\/ Steal: Armor 0 1 Rondell Dagger 300 Steals armor worn by foe Steal: Shield 0 1 Scramasax 200 Steals shield worn by foe Steal: Access 0 1 Jambiya 300 Steals accessory worn by foe Steal: Helm 0 1 Kard 300 Steals headwear worn by foe Steal: Weapon 0 1 Sword Breaker 300 Steals weapon worn by foe Steal: Gil 0 1 Jack Knife 100 Steals gil from a foe Steal: EXP 0 1 Khukuri 100 Steals EXP from a foe Steal: JP 0 1 Orichalcum 200 Steals JP from a foe Steal: Ability 0 1 Cinquedea 300 Steals foe's A-ability for your use Reaction \/********\/ Counter 0 --- Brigandine 300 Counterattack (physical attack) Support \/*******\/ Maintenance 0 --- Adaman Vest 300 User's equipped items can't be stolen Combo \/*****\/ Thief Combo 0 2 Mythril Knife 100 Thief combo ************** * Black Mage * ************** * Starting * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 5 (??%) Jump >> 2 MP >> 4 (??%) Evade >> 35 SPD >> 2 (??%) ATK >> 6 (??%) MAG >> 8 (??%) DEF >> 8 (??%) RES >> 10 (??%) Action \/******\/ Fire 6 4 Rod 100 Deals small fire damage Fira 12 4 Firewheel Rod 200 Deals medium fire damage Firaga 24 4 Flame Rod 300 Deals large fire damage Thunder 6 4 Rod 100 Deals small thunder damage Thundara 12 4 Thunder Rod 200 Deals medium thunder dmamage Thundaga 24 4 Thor Rod 300 Deals large thunder damage Blizzard 6 4 Rod 100 Deals small ice damage Blizzara 12 4 Sleet Rod 200 Deals medium ice damage Blizzaga 24 4 Chill Rod 300 Deals large ice damage Reaction \/********\/ Return Magic 0 --- Black Robe 300 Counters magic attack w/ same spell Support \/*******\/ Geomancy 0 --- Sage Robe 300 Lowers RES of elements by 1 Combo \/*****\/ Black Combo 0 4 Mythril Rod 100 Black Mage Combo ************* * Time Mage * ******************* * x5 Black Mage * ***************************** * Weapon: Rod * * Head : Hat * * Body : Clothing, Robe * * Shield: - * ************************** Move >> 3 HP >> 6 (??%) Jump >> 2 MP >> 3 (??%) Evade >> 30 SPD >> 1 (??%) ATK >> 6 (??%) MAG >> 9 (??%) DEF >> 9 (??%) RES >> 9 (??%) Action \/******\/ Haste 24 3 Firewheel Rod 200 Raises target's SPD Quicken 24 3 Thor Rod 300 Target takes next turn Slow 12 3 Terre Rod 200 Lowers target's SPD Reflect 8 3 Thunder Rod 300 Reflects White, Black, Red and Time magic Stop 24 3 Chill Rod 300 Causes 'Stop' Silence 8 3 Sleet Rod 200 Causes 'Silence' Quarter 10 3 Force Rod 200 Damages 1/4 HP Demi 24 3 Stardust Rod 300 Damages 1/2 HP Reaction \/********\/ Last Quicken 0 --- Lordly Robe 300 'Quicken' when critical Support \/*******\/ - NONE - Combo \/*****\/ Time Combo 0 4 Mythril Rod 100 Time Mage combo *********** * Animist * ************** * Starting * ************************* * Weapon: Instrument * * Head : Hat * * Body : Clothing * * Shield: - * ********************** Move >> 4 HP >> 7 (??%) Jump >> 2 MP >> 2 (??%) Evade >> 55 SPD >> 1 (??%) ATK >> 7 (??%) MAG >> 7 (??%) DEF >> 8 (??%) RES >> 9 (??%) Action \/******\/ Sheep Count 8 4 Glass Bell 100 Causes 'Sleep' 100% Wool 8 Self Earth Bell 200 Raises DEF and RES Cuisine 32 1 Heal Chime 300 KOs animal to fully heal HP Tail Wag 8 1 Fairy Harp 200 Causes 'Charm' Chocobo Rush 12 Line Satyr Flute 300 Multiple-hit attack Frogsong 18 4 Aona Flute 200 Causes 'Frog' Friend 12 4 Blood Strings 300 Summons random creature Catnip 12 1 War Trumpet 100 Causes 'Berserk' Reaction \/********\/ Block Arrows 0 --- Green Beret 300 Avoids bow attacks Support \/*******\/ - NONE - Combo \/*****\/ Animal Combo 0 1 Mythril Bell 100 Animist combo ************** * Mog Knight * **************** * x1 Animist * ****************************** * Weapon: Blade * * Head : Helmet, Hat * * Body : Armor, Clothing * * Shield: Any * *************************** Move >> 3 HP >> 7 (??%) Jump >> 2 MP >> 3 (??%) Evade >> 45 SPD >> 1 (??%) ATK >> 9 (??%) MAG >> 7 (??%) DEF >> 9 (??%) RES >> 8 (??%) Action \/******\/ Mog Attack 0 Varies Flametongue 100 Damage and knock-back Mog Guard 0 Self Kwigon Blade 200 Raises DEF and RES Mog Lance 0 3 Atmos Blade 200 Ranged attack Mog Rush 0 Varies Shadow Blade 200 High damage, but low hit rate Mog Shield 0 4 Pearl Blade 300 Prevents 1 status ailment Mog Peek 0 4 Paraiba Blade 300 Detects target's hidden equipment Mog Aid 0 Self Icebrand 300 Heals HP and status Ultima Charge 60 Varies Materia Blade 999 Ultima damage Reaction \/********\/ Last Haste 0 --- Gold Armor 300 'Haste' when critical Support \/*******\/ Shieldbearer 0 --- Round/Opal Shield 300 Can wear shield in any class Combo \/*****\/ Charge Combo 0 1 Mythril Blade 100 Mog Knight combo ********** * Gunner * **************** * x1 Animist * *********************** * Weapon: Gun * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 3 HP >> 6 (??%) Jump >> 2 MP >> 1 (??%) Evade >> 65 SPD >> 1 (??%) ATK >> 7 (??%) MAG >> 5 (??%) DEF >> 9 (??%) RES >> 8 (??%) Action \/******\/ Fireshot 0 Varies Aiot Gun 100 Fire damage Boltshot 0 Varies Riot Gun 100 Thunder damage Iceshot 0 Varies Giot Gun 100 Ice damage Confushot 0 Varies Chaos Rifle 200 Damage and 'Confuse' Charmshot 0 Varies Peacemaker 300 Damage and 'Charm' Blindshot 0 Varies Silver Cannon 100 Damage and 'Blind' Silenshot 0 Varies Lost Gun 200 Damage and 'Silence' Stopshot 0 Varies Outsider 300 Damage and 'Stop' Reaction \/********\/ - NONE - Support \/*******\/ Concentrate 0 --- Longbarrel 300 Raises user's hit rate Combo \/*****\/ Gun Combo 0 5 Mythril Gun 100 Gunner combo *********** * Juggler * ************** * x2 Thief * *********************** * Weapon: Knife * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 4 HP >> 6 (??%) Jump >> 2 MP >> 1 (??%) Evade >> 40 SPD >> 1 (??%) ATK >> 8 (??%) MAG >> 6 (??%) DEF >> 9 (??%) RES >> 6 (??%) Action \/******\/ Hurl 0 4 Kris Knife 100 Throw stocked item to damage target Ring 0 4 Rondell Dagger 200 Throws hoop (Stop) Firebomb 0 4 Khukuri 300 Throws MolotovCocktail (Berserk) Ball 0 4 Scramasax 200 Throws ball (Confuse) Dagger 0 4 Jambiya 300 Throws dagger (Disable) Smile 0 4 Orichalcum 300 Allows ally to act next Gil Toss 0 4 Jack Knife 100 Throws gil to damage target Reaction \/********\/ Catch 0 --- Chain Plate 300 Catch and place thrown items in stock Return Fire 0 --- Power Sash 300 Catches arrow and shoots back Support \/*******\/ - NONE - Combo \/*****\/ Juggle Combo 0 3 Mythril Knife 100 Juggler combo ************* * Gadgeteer * ************** * x2 Thief * *********************** * Weapon: Knuckle * * Head : Hat * * Body : Clothing * * Shield: - * ******************** Move >> 3 HP >> 7 (??%) Jump >> 2 MP >> 2 (??%) Evade >> 50 SPD >> 1 (??%) ATK >> 8 (??%) MAG >> 8 (??%) DEF >> 9 (??%) RES >> 10 (??%) Action \/******\/ Red Spring 12 All Rising Sun 200 Causes 'Haste' (Friends/Foes) Blue Screw 12 All White Fangs 200 Causes 'Dispel' (Friends/Foes) Green Gear 12 All Sick Knuckles 200 Causes 'Poison' (Friends/Foes) Silver Disc 12 All Hard Knuckles 200 Causes Darkness' (Friends/Foes) Gold Battery 12 All Cat Claws 200 Heals HP (Friends/Foes) Black Ingot 12 All Death Claws 200 Causes 'Doom' Chroma Gem 12 All Dream Claws 200 Causes 'Sleep' Yellow Spring 12 All Survivor 200 Causes 'Barrier' Reaction \/********\/ Auto-Regen 0 --- Gaia Gear 300 Heals HP when attacked Damage > MP 0 --- Judo Uniform 300 Converts HP damage to MP damage Support \/*******\/ - NONE - Combo \/*****\/ Gadget Combo 0 6 Mythril Claws 100 Gadgeteer combo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 3: Status Ailments < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Because many attacks cause status ailments, I decided to list all of them here for convenience. )~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~) ( Addle ( Disables A&R-Abilities for a short period of time, can still use FIGHT ( ) Advice ) Raises critical hit rate for a short period of time ) ( Astra ( Bestows one-time status affliction protection ( ) Attack- ) Lowers ATK until the end of the battle ) ( Attack+ ( Raises ATK until the end of the battle ( ) Auto-Life ) Auto-raises a KO'd unit ) ( Berserk ( Raises ATK, but unit is uncontrollable and only uses FIGHT command ( ) Boost ) Raises ATK for next FIGHT command ) ( Charm ( Turns an enemy into an ally for a short period of time ( ) Conceal ) Makes the unit invisible for 1 round of battle ) ( Confuse ( Attacks friends and foes alike for a short period of time ( ) Cover ) Takes damage for the target for 1 full round of combat ) ( Darkness ( Lowers hit and evade rates until the end of battle ( ) Defense ) Raises DEF and RES for 1 turn of battle ) ( Defense- ( Lowers DEF until the end of the battle ( ) Defense+ ) Raises DEF until the end of the battle ) ( Disable ( Disables A&R-abilities for 3 full rounds of battle ( ) Doom ) KO's the unit after the counter reaches 0 ) ( Expert Guard ( Nullifies all HP and MP damage for 1 full round of battle ( ) Haste ) Raises SPD for a short period of time ) ( Immobilize ( Stops movement for 3 full rounds of battle ( ) KO ) Knocks out the unit ) ( Magic- ( Lowers MAG until the end of battle ( ) Magic+ ) Raises MAG until the end of battle ) ( Petrification ( Disables all actions and movement by turning the unit into stone ( ) Poison ) Inflicts HP damage every round until the end of battle ) ( Protect ( Raises DEF for a short period of time ( ) Reflect* ) Reflects White, Red, Time, and Black magic until the end of battle ) ( Resistance- ( Lowers RES until the end of the battle ( ) Resistance+ ) Raises RES until the end of the battle ) ( Regen ( Heals a little HP every round until the end of battle ( ) Shell ) Raises RES for a short period of time ) ( Silence ( Disables the use of all magic for a short period of time ( ) Sleep ) Disables all actions and movement for a short period of time ) ( Slow ( Lowers SPD for a short period of time ( ) Speed- ) Lowers SPD until the end of battle ) ( Stop ( Disables all actions and movement for a short period of time ( ) Toad ) Turns the unit into a frog, lowering all stats until the end of battle ) ( Zombification ( Turns the unit into a zombie until the end of battle ( )~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~) *Reflect: May also reflect 'Prayer' abilities as well, I'm told. If any one can verify that I'd appreciate it. Thanks to Marek 14 for that info. *Reflect: It has been confirmed by dbane that Reflect does actually work on 'Prayer' skills as well. Thanks to both guys for the info. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 4: Clan Skill Items < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As your clan rises in level, so do its stats, and when they reach a certain level, you can get free items, including weapons, equipment, usable items, etc; Here is a list of what items you can get and at what skill level. )~~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~~) (~~~~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~) ( Aegis Shield ( Appraise 20 ( ( Madu ( Negotiate 40 ( ) Angel Ring ) Craft 20 ) ) Manganese ) Gather 35 ) ( Arch Sword ( Combat/Magic 10 ( ( Max's Oathbow ( Track 40 ( ) Barette ) Craft 35 ) ) Maximilian ) All Skills 30 ) ( Black Robe ( Magic 15 ( ( Mirror Mail ( All Skills 5 ( ) Blood Strings ) Craft 25 ) ) Ninja Gear ) Track 20 ) ( Blood Sword ( Combat 5 ( ( Nosada ( Smithing 20 ( ) Bone Armlets ) Appraise 30 ) ) Orichalcum ) Negotiate 25 ) ( Cachusha ( Craft 30 ( ( Petalchaser ( Smithing 10 ( ) Cactus Stick ) Magic 40 ) ) Pheonix Down x5 ) Gather 5 ) ( Caligula ( Craft 40 ( ( Restorer ( Combat 10 ( ) Cinquedea ) Negotiate 30 ) ) Ribbon ) Craft 50 ) ( Colichemarde ( Negotiate 20 ( ( Ruby Earring ( Craft 10 ( ) Cross Helm ) Negotiate 10 ) ) Sage Robe ) Magic 45 ) ( Cureall ( Gather 10 ( ( Scarab ( Craft 5 ( ) Diamond Helm ) Negotiate 15 ) ) Spring Staff ) Magic 10 ) ( Dragon Mail ( All Skills 15 ( ( Stardust Rod ( Magic 30 ( ) Dream Watcher ) Magic 50 ) ) Thief Armlets ) Appraise 12 ) ( Eclipse ( Smithing 40 ( ( Thief Hat ( Track 10 ( ) El Cid Sword ) Smithing 15 ) ) Thor Rod ) Magic 25 ) ( Ether x5 ( Gather 15 ( ( Tiara ( Track 45 ( ) Excalibur ) Combat/Magic 20 ) ) Tiger Fangs ) Gather 25 ) ( Giot Gun ( Appraise 15 ( ( Trident ( Combat 25 ( ) Greaseburst ) Gather 40 ) ) Vajra ) Smithing 30 ) ( Hades Bow ( Track 15 ( ( Venus Blade ( Combat 15 ( ) Hardedge ) Smithing 5 ) ) White Fangs ) Gather 20 ) ( Heal Chime ( Craft 15 ( ( White Robe ( Magic 5 ( ) Hi-Potion x10 ) Appraise 3 ) ) Wygar ) Track 30 ) ( Holy Water ( Combat 3 ( ( X-Potion x10 ( Appraise 7 ( ) Kain's Lance ) Combat 20 ) ) Yoichi Bow ) Track 5 ) ( La Seraphica ( Appraise 40 ( ( Zanmato ( Smithing 50 ( ) Longbarrel ) Appraise 25 ) )~~~~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~) (~~~~~~~~~~~~~~~~(~~~~~~~~~~~~~~~~~~( ~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 5: Rate My Team < ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here's the interactive part of the guide. You send in your customized teams (limit to 10) and I, or certain readers, will rate them for you. So, start sending in those ideas. * NOTE: I'll start out with my own clan set, just to give you an idea of how this'll work. If someone wants to rate it, just send me an email. * NOTE: If a clan is labeled LITE, then it was probably created very early in the game, and is still being worked on. Thus, it will be judged less harsh than others. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ / Clan X-Faction > King_of_Portugal \ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Marche Human Fighter / Ninja BoneCrusher / DoubleSword / Ninja > Liam Human BlueMage / Thief Damage > MP / DoubleSword / Blue > Montblanc Moogle Thief / Animist Auto-Regen / Concentrate / Animal > Lini Moogle Gunner / MogKnight Auto-Regen / Shieldbearer / Gun > Eldeena Viera RedMage / Summoner Reflex / Half-MP / Summon > Natalia Viera Assassin / Elementalist Reflex / Concentrate / Killer > Lorek Nu'Mou Sage / Alchemist LastQuicken / Half-MP / Gold > Ramses Nu'Mou Illusionist / WhiteMage LastQuicken / Half-MP / Illusion > Ridley Bangaa Defender / WhiteMonk Reflex / Shieldbearer / Monk > Seth Bangaa Gladiator / Templar Counter / Shieldbearer / Sword * King_of_Portugal says: I made this team on paper, focusing on the earlier characters of the game. As you can see, the only special characters are Lini and Eldeena, both of which you can get farely early in the game. > Marche: Focuses on the BoneCrusher/DoubleSword combo, very deadly if raised long enough in the Fighter class. The Ninja skills allow for distance damage and status ailments. Very good character. > Liam: I needed a BlueMage. I needed a Thief. I combined the two in one convenient pack. Nothing much else to say. > Montblanc: Animists are cool and have good abilities. So do Thieves. You do the math. > Lini: She comes with Ultima already learned, and who can take better use of it than a Gunner. The one downfall for the Moogle class, however, is that they don't really have good enough R&S-Abilities, IMO. > Eldeena: DoubleCast already learned. Besides, a RedMage/Summoner kicks @$$! > Natalia: Assassins have very nice abilities, and the Elementalist has decent distance damage and status ailments. Deadly if used correctly. > Lorek: Sages are the best class in the game, IMO, and they certainly have the stats to back it up. Alchemists have very nice abilities, too, along with the fact that they can also use Items without the extra A-Abil. slot. Also, I'm a big fan of LastQuicken. If you are ever hit into the critical zone, you go next so you're able to heal yourself and die another day, maybe. May very well be the best R-Abil. in the game. > Ramses: Illusionists attack all foes with black magic. Add some white into the mix and you have yourself a well-rounded mage. > Ridley: I found this in-built combo with the Defender class, Aura-Meltdown. Aura casts Auto-Life and Auto-Regen, while Meltdown self-destructs, doing damage equal to the user's HP. Very handy, but probably well-known. Anyway, all I needed was a secondary A-Abil. and WhiteMonk fit that bill just fine. > Seth: Gladiators have some pretty neat skills, and Templars are like Oracles of the past. Besides, I didn't want to be racist and have just 1 Bangaa because that just wouldn't be fair, would it? * Pretty straight-forward. I made this team, so I wouldn't say it sucks, but it could use some improvement. * Final Score: 9/10 * ~~~~~~~~~~~~~~~~~~~~~~~~~~ / Clan Dragon > Dragonis \ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Marche Human Fighter / Ninja Strikeback / DoubleSword / Blue > Rolan Human Hunter / Archer AutoRegen / Concentrate / Hunt > Montblanc Moogle Gunner / BlackMage ReturnMagic / Concentrate / NONE > Ritz Human/Viera Elementalist / Fencer BlockArrows / Magic POW+ / NONE > Shara Viera Sniper / Item AutoRegen / NONE / Sniper > Nicole Viera Assassin / Elementalist ReturnFire / NONE / NONE > Ezel Nu'Mou Hermetic / Item BlockArrows / Weapon ATK+ / NONE > Babus Nu'Mou RuneSeeker / Item Counter / Weapon DEF+ / NONE > Noman Nu'Mou Sage / WhiteMage Reflex / Weapon DEF+ / Wise > Foobar Bangaa Gladiator / Strikeback / Shieldbearer / Sacred * TO BE RATED ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ / Clan ??? (Lite) > Nomad Ben \ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Marche (Ben) Human Soldier / Paladin Strikeback / Doublehand / Combat > Iden Human Hunter / Item Counter / Weapon DEF+ / Combat > Montblanc Moogle Juggler / Thief Counter / NONE / NONE > Lini Moogle MogKnight / Item LastHaste / NONE / NONE > Loki Bangaa WhiteMonk / Templar Strikeback / Weapon DEF+ / Combat > Jalam Nu'Mou Sage / White Mage Damage > MP / Weapon DEF+ / Morph > Miriam Viera Assassin / Sniper(Summoner) Reflex / Shieldbearer / NONE > Eldeena Viera RedMage / Item Catch / NONE / NONE * TO BE RATED ~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 6: Secret Units < ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here is where I'll list the special characters you can get in this game. I'll explain how and when you can get them, along with their stats, movesets, etc. Enjoy. ~~~~~~~~~~~~~~~~~~~ / Group A: Regulars \ ~~~~~~~~~~~~~~~~~~~~~ These units show up at random after you fulfill the task. Some may be repeated, but others you'll have to reset and try your luck until you get it right. They have regular movesets just like all other units, but what makes them special is the fact that they come with certain abilities already mastered, especially hard to get or rare abilities. > A-1: Lini < Race Class Mastered Abilities Mission Item ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ Moogle Mog Knight Ultima Charge, Mog Guard The Hero Gaol How To Recruit ~~~~~~~~~~~~~~ #005 Twisted Flow : Must complete to make #062 appear. #062 Oasis Frog : Receive 'The Hero Gaol' mission item. With 'The Hero Gaol', you must bring it with you on a mission, I'd recommend doing a short dispatch mission. That way, if you don't get him on the first try, you can reset and try again, although you can just try another mission. > A-2: Eldena < Race Class Mastered Abilities Mission Item ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ Viera Red Mage Cure, Barrier, Doublecast Elda's Cup How To Recruit ~~~~~~~~~~~~~~ #005 Twisted Flow : Must complete to make #172 appear. #172 Frozen Spring : Receive 'Dragon Bone' mission item. #006 Anti-Laws : Must complete to make #123 appear. #123 Hungry Ghost : Receive 'Elda's Cup' mission item. With 'Elda's Cup', you must bring it with you on a mission, just like for Lini. I'd recommend the same things as before. But be careful, there is a mission that you'll need 'Elda's Cup' for, but if you do it without getting Eldena first, you can't get it back. > A-3: Cheney < Race Class Mastered Abilities Mission Item ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ Human Hunter Capture, Ultima Shot Snake Shield How To Recruit ~~~~~~~~~~~~~~ #015 Scouring Time : Must complete to make #126 appear. #126 Wine Delivery : Must complete to make #165 appear. #165 Hundred Eye : Receive 'Snake Shield' mission item. Same as before. Use the item during a mission to make him appear randomly. > A-4: Palanza < Race Class Mastered Abilities Mission Item ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ Bangaa Gladiator Blitz, Ultima Sword Wyrmstone How To Recruit ~~~~~~~~~~~~~~ #017 Desert Patrol : Must complete to make #102 appear. #102 Wyrms Awaken : Must complete to make #031 appear. #031 Ruby Red : Receive 'Wyrmstone' mission item. Same as before. Use the item during a mission to make him appear randomly. > A-5: Quin < Race Class Mastered Abilities Mission Tasks ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ Nu'Mou Sage Giga Flare, Ultima Blow #063 Missing Prof. How To Recruit ~~~~~~~~~~~~~~ #001 Herb Picking : Must complete to make #044 appear. #044 Snow in Lutia : Must complete to make #046 appear. #046 Prof. in Trouble : Must complete to make #063 appear. #020 Present Day : Must complete to make #063 appear. #063 Missing Prof. : Randomly asks to join after completion. This time instead of bringing a mission item with you on a mission, you must simply just win the mission. But, if you don't get him, you'll have to reset and try again. > A-6: Little Villi < Race Class Mastered Abilities Mission Tasks ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ Viera Sniper Doubleshot #043 Clan League Final How To Recruit ~~~~~~~~~~~~~~ #022 To Ambervale : Must complete to make "Clan League" appear. #--- CL1 Yellow Powerz : Must complete to make "CL2" appear. #--- CL2 Blue Geniuses : Must complete to make "CL3" appear. #--- CL3 Brown Rabbits : Must complete to make "CL4" appear. #--- CL4 White Kupos : Must complete to make #043 appear. #043 Clan League Finals : Randomly asks to join after completion. Same as before. Complete the mission, if you don't recruit, reset and try again. ~~~~~~~~~~~~~~~~~~ / Group B: Special \ ~~~~~~~~~~~~~~~~~~~~ These units are different from the others in that they may have unique classes and abilities and can only be recruited after you beat the game, except for Ezel. > B-1: Shara < Race Class Mastered Abilities ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ Viera Sniper Death Sickle, Doom Archer, Aim:Armor, Aim:Weapon How To Recruit ~~~~~~~~~~~~~~ After you beat the game, a mission pops up. Complete 'A Maiden's Cry' and she'll offer to join your clan as you walk into another town. > B-2: Ritz < Race Class Mastered Abilities ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ Human/Viera Fencer Swarmstrike, Shadowstick, Featherblow, Manastrike, Piercethrough, BlockArrows How To Recruit ~~~~~~~~~~~~~~ After you beat the game, a mission pops up. Complete 'Mortal Snow' and she'll offer to join. > B-3: Babus < Race Class Mastered Abilities ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ Nu'Mou Runeseeker Explode, Stillness, Quarter, Demi, Counter How To Recruit ~~~~~~~~~~~~~~ After you beat the game, a mission pops up. Complete 'Left Behind', but do not leave the town you are in. Go straight to the pub and complete the mission 'With Babus' and he'll ask to join you. If you do leave the town you were in, then the second mission will never show up again. > B-4: Cid < Race Class Mastered Abilities ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~ Human Judgemaster Abate, Judge Sword, Bind, JP Gift, Yellow Clip How To Recruit ~~~~~~~~~~~~~~ Complete all 300 missions in the game and he'll join your clan. > B-5: Ezel < Race Class Mastered Abiities ~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~ Nu'Mou Hermetic Azoth, Astra, Block Arrows, Weapon ATK+ How To Recruit ~~~~~~~~~~~~~~ Near the end of the game, after Cid asks you to help Ezel with his new card, go to his card shop in Cadoan and choose the option 'Gossip'. The mission 'Reconciliation' will pop up, complete it and he'll ask to join you. ~~~~~~~~~~~~~~~~~~~ / Special Abilities \ ~~~~~~~~~~~~~~~~~~~~~ Abate : 32 MP Skips Judge's turn once to allow violation Azoth : -- MP Puts all enemies to sleep Bind : 16 MP Immobilize and Disable an enemy Explode : -- MP Explosive magical attack. Enormous damage. JP Gift : -- MP Give own JP to a friend Judge Sword : -- MP Damage and steal JP Stillness : -- MP Stops all enemies in an area Yellow Clip : 8 MP Nullifies a yellow card from the record ~~~~~~~~~~~~~~~~~~ > Section 7: FAQ < ~~~~~~~~~~~~~~~~~~ Here you'll find frequently asked questions sent in by you readers. You have a question, you send it in, and have it answered and posted here. So, start askin'. Q1 > J.Yuan asks: What is the earliest (best) way to get the Cinqueda that is required to learn Steal:Ability? A1 > I reply: Actually, White Ghost has just updated his FAQ with this info. You can view it at gamefaqs.com, along with other secret stuff. All credit to White Ghost for that info. Q2 > J.Yuan and DarkWizardThree ask: How do you get the Nosada katana? (Ninja > Double Sword) A2 > I reply: Actually, this is pretty much the same method as above, White Ghost may even have it up. It can be gotten by leveling up your clan skills. Q3 > DarkWizardThree asks: Can you get items by raising your clan level? A3 > I reply: Yes, but it's not your clan level, it's your clan's skill levels. By raising your 8 clan skills to higher levels, you can get items. More info in Section 4. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Section 8: Version History < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1.2 >> I touched upon the RateMyTeam section, and added the SecretUnits section. A small but OK update. Version 1.1 >> Pretty much every section got updated. I also corrected some mistakes. Still more to come, though. Version 1.0 >> The initial upload. Everything you see began with this version. Hopefully, a lot more still to come. ~~~~~~~~~~~~~~~~~~~~~~ > Section 9: Credits < ~~~~~~~~~~~~~~~~~~~~~~ Final Fantasy Tactics Advance and all related items trademark of Square. For those of you who helped this guide along: > The Nintendo Power Strategy Guide was a great help in making this guide, providing any info I had not already obtained, allowing this guide to come out faster > Those of you who found the exact stat growths, you've been a great help, and I'd like to give you full credit > DaveCFarr, for informing me on the Hastebreak mistake > Marek 14, for lots of info, especially about status ailments > dbane, for confirming the Reflect/'Prayer' problem > deframer, for writing the Secret Unit Guide, supplying me with any info I didn't already have > AstroBlue, who stuck with this game right from the beginning, I salute you! > And for me, who typed this all up.... ~~~~~~~~~~~~~~~~~~~~~ > Section 10: Outro < ~~~~~~~~~~~~~~~~~~~~~ You may not reproduce this guide in any way, unless given permission by me. You may not publish any part of this guide (unless for personal use), and you may not sell any part of it for earnings. Doing so violates copyright. If you need to contact me in any way, email me at: king_of_portugal_02@yahoo.com That includes any info you'd like to input, any questions you have, or if you want to help this guide along, such as answering questions or rating teams. Please no viruses or spam or any of that junk. I hope you enjoyed this guide. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Copyright 2003 King_of_Portugal