TACTICS OGRE GAIDEN: Knight of Lodis *****JAPANESE VERSION**** TRANSLATION MINI-FAQ Version 0.5, 07/08/2001 2001 Quest SIM/RPG For the Game Boy Advance    This FAQ was written by: Bodi Anderson AKA: Pietoro on the gamefaqs boards UNDER CONSTRUCTION!!! The latest version is always sent to Gamefaqs http://www.gamefaqs.com/ * * * * * * * * * * * * * * * * * * * * * * * * * * * * CONTAINS SOME JAPANESE CHARACTERS I suggest you load a Japanese reading program into your browser Don't ask me where to get one, I use a Japanese O.S. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * E-MAIL NOTE: This being my 11th faq (Wow, is it already that many). I realize that I no longer have the time or memory to field questions concerning my faqs by e-mail. If you have a question and want an answer go to the message boards at gamefaqs (address above). There you will undoubtedly find someone to help you. I also often check the boards of games I've written faqs for. Please do not expect an answer if you e-mail me. Sorry, but I've received too many rude e-mails in the past to field e-mail questions any longer (also the fact that I forget all the details of games after a long time). If however you notice something amiss in my faqs please e-mail me. Thanks, and remember that I'm not getting paid to write faqs it's all charity work. My e-mail is pietoro@email.com ===================================================== DISCLAIMER: This FAQ is meant for personal use only and may only be reproduced for personal use. This FAQ can be altered, sold or posted on a web page in any way or form without the author's express written permission. This FAQ is owned, made and copyrighted by Bodi Anderson. Please don't steal or reproduce any ideas or content from this FAQ or I will track you down like the sick creature you are! Please distribute the FAQ only in its original form to your friends and lovers of Tactics Ogre. No parts of the FAQ may be reproduced or used in any sort of publication or web page without the author's express written consent. This FAQ cannot be sold for profitable purposes, any person or organization attempting to do so will be prosecuted to the fullest extent of the law! Tactics Ogre and most of the character and place names in this FAQ are copyrighted property of Sony. I, Bodi Anderson, have no professional relationship with any of the aforementioned companies, and I am simply a fan of their great games. This FAQ is dedicated to all of those who waste their time translating Japanese games and all the nice people who love the Ogre Battle Series and PoPoLoCrois (My favorite game). Enjoy!! END OF DISCLAIMER ======================================================== VERSION HISTORY 7/8/01?Got the basics up still need to do magic and items. Oh well don't expect updates all that fast cause I'm quite busy. ======================================================== TABLE OF CONTENTS 1. Introduction 2. Basic Controls 3. Battle System 4. Emblem System 5. Class System 6. Monster Buddies 7. Magic System 8. Common Items 9. Quest Mode 10. Secrets 11. Hints 12. Thanks ======================================================== 1. INTRODUCTION Hey there! Well, if you're looking at this you've most likely picked up a copy of Tactics Ogre Gaiden for your GBA. Having almost finished the game myself and looking at all the questions on the message board I decided to write a mini-faq for people having trouble with the game. This will not be a full faq for the game as I'm moving from Japan back to the States in 3 weeks and I'm busy as heck. I will, however, translate and explain the game system. I don't have enough time to go into the story or plot so sorry! HOWEVER IF you nice folks want to help with this faq, we can make it a real full faq. I don't know why most faqs are written alone rather than in small groups. Oh well, if you think this faq is in need of something, don't just sit there! Help out! Otherwise sorry if this aint' my best writing, this faq is a bit of a rush job. * * * * * * * * * * * * * * * * * * * * * * * * WARNING: If you have never played Tactics Ogre or it's inferior clone (in my opinion) Final Fantasy Tactics I suggest you do. If you have no knowledge of the series or of the Japanese language I do not recommend this game! Please play Tactics Ogre (available in English on the Playstation and I believe there's a ROM somewhere if you're into that stuff) enough to familiarize yourself with the combat system. Also if you are unable to at least read (though not necessarily understand) Katakana you'll have a hard time with the game. Remember you've been warned! ALSO at times when explaining the game I'll refer to page numbers. These are the page numbers in the manual that came with the game, NOT the page numbers of this faq. If you don't have a manual (i.e. you've got a ROM) than tough luck. ======================================================== 2. BASIC CONTROLS ------------------------------------------------------------------------------------------ 2.1 Getting Started and Resuming play: Press "A" button to skip past into, the main menu is in English. Now start a new game. Soon you be asked to input you name. First select the 3rd option which lets you write in English. Use the A button to enter letters and the L/R buttons to move the cursor. Now enter your birthday, this will also deter When finished you'll be asked a number of questions, your response to these will determine your hero's characteristics. If your Japanese aint pretty darn good you'll just pick random answers if you like. You'll eventually go into your first battle. It's easy, and you only control 1 character, so don't worry about what you do. Instead, if you're new to the game be sure to pay attention to how the combat works. When you resume a saved game you'll first see 2 options. The top one is for for your last in-battle save. The bottom is for world map saves. ------------------------------------------------------------------------------------------ 2.2 The Buttons WORLD MAP A: Confirm / Enter B: Cancel D-pad: move cursor L: Not used (Hold down to scroll backwards through dialog) R: Bring up menu. Start: Not Used Select: Bring up description of current location EQUIP SCREEN A: Select/ Confirm B: Cancel / Go Back D-pad: move cursor L: Not used R: Bring up menu Start: Toggle Attributes Display Select: Character information mode. COMBAT A: Confirm B: Cancel D-pad: move character / cursor L: (With A or B button) scroll to next character R: Bring up combat menu screen. Start: In battle save (2nd option is to continue playing after saving Top choice is Yes, bottom is No.) Select: Not Used ------------------------------------------------------------------------------------------ 2.3 The Main Menu: When on the World Map move the cursor to select a destination. Your party is represented by a blue flag. If it's a blue destination then you won't have combat there, if your destination is in red then you will have combat there, along with the "Fight it Out" but. Sometimes when passing over blue location that aren't towns you have random combat encounters. These work just like other combat. Press the R button to bring up the menu command at a given location you'll then see the following options. (Descriptions of pictures below) Equip Menu Training Shop* System Manu (notepad) (red/blue swords) (scales) (4 little squares) *Note that the shop menu will only appear at towns. ------------------------------------------------------------------------------------------ 2.4 Equip Menu Refer to the control description above (2.2). Use the D-pad left and right to toggle between equipped itemas and emblems. When you select a character press A and then you'll go to his/her info screen. Here R to bring up the CHARACTER MENU. You'll get the following options. Equip Items Equip Magic Change Class Kick out of party (sword) (wand) (power-up guy) (skull) *Equip Items: Select on of the 4 slots look at how items affect your characteristics Red means they are lower and Blue is higher. L button to unequip an item. Start button to toggle weapon stat displays. Select "Power Type" for strongest weapon Select "Ideal Type" for best class suited weapons Select "Release All" to do just that * Equip Magic: Choose from available slots depending on your class. Works just like weapons. Choose Ideal type if your unsure what to do that way you won't equip wrong magic. You can not unequip certain innate abilities. If you select a spell unusable by your class you'll get a warning message asking if you really wanna equip the spell. * Change Class: Choose from the highlighted classes. You can't choose the blacked -out ones. Your character will start equipped with the "Ideal" items. * Kick Out: You'll be asked if you're sure. Once gone you can't get 'em back. I believe you can have a max of 32 characters. ------------------------------------------------------------------------------------------ 2.5 Training Works just like combat except your guys don't really die. A good way to gain levels. Do train 20 levels though, or you'll get the "Bullpen" emblem which sucks! ------------------------------------------------------------------------------------------ 2.6 Shop Menu Choose from the following A) Buy ? items -- magic B) Sell -- items -- magic C) Recruit D) Quit *Buy: No refunds! *Sell: Half the price of new items *Recruit: First choose male/female/monster Next choose level: +200 per level (max is 30 or your level) Now choose element Now enter name like you did for your hero. *Note: depending on time/city available monsters will change *Quit: return to world map ------------------------------------------------------------------------------------------ 2.7 System Menu You'll have the following options. Save Load Game Notes Options Reset Game (Red arrow) (Blue Arrow) (Pumpkin Head) (dots) (purple arrow) *Save: Choose one of 3 slots. *Load: as above * Game Notes: Useless unless you know Japanese (why are you using this guide?) * Options: Choose from Cursor type: Leave it on Type A" Cursor Speed: Slow / normal / Fast Message Speed: typed / all at once Navigation: On / Off Action Name: On / Off Effect Name: On / Off Experience Check: On / Off Command Name: On / Off Shortcut A: Best not touch Shortcut B: Best leave it alone. *Reset Game: Returns to title screen ------------------------------------------------------------------------------------------ 2.8 Character Info Screen: Look at page 28 in the manual. See the picture and the red numbers there well this is what they mean. 1: Number (troop number) 2: Name 3: Element/ Alignment (see page 45) 4: Level / Exp (when exp=100 you level up!) 5: Stats (Strength, Intelligence, Agility) 6: Attack strength(sword) and Magic Strength (staff) 7: Defense and Magic Defense 8: Class (written in Katakana, except for Deneb!) 9: HP /MP current and max 10: Move and movement type Look at page 51 for movement types (depending on your shoes/wings) 11: Equipped Items (4 max) 12: Equipped Magic and Abilities ======================================================== 3. BATTLE SYSTEM If you've never played tactics ogre or FFT before you should! I'm not gonna go to in-depth here so I suggest you familiarize yourself with one of these games before buying this game. When combat starts you can include up to 8 characters from your list. Always choose the full 8 unless you're feeling very confident. You can move them around where ever you want in the blue starting space you have on the battlefield. The game has a turn system. First all of your troops move then the enemies move. (Yes, yes I know a bad change from the original). This is a turn based combat system. Move your troops across the field and take out the enemies. Easy, huh! Depending on the scenario you may have to only take out the enemy Leader or all the troops to win. I suggest always going for all the troops unless things are looking bad since you get more items and experience that way. ------------------------------------------------------------------------------------------ In combat you'll have the following options for a given unit, in the below order Before finalizing your attacks be sure to check the hit % and damage. 1: First move your character within their limit (blue zone). 2: Now choose from the below options. Attack Magic/Ability Use Item Talk Facing (sword) (staff) (bag (word balloon ) (shoes) *Attack: Attack an enemy 1 or 2 spaces away depending on your weapon. Unless attacked from the back or out of range they will attempt to counter. *Magic/Ability: Make sure you have enough MP/SP for given command * Use Item: Items have a 1 space max range. *Talk: Has a 1 space range. This lets you try to convince enemies to join your side. If successful they'll become guests and join your party after the battle. This will never work on leaders, be sure and check the % chance. *Facing: If you don't do anything else determine your facing ------------------------------------------------------------------------------------------ In combat if you press the R button you'll get the following options… End Turn Objective Item List Character List System Menu (Grey Arrow) (Flag) (Bag) (notepad) (dots) *End Turn: Go to the enemy turn. Automatic after all your guys have moved. *Objective: Review objective. If it says リーダ in Japanese then you've gotta kill the leader to win. If it says 全部人 then you have to kill everyone. *Item List: Review your items *Character list: Both you and the enemies' stats. *System Menu: As per section 2.7 ------------------------------------------------------------------------------------------ Battle Notes *If your leader dies the game is over. If other characters die you can revive them with items or spells. *Some spells and abilities have an area effect, you'll see this when you select them. * Spears will attack through both of their 2 space range. Whips will not. * Pay attention to terrain. Higher ground is better. Also look at the terrain effects for magic on the upper right of the combat screen when you select an attack. * Some attacks/spells change enemies' status see below ------------------------------------------------------------------------------------------ Status Effects (as per page 32 in the manual, Same order) Petrified: Can only be cured by holy magic or item Revive Stone item Character will heal (not die) at the end of the battle. Stun: Character can't move for a while till healed or spell wears off. Sleep: Character can't move till healed, attacked, or spell wears off. Charmed: Character will act like an enemy till healed, attacked, or spell wears off. Confused: Character will do random stuff till healed, attacked, or spell wears off Poison: Character will take damage every turn till healed, or spell wears off ======================================================== 4. EMBLEM SYSTEM In TO Gaiden you'll notice that you can have up to 32 different emblems. Some emblems are needed to change classes others give you characters bonuses or penalties depending on what you do. Emblems are earned through actions in battle. Human characters can have up to 32 emblems. See the table and list below. The table is supposed to represent the order in which they appear on the screen ---------------------------------------------------------- / 1 2 3 4 17 18 19 20 / / 5 6 7 8 21 22 23 24 / / 9 10 11 12 25 26 27 28 / / 13 14 15 16 29 30 31 32 / --------------------------------------------------------- 1 Emblem Name (Japanese) ブラッドクロス Emblem Name: (English) Blood Cross Icon: Red Cross How to get: kill 25 enemies Effects: Enemies within 3 panels will be frightened (lower attack?). 2 Emblem Name (Japanese) 聖竜ウロク Emblem Name: (English) Dragon Horn Icon: White Horn How to get: Kill 5 Dragons Effects: Extra damage to dragons, Dragoon class available. 3 Emblem Name (Japanese) アニマルハンター Emblem Name: (English) Animal Hunter Icon: Bloody Sword How to get: Kill 5 magic beasts Effects: Talking to animals success rate down. 4 Emblem Name (Japanese) エクソシスト Emblem Name: (English) Exorcist Icon: Gold cross and Book How to get: Exorcise 5 undead Effects: Undead within 3 panels will be frightened 5 Emblem Name (Japanese) 護身の心得   Emblem Name: (English) Self-defense Icon: Purple tag How to get: Successfully counterattack may times (training OK) Effects: Counter damage raised 6 Emblem Name (Japanese)  狂戦士    Emblem Name: (English) Mad Warrior Icon: Beast head? Anubis Head? How to get: Kill an enemy (with full HP) in one blow. Effects: Luck up 7 Emblem Name (Japanese) 調停の理   Emblem Name: (English) Bamboozler Icon: ?? How to get: Successfully talk to 5 enemies Effects: Talk success rate up 8 (Male characters) Emblem Name (Japanese) ブロークンハート Emblem Name: (English) Broken Heart Icon: Broken heart How to get: Repeated failed talking to female enemies. Effects: Luck down. 8 (Female characters) Emblem Name (Japanese) 子悪魔のささやき Emblem Name: (English) Evil Gossip Icon: Witches hat and heart How to get: Successful talking to male characters. Effects: Allows Witch class change 9 Emblem Name (Japanese) スナイパー Emblem Name: (English) Sniper Icon: Arrow on red target How to get: 5 or more successful ranged hits (training OK). Effects: +10 Agility, Archer class change. 10 Emblem Name (Japanese) 徒手空拳   Emblem Name: (English) Bare Hands Icon: Gloved Hand How to get: Kill using bare hands (training ok) Effects: Unarmed strength goes up 11 Emblem Name (Japanese) 神界の言霊    Emblem Name: (English) God's Blessing Icon: Blue Sparkle How to get: use heal magic 20 times (training OK) Effects: Allows Priest class change 12 Emblem Name (Japanese) ドン キ ホーテ Emblem Name: (English) Don Quixote Icon: Windmill How to get: Attack an enemy much stronger than you and get countered for major damage (Training OK). Effects: -10 INT. 13 Emblem Name (Japanese) 百人長 Emblem Name: (English) 100 man boss Icon: Blue and gold flag How to get: Kill all enemies on screen by yourself Effects: +20 to all stats (maybe)? 14 Emblem Name (Japanese) カリスマ Emblem Name: (English) Charisma Icon: Red ring How to get: When STR, INT or AGL is 350 or more Effects: Mental gauge of allies within 3 spaces up. 15 Emblem Name (Japanese) ブペンエース Emblem Name: (English) Bullpen Ace Icon: Armor and spear How to get: Kill 20 people in training Effects: When you level up in training, status increase less. 16 Emblem Name (Japanese) ハリボテ勇者   Emblem Name: (English) Coward's charm Icon: Twisted Sword How to get: Level up 20 times in training Effects: Never scores criticals (negated by Miracle). 17 Emblem Name (Japanese) 文武の誇り   Emblem Name: (English) Icon: Dagger on Red pillow How to get: kill 4 enemies using both magic and physical attacks Effects: Allows Warlock class change 18 Emblem Name (Japanese) 堕天使の嘲笑   Emblem Name: (English) Fallen Angle Icon: Curly wings? How to get: Kill 3 or more clerics / priests/ Angle Knights etc.. Effects: Alignment changes 1 level towards "C". 19 Emblem Name (Japanese)ランサー Emblem Name: (English) Lancer Icon: Lance How to get: hit 2 people at once with a spear (training OK) Effects: Allows Valkyrie class change 20 Emblem Name (Japanese) 賢者の石   Emblem Name: (English)  Stone of Power Icon: Blue Stone How to get: Kill 2 or more enemies at once with magic Effects: Allows siren class change. 21 Emblem Name (Japanese) 鬼神   Emblem Name: (English) Demon Icon: Demon Mask How to get: Do 200 points of damage in one physical hit Effects: transfers 30 points from INT to STR 22 Emblem Name (Japanese) 騎士の証 Emblem Name: (English) Knight's Proof Icon: Helmet How to get: receive 15 counter attacks. (Training OK) Effects: allows Knight class change. 23 Emblem Name (Japanese) 皆伝の書    Emblem Name: (English) Writing of perfection Icon: Scroll w/ red ribbon How to get: dodge 3 physical attacks Effects: allows Sword Master class change. 24 Emblem Name (Japanese) ミラクル Emblem Name: (English) Miracle Icon: Sword and halo How to get: Live for a while after at 10% or less HP (training OK) Effects: Negates enemy critical hit chances 25 Emblem Name (Japanese) 物欲の権化   Emblem Name: (English) Treasure hunter Icon: Treasure Chest How to get: Find/open 5 treasure bags during battle Effects: raises rank of random treasure found/opened. 26 Emblem Name (Japanese) 大天使の羽根   Emblem Name: (English) Angel's Wings Icon: Halo and wings How to get: Revive character killed in battle Effects: Allows Angle Knight class change. In order to become an angle knight You must meet the class requirements then die in battle after getting this. 27 Emblem Name (Japanese) 輪廻転生 Emblem Name: (English) Ring of rotation Icon: ?? How to get: In quest mode with lv30 monsters. Being turned into undead. Effects: Undead within 3 panels are supported (power-up?) 28 Emblem Name (Japanese) 精鋭の標   Emblem Name: (English) Elite Mark Icon: Headband How to get: win an battle with only a few troops (2?) Effects: One time 100EXP bonus after battle 29 Emblem Name (Japanese) 戦場のジンクス   Emblem Name: (English) Battlefield Jinx Icon: Clover How to get: Finish a battle without taking any damage Effects: Raises Luck 30 Emblem Name (Japanese) 勇者の兆し    Emblem Name: (English) Happy go Lucky Icon: White Flag How to get: Go through a battle only talking to people. Effects: Helps to stabilize bad luck 31 Emblem Name (Japanese) 実戦経験   Emblem Name: (English) Battle Experience Icon: Shield and Blue cloth? How to get: Win a player-to-player battle Effects: STR, INT AGL up! 32 Emblem Name (Japanese) 3 different types Emblem Name: (English) Class Master Icon: ?? How to get: Master every possible class for your gender. Effects: Negates penalties of fear. Makes you cooler! ======================================================== 5. CLASS SYSTEM All characters start out as soldiers, as they level up and gain emblems they can change classes (depending on gender). I suggest changing classes ASAP since they help define stronger characters. When characters level-up, depending on their class some stats will increase more than others (i.e. wizards will have a better INT gain). I will only list classes that are attainable by means of Class change (i.e. not those 1 time only special character classes). 5.1 UNI-SEX CLASSES 5.11 Name: Soldier Requirements none: Best Weapon: any Abilities: none 5.12 Name: Archer Requirements: AGI 37 Best Weapon: Bow Abilities none 5.13 Name: Ninja Requirements: STR 36 AGI 37 Best Weapon: Katana Abilities Shuriken (ranged attack), can use 1 attack spell. 5.14 Name: Cleric Requirements: INT 28 MP 18, L or N Best Weapon: staff / cane Abilities: Can use 3 white magic spells 5.15 Name: Wizard Requirements: INT 26 MP 16, N or C Best Weapon: wand Abilities: Can use 3 attack spells 5.16 Name: Knight Requirements: STR 51 AGI 51, 騎士の証 emblem Best Weapon: Sword Abilities: Can use 1 white magic spell (healing only) 5.17 Name: Priest Requirements: MP 76 INT 96, L or N, 神界の言霊 emblem can not have killed more than 10 people Best Weapon: cane / staff Abilities: Can use 3 white magic spells (stronger power than cleric) 5.18 Name: Lich Requirements: MP 118 INT 134, C , 死者の指輪装備 death's ring You must die in battle like an angel knight. **I still don't know how to get the ring yet. Best Weapon: wand Abilities: can use 3 attack spells, can use necromancy spell 5.19 Name: Angel Knight Requirements: HP 215 MP 66 STR 89 INT 81 AGI 88, L , 大天使の羽 emblem After getting the emblem and meeting the other requirements Have your character die in battle. They'll then change classes. Best Weapon: Spear Abilities: Sad Song (recovers allies HP/MP: 20SP), Banish (drains enemies MP / SP: acts like exorcism spell: 25 SP) -------------------------------------------------------------------------------------------- 5.2 MALE CLASSES 5.21 Name: Beast Tamer Requirements: HP 142 STR 34, must kill at least 1 beast Best Weapon: Whip it! (long live Devo!) Abilities: beasts within 3 panels have increased power. 5.22 Name: Warlock Requirements: MP 78 STR 90 INT 76, L or N, 文武の誇り emblem Best Weapon: Sword Abilities: Fore sense, can use attack, charge spells 5.23 Name: Sword Master Requirements: STR 95 AGI 111, 皆伝の書 emblem Best Weapon: Katana or Sword Abilities: "指弾" ranged attack, also "つばめ返し" stuns enemies (only with katana) Can use 1 attack spell. 5.24 Name: Dragoon Requirements: HP 215 STR 109 AGI94, N or C, 聖竜のウロコ emblem Best Weapon: Spear or Sword Abilities: can use 1 attack spell, extra damage vs. dragons. --------------------------------------------------------------------------------------------- 5.3 FEMALE CLASSES 5.31 Name: Dragon Tamer Requirements: HP140 MP 1 , must kill at least 1 dragon Best Weapon: Spear Abilities: Dragons within 3 panels have increased power, can use 1 spell 5.32 Name: Valkyrie Requirements: STR48 INT41, L or N, ランサー emblem Best Weapon: Spear Abilities* Can use 1 attack spell 5.33 Name: Siren Requirements: MP60 INT60, 賢者の石 emblem Best Weapon: Fan Abilities: Can use attack and summon spells. 5.34 Name: Witch Requirements: MP38 INT35, N or C, 小悪魔のささやき emblem Best Weapon: staff / wand Abilities: Fascination (charms enemies), can use status spells ======================================================== 6. MONSTER BUDDIES With the exception of dragons see (6.1), monsters can't level up. Here are the basic abilites of them lil' monsters buddies. NAME: Ghost Abilities: Teleport move (characters can become a ghost or zombie by use of Necromantic magic), floats. Only permanently killed by exorcism. NAME: Rotten Soldier (Wizard, etc..) Abilities: Can be talked to. Only permanently killed by exorcism NAME: Hawk man Abilities: Thunder Arrow (ranged attack), flies Best weapon is hammer. NAME: Fairy (wispy little lass) Abilities: Deep Kiss (heals status), Pretty Kiss (charms), Magic Missile (ranged attack.), Floats Best weapon is bow. NAME: Griffon (half hawk, half lion) Abilities: Wind Storm (ranged), flies NAME: Cocktric (rooster looking monster) Abilities: Petrifaction, flies NAME: Cerberus (purple multi-headed dog) Abilities: Fire breath (causes sleep) NAME: Gremlin (evil fairies) Abilities: Pretty Kiss (charm), Magic missile. Floats NAME: Mermaid Abilities: Lullaby (causes sleep). Powers up in water. Best weapon is spear. NAME: Octopus Abilities: 8 arm whirlpool (only in water), Powers up in water. --------------------------------------------------- 6.1 Dragons Depending on your Dragon's color (based off of element) and alignment he'll have different attributes. Green: Earth Dragon, poison breath. Red: Fire Dragon, confusion breath. Blue: Ice Dragon, sleep breath Purple: Thunder Dragon, stun breath. When dragons meet the following statistic requirements they'll automatically transform. HP 259 STR 130 AGI 69 L: Mushu Fushu, all allies within 3 spaces power up! N: Naga, better move, powers up in water. C: Valitor, All enemies within 3 spaces have fear. ======================================================== 7. MAGIC ======================================================== 8. COMMON ITEMS ======================================================== 9. QUEST MODE ======================================================== 10. SECRETS 10.1 Deneb To recruit Deneb (a witch from the original game) just recruit a female soldier who is N or C and of the fire attribute. Name her Denebu in katakana (デネブ). Now wait till she meets the requirements to class change into a witch. When she changes you'll notice her class name is witch in hiragana no katakana. She's just like any other witch except her charm spell is better. 10.2 Pumpkin Shop With Deneb in your party head to the shop in スカブッルム (2nd location on the map you visited).You'll notice a few nice new items. If you sell 5 glass pumpkins you'll also be able to buy a super gem which raises your defense 90 points! Unfortunately it costs 32,000 goth! 10.3 Before the big battle at castle Ostoria (north-east of the screen), go back to the mermaid city there you'll receive the best spear in the game. 10.4 Wander around on the map till you have an encounter at ウィスパ. Here you'll run into an event where you have to save a fairy from some gremlins. Save her and she'll join your party and give you a scroll that let's you start the quest mode. 10.5 When the road to Ostoria opens up you'll notice another new mountain area. Go here and an event will take place with the pixy you rescued earlier. When the battle starts watch to see which gremlin isn't attacking you. Move the fairy next to this gremlin and she'll turn back into a fairy and join your party. 10.6 ======================================================== 11. TIPS & HINTS: ======================================================== 12. THANKS Enjoy!