____ / __ \_________ _____ _____ ____ / / / / ___/ __ `/ __ `/ __ \/ __ \ / /_/ / / / /_/ / /_/ / /_/ / / / / /_____/_/ \__,_/\__, /\____/_/ /_/ /____/ _ __ _ | | / /___ ___________(_)___ _____ | | /| / / __ `/ ___/ ___/ / __ \/ ___/ | |/ |/ / /_/ / / / / / / /_/ / / |__/|__/\__,_/_/ /_/ /_/\____/_/ __ ___ __ / |/ /___ ____ _____/ /____ __________ / /|_/ / __ \/ __ \/ ___/ __/ _ \/ ___/ ___/ / / / / /_/ / / / (__ ) /_/ __/ / (__ ) /_/ /_/\____/_/ /_/____/\__/\___/_/ /____/ Http://www.DragonWarrior2000.atfreeweb.com This walkthrough was made by David Zabroki. This page is best when printed off the computer screen. If you still have problems please contamt me and I will send you a .doc copy. Updated 8/7/00 Version 2.0 ==============================Index============================= I. Introduction II. Storyline III. Monster Farm IV. Monster Family V. Monster Breeding VI. Gates VII. Arena Fights VIII. Rare Breeds Walkthrough I. Introduction =============================================================== Dragon Warrior Monsters is a great game. What makes these games great is the story line that goes along with it. Here your main goal is to get your sister back the kidnapper. To get her back you must complete various levels, get different monsters, and breed them to win the Starry Night Tournament. It is a lot simpler than the previous DW games. The main difference is that you do not fight. You go around collecting monsters. Luring them with meats. They join your group and you must train them, breed them, and feed them. II. Story Line =============================================================== You start out in your bedroom sleeping. Your name is Terry and you wake up to your find a monster kidnapping your sister, Mileyu. You follow and end up in the Kings Court of Great Tree. When you talk to the King he tells you to fight in the Starry Night Tournament and wish your sister back. You agree. When you go to the Monster Farm. This is where all the monsters are kept when they are not fighting. You find that all the monsters escaped and the King's favorite monster is missing. You agree to get him for him. You can go to the Bazaar and get some treats. You can also look for little medals. Once you collect a lot you can get eggs, or travel gates. There is one in the item merchants' pot, and the Monster Farm has some medals in the left pot once and awhile. The rest are just luck! >From here on it is basic. You enter the travel doors in the basement and fight your way through the levels collecting monsters and beating the bosses. There are several levels to all of the rooms, so be patient. How do you get monsters? The monsters that you fight need to be lured to you. You must fight them and before or during the fight feed them treats. The more expensive the treat the better the monsters will like it. The monster you fight and beat last might join your party. What about Boss Monsters? Each boss monster is pre-decided to join your group. Don't bother wasting your treats on them. If you do defeat them they join your party. As the game gets harder, the bosses stop joining. Once you defeat a monster you will get transported to the King's Throne room. You get a congratulations and a treat. Buy what you need from the Bazaar and enter the Starry Night Tournament Qualifying battles. The more levels you beat the Starry Night and in the Doors the more the tree grows opening new travel doors and new shops. Once you get through a few levels the Shrine of Starry Night opens. Here you can breed monsters and get new kinds. See Monster Breeding for more information and combinations of monsters. III. Monster Farm =============================================================== You can take only 3 with you. The rest must stay in the farm and rest. When the monsters stay in the farm they do get some EXP. They get less than the active members of your party, but they get some. The sleeping monsters do not receive EXPs. You should rotate each gate with sleeping and not sleeping monsters. This will give everyone some EXP. Monsters Level up just like the characters in the previous DW games. Some spells level up in the game creating a more powerful effect then the previous one. There are a few catches, they can only learn a certain amount of spells, so each time a monster develops a new spell they must forget one. It is up to you to decide which spells get cut. They also have a limit to the levels. The other catch is some monsters can level up quickly. You can find them in the stats next to their names. Here is a simple chart to explain ML: Max Level The Max Level of a wild-caught monster is this value +/- 2 (random) The Max Level of a bred monster is this value + Plus * 2 XP: XP/Level table This is a pointer to one of 32 different XP tables. In general, the higher the number, the more XP the monster needs per level: 00-07 = Fast (2 XP for level 2) 08-15 = Normal (5 XP for level 2) 16-23 = Slow (10 XP for level 2) 24-31 = Very slow (100 XP for level 2) IV. Monster Families =============================================================== Each monster is in their own family from one of the ten families that there are, each family has special abilities. Look at the description below. a. Devil Family - i. This monster family has the following traits: High HP, Attack, and Defense. They can withstand strong Magic Attacks and some special skills. b. Bug Family - i. The Bug Family is very strong against poison attacks and have great capacity for increasing their attack and defense strengths. c. Slime Family - i. The Slime Family may seem weak, but is one of the better families. The Healer can support the other monsters while the High Defense of the Metal King and Gold Slime can come in handy, unfortunately these two suffer from low hp. Others in the family however grow rapidly and are quick. d. Dragon Family - i. High in all areas, especially defensively against fire and blizzard attacks, the Dragon Family is a force to be reckoned with. Unfortunately, they go quite slowly. Mini Dragon is a good one. e. Beast Family - i. The beast families specialty is to resist most special skills that lower level monsters can dish out. They are also good attackers and have high HP. f. Bird Family - i. These monsters are resistant to lightning and fly. Some have flame attacks. g. Plant Family - i. Plants are the smartest of the bunch, as they have the highest intelligence and MP of the families. But their agility is low, but then again they can grow to very high levels. h. Zombie Family - i. This group has strong HP levels, but on everything else are just average, and are weak against paralysis. i. Materials Family - i. Being made from mainly non-living things, the material family has high resistance against fire and ice and good defense overall. j. Boss Family - i. Most of the old bosses in the Dragon Warrior games are actually in the monster lists. Some you have to breed, you can even get the Dragon Lord from DWI, II. V. Monster Breeding =============================================================== This is one of the most confusing and exciting part of the game. Make sure you know what monsters you are breeding and that they are male and female. Once you breed two monsters they will leave your party permanently. Before you rush into breeding you must understand how the breeding works. When two monsters create a egg their skills are passed on. If you mate a fire skilled monster with a lightning type monster you create a monster that can develop fire and lightning magic. A monster can only get skills that their parents have already learned. Spells can also get combined. Which can make a more powerful spell with two spells. Some of them need to be combined. Here are the best spells for monsters: Hell Blast Multi Cut K.O. Dance Big Bang Mega Magic Gig Slash If there are more send them to Dragonmaster@dragonwarrior2000.every1.net Now another key is the pedigree of the monster. When you mate two monsters the first one is the pedigree. The monster will most likely be born as a type of the monster. A bird pedigree will most likely make a flying type monster. Slime Family X Plant Family = Tree Slime Wing Slime X Slime= Wing Slime I will let you play with the breeding types of monsters to you. Cause and effect is a big part of the game. For rare breeding see bottom. Go to the Shrine of Starry Night and talk to the master he will save your game and charge you a little. In order for you to get more doors open to travel you need to fight in the tournament. You don't have to go in order of the classes. You can skip classes, but you must make sure you monsters are ready; if you die you lose half your items and your entry fee to the tournament. VI. Gates =============================================================== a. Introduction Dungeon i. Monsters in this dungeon - 1. Slime 2. Mini Drak (AKA Drakee) 3. Anteater ii. Boss – Healer b. Villager Dungeon i. Monsters in this dungeon - 1. Anteater 2. Picky 3. Stubsuck 4. Gohopper 5. Gremlin 6. Pillow Rat ii. Boss - Dragon (Joins) 1. HP - 90 2. MP – 60 c. Talisman Dungeon i. Monsters in this dungeon - 1. Anteater 2. Mini Drak 3. Spooky 4. Goopi 5. Picky ii. Boss - Golem (Joins) 1. HP - 100 2. MP - 20 d. Memories Dungeon i. Monsters in this dungeon - 1. Goopi 2. Pillow Rat 3. Dragon Kid 4. Catapila 5. Picky 6. Fairy Rat 7. Spot Slim ii. Boss - Mad Cat (Borongo from DQ5) (Joins) 1. HP - 200 2. MP - 30 e. Bewilder Dungeon i. Monsters in this dungeon - 1. Mini Drak 2. Big Roost 3. Dragon Kid 4. Spot Slime 5. Evil Seed 6. Demonite 7. Hork ii. Boss - Face Tree (Titan Tree from DW2) (Joins) 1. HP - 400 2. MP - 10 f. Peace Dungeon i. Monsters in this dungeon - 1. Spot Slime 2. Coil Bird 3. Crestpnt 4. Dragon Kid 5. Bone Slave 6. Almiraj 7. Bull Bird 8. Hork ii. Boss - Fang Slime (Joins) 1. HP - 400 2. MP - 40 g. Bravery Dungeon i. Monsters in this dungeon - 1. Demonite 2. One-Eye Clown 3. Bean Man 4. Floraman 5. Sabreman 6. Giant Worm 7. Bull Bird ii. Boss - Big Eye 1. HP - 500 2. MP - 40 h. Strength Dungeon i. Monsters in this dungeon - 1. Mad Doll 2. Tree Slime 3. Skull Rider 4. Fairy Drak 5. Wing Tree 6. Drak Slime ii. Boss - Stone Man (AKA Granite Titan) 1. HP - 800 2. MP - 36 i. Anger Dungeon i. Monsters in this dungeon - 1. Giant Worm 2. Giant Slug 3. Poisongon 4. Cat Fly 5. Eyeder 6. Putrepup 7. Drak Slime ii. Boss - Battle Rex (Joins) 1. HP - 1000 2. MP - 50 j. Joy Dungeon i. Monsters in this dungeon - 1. Snaily 2. Gulpple 3. Saccer 4. Mad Pecker 5. Dark Eye 6. Babble 7. Mummy ii. Boss - Funky Bird (Joins) 1. HP - 1200 2. MP - 160 k. Wisdom Dungeon i. Monsters in this dungeon - 1. Facer 2. Tonguella 3. Florajay 4. Pteranod 5. Armorpede ii. Boss - Sky Dragon 1. HP - 1200 2. MP - 150 l. Happiness Dungeon i. Monsters in this dungeon - 1. Gasgon 2. Oniono 3. Pixy 4. Gophecada 5. Dead Nite 6. Stub Bird 7. Spiky Boy ii. Boss - Jamira 1. HP - 1600 2. MP - 175 m. Temptation Dungeon i. Monsters in this dungeon - 1. Spiky Boy 2. Mommonja 3. King Cobra 4. Slime Nite 5. Stag Bug 6. Misty Wing 7. Dark Eye ii. Boss - Servant 1. HP - 1000 2. MP - 250 n. Labyrinth Dungeon i. Monsters in this dungeon - 1. Chamelgon 2. Cactiball 3. Tail Eater 4. Rock Slime 5. Gismo 6. Duck Kite 7. Ag Devil 8. Wind Merge ii. Boss - Dark Horn (Joins I think) 1. HP - 2000 2. MP - 130 o. Judgement Dungeon i. Monsters in this dungeon - 1. Weed Bug 2. Tree Boy 3. Hammerman 4. Mad Goose 5. Spot King 6. Droll 7. Lizard Fly 8. Giant Moth ii. Boss - Akubar 1. HP - 2000 2. MP - 400 p. Reflection Dungeon i. Monsters in this dungeon - 1. Evil Wand 2. Evil Beast 3. Shadow 4. Slimeborg 5. Lizard Man 6. Grizzly 7. Wyvern 8. Fire Weed 9. Mad Hornet 10. Lionex 11. Rot Raven 12. Jewel Bag ii. Boss - Durran 1. HP - 3000 2. MP – 330 VII. Arena Fights =============================================================== When you fight in the arena you can't use items. a. F Class i. Match 1 1. 3 SpotSlime ii. Match 2 1. 2 MudDolls 2. 1 Almiraj iii. Match 3 1. 1 MadRaven 2. 1 SkullRoo 3. 1 Putrpup b. E Class i. Match 1 1. 1 Crestpent 2. 1 Treeslime 3. 1 Poisongon ii. Match 2 1. 1 Drakslime 2. 1 Dragon 3. 1 FairyDrak iii. Match 3 1. 2 Snailys 2. 1 Armorpede c. D Class i. Match 1 1. 1 Saccer 2. 1 Florajay 3. 1 Madplant ii. Match 2 1. 2 MedusaEyes 2. 1 MadGopher iii. Match 3 1. 2 MadCats 2. 1 RogueNite e. C Class i. Match 1 1. 2 Spikyboys 2. 1 StubBird ii. Match 2 1. 2 Healers 2. 1 RogueNite iii. Match 3 1. 2 Boxslimes 2. 1 Rockslime f. B Class i. Match 1 1. 3 Hammermen ii. Match 2 1. 1 AgDevil 2. 1 Treeboy 3. 1 WindMerge iii. Match 3 1. 2 ArmyCrabs 2. 1 MadDragon g. A Class i. Match 1 1. 1 Fireweed 2. 1 EvilBeast 3. 1 Wyvern ii. Match 2 1. 2 Grizzlies 2. 1 Lionex iii. Match 3 1. 2 Toadstools 2. 1 Lipsy h. S Class i. Match 1 1. 2 DanceVegi 2. 1 VoodDoll ii. Match 2 1. 1 slime 2. 1 dracky 3. 1 armyant iii. Match 3 1. 1 metabble 2. 1 robuster 3. 1 metaldrak i. Starry Night Tournament i. Match 1 1. 1 Centasaur 2. 1 Orochi 3. 1 Swordgon ii. Match 2 1. 1 Andreal 2. 1 Unicorn 3. 1 MadDragon iii. Match 3 1. 1 MetalKing 2. 1 Coatal 3. 1 Rainhawk VIII. Rare Breeds =============================================================== There are plenty of Boss monsters and rare monsters that can only be created by breeding monsters. Most you can get after you beat the game and enter more travel doors. Here is a list with breeding monsters needed. a. DracoLord1 Servant i. Andreal ii. GreatDrak b. DracoLord2 i. DracoLord1 ii. Divinegon c. Hargon i. WhiteKing ii. MetalKing d. Sidoh i. Jamirus ii. Rosevine e. Baramos i. Hargon ii. Orochi f. Zoma i. DracoLord ii. Sidoh 1. Can use either DracoLord g. Pizzaro i. Durran ii. Divinegon h. Esterk i. Pizzaro ii. KingLeo i. Mirudraas1 i. Esterk ii. GoldSlime j. Mudou i. Baramos ii. DarkHorn k. DeathMore1 i. Zoma ii. Mirudraas 1. Can use either Mirudraas l. DeathMore2 i. DeathMore1 ii. Armorpion m. DeathMore3 i. DeathMore2 ii. Mudou n. DarkDrium i. DeathMore3 ii. Watabou 1. Since there is only 1 Watabou you can only do this once. Congradulation! Job Well Done! The walkthrough was made by David Zabroski, and him only. I put a lot of hard work and effort into this walkthrough as well as the game. I detest plagerism and will fight it with full extent of the law. If you would like to post this on your web page please contact me first. I will most likely have no problem with that. If you need further help on any of the Dragon Warrior Games please do not hesitate to contact me at Locke1978@hotmail.com