This document is (c) Copyright: 2002 Peter Hudson all rights reserved. Email address: pjh2809@cs.com The EARTH LORDS v 1.36 RPG pc game: items list. Version: 1.2 Updated: February 20, 2002 The EARTH LORDS... v.1.36 items list. Table of Contents: 1. Introduction. 2. Version/Updates 3. Credits. 4. Disclaimer. 5. And so we begin 1. Introduction. Well hello again, I take it if you are reading this then you must of played the game or be playing it or maybe your just surfing the net trying to find that special game that your always been after, well here it is. Well its mine anyway and I cant rave about it enough so I do hope that you at least go check it out. This is my second walkthru, if that is what you could call it? the first being a print out of all the maps and boy was it a task. Anyway here are all the items to be found in the game so sit back and pull up a chair and lets go. NOTE: I have left out the cost as they seem to vary a little from place to place. Anyway money seems to be easy to get in the game. 2. Version/Updates Version 1.2 ; Updated February 20, 2002 12:27AM EST -Added Version/Updates and modified list Version 1.0 ; Updated February 16, 2002 11:27PM EST -Guide Completed Version 0.8 ; Updated February 15, 2002 10:56PM EST -Finished other items list Version 0.6 ; Updated February 14, 2002 11:47PM EST -Finished armour list Version 0.4 ; Updated February 12, 2002 10:25PM EST -Finished weapons list Version 0.2 ; Created February 10, 2002 6:34PM EST -Began Walkthrough 3. Credits. Once again full credit goes to Wayne Stewart of EARTHLORDS.COM who conceived and produced the game and who gets full credit. Please email me if you can add anything that I may of missed and I will give you full credit for it. 4. Disclaimer. I have no affiliation with Wayne Stewart what ever and that I am not getting any free bee's from him. These pages are as close as I can get to them and I take no responsibility for them. This is copyright so please ask me first if you what to use it for any other purpose ok. It may not be altered in any way part or whole for your own gain without the express permission from me, I can be contacted at my above email address thank you. 5. And so we begin. Below is a brief summary of how to read the table for weapons, armour and other items to be found. WEAPONS Name: the name of the said weapon Type: what type of weapon it is, w = weapon, m = missile, t = thrown, wa = Wand a = ammo b = bow Profession: who can use it dk= Death knight hk= holy knight w= Warrior n= Ninja ck= Cosmic knight t= Thief mo= Monk ma= Mages p= Priest all/mo= All classes bar monk Damage: how much damage the weapon will inflict on the target when hit. R/Sq: the amount of squares the weapon can hit the target. Hds: how many hands needed to hold the weapon. ReCh: If the item is re chargeable. C/Ht: Chance to hit, the amount of added + to hit an opponent. Other: what other effects it may have on it. ARMOUR Name: the name of the said armour Profession: who can use it dk=Death knight hk= Holy knight w= Warrior n= Ninja ck= Cosmic knight t= Thief mo= Monk ma= Mages p= Priest all/mo= All classes bar monk Arm+: what if any, the item gives you to your armour rating. Equip As: where you equip the item on your person. ReCh: If the item is re chargeable. Other: what other effects the item may have on it. OTHER ITEMS Name: the name of the said item. Profession: who can use it dk= Death knight hk= Holy knight w= Warrior n= Ninja ck= Cosmic knight t= Thief mo= Monk ma= Mage p= Priest all/mo= all classes bar monk. Arm+: what if any, the item gives you to your armour rating. EquipAs: where you equip the item on your person. ReCh: if the item is re chargeable. C/Ht: chance to hit, the amount of added + to hit an opponent. Other: what other effects the item may have on it. WEAPON LIST: Name Type Profession Damage R/Sq Hds ReCh C/Ht Other Angel blade w hk 162 to 212 1 y +6 cast elevate Arrow a n t dk hk w Assassin arrow a all / mo 1 +1 Astral arrows a all / mo 7 +6 Astral blade w n t 212 to 262 1 y +7 casts astral trip Astral mace w p 212 to 262 1 y +7 casts astral trip Astral sword w dk hk w 212 to 262 1 y +7 casts astral trip Atomic arrow a all / mo 7 +5 Atomic device m all / mo 360 to 460 10 +6 Atomic staff w ma 212 to 262 2 2 y +7 casts astral trip Battle axe w dk hk w 26 to 41 2 2 +3 Battle hammer w p 26 to 41 2 2 Blast device m all / mo 260 to 360 8 +5 Blast wand w all y casts ethereal Blaze stick w all y casts phantom Bow b n t dk hk w 2 to 6 5 Bolt a dk hk w Butter knife m all 1 to 2 7 Champion arrow a all / mo 2 +3 Champion bow b all / mo 24 to 39 6 y +4 casts battalion Champion w p 43 to 58 2 y +4 casts hammer battalion Champion staff w ma 43 to 58 2 y +4 casts battalion Champion sword w dk hk w 43 to 58 2 2 y +4 casts battalion Cosmic arrow a 3 +5 Cosmic blade w n t 162 to 212 1 y +6 casts astral fist Cosmic bow b all / mo 88 to 108 8 y +6 casts astral fist Cosmic hammer w p 162 to 212 1 y +6 casts astral fist Cosmic staff w ma 162 to 212 2 2 y +6 casts astral fist Cosmic sword w dk hk w 162 to 212 2 2 y +6 casts astral fist Dagger w all / mo 2 to 4 1 Dart m all / mo 2 to 4 3 Death blade w dk 162 to 212 1 y +6 casts control enemy Earth blade w n t 87 to 112 1 y +5 casts shards Earth staff w ma 87 to 112 2 2 y +5 casts shards Fire staff w all / mo 10 to 20 2 2 y +2 casts singe Fire sword w n t dk hk w 9 to 19 1 y +2 casts singe Flash bomb m all / mo 25 to 40 5 +2 Guardian w ck 2000 to 2500 2 2 y +25 casts heal all Grenade a dk hk w +2 Grenade w dk hk w 85 to 110 10 +4 launcher Grazer w w 162 to 212 3 y +6 casts electrocute Guided rocket m all / mo 156 to 256 8 +5 Heavy staff w all / mo 3 to 10 2 2 Heavy sword w dk hk w 5 to 15 1 Holy rod w all y casts holy thunder Holy scythe w p 162 to 212 2 2 y +6 casts elevate Holy sword w hk 25 to 45 2 2 y +3 casts holy thunder Hook staff w all / mo 4 to 12 2 2 Ice sword w n t dk hk w 9 to 19 1 y +2 casts create ice Ice wand wa all y casts fridget finger Iron bomb m all / mo 5 to 10 4 Kill dagger w all / mo 3 to 6 1 +1 Knife w all / mo 1 to 4 1 Mace w all / mo 3 to 8 1 Magic mace w all / mo 7 to 11 1 +1 Missile m all / mo 105 to 155 7 +4 Ninja blade w n 18 to 38 1 y +3 casts levitate Ninja bow m n 20 to 30 7 +3 Ninja claw w n 18 to 33 1 +3 Ninja star m n 39 to 49 5 +4 Nova arrows a all / mo 8 +3 Nova bow b all / mo 270 to 370 8 y +8 casts nuke Nova rod w p 520 to 770 1 y +9 casts time travel Nova staff w ma 520 to 770 2 2 y +9 casts time travel Nova sword w dk hk w 520 to 770 1 y +9 casts time travel Nuclear arrow a all / mo 8 +6 Nuclear blade w n t 368 to 518 1 y +8 casts nuke Nuclear bow b all / mo 218 to 268 8 y +7 casts nuke Nuclear cannon b all / mo 1000 to 1200 10 +9 Nuclear cell a all / mo 8 +5 Nuclear staff w ma 368 to 518 2 2 y +8 casts nuke Nuclear sword w dk hk w 368 to 518 1 2 y +8 casts nuke Nuke mace w p 368 to 518 1 y +8 casts nuke Nuke stick w all y casts nuke Phantom sword w dk 25 to 45 1 y +3 casts ethereal blast Plasma grenade b all / mo 850 to 1050 6 +10 Priest club w p 13 to 23 1 +2 Rock m all / mo Rock bow m n t dk hk w 6 to 11 6 +1 Rocket m all / mo 55 to 80 6 +3 Shadow whip w t 100 to 130 2 +5 Singe stick w all y casts singe Slicer w all / mo 6 to 14 1 Sling w all / mo 2 to 4 4 Small sword w n t dk hk w 2 to 6 1 Staff w all / mo 3 to 7 2 2 Star arrow a all / mo 2 +4 Star club w p 60 to 85 2 y +5 casts force shield Star hunter b all / mo 500 to 600 8 +8 Star staff w ma 60 to 85 2 2 y +5 casts force shield Steel bow b dk hk w 3 to 9 6 Steel crossbow b dk hk w 4 to 9 7 Steel staff w all / mo 7 to 17 1 2 +1 Solar arrow a all / mo 3 +5 Solar blade w n t 110 to 160 1 y +6 casts ultra vision Solar bow b all / mo 67 to 87 7 y +6 casts ultra vision Solar rod w p 110 to 160 2 1 y +6 casts ultra vision Solar staff w ma 110 to 160 2 2 y +6 casts ultra vision Solar sword w dk hk w 110 to 160 2 2 y +6 Soul arrow a all / mo 8 +6 Soul blade w n t 265 to 365 1 y +7 casts summon fate Soul bow b all / mo 165 to 215 y casts summon fate Soul mace w p 265 to 365 1 y +7 casts summon fate Soul sword w all / mo 265 to 365 2 2 y +7 casts summon fate Sword w dk hk w 3 to 10 1 Thief blade w t 20 to 40 1 y +3 casts control enemy Thief claw w n t 12 to 22 1 +2 Titan bow b n t dk hk w 13 to 23 7 +2 Titan sword w dk hk w 16 to 28 2 2 +2 Wand of astral wa all y casts astral fist fist Wand of wa all y casts electricity electrocute Wand of wa all y casts missile electrocute Warrior blade w w 20 to 40 2 2 y +3 casts boiling oil Wizard scythe w ma 13 to 23 2 2 +2 ARMOUR LIST: Name Profession Arm+ EquipAs ReCh Other Armour ring all +2 finger Assault armour all / mo +60 armour +30 to all attributes absorb 170 pts from each attack Battle boots all / mo +6 boots Battle cape all / mo +17 cape Battle belt all / mo +6 belt Battle gloves all / mo +5 gloves Battle orb all / mo +12 orb Battle robe all / mo +18 armour Battle shield dk hk w +17 shield Blood robe all / mo +18 armour +3 to all immunities Belt all / mo +1 belt Boots all / mo +2 boots Blaze shield dk hk w +12 shield +3% to fire immunity Cape all / mo +1 cape Chaps all thighs +20 to ride skill Combat cape all / mo +15 cape Combat helmet dk hk w +10 helmet Combat orb all / mo +10 orb Combat robe ma p +16 armour Combat shield dk hk w +15 shield Cosmic boots all / mo +16 boots Cosmic cape all / mo +23 cape Cosmic gloves all / mo +15 gloves Cosmic helmet n t dk hk w +20 helmet Cosmic orb all / mo +20 orb Cosmic knight all / mo +70 armour +40 to all attributes armour absorbs 250 pts of damage from each attack in combat Cosmic plate n t dk hk w +30 armour Cosmic robe ma p +30 armour Cosmic shield dk hk w +23 shield Death plate dk +25 armour Defense belt all / mo +4 belt Defense cape all / mo +6 cape Defense helmet dk hk w +15 helmet Defense orb all / mo +5 orb Earth armour n t dk hk w +35 armour +10 to all attributes & 5% to all immunities Earth belt all / mo +18 belt +10 to moral Earth boots all / mo +18 boots +10 to speed Earth cape all / mo +25 cape +10 to mental attribute Earth gloves all / mo +18 gloves +10 to agility Earth helmet n t dk hk w +22 helmet +5% to electricity immunity Earth orb all / mo +22 orb +10 to endurance Earth robe ma p +35 armour +10 to all attributes & +5% to immunities Earth shield dk hk w +25 shield +5% to poison immunity Flack vest all / mo +40 armour absorbs 50 pts of damage from each attack in combat Flower necklace mo +5 neck Force shield n t dk hk w +30 shield +30 to all attributes +20 to all immunities Freeze shield n t dk hk w +15 shield +3 to freeze immunity Gloves all / mo +1 gloves Hard leather all / mo +7 armour armour Helmet all / mo +2 helmet Holy plate hk +25 armour Holy robe p +25 armour Kite shield dk hk w +7 shield Large helmet all / mo +4 helmet Leather armour all / mo +5 armour Light plate dk hk w +14 armour armour Lightning gloves all / mo +5 gloves y casts electrocute Lord armour n t dk hk w +40 armour +30 to all attributes +15% to all immunities Lord belt all / mo +20 belt +20 to moral +10% to magic immunity Lord boots all / mo +20 boots +20 to speed +10% to acid immunity Lord cape all / mo +27 cape +20 to mental +10% to fire immunity Lord gloves all / mo +20 gloves +20 to agility +10% to freeze immunity Lord helmet n t dk hk w +24 helmet +10% to electricity immunity Lord orb all / mo +25 orb +20 to endurance +10% to radiation immunity Lord robe ma p +40 armour +30 to all attributes +15% to all immunities Lord shield dk hk w +27 shield +10% to poison immunity Lunar robe ma +25 armour Lunar skullcap ma p +6 helmet Mesh gloves n t +5 gloves Mesh suit n t +16 armour Ninja hood n +7 helmet Orb all / mo +2 orb Phantom leather t +25 armour Phantom mesh t +25 armour Phoenix plate dk hk w +20 armour +5% to fire immunity Plate belt n t dk hk w +3 belt Plate boots dk hk w +4 boots Plate gloves dk hk w +3 gloves Power armour all / mo +50 armour +20 to all attributes and absorbs 100 pts of damage from each attack in combat Robe all / mo +2 armour Shield all / mo +3 shield Shin guards all +5 shins Solar plate w +25 armour Studded shield all / mo +5 shield Supreme cape all / mo +21 cape Supreme belt all / mo +14 belt Supreme gloves all / mo +11 gloves Supreme orb all / mo +18 orb Supreme robe all / mo +22 armour Supreme shield dk hk w +21 shield Vampyric robe ma p +22 armour +5 to all attributes +4 to all immunities War belt all / mo +10 belt War boots all / mo +10 boots War cape all / mo +19 armour War gloves all / mo +8 gloves War orb all / mo +15 orb War robe all / mo +20 armour War shield dk hk w +19 shield Warrior helm n t dk hk w +6 helmet OTHER ITEMS: Name Profession Arm+ EquipAs ReCh C/Hit Other Accurate ring all finger +10 to accuracy skill Acid ring all finger +10% to acid immunity Air coin all Attack necklace all neck +20 to accuracy skill +1 to attack moves Aqua boots all feet casts boat foot Anvil pendant all chest +20 to blacksmith skill Back pack all holds up-to 10 items Black demon key all Book of creatures all y casts summon critters Book of steel walls all y casts create steel walls Book of souls all y casts summon fate Boots of striding all feet casts stride Book of words all y casts astral trip Bulls eye lantern all y create large light Climbing cable all shoulders +40 to climb skill Climbing claw all hand +15 to climb skill Combat computer all waist +100 to combat skill +100 to damage during combat Combat ring all +2 finger +1% to magic immunities +2% to to speed Cosmic cola all +255 health points Diskette A all Diskette B all Doctors bag all y casts heavy heal Ear muffs all ears +20% to freeze immunity Ear shields all ears casts resist elements Earth bar all +10 to skill pts skill +10 to health points +3% to acid immunity Earth realm science all hand +40 to science vol 1 skill Earth water all +150 to health and magic points Electric ring all finger +10% to electricity immunity Explosive device all destroys the canyon mine Eye of the phoenix all Fire coin all Fire hawk feather all Fire ring all finger +10% to fire immunity Fire seed all adds a random bonus to your fire immunity First aid kit all y casts surgery Flippers all feet casts swim Force field all chest +50% to all generator immunities +100 to armour rating during combat Frozen key all Goggles of finding all eyes +15 to novice skill Green demon key all Hammer gloves mo hand +20 to accuracy skill Hammer pendant all chest +20 to carpenter skill Health mint all adds a random bonus to your health points Heavy heal potion all +150 to health pts Health seed all +1 to health pts Heavy heal potion all +150 health points Holy ointment all y casts heavy heal Ice ring all finger +10% to freeze immunity Immunity seed raise a random immunity by 1% Jump scroll all casts jump Lantern all create medium light Lava boots all feet casts lava walk Lava candy all adds a random bonus to fire immunity Lava scroll all casts lava walk Levitation shorts all buttocks casts levitation Levitation scroll all casts levitation Life cross all neck +50% to undead skill Loaded dice all hand +80 to gamble skill Lord ring all finger +10 to combat skill +10% to all immunities +10 to damage during combat Lord scroll all +10 to all attributes casts lord mailer Lord muffin all +30 to skill points skill + 2% to all immunities +30 to health points Lord water all +255 to health and magic points Magic fizalot all +255 to magic pts Magic potion all +150 magic points Magic seed all +1 to magic points Mighty belt all waist casts mighty man Mind shield all head +30% to mental immunity Mind seed all +1 to mental Mining helmet all head casts dig spell Mount breakers all shins +40 to ride skill Mount master all forearms +40 to ride skill Mountaineering hook all hand +30 to mountaineering skill Mystic bracelet all wrist casts slow down Night vision all eyes casts night eyes goggles Nuclear devastation all casts nuke scroll Nuclear ring all finger +30 to radiation immunity Obsidian key all opens special door Oil all recharges the lantern Pass card all Phase pack all y casts teleport Poison antidote all casts poison antidote Poison ring all finger +10% to poison immunities Potion of healing all +20 health points Potion of life all +99 health points Power cuff all wrist +20 to all attributes Power lozenge all mouth +20% to all immunities Power seed all +1 to might Precision guards all forearms +2 to hit damage attacks and movement during combat +40 to accuracy skill Programming code all sheet Purple demon key all Realm bible all hand +70 to undead skill Realm guide vol 1 all hand +40 to identify skill Realm map book all casts identify area Recovery potion all +99 lost health and magic points Red demon key all Repair bracelet all wrist +40 to repair skill Repair wrench all hand +20% to repair skill Ring all finger Saddle all buttocks +20 to ride skill Science spectacles all eyes +30 to science skill Sector 1 pass all Serum lozenge all mouth +20% to poison immunity Shard wand all y casts shards Shrine gloves mo +20 hand +30 to accuracy +10% to all immunities +100 to damage during combat Skill seed all raise a random skill by +1 Snake charm all wrist +40 to hide skill Snorkel all face casts gills spell Star ring all finger +2 movement in battle +20 to stealth & speed Stealth spikes all feet +20 to stealth skill Stone coin all Swim scroll all casts swim spell T-square pendant all chest +20 to architect skill Thigh guards all +15 thighs Time scroll all casts time travel Titanium key all opens special locks Tool belt all waist +50 to repair skill Torch all creates a small light Translation guide all hand +40 to language skill Travel pack all holds up-to 15 items Trap goggles all eyes casts detect traps Twindor sanoc all security data Ultra violet all eyes +15 to notice goggles skill and casts ultra violet Vision visor all head casts detect Water coin all Wings all back casts fly spell X- ray goggles all eyes casts x-ray vision +50 to novice skill Yellow demon key all Zen gloves mo hand +25 to critical hit skill +50 to damage during combat Zen necklace mo +5 neck y +5 to trek skill casts levitate +2 to hit damage attacks & movement during combat (c) Copyright: 2002 Peter Hudson all rights reseverd. pjh2809@cs.com