Subject: The COMPLETE MM6 HINTS ADDENDUM #1 (secrets NWC, Q, +20 stats) From: "R. McPherson" Date: Thu, 21 May 1998 19:51:08 -0700 Newsgroups: comp.sys.ibm.pc.games.rpg [THE COMPLETE MM6 HINTS ADDENDUM #1] (Shrine of the Gods and the NWC dungeon, plus "Q" and the Horn of Ros) Based on newsgroup discussions I went and found some secrets that I will now describe. This addendum accompanies THE COMPLETE MM6 HINT FILE which is available at http://mamba.bio.uci.edu/~rmcphers/mm6maps.html I think all beginners should attempt to reach the Shrine of the Gods and enter the secret New World Computing (NWC) dungeon at the very beginning of the game. I think this is the intent of the design. In New Sorpigal, there is a secret fly scroll hidden on the south wall of the bank. If you get that scroll and then go to Buccaneer's Lair just behind the bank, and walk around to the north side, you can cast fly and fly up to the roof of Buccaneer's Lair and click on the steeple (north face) and you will be teleported to the Shrine of the Gods. The Shrine of the Gods is in the SE corner of Dragonsand and it is surrounded by 20 or more dragons and lizards who begin blasting you immediately. Run run run into the shrine, face the obelisk, and click for each member of your party to get a permanent +20 bonus added to all your statistics. This is the worth dying for at level one in my opinion. Dying would be the only way to get back home to New Sorpigal that I can think of at level one. In addition, the entrance to the secret NWC dungeon is right there if you click on the NW wall. On the map, the NW wall would be the wall towards the hilt of the sword going through the planet (NWC logo). When you enter the NWC dungeon, I believe you are in a representation of the companies offices. There are two goblin bad guy characters. One has about 60 hit points and the other only 36 hit points. The smaller of the two is the producer Jon Van Caneghem. He casts fear into the heart of the party as soon as you get near him. His desk makes a ringing noise but I could not discern any effect or benefit to repeatedly clicking on his desk. I cast feeblemind and charm on him and he wandered away harmlessly. The NWC dungeon has a few goodies for a beginning party. It has some royal chain mail, some armor boots, a bunch of clubs, 5 phantom cloaks, about $1000 or so in gold scattered around, an endless supply of food and empty potion bottles (pantry), a desk full of reagents (herbs), a long bow, a staff, and maybe a few things I overlooked. There are employees everywhere but they are under a non-disclosure agreement and are unwilling to discuss the game with you. If their is a secret way to teleport back to New Sorpigal, I couldn't find it. I am still recommending that at the beginning of the game, before doing much of anything, a party should try to survive the dragons and teleport to the shrine, get +20, go into the NWC dungeon, stock up on unlimited food and reagents and get the cloaks and armor and bow and clubs, then go outside and die to get back home. Then begin questing with +20 to all your stats! ------ ["Q"] "Q" is the secret enemy guarding the chest with both Lloyd's Beacon and Town Portal magic books. Q is hidden inside the Temple of Snakes in the middle of the lake in Blackshire. Q is behind a secret wall in the room farthest from the gold dragon. You have to kill the dragon to get to Q. Q is harder to kill than just about any monster in the game. He probably has 5000 or 10,000 hit points and he casts finger of death and eradicates people while he yells "DIE". In the Temple of Snakes, there is a long hallway and at the end of the hall a ramp goes down toward a doorway. But a teleport trap prevents you from ever entering the room at the bottom of that ramp. That is the room with the secret wall Q is behind. To get there, I had to kill the gold dragon and drop down into the pit and then kill everything and approach that room from the other side of the doorway/teleport trap. More importantly, Q holds a special item THE HORN OF ROS and once you get this item, you can then see how many actual hit points every character/monster has by right-clicking on them. Instead of just a green bar indicating how much life they have, you now get a text display of the exact hit point values. From then on you can choose which monster to target with which spell carefully calculated to precisely eliminate that monster with maximum efficiency. Q is tough. He will eradicate everyone unless you can deliver about 5000 points of damage in just a few rounds. I used incinerate. Good luck.