Subject: MM6 hints: Training List From: "R. McPherson" Date: Wed, 13 May 1998 16:23:42 -0700 Newsgroups: comp.sys.ibm.pc.games.rpg [List of training locations for skills in MM6] All Expert status requires skill level 4 For Master status: All Weapons require 8 skill points All Armor requires 10 points All Magic skills require 12 And Misc. skills only need 7 --New Sorpigal Earth Magic Fire Magic Air Magic (Above bank-fly scroll on wall) Water Magic (Island off E coast) Body Magic Mind Magic Spirit Magic Learning (above self guild) Bodybuilding Meditation Perception (above tavern) Ancient Weapons (NE of town on mainland) --Castle Ironfist (Outside of Castle Walls) Shield Use Leather Armor Chain Mail Plate Mail Dagger (Behind tavern) Bow (Inside Castle Walls) Axe Sword Disarm Traps Diplomacy Spirit Magic Master (requires High Priest) --Mist Earth Magic Master Fire Magic Master Water Magic Master Air Magic Master (requires Arch Mage) Meditation Master --Bootleg Bay Perception Chain --Darkmoor (Mire of the Damned) Mace Chain Master Perception Master Axe Master (after killing Snergle) --Free Haven Sword Dagger Merchant Earth Magic Fire Magic Air Magic Water Magic Body Building Master Plate Master (above Castle Temper) --Silver Cove Light Magic Merchant Master Body Magic Master Mind Magic Master Earth Magic Master Learning Master --Castle Stone Repair Master Leather Master Dagger Master Disarm Master --Kriegspire Bow Master (above the castle) Light Magic (in town) --White Cap Bow Mace Dark Magic Diplomacy Master (above Castle Almos) --Blackshire Dark Magic Sword Master Mace Master Shield Master --Paradise Valley Ancient Weapons Master (in village with titans) Dark Magic Master --Eel-infested Waters [castle Alamos] (take a boat from north island in Silver Cove on certain days only) Light Magic Master (backdoor at pub on island)