Thief Guide Version 0.9 Ragnarok Online Beta node ____________________________________________________________________________________ >>D I S C L A I M E R<< You may distribute this guide if it's remained intact and not modified in any way. You must ask permission before posting this guide on your site. If you decide to use this guide on your site please give credit to me. Do not plagiarize because it is bad and will get you sued. Do not remove or modify this notice. -Daphne ____________________________________________________________________________________ T a b l e o f C o n t e n t s: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I. Revisions II. Introduction III. Stats a)Strength b)Agility c)Vitality d)Intelligence e)Dexterity f)Luck IV. Equipment a)Head b)Armor c)R. Hand d)L. Hand e)Robe f)Feet g)Accessories V. Skills VI. Crowd Control VII. Miscellaneous a)Monster Data b)Boss Data c)Flee chart VIII. End IX. Special Thanks X. Contact ____________________________________________________________________________________ I. R E V I S I O N S 04/17/02 - Revised Monster chart thanks to Yoan's site. A much more accurate Flee & Hit Chart is added thanks to Hoochie :) Plus a small point distribution guide. 03/30/02 - Added strength chart. 03/28/02 - Added minor stuff. 03/27/02 - Updated infromation due to game updates. Added more info. 02/28/02 - Elaborated on Crowd Control. 02/27/02 - Added Monster/Boss Data. Reformated text also. 02/27/02 - A little revision. 02/27/02 - Little corrections and added stuff. 02/24/02 - First Release. ____________________________________________________________________________________ II. I N T R O D U C T I O N So you wanna be a Thief, huh? Thieves are currently the most popular class in RO and for good reasons. High level Thieves can be devestating. They can dish out high amounts of damage to a single enemy with their SP-Free skill, Double slash. As a Thief you won't be taking damage but you'll be evading them. So why wouldn't you want to be a Thief? Let's analyze. A Thief has to use the weakest weapon in the game. Yes, they can use swords and bows but those weapons are slow and most importantly, do not gain the benefits of Double Slash. The dagger has a penalty of 75% against medium monsters (Rocker, Zombie, Skeleton), 50% against large (Golem, Isis, Nightmare), and no penalties against small (Poring, Hornet, Picky). The Thief does not dodge like a mad man right at the start. He/she has to work hard to achieve the incredible dodge rate. Thieves will be getting hit a lot in the beginning and taking full damage minus armor. Also, because you are investing all or most of your points in AGI, your min/max damage will be everywhere. In the end, the Thief will become one of the strongest classes in RO. This guide is here to help you understand the class and help guide you in point distribution, equipment, skill point distribution, and leveling. The Thief class is quite possibly the most fun class I've played in RO and I hope your experience with your Thief is as good as mines. ____________________________________________________________________________________ III. S T A T S One of the most important aspect of RO is stat distribution. Stat distribution can make or break a character. It is very important that you do not waste points and pump the right stat in the right situation (ie. if you're missing pump dex) and this is especially important and vital in the beginning as it would make building your Thief a whole lot easier and smoother. Keep in mind that everytime you level, your flee and hit is raised by 1. I've had requests for point distributions. I do not want to get too into distribution because I believe you should raise points by what you're comfortable with. For example, if you're missing quite a bit, some players would raise dex while some would wait it out and continue to raise agi as their hit increases by leveling. Some players prefer to dodge a few times and kill faster with higher str early on while some wants to dodge a lot and hit faster but spend more time on an enemy. It's all personal preference which is why I didn't make a point distribution guide and just told you what I think you should have. But I will make a small one for those who really need help. I recommend first raising str to 10 to get the small bonus, then put into dex until about 15 which should last you for a while. Then spend the next points raising your AGI. When you're readyto upgrade to higher areas (Smokie forest, Payon Caves), raise your str 20 and dex to 20. Then spend every point into agi until you're comfortable with your flee. After that, just continue to pump str until you reach your desired ammount. By then you should know what to do. There are bonus points which you'll recieve throughout the game until your job level reaches level 50, which is the max. You'll recieve the following points throughout the game: STR +4, VIT +2, DEX +4, INT +1, LUK +3, AGI +4 a. STRENGTH Believe it or not, this is the most important stat for the Thief in the end. Pumping STR will supplement your damage with the dagger as it raises Min and Max damage. There are a lot of medium monsters in the game and the 75% penalty hurts. Also, STR works best in increments of 10 because you get a bonus every 10 STR. Strength Damage Bonus Chart: STR Min/Max Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 10 +1 20 +4 30 +5 40 +8 50 +10 60 +12 70 +13 80 +15 90 +17 100 +19 Recommended Points: 96 b. AGILITY Your primary stat as a Thief. Raising this stat will not only raise your flee, but it will increase your attack speed. You'll need a lot of this. Recommended Points: 60+ c. VITALITY You will be evading attacks not taking them. Vit raises defense and gives a small hp bonus. Also, you will need a high amount of VIT to notice much of a difference. Pump this stat if you have points leftover in the end after you've raised your primary stats. Raising every 2 vitality equals -1 damage. Recommended Points: 1-21 d. INTELLIGENCE Currently there are no monsters in RO that casts magic so the MDEF benefit from INT is useless as of now. The only reason to pump int right now is for magic damage and more SP. You can always raise this stat later on. Don't put points into this yet. Recommended Points: 1-?? e. DEXTERITY You need DEX but not a whole lot. Pump this stat up regularly to hit the enemy at a constant rate. DEX also increases attack speed but not as much as AGI and it also increases minimum damage. Also, after maxing STR, DEX is the only way to raise your min/avg damage. DEX works best in increments of 5. Recommended Points: 30+ f. LUCK You will get 1 critical per luck. Critical isn't all that great unless you plan on fighting HIGH def monsters (nightmare, bosses). Otherwise, you will still do more damage with double slash and high str than critical which negates double slash. If you must get luck then I recommend you raise it to 5(if you plan on wearing Bunny HB)-10. Recommended Points: 1-10 ____________________________________________________________________________________ IV. E Q U I P M E N T The most important thing for any melee class is a powerful weapon. You'll need a strong weapon in order to kill efficiently and effectively which in turns allows you to lvl quickly and make money quickly also. Armor isn't as important as a weapon but it is still good to have and will benefit you. Accessories are just extras that will help but aren't required. a. HEAD Bunny Hairband (1 def, +5 LUK) - If you have 5 luck or 15 etc., then this is probably the best helm to wear for that extra flee. Helm (5 def) - If you need the defense. Anything else that would make your Thief look pretty will do as well. b. ARMOR Tights (5 def, +5 dex) - Tights will probably be the first armor for your Thief until you can acquire a Ninja Suit. Some high level thieves switch back to tights when they're satisfied with their flee. Ninja Suit (7 def, +2 agi) - This armor was made for thieves. After getting tights you should work on getting a Ninja Suit. The +5 agi will help emmensly especially when your agi starts to cost a lot to raise. c. R. HAND Gladius (102 dmg) - The strongest buyable dagger in the game. Buyable in Morroc. Damasacus (115 dmg) - The best dagger in the game. The Boss Mistress drops this. Very difficult to get unless you're either very rich or very lucky. Arbalist (bow, 95 dmg, +5 dex) - Bows can be an alternative to daggers in the beginning as it loses its usefulness later. You may want to hit enemies from ledges or cliffs without recieving damage. In the end daggers will end up doing more damage than any bow unless you pumped dex like mad. Bows still have their uses late game just to get non-aggro monsters to come to you instead of chasing them. d. L. HAND Buckler (4 def) - Best wearable shield. e. ROBE Manteau (3 def) - Best wearable robe. f. FEET Boots (3 def) - Best wearable shoes. g. ACCESSORIES Globe (+2 dex) - For the extra Hit and some ASPD and damage. Brooch (+2 agi) - Extra flee and more attack speed. Safety Ring (5 def, +3 MDEF) - Extra defense and MDef never hurts. ____________________________________________________________________________________ V. S K I L L S Thieves do not have a lot of skills. They only need to concentrate on Double Slash and Avoid. I'd recommend maxing double slash first to maxmize your damage potential then Avoid. Avoid at early levels isn't going to help much since it works in conjunction with flee and a low lvl Thief won't have high flee. Then you will want to get Hide. After that it's all personal preferences. a. Double Slash - Chance you will strike an enemy twice. Also increases your damage by 200%. [Passive] Level 1 - 5% 2 - 10% 3 - 15% 4 - 20% 5 - 25% 6 - 30% 7 - 35% 8 - 40% 9 - 45% 10 - 50% Recommended Points: 10 b. Dodge - Increases your flee. [Passive] Level 1 - 3% 2 - 6% 3 - 9% 4 - 12% 5 - 15% 6 - 18% 7 - 21% 8 - 24% 9 - 27% 10 - 30% Recommended Points: 10 c. Steal - Steal from an enemy without going into battle. [20 SP] Level 1-10 - No data available. Recommended Points: 5+ d. Hide (Prerequisite: lvl 5 steal) - Hide from enemy or player. Certain type of monsters can still detect you when hidden (insect, demons, boss) [10 SP, drains sp while hidden] Level 1 - 30 sec 2 - 60 sec 3 - 90 sec 4 - 120 sec 5 - 150 sec 6 - 180 sec 7 - 210 sec 8 - 240 sec 9 - 270 sec 10 - 300 sec Recommended Points: 1, hide is almost useless now that certain type of monsters can see you. It's safer to have Wing of Flies hotkeyed. e. Envenom - Attacks the enemy with a chance of poisoning the enemy [15 SP] The damage formula is: 100(Skill Level*15)% Recommended Points: 3-?, you won't have anywhere else to place points into other than steal or hide so it's safe to max this in the end. f. Detoxify (Prerequisites: lvl 3 Envenom) - Cures poison. [10 SP] Recommended Points: 1, good to have when poison is implemented. ____________________________________________________________________________________ VI. C R O W D C O N T R O L After the agi nerf, thieves really need to know how to control the crowd. Luckily, controlling the crowd is really easy in RO. When being chased, just keep running until the monsters stop targetting you. Now you will have to lure out one monster at a time. Do this by taking baby steps. If there are more than you can handle coming, then repeat the first step. Of course this will not always work. There are times when you will be overwhelmed and cannot run. Just use a wing of fly and hope that you don't warp into another mob. Be cautious when you're trying to get a train off you and be considerate of other players. When you're running from a train, make sure that if you're running past someone fighting that you slow down so that the monsters are still targetted on you. When you past the player then you can run as far as possible to get the lock off. Unless the person is targeting the monster you're running from, then you can run as far as possible as he'll get that monster to target him/her which is what he/she wants or is asking for. ____________________________________________________________________________________ VII. M I S C E L L A N E O U S a) Monster Data: In order of Experience given. All information except drops acquired from Yoan's multi-calculator (homepage2.nifty.com/yoan/ro_multicalc.html?eng). *S = Small, M = Medium, L= Large Monster Exp. JExp. Size ATK Def HP Race Drops ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Poring 1 2 S 10 3 45 Plant Jellopy, Apple, Red Herb, Empty Bottle, Sticky Mucus, Poring Doll, Poring Card Fabre 2 2 S 11 5 68 Insect Fluff, Red Herbs, Feather, Green Herbs, Clover, Club, Azure Jewel, Fabre Card Picky 3 3 S 12 3 90 Animal Feather Of Bird, Fluff, Talon, Red Herbs, Milk, Yellow Gemstone, Picky Card Lunatic 3 1 S 11 5 80 Animal Fluff, Fetaher, Carrot Chon Chon 3 3 S 15 15 75 Insect Shell, Jellopy, Wing of Fly, ChonChon Doll, ChonChon Card Thief Bug Egg 4 3 S - 45 350 - Castoff Skin, Shell, Falchion, Sticky Mucus, Red Gemstone, Black Ladle Pupa 4 4 S - 40 300 - Shell, Sticky Mucus, Sandals, Hood, Castoff Skin, Pupa Card Willow 5 4 M 28 5 120 Plant Jellopy, Resin, Tree Root, Sweet Potatoe, Apple, Club, Red Herb, Wooden Mail, Branch of a Dead Tree, Old Blue Box, Wooden Mail, Willow Card Pecopeco Egg 6 5 S - 40 345 - Yellow Gemstone, Red Potion, Shell, Empty Bottle, White Platter Roda Frog 11 7 S 20 10 180 Fish Jellopy, Scell, Spawn, Web, Azure Jewel, Cutter, Roda Frog Card Thief Bug 13 8 S 24 20 135 Insect Jellopy, Scell, Castoff Skin, Special Medecine, Red Herb, Leather Jacket, Knife, Worm Shell, Thief Bug Card Condor 13 8 S 25 10 180 Animal Arrow, Feather of Bird, Meat, Talon, Bill of Bird, Animal Blood, Sandals, Yellow Gemstone, Condor Card Hornet 15 9 S 30 10 170 Insect Bee Sting, Scell, Green Herb, Wing of Fly, Scarlet Jewel, Honey, Hornet Card Rocker 15 9 M 27 10 220 Insect Grasshopper Leg, Garlet, Spear, Leaf of Hinalle, Hinalle, Grasshopper Doll, Rocker Card Spore 15 9 M 26 7 200 Plant Mushroom Spore, Red Herb, Blue Herb, Old Blue Box, Spore Doll, Spore Card Skeleton 16 11 S 31 5 305 Undead Scell, Jellopy, Skeleton Bone, Skeleton Card Familiar 17 10 S 27 5 200 Animal Tooth of the Bat, Red Herb, Grape, Garlet, Wing of Fly, Ribbon, Familiar Card Wolf 17 10 M 30 12 260 Animal Claw of Wolf, Leather, Meat, Monster's Feed, Mantle, Blue Jewel, Wolf Card Thief Bug (Big) 20 11 M 38 25 360 Insect Jellopy, Scell, Castoff Skin, Special Medecine, Red Herb, Leather Jacket, Knife, Worm Shell, Horn of Bug, Thief Bug Card Peco Peco 23 12 M 36 12 410 Animal Feather of Bird, Talon, Bill of Bird, Red Herb, Shoes, Yellow Herb, Special Medecine, Wand, PecoPeco Card Mandragora 23 12 M 35 12 380 Plant Trunk, Green Herb, Clover, Bluish Green Jewel, Ment, Aloe, 4 Leaf Clover, Mandragora Card Creamy 26 13 S 39 13 410 Insect Moth Dust, Horn of Bug, Honey, Wing of Fly, Decoration Flower, Flower, Creamy Card Wormtail 27 13 M 43 13 430 Plant Scale, Garlet, Yellow Herb, Leaf of Aloe, Aloe, Lance, Green Jewel, Wormtail Card Thief Bug Green 32 12 M 41 35 500 Insect Worm Shell, Horn of Bug, Garlet, Yellow Herb, Slayer, Buckler, Red Gemstone Poporing 34 18 S 44 10 730 Plant Jellopy, Sticky Mucus, Grape, Bluish Green Jewel, Elunium Stone, Poporing Card Zombie 38 16 M 46 5 800 Undead Decayed Nail, Smasher, Horrendous Mouth, Old Blue Box, Momentos, Cardinal Jewel, Zombie Card Snake 39 16 S 45 15 560 Animal Poison Cuspid, Scale of Snake, Green Herb, Special Medicine, Violet Jewel, Anti-painment, Arc Wand, Scale Skin, Snake Card Smokie 42 17 S 47 15 680 Animal Raccoon Leaf, Raccoon dog Doll, Leather, Sweet Potatoe, Cat Hairband, Leaf of Yggdrasil, Smokie Card Vadon 43 12 S 49 45 690 Fish Blue Gemstone, Hard Shell, Shell, Garlet, Nipper, Vadon Card Steel Chon Chon 43 18 S 46 30 600 Insect Shell, Wing of Fly, Garlet, Padded Armor, Elunium Stone, Steel Chon Chon Card Poison Spore 45 16 M 47 5 755 Plant Mushroom Spore, Garlet, Poison Spore Card Yoyo 46 19 S 55 20 790 Animal Banana, Leather, Yoyo's Tail, Mink Coat, Monkey Doll, Yoyo Card Elder Willow 48 20 M 55 20 750 Plant Tree Root, Resin, Sweet Potatoe, Branch of a Dead Tree, Mighty Staff, Leaf of Yggdrasil, Elder Willow Card Cornutus 50 20 S 47 60 790 Fish Conch, Hard Shell, Blue Gemstone Metaller 51 21 M 47 20 820 Insect Grasshopper Leg, Garlet, Aloe, Leaf of Aloe, Singing Plant, Golden Jewel, Metaller Card Golem 55 26 L 70 45 950 - Stone Heart, Elunium Stone, Red Gemstone, Blue Gemstone, Yellow Gemstone, DarkRed Jewel, Golden Jewel, Golem Card Orc Warrior 56 25 M 63 20 930 Human Orcish Cuspid, Orcish Voucher, Orcish Axe, Oridecon Stone, Zargon, War Hammer, Ork Card Megalodan 60 25 S 61 5 960 Undead Rotton Scale, Skeleton Bone, White Herb, Blue Gemstone, Garlet, Violet Jewel, Megalodan Card Pirate Skeleton 62 24 M 67 45 880 Undead Skeleton Bone, Falchion, Violet Jewel, Ring Pommel Saber Anacondaq 62 26 S 69 20 820 Animal Poison Cuspid, Scale of Snake, Oridecon Stone, Yellow Herb, Padded Armor, Violet Jewel, Scale Skin, Anacondaq Card Big Foot 66 27 L 62 20 1350 Animal Bear Paw, Leather, Sweet Potatoe, Elunium Stone, Stuffed Doll, Tsurugi, Red Gemstone, White Jewel, Big Foot Card Scorpion 68 28 S 73 35 880 Insect Scropion Tail, Green Herb, Helm, Hard Shell, Elunium Stone, Scorpion Card Thara Frog 75 30 S 68 5 1200 Fish Spawn, Web, Zargon, DarkRed Jewel, Thara Frog Card Skeleton Soldier 81 34 M 76 20 1050 Undead Skeleton Bone, Red Potion, Oridecon Stone, Fortune Sword, Stiletto, Momentos, Skeleton Soldier Card Skeleton Archer 85 31 M 79 20 900 Undead Skeleton Bone, Red Potion, Oridecon Stone, Composite Bow, Crossbow, Flame Arrow Obeaune 85 35 M 75 5 1150 Fish Web, Fin, Heart of Mermaid, Brooch, Elunium Stone, Obeaune Card Munak 87 37 M 81 23 1250 Undead PigTail Ribbon, Zargon, Amulet, Earring, NinjaSuit, Oridecon Stone, Munak Card Isis 92 41 L 83 5 1450 Evil Scale Skin, Shining Scale, Necklace, Oridecon Stone, Crystal Jewel, Isis Card Marc 94 36 M 82 35 1380 Fish Fin, Gill, White Herb, Gold Ring, Elunium Stone, Marc Card Mummy 95 37 M 88 5 1600 Undead Rotton Bandage, Momentos, Globe, Green Potion, Silver Ring, Mummy Card Verit 95 40 M 87 35 1540 Undead Immortal Heart, Momentos, Flower Hairband, Vorit Card Ghoul 110 43 M 109 5 1980 Undead Horrendous Mouth, White Herb, Decayed Nail, Momentos, Skull Ring, Green Potion, Ghoul Card Hunter Fly 180 55 S 133 50 2500 Insect Hard Shell, Zargon, White Herb, Chain Mail, Hunter Fly Card Sidewinder 199 58 S 163 30 2400 Animal Poison Cuspid, Scale Skin, Shining Scale, Arc Wand, Scale of Snake, Sidewinder Card Nightmare 249 62 L 223 40 3150 Evil Horseshoe, Zargon, Blue Herb, Rosary, Oridecon Stone, Elunium Stone, Nightmare Card b) Boss Data: Only MVP drops listed. Boss HP Exp. JExp Size Def ATK Location MVP Drops ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mistress 5750 118 59 S 55 152 Geffen Field Tiara, Damsacus Golden Thief Bug 4500 78 39 M 85 70 Sewers 4 Gold, Ora Ora, Gold Ring Orc Hero 8500 238 119 L 45 170 Ork Forest Voucher Of Orcish Hero, Blood Axe, Orcish Sword Osiris 14850 250 125 M 15 463 Pyrmids 4 Crown Doppleganger 8220 216 108 M 65 243 Geffen Dungeon 2 Broad Sword, Safety Ring, Plate Mail Baphomet 10350 306 153 L 55 503 Hidden Temple Holy Robe, Crescent Scythe c) FLEE & HIT Chart: This is a simple chart I have completed to show how much minimum flee is needed to dodge a monster 95% of the time in a ONE on ONE battle. The flee amounts will be shown for both Thief class and all other classes as well as a hit column showing the minimum hit rate needed to hit that monster 100% of the time (no missing) Thief class Flee takes into account that you have level 10 Dodge skill. Warning: Yoan's calculator seems to have changed and the flee values have become off. I do not know if it's due to monsters getting more dex or simply a mishap in his formula from updating it, i shall leave the original flee values in since they are closer to the flee needed in the RO English Beta. (Compiled by Hoochie) Monster Flee Required Hit Required ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Poring 56 21 Fabre 58 23 Lunatic 58 23 Chonchon 60 25 Pupa -- 27 Pecopeco Egg -- 29 Willow 63 29 Picky 64 31 Thief Bug Egg -- 31 Roda Frog 66 33 Condor 67 35 Thief Bug 67 35 Hornet 69 37 Rocker 69 37 Spore 69 37 Familiar 71 39 Skeleton 71 39 Wolf 71 39 Mandragora 74 43 Pecopeco 74 43 Thief Bug (Big) 74 43 Creamy 75 46 Wormtail 75 46 Green Thief Bug 77 47 Snake 79 51 Zombie 79 51 Smokie 80 53 Poison Spore 82 55 Poporing 82 55 Steel Chonchon 82 55 Vadon 82 55 Yoyo 84 58 Elder Willow 85 59 Cornutus 86 61 Metaller 86 61 Golem 88 63 Orc Warrior 88 63 Anacondaq 91 65 Megalodan 91 65 Pirate Skeleton 91 65 Big Foot 91 67 Scorpion 91 67 Thara Frog 93 70 Soldier Skeleton 94 72 Munak 96 73 Obeaune 96 73 Archer Skeleton 97 75 Marc 97 75 Mummy 99 79 Isis 100 91 Verit 102 89 Ghoul 105 87 Hunter Fly 112 95 Sidewinder 115 99 Nightmare 124 105 Boss Flee Required Hit Required ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gold Thief Bug 100 79 Mistress 108 89 Doppelganger 129 119 Orc Hero 129 119 Osiris 135 127 Baphomet 141 135 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thanks to Yoan's multi-calculator (homepage2.nifty.com/yoan/ro_multicalc.html?eng) info which I used to gather the information. A few of the Hit info seems a bit inconsistent with info from personal experience such as once you get a hit of 90 you will stop missing vs Isis and i know you need over 100 hit for a hunter fly since I still miss it, but the flee chart is fairly accurate. Hope this helps all you rag players who like to find out info like this. -Hoochie (http://www.geocities.com/ro_flee/index.html) ____________________________________________________________________________________ VIII. E N D This is in no way, the best way to make a Thief. This is just my way of building a Thief. I find it highly effective and smooth in transition. I hope this guide has been informative in helping you understand the powers of the Thief. Who knows, maybe you'll find your own Thief variant. Please remember that the game is still in Beta therefore your uber thief today may be obsolete tomorrow. Latest version of this guide can always be found at www.gamefaqs.com ____________________________________________________________________________________ IX. S P E C I A L T H A N K S Daphne - Thanks babe for correcting and proof reading my guide :). And thanks for writing the disclaimer too! :D I love you!^_^ Hoochie - For the excellent flee & hit guide :) Yoan - For the excellent calculator so I'm able to repedict my character's future! Also, for the excellent monster info too! ____________________________________________________________________________________ X. C O N T A C T Comments, suggestions, contributions, corrections can be sent to node_@hotmail.com More to come... ____________________________________________________________________________________ copyright 2002 node