Alundra Walkthru & Hints -Version 2.0(11/02/97) (Complete Walkthru) Introductory Comments: This game is a lot like Zelda on the SNES, but also has the jumping and feel of Landstalker. There are many more puzzles than Zelda and has more things to do and find.It is much larger than Zelda. This walkthru is based upon the Japanese version, so I had to make up names for the dungeons. Working Designs is doing this game in the US and they say December. I have not done a room by room walkthru in all areas, but I think I've covered all the rooms that may be a problem.I will update this when I play the US version. In the Beginning: Walk around and get used to game.You start out on a ship in the opening sequence. When you get on land,you can find a couple items. If you ever get stuck and don't know where to go, go see the fortune teller. For $15, she will show you a map of overworld and where to go. If her door is closed, it generally means you need to do something in town or you need to talk to someone or do a dream sequence. The walkthru for the first three levels are brief since I did not take notes for the mine and crypt. Also, watch the intro, it shows clips from some areas. You can charge your weapon(except the sword) up by holding down the attack button. Old House: The first level is easy. Its located to the east near the river east of the desert. Walk out of town thru the south entrance and head east. When you get to some stairs, go up and continue east. When you get to the bridge, go north to the house. Make sure you look in all rooms in this game or you will miss items. You need to collect the birds to get items later in the game. Mine: Always stock up and save after each level. This area has three generators to start. The first one has levers to pull (L-L-R-L). The last generator you pull the levers in a certain order (I think its lower 3 times then upper once, but may be opposite to this) and then jump on the machine from above a few times. Town: Go back to town and heal and restock. There is a dream sequence in this part of the game, but I don't remember exactly where it was. I don't recall having any problems with it. Make sure you get all the items before leaving the dream sequence. You can't go back as you can in most of the dungeons. Crypt: Assuming the ghosts are numbered from left to right, the order is 3-2-4-1-5. In room with purple orbs in diamond, hit inorder (R-L-Bottom-Top). In looping rooms, start in room with orbs then go to next room.Go back to first room and then go left. Now go right to new area. The rest of the level is pretty straight forward and you should have no problem. Pyramid: Before you can get in the pyramid, you need to get the digger item( looks like a tan cape). I think its located in a cave on the stone mountain. Use it to dig in the sand and pass under low areas. I'll start near the end of this dungeon since most rooms are straight forward. In the room with the North and South doors, You need to stay on the "O's" or doors will shut. Get the barrel south of the door on the right and use it to get thru. Go thru the top door first.In one of the last rooms,you'll need to catch the falling barrels and place them to move on. They only appear the first 4 or 5 times you hit the switch. If you hit the switch and watch where they fall, this is not where you catch them(it changes when you stand by holes. You also do not need to get in the holes to catch. In the final boss area, you need to jump in both holes and place the blocks(moon,sun,etc.) on the floor in the order shown on the wall. In the left hole its "NEWS" and right is "SWEN" (n=north,etc.). Once you get the count down, dropping them at the right time is not to hard. I threw the block on the count before it changes to the needed symbol. Once this is done you fight the boss(fairly easy). You get new sword, boots and Heart ( opps...throwback to Zelda), Diamond(life) container. Overworld: Now that you have new boots and can jump higher. Explore and you can get more stuff. You can get another golden bird. The gold birds will get you the items in the shop south of town , where he asks for $10000 (you can only get your money up to $9999!). The shop south of town that has a life container, ring, blue tube(?), and a tiera. Don't worry about them now, you need about 40 gold birds to get them.Before going to the next area, stock up, get bottles and life leaves (herbs). Some other quick notes: use bombs to blow up small stumps and ball and chain to destroy the white blocks. Make sure you talk to everyone in town after each dungeon. Some conversations trigger the next event. At this point I have 18 life containers and 13 golden birds. Beach Cave: The first part is easy and you should get a key. You'll see a chest you'll get later. Next you'll get to a room with 4 doors(three in back and one in the front right side). You need to activate three orbs and then go in the back center door. In the back left room you need to throw a rock at the orb while not getting hit by the rotating ball. Now go down the stairs and defeat all the enemies. Don't fall off! Now grab your new boots...cool...now you can swim. Now go back to room with platforms. Swim back to the right.(there's a chest toward bottom with $30). You'll find a locked door. Go across platforms to get key #2. Go thru door. In the next room you must press button and run around ledges before block falls. The next room has three spinning balls. The key is to smash the ball support with your ball & chain so the ball is near the ledge at the right. You'll also need the barrel thats hidden behind the white rock you can smash. Now climb to ledge and go to the next room. Here you can save your progress(exit to right). The next room is a little tricky. You need to break the spinning ball supports so the balls roll to a place to allow you to jump across ledges. The way I did it was stand to the east of the top ball and hit the support when ball was at 10:00. For the lower ball, stand north of the ball and hit the support when ball is at 6:00. In the next room don't break the pots. You need to jump from them to reach the island. You'll get another key. Now go back to the save warp (save and fill up). Head south thru door. Another life container and blue potion. Go down stairs and ride balls across room. Jump off last ball before it falls in the hole. Now you face the water boss. If you retreat to the ledge in the upper right between hits, it is easy. He(or she) takes several hits. When defeated, you get the healing scroll. Overworld: Now go back to town ,stock up and save. The fortune teller is closed which means you need to do your next task in town or nearby. Before moving on, go exploring and go for a swim. Go to area in lower right and swim to another life container. You can also go to upper left and swim to get some items. After exploring, talk to everyone in town and you'll end up going upstairs in the house with 3 people standing outside. At the end of the sequence it nitetime. There is no music for this sequence. Town gates are locked. Go to fortune teller house...you'll wake up to morning. Snow World(I'm making these names up since I can't read Japanese): Go to the house in the lower right. Dream sequence will take you to this level.There are three switches. Do middle one last.Go in west tower first. You need to get three keys to open gates on upper outside balcony. My notes during the first part of this level were somewhat cryptic so a few steps may be missing. I generally skip easy rooms in the walkthru. Go to save point which is outside down to right before going thru door. The next room has arrow floor(directional not shooting). Work your way to upper right. Don't smash the ice statues. Push onto switch. In the next room, push one statue under the platform(so it doesn't fall) and the others in the gaps so you can use them to jump across. The trick is to push the two outside statues to the middle first before pushing the middle one. Now push the middle one up, then push the right one down,right and down. Push the last one right. Now climb up and jump across. The next room you will need to quickly jump on each orange switch without getting knocked off. Stay on upper ledge if possible. If you fall..you do previos room again. In the next room, get the ball to break the rocks above. Hint..The ball goes in the direction of last switch hit. If you are quick, you can hit the switch so the ball changes direction without falling off. The next room has four switches. Jump across pillars and get another gold bird. Next, the middle dooroutside..get the key in the chest. Right Tower: Push the pillars first to change the switch to green( push front one to the left first). Leave room after switch activated and then re-enter to get chest with another life container. The next room was a pain and took several tries. You'll see several pillars. ALL are needed in some way to complete room. Some move and some are used as backstop. Since a detailed solution is more than I desire to type, here are some hints: Set up a "backstop" on the right side of the switch. It will take pushing three pillars from left to right to get one on top of the switch. Set up the ones on the left side so that you can push two of the ones on the right over to the left. Do this one at a time(the last two). Once you push it from right to left, push it up, then to thr right..even with the switch (hey..if the game was to easy it wouldn't be fun). When you get the switch lit green, make sure you get the key in the lower right. Now jump to center platform. Boss-Now that you have all three keys you can open the three center gates above and head to boss. This boss sucks(literally). Try to stay to the side and hit with ball and chain. Save some life, as you will have another fight back in town, but its not to hard...just don't stand still. Town: Now after a sequence you will get the crossbow when you come downstairs from your rest. Stock up and save. Go try out your new weapon. If you go to the church above the town(right of the large pond) you'll be able activate switch with arrow to open a door. A book is missing...hmmm. If you explore around you'll find a house(shack) near the west river. Upstairs is a "music" man. Go to center table and answer yes or no ( These are the only Japanese words I recognize..YES is shorter and has one backwards "J". NO is a longer word with two backward "J's"). Above this house is another house with a switch and chest behind a grate door. Can't quite hit the switch with my arrow. I wish the arrow flew like my golf balls.How to get the chest is covered later on. Water Dungeon: Go to the pond in east of town. You'll see an orb on an island you can't jump to. Shoot it with an arrow and it will turn orange. The cave opens behind the statue at north end of the pond. Make sure you have full life leaves and potions. This dungeon has more enemies than previous. Bombs work good on these, but a hit with your new sword kills with one hit. If you need to leave the dungeon, there is a white rock on the left side of the wall on the ledge. Blow it up and you can exit up the ladder or go south to refill. At this point I had 21 life, 16 gold birds, and 2 magic crystals. In the room where the enemies keep coming, the key is to destroy the statues with your arrows. Once the statues are gone , the enemies stop coming. Once defeated, an opening appears to the right. Avoid the fire balls and head to the next room. You'll need to use arrows on the statues again in the next area to break the floor plate. I'm skipping to the boss since I didn't take notes on the last few rooms. There was nothing difficult getting to the boos room from the last hints. The boss room has ledges on both sides. The left has two chests and you'll get here first, but won't be able to get to the boss area til you walk around to the other side(thru other rooms).You can't get chests until you beat the boss. When you get to the right side ledge, make sure you are stocked up before you jump off the ledge. For this boss, I used arrows. There are other enemies which you can reduce the number of, but can't eliminate. Concentrate on the boss. I keep moving from top to bottom to stay away from the enemies and keep firing at the boss. It will heal itself after a while, so keep firing. I finally killed it by using the heal scroll next to it which did enough damage to kill it. Once the boss is beat, go up the steps on the left that appear and open the chests. You get a new scroll. Tubes(?): A quick note about these items. If you go up from the area above the music house, you'll see shrines with a pedestal. There are seven. You should have an item which looks like red tubes. Place it on the first one you get to. There are three across bridge and one on an island. While you're here, jump off the side of the bridge into the water and collect another gold bird on the island. Town / Dream: Go back to town and save before going into any houses. Stock up. If you need a gold potion, go to house in far southeast corner (below desert). When you are stocked up, go into a house and start a dream sequence. You will be in a mountain area where you must put crystal balls on alters to open the floor. I did not take many notes in this area so this portion is skimpy. You need to loop around in this level. Notice the ledges you pass when you fall; you'll need to land on these to progress. You'll eventually come to a room with statue heads that blink the eyes when you walk in front of them. Don't walk in front of them. If the eyes blink, the doors on the sides will close. Exit the top door and come back in and stay behind them. To the left, you'll see a chest you can't jump to. Go back up and fall in hole on left. Hold the directional button so you land on the right side (the chest you couldn't jump to). Take item from chest and walk around ledge to get the crystal ball. Stand on chest and jump across(with crystal) to room with two statue heads. Walk behind them or you have to go get crystal again. Go thru right door and put crystal on alter and fall thru the floor hole that appears. In area below, there is a crystal on a platform you can't reach. Go above and activate the plates by the openings on the right. Jump across the first opening and jump thru the narrower second opening. You'll land on the crystal. Jump down with crystal and beat enemies. Can beat easy by throwing crystal at them. Now put it on the alter in other room. Boss-The sucking boss is back( or his evil twin). Don't let the villager get sucked in or you will die. I used a sword and got sucked in a lot. Keep at it, refill and he's history. Killing the blobs during the battle will give you some refills. Go back to town, refill and save. Burning Bush Dungeon: I guess we'll find out the real names of these levels when Working Designs releases the US version. Go north past the pond and up the steps to top area. Go in cave where you see the two flag poles. Talk to the group and the cowards will leave you alone again to fight. Go to the back of the room and break a hole. You have to jump up on a small ledge and hit with ball and chain. Get to save warp by hitting switch with arrow. Fill up and save. In first area, get on platform with lamp and throw at bush. Go south and ride directional platform to chest at end of room. Go back, refill and save. The warp on top of the ledge goes to a water area with 3 chests. Fill up and save when you return. Now go thru the door right of save warp(across spike area). This room has a chest behind bushes in upper left hand corner. Jump across to switch and back to top(CCW). You can now get over the first set of plates. To get over the second set, throw a bomb on switch(Don't jump down). On the other side are two lamps and a door. I tried to get to the chest with the lamps but couldn't on a couple tries so I moved on. I'll go back later. Go thru door to right. Jump on platform, get barrel and come back to activate switch and three lamps drop. Go in cave door on top of ledge. To get the chest, don't burn bushes on the ledge. Go to right side of room, get lamp and throw at bush on top of pedastal. You need to clear the pedastals to jump to chests from last pedestal. Need good timing to keep from getting knocked off. Go back to room with platforms and go thru south door( is this music Mario castle music or what!) The next room is a water room with lamps and platforms. Take lamps and burn bushes to get to the chest with the key. Head out the south door. The next room has spike balls rotating around platform with chest. Get herb and go out door to right. The next room gets buggy...literally. Kill the thing that keeps generating the killer crickets, then step on switch. Go to door at top..use key and get key and herbs if you need them. Go back to bug room, press switch and run right. Kill the enemies on each level to lower the platform.Use bombs. Door is at top. In the next room do NOT kill the turtles immediately. Let them walk around and burn the bushes with their fire breath. When they burn the bush in the corner, jump on switch that appears. Then kill turtles and lower platform. Ride it up. Clear the corridor with arrows. At the end is one lamp and two pathes blocked by bushes. Pick the left as it has another lamp in the back. Use it to clear the right path. In next area, jump on left warp. You'll go to area with spike balls and directional platform. Get chest in lower left corner for another key. Go back to warp and then jump on right warp. You now warp to chest with $30. Step on next warp and you are now on tall platform in center of room with spike balls and directional platform. Jump across to platform on left with jars. If you miss jump, warp back around. Break jars for a little life refill and go thru locked door. Go up. Now you'll need a little faith. Go to the right and fall down to a switch with platform and lamp. Go thru door. Go thru series of warps to get to a room with bugs and 5 white platforms. Bomp these and jump thru hole. Go to room with warp. You'll end up on ledge with switch which opens door below. Look familiar? You're back in room with save warp. Save and refill. If you're tired at this point,I'd stop and rest. You'll need your jumping skills for the next area. This room has a symbol that looks like a backwards Nazi symbol, 4 levers and two doors in the back. The back right door has chests with potions if you need them. The back left door leads to a room with a maze shaped like the symbol and 4 warps. You need to solve each room to get the levers to work. Warning: When you beat room, read the plaque in the room to activate the lever. If you leave room without reading it, you'll be doing the room again. Solve the 4 rooms as follows: Lower left warp-You need to take the lamps to light posts in each corner. If you fall or a drip puts out the fire, its back to go. Upper left warp-Ther is a switch on a ledge. Burn a path to the switch and do't try to light posts. When you hit switch, they all light. Upper right warp- be quick! Grab first three lamps to left of door and throw quickly to light the three nearest posts. You need to quickly grab the fourth before the drips put it out. Take it to ledge on other side and throw to light final post. READ PLAQUE! Lower right warp- Directional platform. Kill bug generator first and then lighting posts is easy. Go back to room with levers. This was trial and error for me so heres the solution- Point upper left to right, upper right to left, lower left point up and lower right point down. Now you can ride the platform up. Work your way to top door( ride up jump to right platform and then to far left platform. At top go in room. Again, time is of the essence. Get barrel on left and quickly throw to right and get lamp before platform lowers all the way. Then jump up on ledge and burn bush..go thru door. The corridor has spike balls. Go to door at top. The next room has a directional platform. Go thru door at top and get key from chest. Go back and take lamp on platform and burn bush at right( avoid drips). Go thru locked door. Kill bug generator and bugs and lamps drop. Burn bush and drop to boss(finally). The boss is a giant bug. First hit its armor off then go for the head. You need to do this several times. Be patient and avoid the swinging tail. When defeated, a spirit appears and you get the green scroll (that's all I get for all this work?). You end up back in your bed in town. Town: SAVE. When you leave house you see dream sequence (you watch only). You'll notice the fortune teller is gone. Talk to everyone and she comes back. Stock up and save. Church: This part is a good rest after the last area. NO enemies..just puzzles. The church door is locked. Use your new (green) scroll at the front door and the explosion throws you thru the kitchen window. When you talk to guy in church, answer yes to all his questions. Talk to guy in main room. Something drops or opens after you talk to the guy. Go to room (two corridors on each side, upper and lower) with two switches. Hit both and switch drops. Go up stairs and jump thru hole in bedroom floor to activate switch. Next go in to room with coffins and moving book. You're not as fast as you think, so go down and talk to the guy and he'll help get the book. Now put the book in empty space in library bookcase and other bookcase moves showing another missing book. Talk to man again and door moves. Go to room with 3 stools and get a life container in the chest. Go to room on first floor with lots of stools. Move them back fast and get second book. Take it back to library and switch appears. Jump on it and door across hall opens. Go across hall. You'll notice the switch disappears as you get near it. Stay off the rug! Jump around and hit switch and chest drops. You get a large gold staff or something. This opens a stairway in center of church. Go down , talk to guy and you are sent back home. Town: Go downstairs in your house and get the green glove. Now you can pick up some big rocks (mainly the gray ones with writing on them). Explore for a while and you can get to new areas and get more items. To the west you can lift the stone and go to statue on top of layered area with water around it. Talk to statue and something happens. At this point, I put the blue crystal in my inventory on the shrine (Pedastal) behind where I previously put the blue tube thing. There are now 5 more of these that need items put on them. When done exploring, save and go talk to people to the right of the church. The second time you talk to them they leave and you see a nite sequence. Back in town, talk to guy next to house with lady by door(lower house with windmill). Go in and upstairs. You start another dream sequence. Get life container, gold bird and save in lower right corner. Hide and Seek Level: Talk to girl and she runs away and opens a door. This area has 7 doors that open after each time you find the girl. Door 4 is the last. Most rooms are fairly easy so I'll be brief. Room 1- 2 switches. Room 2- Jump around fast on breaking platforms. Room 3- 3 torches..burn path. After third door, girl is hiding in area west of save. (save after beating each room). Room 5- 4 switches. Hit center switch first then jump from bottom ledge to switch in lower right. Then jump from moving platform to switch. Use barrel. Room 6- 2 levers and 2 switch blocks. Hit lever..jump on blocks. Room 7-Use barrel for step, then throw torch. Don't use little platform til have fire. Need to time the final throw/jump. Room 4- lots of text. She runs to area behind third block. This is like the game "red light/green light'. As soon as she starts talking run up and behind block. Work your way to her. When you get to her, the dream ends. You see a sequence where rocks break behind the water wheel mill. Talk to the people outside the house and you are sent back home. Refill and save. Overworld/Mill: Go south and a little west to dock. Get your next item here. A bag of endless magic dust which makes a plant/spring appear where you see the little brown round platforms. Head northeast and go to the mill where you saw the rocks break in the dream. Go inside and get $, bird and potion. You can go around to where the platforms are and can get more items now. At this point I had 27 life and 30 birds. In cave behind mill with water wheel. Use the magic dust to get up where the logs are falling off waterfall. You need to jump quickly across logs to platform with chest. Then jump on log and go over falls. Switch to other log near bottom to keep from getting knocked off and then back to log that goes across screen. Jump to ledge on right. Work your way up to the machine and destroy it. Go back thru opening you couldn't get thru before and you eventually come out and destroy rocks that blocked your way on stone mountain.( 29 life & 32 birds). At this point I refilled items and saved in town. Stone Mountain: Go to desert and head up to upper right. Work your way thru door at paw on left. Get chest at end (herb and key). Go back to locked door. You come out on mountainside. ( I previously broke all the stone heads on the mountain. You need the magic dust to get to the one in the upper right. A chest is there also..I think its a bird). There are more rocks blocking the way. Go in door and save. Break the head shooting fireballs. Climb up on right and push the center white pillar and jump down. Push statue and go thru door. In next room,push left statue left over far left button and push the right statue to the middle so it is on two buttons. Step on the last button. Go down either stair to the room with two gates and two buttons, with the switches and machine behind the gates. You CANNOT run fast enough to get in the gate, so don't waste your time. You must press the buttons in the right sequence to start the machine(You never get in the room). If you look at the sign in the room above, you will see a repeating pattern of two Japanese characters. I've gotten lots of email about this puzzle. In english it will be a no brainer. The proper sequence is: R-L-R- R-L-L. The machine will start when you do it properly. Now you go to the room with the white pillars and go up the stairs on the left. Plates are moving. Room has chest with herb and a door on the right. Beat lepracans and get key from chest. Ehen you come out, a head is shooting fire. Shoot arrows to destroy head. Before continuing, you may want to drop down, refill and save. Now go to door across first platform into room with spiked balls. Go down stairs and push statue. Go thru door and you'll be locked in room. Push the 4 levers down and door will open. Save and go outside. The rocks blocking the way will fall. Go up and get chest on ledge with level 2 spell #1. Your scroll is replaced by a book. Go up stairs and in door just under head. Destroy the 5 heads shooting fire. You acn easily go back and refill and save if you got wounded. In next room move statues and jump in hole. Room has 7 heads shooting with one in middle shooting very damaging laser. You need to break in certain order. Be quick. I used the sword since it hits with a higher frequency. Kill the one in the middle last. You can use up your heal magic since you can refill after this. A chest will drop with a key and a platform to go back up. Go back outside and save. Go up to left of head and drop to locked door. In first room a large plate drops. Quickly run around to the left and across plate and to orange button before it gets all the way down. Gate opens on right. In the next room, you'll be on the the ledge above room with 5 heads you destroyed earlier. The chest behind statue has potion. Push top left statue ot left, top right one to left to reveal button. Press and stair appears. In next room walk to second platform and kill lepracans. When destroyed, go up to statue which will fill you up and drop chest with life container (now have 30). Jump to stairs at lower right.Boss- go in the next room and a ghost head appears. You end up on a catwalk. Go up until you get stopped. The boss will start chashing you. Run down, breaking rocks. Don't try to hurt it because you can't. You need to outlast it. Eventually he will wear out. Use the run button when you get a chance to add some distance between you and the boss. When its beat, a birdman appears and then a lepracan appears with a guy with a Don King hairdo. You warp out to chest and get a gold crystal. I think this is the spot where you get a blue cape (similar to the digging one). I'm not sure at this point what it is for. I think its a water cape. Overworld: In the desert, there is a ledge you need to jump around to on top of stones. The cave has two posts in front of it. Inside, get blue key thing (on second inventory screen) from chest. The path is blocked by red glowing columns. You need to come back later(when you get the ice wand). Go to town, refill and save. Next stop is west across river. Before going there stop at statue near river blocked by large stone. Go up and talk to it and you see lots of lightning and hear thunder (?). Not sure what this does. Also go and put the gold crystal on the alter. You should now have three crystals on the alters. Now go to bridge and jump in water. Go in wirlpool. You should be in pool area with two wirlpools. Go in large one. Underwater Level: This will be brief since this level is fairly easy and not very long. You will get to a warp on the right which will take you underwater. Don't worry about drowning, this guy must have gills. The key is to ride the large bubbles. Make sure you don't miss the room with the life container and the orange button. When you stand on button you hear something fall. The secret to jumping is to watch your shadow. When you see the shadow on top of the post you are jumping to, let go of the button and you settle down on top of it. You can also cut the floating spike balls loose so they don't hurt you when you jump. Near the end you will see large bubbles coming out of holes with spikes around them. Jump across to the right on top of bubbles to the warp. You see a blue spirit and get the next level of sword. Now you can kill many types of enemies with one hit. Rocks start falling. Go back around and exit. Go back to town and save. Fire wand weapon: If you haven't gotten this yet, this would be a good time. It'll let you get the items behind those thorny bushes. Go to southwest and get to the caves on the beach (far left cave).To get there, go across the bridge directly west of the statue that make the thunder. There is a bridge that runs north-south just above the white blocks you break to go south. Jump off the bridge on the west side into the water. Swim west past first dock. Swim south then turn left over the plants in the water.( you can swim over them). Go up on next dock and walk south down the wide steps. You acn kill the tree on the next screen. Go south and move rock, go in cave and down stairs. In the second cave, kill the chests for easy money. You can't get thru the second cave. Now swim to east to cave past the two on ledge. In cave, swim past the spike balls. Hit switch on right to start platforms. Exit to the ledge. Go in other cave on ledge. Get potion if needed. Use magic dust and jump up and out door. Now you are at the house you couldn't reach before.The room has six pillars to light. Fire ball moves around which you can redirect with your sword. Steps appear when all are lit. The next room has symbols on floor (4x4 tiles). Walk into fireball making it move to next block. Follow it around quickly and soon you'll have the fire weapon. Now go burn all those bushes in the overworld and get more items. You can get the level 2 magic blue book(heal) and at least one more gold bird. Town: Now head for the church behind the town and talk to guy out front. Go home. You won't be able to leave until you sleep. You see sequence where someone dies and there is a funeral. You get a gold key (on second inventory screen). Open the blue chest (finally). The cut sceen shows the rocks blocking the mine entrance. Save. Go to the east end of town and go in house with people outside and start another dream sequence. Sky Platform Level: Follow guy around to various warps. Get chests by dropping from white blocks. In room with pool, walk under it to get chests (herbs) and switch. You will soon get to a platform where the guy jumps on buttons and platforms appear and disappear. Jump across platforms as guy jumps on buttons and you should end up on platform with 5 crystals above 5 warps. Fire is upper right, the diamond is the lower right, the triangle(gold) is lower left and the water(blue) is upper left. After each boss you have a choice of where to go next by hitting the changing crystal after beating the boss. Hit the middle one and the crystals disappear on the center one and the upper right. Use the save warp to refill and save. Go in warp in upper right corner. You are in room with two switches and a block on the right. Hit the bottom switch and the upper one twice to raise the block. If you go thru warp under block you get to large area that you are in corner of . Hit orange button and go back in warp. In room with two switches, go in top door. Jump across lava and go in left warp. You are now in room with two chests and two warps. Break only HALF of one of the white blocks. Jump from lower one to higher one and then to platform in middle. Now you can jump to chests. Go in left warp. You are in room with fire holes. There are four rocks in back of room. Put these on holes that look brighter than others and all fires should be out. Go in top door and fight blob boss. I used arrows and ran top to bottom til it was beat. When beat, hit the crystal when the diamond shape appears. If you accidentally (or on purpose) hit a different shape, don't worry, you just have to do this portion in a different order. Go back to room with chests and white blocks and go in right warp. There are chests here I could not get yet. Go down to space where column is missing and jump down to chests below. The top warp in this lower platform takes you to the right warp in the room with the turtles. Go south 2 rooms to the main save platform (save). Now go thru the lower right warp. to the ice platform. This platform has 4 square openings you can fall thru. In room you fall to, there are 5 orange buttons that must be pressed. You have to do this on one pass, as they reset when you leave. From the ice platform, from the second square from the top, jump from the left side, slightly below the center. You should land on the larger center area of the ledge below. Don't fall off the ledge. Push the ice columns off to allow you to jump to other ledges. When you press all 5 buttons, The block in front of the door at the top of this room lowers. Don't jump off yet. There is a warp near the right upper corner that leads to the large platform with the pond. Step on the switch to raise the diamond pedestals. Now go back to the room where you couldn't get the chests( the platform with the columns missing you jumped down from. Get the key on the left and a herb on the right. Now drop down to the maze below the ice room and go thru door on top. You fight the blob again. Hit the eye with your arrow. To speed things up, use your blue magic book next to it. You'll heal and do some damage. When beat, I hit the crystal when the gold triangle appeared. Go back to the save platform and save. The warp in the lower right should be clear. The lower left warp takes you to a desert platform with two chests and four warps. The upper right warp leads to a platform with buried chests which I could not get at this point. Go in the upper left warp on the platform with the two chests and walk up. You will fall to the chests on the first platform. Go back in upper left warp to level you just fell from. Now stay on wall to right and go up to warp on right. This goes to the large platform. Step on the orange button to raise the triangle pedastal. Now go all the way back to first sand pedestal (with two chests) and go to lower left warp. This takes you to the platform with the spike ball and the chest on top of the steps. Now with the pedestal raised, go get key from chest. Go back to desert platform and back in upper left warp. Go to right ledge and up to warp on left. In the next room you see the guy again. Jump on his head to get across and press orange buttons. this makes platforms appear. Talk to him again and then go thru top warp. In this room, kill snakes to lower one column. Go thru top door with key. Now you have to fight two blobs. Be patient, it may take a while using arrows. Use your heal book after a while to refill and do damage. When beat, break the last (blue) crystal and go back to save platform. Now you can do the last area in this level. Go in upper left warp. This part is the hardest of the four. Jump across to the orange button. Once you jump on it you must quickly jump to each button as it appears( 8 times). Once you finish the sequence (it took me many tries) you can get to the top of the room. Now go thru the upper left to the room with two orange buttons. Go in warp in lower right which takes you to the large platform (lower right corner of). Step on the orange button which raises the posts. Go back to room where you jumped around on switches and go in lower right warp. Get key and herb from chests which are no longer buried. Return to the room you jumped on switches and go back in upper left warp. The other person is in the room to help you. You must jump on the button the same time (or very close) as the other person. Jump across the 5 buttons in sequence with the other person. When done properly you can go in locked door. Talk to woman and dream sequence ends. Town: Talk to the people by the bed. You get an item (looks like green paper?) that shows up on second inventory screen. You end up in your room. Talk to the girl and guy and they leave. Leave your house; it's nite and town doors are shut. Go in house west of fountain. Talk to people and you hear monkeys. Go outside and kill the three monkeys. Go back in house and upstairs. You automatically walk down stairs. The guy in bed has changed into a bear like creature. He then disappears. Talk to people. You end up back in bed in morning. Save and refill. Go in house west of fountain again. You get some gold ball which shows up on second inventory screen. Monkey Business: You cannot get in the monkey area(in northwest) at the location where the tower is. This part requires going thru two areas. First you must work your way thru the caves in the west( not beach caves) and then up thru the monkey tree house. Caves: There are 12 caves in this area to work thru. To get there, go to the wide stairs( see fire torch part of walkthru-you jump off bridge and swim to a dock).Head north til you get to area with columns. Jump on columns to get to ledge. Go up and get gold bottle from chest if needed. Jump across to right to stairs and go up to locked gate which will open with the gold key on your inventory screen. Jump up on ledge and push rock so you can now get thru from the right. (This comes out in opening in rocks just south of the entrance to the monkey tower). When you try to go up the stairs, the monkeys push down a spiked ball to block a path. Go in cave blocked by bush you can burn. You may want to make a quick map and number each cave as you will be going in and out of the caves. The main objective in this part is to get across a walkway blocked by three stones which raise and lower. The main room has three walkways which run north-south and one that crosses each of these and runs east-west. The stones that raise and lower are at the intersections. Each north-south walkway has a warp at each end and an orange button at each end. You must hit the buttons so that all the stones are lowered and you can go across the east-west walkway to the east. I had to go around some to get it done, so I'll give you some hints on getting thru this part. From what I can tell, the buttons work as follows: The buttons on the far west walkway raise/lower the stone in the middle; the buttons on the middle walkway raise/lower the far right stone and the buttons on the far east walkway raise/lower the stone on the left walkway. The far left walkway warps are accessed from the caves to the far west. The bottom warp in the middle comes from the cave just below and west of the stonehedge looking thing.The bottom warp on the right walkway comes from the cave up the steps to the east of the stonehedge thing. The following is a brief description on getting thru the caves. You may do it in a different order depending on which stone you need to lower. Go in the cave to the left of the spike ball that the monkeys dropped. Burn the bush to get in. There are ledges with a chest in the back and a switch below. I did not get this chest at this time. Jump down and step on button. The monkeys drop mushroom enemies for you to fight. When beat a step falls. Go back outside and go in cave to the east(not the one behind the bush). The room has a spike ball going up/down. Step on orange button and go quickly to the rear of the room( up platforms that will disappear soon). Bomb thru rocks at rear and go thru. In the next room, kill enemies and hit switch on left. Run to right and across platform to left before the stone raises back up. Go in door in upper left. Kill mushrooms to clear block. You pass monkeys that are surrounding a mushroom. Kill monkeys. Go thru door in lower left. Room has statue with a block in front of stairs. Go thru top left door (walk underneath the black part to room-jump up step at end). Throw bomb down on switch and go under block to left and talk to monkey and leave. Go back to room with statue and fight it. Fairly easy battle. Get a gold bottle in chest above and then hit switch. Now you can go up the stairs that was blocked.Go out door. You are now on ledge outside.(just southwest of the first cave you went in). Go up stairs and north.Monkeys come out and leave a chest on a ledge. Go to top, burn bushes and jump down to get a life container from chest. Now go up into cave. You are in a room with spike balls. Jump across and back around and outside. Now go in cave all the way at top of steps. Kill monkeys and go in door. Cross walkway (this is east walkway to warp at bottom. Refill (3 monkeys drop each time you refill). Go in warp. Now you can work your way around the caves to the otherwalkways. To get to the caves leading to the west walkway, jump across the ledge that is just west of the stonehedge thing. Burn the bushes on the other ledge before jumping. When you have all the stones down, go to the cave that is farthest northwest(up steps). You know you are in the right place if you enter a room with LOTS of mushrooms. Kill them and go down and thru warp. Now you are on the west side of the walkway that runs east-west. Go across to warp on right(all stones must be down). You get your second level bow in this area. Go thru large room. When you try to cross the bridge, monkeys attack. When you kill monkeys, go out door on right. Go out and to right. Don't jump down big step. Go to chest on right for a gold bird. Now go up to monkey village. Monkey Village: You are immediately put in jail. No problem...bomb hole in back of cell and work thru the maze and up the stairs. Go out south door after killing monkeys. Use a barrel to get on ledge after you get the last spike ball to move. Now you are outside in the monkey village which is safe to roam around. First go out south door of town and move the pillar by the stonehedge thing so you can come and go freely without using caves. Now go to the building in the lower left corner of the village. In the third door down you can refill and save (finally). Tree: The base of the tree has three doors. Go in left door and get chest. Go upstairs, hit switches to get platforms moving. Take barrel to back to get gold bottle from chest if needed. Go up stairs in back of upper right room. Go thru next room and out on the outside walkway. Go to left and drop in chimney of house. Go downstairs and free the guy. Go back upstairs. He has opened the chest and unlocked the door. Go out door. You come out to the left of the tree. Save. When you go back in left tree door you go upstairs to a room with 4 chests and orange button on ledges you can't reach. Go back to save area and go in door two down from the save door. Talk to guy. Now go in center door in base of tree and talk to guy again.He'll open the door. Go thru door and ride the platform up. Go thru room with monkeys and go outside thru door on lower left. Go to far right on walkway and get a gold bird. Go down ladder. Step on orange button. A ladder lowers which you can use as a shortcut to the outside area. Go down ladder and in house near tower. The guy is asleep. Now go up ladder that dropped and in door on walkway which is on the same level as the orange(now green) button. In this room use arrows to kill monkeys or you get knocked off. From here you can drop down to the chests you couldn't reach before. Three have money. You need to drop to back left to get on platform below. There are two chests here. Take barrel and get chests(money and herb). Now bomb a hole at the white slaband jump down. There are six chests, two of which are enemies. Jump around on platforms and step on orange button. At bottom, don't go outside. Go thru wall opening at bottom right(above stairs). Go up stairs, go to back and jump down.Jump on button and get key and herb from chests. Go back to left room and go outside. Go up to right and get life container. Go in building in upper right and get another key.Save. Go up outside ladder(the one that dropped) and in door. Go up stairs in room and jump on first orange button and go across platform to second. Door opens. Go down stairs and monkeys drop on each platform. You need to kill all to open door. Now go back in middle tree door and ride up platform. Another locked door. Go talk to guy in building. Go back up( climb up outside ladder to upper middle door). The locked door will open. Ride platform up. Fight monkey and go outside and up. You are at the boss which is a giant monkey. Hit it when it stops and stay away when it's spinning. When defeated, you get gold and red crystals to put on the pedestals. Overworld: On the way back to town, put the new crystals on the shrines(pedestals) where you put the others. One goes where there is three together and the other goes on the one on the island. When you enter town, the ground shakes. In town (I missed this earlier), drop in the chimney of the house with the locked gate upstairs. You get a gray item with markings on it? I have no clue what this is yet. Go in shop and then go back out door. The guy who was at the monkey village appears. Go back inside and upstairs and talk to him again. Leave, refill and save. You can get another bird in the well (on ledge blocked by bush) near the house in the lower right corner of the overworld. Your next level is the fire level, but you need something before you can get in. Ice Wand Weapon: In an area( which I think is in an area below the five white platforms- Where tree enemy is), burn bush and go around thru a small wooded maze to a stone cave entrance blocked by a bush. Burn it and go in. The first room has six ice columns and four orange buttons. You must push the columns around until all buttons are covered. I don't remember the exact sequence. Push the top right column to the left. The top left one was pushed down and over to the left. The bottom right one was pushed to the left then up(into the one that was on the top right. Now it can be pushed to the right. When this is solved. Go up to three doors and two switches. I got thru by pointing the left switch down and the right switch to the left. In the last room you need to push the columns to one side so you can jump across to the top. I pushed them to the right side so I had two together at the top, two together in the middle and the last two were staggered near the start of the jump. I remember pushing the bottom one up as the last move. When done , the ice weapon is yours. Now go try it out. Go to the desert and get up on the ledge with the cave opening. Now you can freeze the fire columns and break them with the ball and chain. A life container is yours. Go back to town and save. Fire Level: Head to northeast area(east of flagpoles). You see 5 white platforms on the ground. Get up on ledge to south. As you jump across, water spouts raise platforms. Jump across to the cave on the ledge. In first room freeze and break columns. Light the left torch and gates open. In the next room get the life container in the chest in middle of fire area. on right. Gate is closed. Go back to left and jump around to left and down to orange button. Go in cave entrance. Freeze fire balls to jump across. When you get across, the save point is up to the left. Your next objective is to get to the two chests above the save point. Head south from save point. Go around past two door and go up to the right and up the stairs. In the next room, jump on the fire shooter to stop it from firing. Do the same with the other two. Get a herb in the chest and go thru the door at the top. In the next room is another fire shooter. Jump up and around to the right and then to left and back right and up to next area. On the ledge is a chest you can jump to which has a gold bottle. Then go thru top door. In the next room, freeze the two fire columns. Push the left one left-up-right. Then push right one up. Jump up on ledge. Now freeze fireballs to work way up to ledge. Sometimes you can stand on one for a while before it breaks(as long as you don't jump). When you get on ledge above, you enter room with a stone block with a rock on top. Lite all the torches to lower block. Take rock and put it on ground. Now put out the torches with the ice weapon to raise block. Now use stone to jump on block and go thru door. In next room bomb hole in floor and drop into water. Hit switch and ride block to ledge in south end of room. If the platform gets away, you can hit switch to bring in back. It only moves one direction each time the switch is hit. You now come out on ledge above save. Get the key and your new boots. Now you can walk on fire without getting hurt. Refill and save. Go south from save point to the spot with two doors(openings).Go north past the three fire shooters in the wall. You came into a room with fire birds. Kill the first two or three with ice weapon and take rock to left to get on ledge. Birds and shooters in ground will break rock and you will have to start over. Jump up on ledge on left and get the rock. Now stack the two rocks so you can jump to ledge in upper right. You can now go thru the locked door. You come into a large area with torches and gates. There are seven pairs of torches and gates. Talk to statue, then go to room with the octgon symbol on the floor. Go out south door and lite torch which closes the door you just went thru.Now go south and jump in lava. Go right and up on ledge that has lava to right. Go past the first torch to the top right corner. Light this torch and head south. Now lite the torch you passed on ledge and jump in lava. Walk west in lava til you get to the ledge with the statue. Lite torch behind statue and then go up thru door on far left. Go right and lite torch and then go up thru next door. You see final gate in front of you. Lite torch in this room and go thru door on right. Now light torch on top of ledge and go south into room with symbol on floor. Stand on it and the gate in upper left will open. You'll need to put out torch in room above to get back to gate. Exit room in upper left thru now open gate. In next room, freeze the fire columns and go across bridge and burn bushes. Go back and push right column left and then up. Cross bridge and jump up ledges to door in back. In the next room, freeze birds and stomp the fire shooters as you pass thru. The door at the top leads to a room with a statue, a locked gate and two stairs leading up. Go up right stairs. Freeze fire columns.First push the left one to right then down. Jump up and light bottom two torches. Now push the right one to right and up. Light this torch.(The front two lit easy-all the others required jumping and lighting). Now push both to left and then push the lower one up and light the last torch. Go back down stairs and up left stairs. Freeze column. Here you lit one at a time as you go. Here is the sequence: L-lite upper left-Down-R-lite lower right-Up-lite upper right-L-Down-Lite lower left. Go back down and talk to statue. You get refill. Now go thru gate that is now open. Go to right, stomping fire shooters. At far right get a level 2 spell book from chest and go thru warp. You warp to the boss which is a fire dragon. Use the ice weapon. Hit his head when its down. It takes several hits. When beat, you get another crystal to put on the shrines. You end up back in your room in town. Town: Save while you are in your room. It's nite. Go to house which is two left of yours. Go upstairs. You go into a dream sequence. Dream Sequence (Blue/Brown Mirrored): In first room with the three spirits, save. You need to look at some rooms carefully to do sequence in right order. Rooms are mirrored, etc. You will notice as you go back and forth that one area is blue and the other is brown. The objective is to make the three spirits solid (they move to matching brown area). You start in the blue area. Go north from the save room. The gates to the north are closed. Go to the room on the left. Watch the sequence of the buttons and go in the warp in the room. You are now in the brown area in a similar room, but mirrored. Do same sequence, but mirrored. Clockwise from lower left. Now go in brown room to north and watch fireball. Go in warp in room below and then up one room. You are in room similar to room with fireball but again it's mirrored. Use the pointed wall as reference where to start and repeat sequence( clockwise from upper left). Now go south and warp to the brown side and go north(across bridge) until you get to a room with a stone block and a barrel. Take the barrel and jump on the orange button. Now use barrel to get back over and head back south. Warp back to blue side and head north, across bridge to room with block. Step on orange button and go north up stairs to grate where blue meets brown. You need to pick up the barrel, stand in the right spot to throw it on the button so that the one on the other side also lands on the button. When done, glass will break. Head south on brown side and down stairs on right. Step on button and first statue is moved. Now head down the stairs on the left and onto the ledge in a room with a platform and warp. Step on orange button to start platform moving. Don't go in warp. Ride platfom across room and head south across a bridge to next room. Watch the sequence. You will need to write it down. Go in warp in room to blue side and repeat sequence but mirrored. The sequence for blue side is L-R-R-L-R-L-L-R-L. You also note that there is a keyed wood door in this room. Warp over to brown side and go south (or go south from this room) one room. Watch sequence of torches being lit. Now use warp in this set of rooms and go to the blue side. Lite the lamps in the same order, but mirrored. (Top right- bottom right- top left- bottom left). Now you get a key. Before going in locked door go up to room with the rocks, warp and two buttons. From blue side go west and step on button. You see one of the double gates in the first room open. Go in warp here and repeat on brown side. Now go back in room with the two buttons and use the warp. On the brown side, go to the east and step on button to open a gate. Go thru the warp here and repeat. Now go to blue side and thru the locked wooden door. Go north across bridge and into next room. Ride platform across and thru door at top. Go up stairs to platform with four buttons and four lamps. Hit buttons in mirrored sequence from lamps. If you number from left, the lamp sequence is 2-4-1-3 and the button sequence is 3-1-4- 2. When the glass breaks, head south and down right stair. Step on button to move second statue. Go down left stair to room on brown side with the block. Go back to the save point in the blue area. Now go to room above and the two gates should be up. Get up on ledge and hwad north. Go across bridge to room with monkeys. Kill monkeys and don't get bumped off. Go north and up stairs to a grate with 5 lamps on each side. Watch sequence (1-4-2-5-3) and move fireball to lite lamps on brown side (3-5-2-4-1).Glass breaks. Go down right stair and step on button to move last statue. Go down left stair to ledge with monkeys. Kill them and head south across bridge to a room with the statues, two chests and a warp. Take the gold bird and life container. The warp takes you to the boss(es). They shoot lasers, but are fairly easy to beat. When beat, you are warped to the building in the monkey village next to the tower. Talk to the kid. You need to hit the statue with your ball and chain to open the gate. The ground shakes each time you hit it. Now head back to town. Town (on fire): On the way back to town you can put the crystal on the shrine.If you forgot where this one is, go to the mine area. Go up the steps which are blocked by the white stone. Don't break the stone, but go left across the roof, past the waterfall and in the cave. It should be easy from here. I have 40 life and 41 gold birds at this point. When you arrive in town, it's on fire. Save(From your room you can see the flicker of the fire thru the window-one of the many little touches that makes this such a cool game). Kill the monkeys and talk to the people in front of the house behind the fountain. Go inside the house and everyone is here. Talk to everyone and go upstairs and talk. (I've got 41 birds at this point and still could not get the items in the shop south of town). Downstairs, everyone is sitting around the dinner table. (the town is burning and they sit around a table and chit-chat??). As you talk to people, they leave. You soon wake up in your bed. The fire is out and many houses are destroyed. You can now get the breast plate in the shop in town. Church Area: Go to the church and talk to the priest. The town people show up at the church. The priest then turns into a monster. You end up on a small platform that looks like the moon surface and you must fight this boss. This one is a little tougher than the last couple. Destroy the things spinning around him then hit him with the sword. When he is beat, talk to the people outside the church. More people show up and you end up in the room in the basement of the church. They talk a lot and you get a new power (sword upgrade). Go upstairs and leave church. Talk to person outside church and then the grave digger. The church is now locked and you can't get in. At this point I returned to town and saved. Now return to the small building to the east of the church and go downstairs. Walk up to the top wall and read the message. Answer yes. This next part took me a LONG time to figure out. After you throw your controller a few times, light the torches in the following order: upper left- lower right- lower left- lower middle- upper middle- upper right. When done in this order, a chest drops and you get an item that looks like a necklace. Shop South of Town: First go to the pirates house(tavern). Talk to everyone. You should get a recharge of your life/magic. If you need money or a change of pace, go downstairs. There are three rooms where you can earn money( fight blobs, shot blobs with arrows or play a game with buttons and lights. Go to shop south of town. I had 41 birds at this point. Talk to shopkeeper and you will get all the items. With 41 birds, he gave me 3 life containers. When you get to 45 birds, you can get another. Now I have all the items in the selectable inventory menu. Now you need to figure out where to go next since it appears the fortuneteller is locked in the church. At this point I have not figured out what all the items do or how to get the stonehenge warps to work. I am still missing one crystal for the shrines. If you need a fill up, talk to guy at tavern at bar. Dock House: Go into house at dock(south and a little west of town) and the guy blocking the stairs is gone. Go downstairs and walk thru water to cave entrance. This is a series of rooms that loop around. Each room has three doors which lead to other rooms. A simple map will make traveling around easier. You first need to get to the back room with the closed door. The first room has bugs. Go in right door. The next room has a platform in the back and fish in the water. Go in left door. The next room has a tall stone column in the middle. Go in right door. You are now in a room with stairs with six orbs on each side. Go up to door and read(pretend to read the Japanese). Now to light these orbs, you must light the orb in each of 12 rooms. There is no required order, but all must be activated to pass thru door at top of steps. Some rooms require you to kill all the enemies first. Go out door in upper right.You are in room with platform. Kill fish to lower platform and hit orb with sword. One down, eleven to go.Go out middle door. You are in room with barrel. Use it to get to orb.Go out lower left door.This room has white blocks. Bomb to reveal 3 doors and orb in upper left corner. Hit orb and go thru middle door.In the next room, kill all the enemies to raise items. Hit orb and get gold bird from chest. Go thru left door and you are in first room.Go thru right door. In the next room jump across pillars to orb.Go out right door. In next room there is water and fish and a barrel. Throw barrel up at right to get to orb in lower right corner. Go out right door. The next room has a circular rock in middle. Walk into opening(in black area) to orb. Go out right door. You are back in room with tall column in middle. Jump across to orb. Go out left door. Kill enemies in this room and orb drops. Go out middle door. Kill bugs, hit orb and go out middle door. In this room, get to orb on ledge. One more to go. go out left door to room with white blocks. Go out left door.In pillar room go out left door.The next room is one that orb drops. Go out left door. In this room you can see light from three openings. Upper right leads to chest. Lower left leads to orb. Walk thru black area up to items. Now go thru left door. In room with platform, go thru left door. In next room go thru right door to stairs. All orbs should be lit. Go thru door which is now open. House on Island: When you exit from orb stairs, you are on an island with a house. There are two chests. Get to the one up high by cutting plants to reveal thing that grows plants. Use magic dust and spring up to chest with life container. I didn't get chest next to house. You may want to try and get it after first conversation in house. In house- there is a guy on the floor injured and the place is trashed. Talk to him and you get an item. Try for other chest now before next sequence. Go to back wall-you place item in wall. You get a crystal(for shrine-the last one). Talk to guy again. He has a lot to say. Suddenly a demon crashes thru the glass window. You now fight it. Hit it when it lands on ground. When beat, the demon says something and leaves. The guy on the floor dies and a spirit appears and you are sent back to dock house. The stairs are now blocked.Head back to town and save. Overworld: Go to shrine with last crystal (its between the two with the gold crystals). When you put the crystal in, the ground shakes and a bridge rises from the water to the north. Head north across bridge. Castle(Part 1-Walkways & Towers): The castle has several distinct areas, so I'll break it up to make it easier. When you cross the bridge, the main castle door is closed. Walk to the right and jump in the water. Swim up and go in first room. Use the barrels to jump up to the left and go up the stairs. Top of stairs is blocked. Stand and swing at enemies. Eventually the switch gets hit and the stairs are unblocked. Kill all enemies and go thru south door. You are outside on walkway(above where you were swimming). Kill enemies in next room then go down the stairs. Go out door to left first. Hit switches to drop chests. Hit switches again to drop last chest. Two are enemies, last has a key. A red glowing shield blocks the stair. Go back to the previous room and go down stairs to room with keyed door. First, go in top door which is open. Throw barrels across onto buttons. Now jump back over(using barrel). Go back to last room with locked door. If you go out to the left, the button is blocked by a red shield. Go thru locked door. Stand in middle and shoot arrow at thing behind moving heads. When it's hit, the red shield vanishes. A herb is in the chest. Go to the room with the orange button at the end that was blocked by the red shield. Stand on button and hit pulley a couple times with your sword. Now button stays on and the chain moves something below. Now go back to the room where the three red shields were blocking the stairs (room with 3 chests). Go up stairs and outside. Now go in next room with blue shield blocking chests. Go left to outside and into next room. Kill enemies to move block in front of stairs. Go out top door first and outside to room. Jump over spike balls and hit switch. The chest is an enemy. Go back down stairs. This is another room with a locked door. Push pedestal to open gate door below. Go in and hit switch. Blue shield is blocking way. Go back to room with locked door. Go in door above locked door. Room has pillars and two orange buttons. Kill enemies first. In upper left, move pillar and walk thru crack in wall to left. You come out behind blue shield you saw before. Go up thru door and step on button. Go back down and grab the barrel. Take it thru wall and put on button. The enemies are back because you went in room with button. If the break the barrel,leave room and re-enter, kill enemies, then get barrel. When you return, they are gone. Step on other button. Door to north is now open. Go thru and up stairs. Get key in next room. Go back to locked door and go thru. You are in similar roomto before. Shoot arrows to hit thing in back. When done, the blue shields disappear. Now head back to where the blue shield was blocking chests( up stairs from locked door). You get a key and herb. Go back down to room with the previously locked door and go out door to right. Now that you have two keys, both walls will slide back. Go over and stand on block and hit pulley like before. Step on button. The front gate to the castle opens. Go back left and up stairs. Go outside to right and up stairs in next room(room with two chests). Now you are on walkway. Jump down thru broken railing. You are at front door. Castle(Part 2-Garden): Well, you are not quite at the front gate yet.This is easy area and you can save soon. You need to step on orange buttons to put out the red fire in the back( its not really fire). You acn pass thru cracks in bushes, but they are one way. Go thru bush and get a key. You can now get thru part of the center gates. You will get the fourth magic crystal container and a gold bird. Use warp on left to get to area on right. Go thru bushes to right to get key from chest( its the chest you saw from the walkway above near where you first swam in).When you step on last orange button, the main gate opens in the back. The door in the back left is a fill up. Jump across to button to open. The back door on the right will warp you to the well next to the fortune tellers' house in town. Climb up and save in your house. At this point I had 44 life and 43 birds. Castle( Part 3-Main area): Go in door at back of garden. Now you are inside.Go thru second door and a ghost appears.It stops two large machines and time stops inside the castle. You are thrown out the door to this room and the large torches light. Your mission is first to restart the machines and unfreeze time, and then put out the large torches by finding buttons to step on.Music is nice in here. Kind of a new age orchestral. Head left into dining room. Switch is floating high and can't be reached(you won't be able to do much until you get the machines going again). Go left thru room with frozen(in time) enemies. You will be in a room with three armored statues. Hit the left one with your sword til it breaks. Take barrel and jump up to chest(potion).You can't get thru door on upper left yet. Go back to first room(with large torches) and up stairs. If you break the armored statues in the corner of the hall, there are buttons which operate swinging doors.Each time you step on button, door changes position. Go downstairs.Go into library and use barrel to get on top of bookcases. Jump down to right and hit switch. Go right thru library past room with frozen enemies into room with 6 armor statues. Break back middle to expose chest. Don't break others. You can jump on chest, then on top of statue to get to door on right, but it's locked. Go to upstairs hallway and jump across gap(to south) on right side. In the first door you see a room with 9 orbs on a platform with a chest in back of room. You can't do anything here yet. Go to upstairs hall and break statue on right. Make sure button is orange and go down thru gate to right(we will make some progress now).Go in room with floating barrels and button. Jump up to chest and get key#1. Go back down stairs to the room to the far right with 6 armor statues. Break the back center one and jump up to locked door. Go thru and up stairs. In this room you need to carefully push the right pillar back, but not too far. Just enough to push the middle one to the left. Now push the right one to the right to clear the ladder. Be careful of spike balls on way up. In the room is the first large machine. You can't step on button yet. Get key#2 in chest.Hit switch. Now go back to far left room downstairs where there are three armor statues. Use barrel and go up to locked door on right( get barrel by breaking left statue).Go up stairs and in door. In this room, throw barrel on button. Get other barrel under crates. Jump up on left to room with 4 statues. You will need to go back and get the other barrel as you will need 3 to stack to get up to the ladder. Up the ladder is the other machine room. Get the key#3 from the chest and hit the switch. The machine starts. Time is now unfrozen. First task complete. Remember, you can run back to town to save at anytime. Now the place is hoppin'! You need to search for buttons to put out the large torches. In the second machine room(one on left), step on the orange button to open door. Go out. You will see a clock on the side of the building (no significance, just a landmark).Jump to right onto roof. Two doors on roof, go in either. Jump on button in back and go to left to next room which is a corridor with a locked door. Go thru locked door with key you just got. Push pillar onto platforms across to button. Now step on other button. You have extinguished your first large torch. Go back to roof and jump down and go in door. You are in corridor. Go thru open door (there is a locked door you can't open now). Push pillar onto button (avoid fire). Four glowing orbs lower.In the room to the right,there is a switch and two platforms. Each time switch is hit(or bombed) the platforms move. There are two ways to do this. You can throw a bomb at switch and have another ready. Just when the first goes off, throw the next bomb at the switch and quickly jump across to second rock. When second bomb goes off, jump across to button. A way to cheat a little is to throw a bomb at the switch and stand halfway between the first two rocks. When the switch moves the platform hits you and stops halfway. Now put a bomb at the switch and jump across to the second rock. When the bomb goes off, jump to button. Go out of room and go to right. Go in first door. Room has six orange buttons. Push the pillar quickly onto a button before they raise up. Now put barrels on others and jump on last. A chest drops. All that for a herb! Go back outside(to where you jumped from roof) and go down to lower door. Go in corridor and in door to left. Go down and hit switch. Door opens. This goes into room with spike balls-don't go in this room. Go back up thru door, around up stairs,and around to outside. Go thru door and step on button and another torch goes out. Now go back to the large machine on the right. You need to step on the orange button that you couldn't before. Now go thru south door in machine room to outside and get key#4 from the chest. Go back to main stairs and up to right.Go down first right corridor and in door before hole in floor. Go in room and out right door.There are two buttons and one armor statue. Break armor statue first and then just ONE white block so you can jump behind pillar. Now, standing behind pillar, break white blocks and push pillar to button. Step on other to open door. Before going up stairs, go out door and in two rooms on right. In first room, kill all enemies for a chest. Now go up stairs to room with 14 buttons and a pilar. Don't move pillar.You start on lower right button,jump on two at left, to one above, then one left of pillar and to pillar. Take a rest and then jump from pillar to top two and back to pillar. Do same for lower ones and back to pillar.Now jump to right and do last four. A little frustrating until you get timing down.Door to south opens. You go out door and into a corridor with a large spike ball. Go to right and in top door using key#4. This room is timed. Quickly break all the white blocks starting at the stone so it starts moving. Clear its path so it stops before the pot drops. Then jump up and step on button to put out another torch. Go back to main stairs and up on left. Step on button(break statue first)so gate is horizontal(so you can't get thru from here. Go downstairs and left thru dining room to room with 3 armor statues. Go up thru door using barrel under armor and into next room. Go out open door at bottom of steps. Go up stairs and thru door on right to corridor. Go around to outside. Go right and up steps and in door at top. Go down corridor to right and up to hole in floor. Use magic dust to jump across. Go up and down corridor to left. The gate should be positioned to allow you to go right and not into main stairway. In the room on the other side. there are platforms shooting fire. Watch the timing. You start in lower left, jump up to top, across to middle, down to bottom and across to right. Then jump up to button. An orb appears. You can't rush the jumps, especially in the middle part. For example, when you are on the shooter in the middle of the middle column, wait til the one below goes out and jump before the middle one fires. Go to room to left and step on button under spike ball. Now go out (don't go up stairs yet). Go to next room on right. There are 6 torches after you break all the armors. Light the one in the upper right last so the chest falls there. Jump to it and get key#5. Go in the room to the left. Jump to platform and to button. Go back to room down two to the left and up stairs. The next room has about 12 buttons you need to jump across in sequence. Start at right. Jump left one and down on two and zig-zag up to top and down two and to left. Go down thru door into corridor. Go down thru door into room with ghosts. You need to make sure the button is set so you can go (later) from the left bottom door to the right. This is also true for the similar room on the other side. When door is in correct position go back out top door and work your way back downstairs thru dining room to room with 3 armor statues. Go up thru left door (using barrel inside statue) and into next room. Take barrel and go up and kill all 4 ghosts. Now you need all three barrels to get to platform. I stacked them on the second step. Be careful not to break the barrel or you redo room. Jump on platform and go up to left machine room. Go out south door from machine room to clock tower. Jump off roof to right(don't jump down to button). On roof,go in door. If button was set right, you can go right to another similar roof area. On this roof, jump down. You should land on outside walkway to right of chest on ledge. Go to right and in door. Now if switch was set right on this side of the castle, You can work your way from another roof with two doors, thru a similar room with a gate and back out onto the farthest right roof.Drop down to walkway. First go to right and down stairs. This opens door to room below right machine room. Go back up stairs to door on right. Go thru, up and around to button. This puts out torch#5.Go back to walkway you just jumped to and go down. Go thru door and up stairs outside and in door. First, go to left and step on button. This opens gate in main corridor. Go in door to right of button. Kill the three enemies. You can jump to chest below from lower left hole. DON'T do this before opening gate in corridor or you have to go all the way around again. In the upper right is a ledge. I could break two blocks, but never could jump across. Go in door to right on bottom. From left to right, jump across buttons quickly and they will stay green and gates above will stay open. Go back in last room and in top right door. Step on button and put out last torch. Door to boss room opens again. GO BACK TO TOWN, STOCK UP and SAVE! Final Boss(es): Go in boss room behind 6 torches. After dialog, the floor breaks open and you go to fight a dragon. Hit it when it gets close to ground. Jump up and hit it also.It takes about 17-18 sword hits. When beat, you see the town people talking and then the blue ghost appears which you must fight again. It appears and disappears. You need to hit the proper one each time. After this, you fight the final boss. It has two hands and two eyes at the end of tenacles.First hit the hands to get rid of them(temporarily).Now run up the middle and hit the giant head. You need to jump and hit with the sword. Destroy the hands when they reappear. When beat, you are in the room with the blue ghost. Shoot it with the fire wand and rocks start falling. Run out door. Game Over: You will see the "now loading" screen. Wait a minute and sit back and watch the 10 minute closing cartoon. Congratulations! Note: I never did get the stonehedge warps working nor did the green cape seem to do anything. If someone knows, send me an email and I will incorporate it into the walkthru. ITEMS: Weapons: Sword-you start with this.upgraded several times Ball & Chain- use as weapon or break white rocks Bow- use as weapon. can hit switches at distance. Ice Wand-freeze enemies,freeze fire balls(to jump on) or freeze fire columns. Fire Wand-use as weapon ,burn bushes or light torches. Inventory Items:(selectable-1st inventory screen) Herb-refill some life Green Potion-refill more life Blue Potion- refill most life Blue Special Potion- refill magic Gold Potion-automatically fills you up when you die Green Scroll/Book- Blue Scroll Book-Heal, also does damage to nearby enemies when use Gold Scroll/Book Bombs-blow up rocks,tree stumps and can throw on some switches for delayed operation Sand( tan) Cape- travel below sand Green Cape- Walkthru by Harold Lanna ( hal@us.net) 9/2/97,last updated 11/02/97