Alundra 2 FAQ/Walkthrough v.0.3 Started on April 3,2000 1 AM Written by Miko Jao(issayjao@pworld.net.ph/mikojao@hotmail.com) Copyright 2000 Last Updated on May 31, 2000 Contents: I. Version Info II. Introduction III. Main Characters IV. Weapons and Items A. Weapons B. Recovery Items C. Miscellaneous V. Frequently Asked Questions VI. Main Walkthrough VII. Miscellaneous VIII. Rants/Weird Stuff in the game IX. Credits and Disclaimer I. Version Info v.0.2 Started the FAQ. Added most of the sections and some of the walkthrough until the Bull-fighting arena. v.0.3 Sorry for the long delay in this update. I took a vacation. Also too much of Wild ARMs 2, Front Mission 3 and Vagrant Story. Continued the walkthrough until halfway through Dun Webb. Then my PC busted and I had to change my email. II. Introduction Alundra 2 is the sequel to the critically acclaimed(well, mostly anyway)game Alundra. This sequel is now in full 3D and chock-full of surprises. Although I favor the 2D look, the game made a wonderful transition to 3D. If you've seen Contra 3D you would know what I mean. Puzzles are a bit easier now. Not as enjoyable as the first one but it is a great game nonetheless. Very recommended. III. Main Characters Flint - Main character of the game. He's the guy you use. A young boy with short red hair. A renowned pirate hunter whose mother got killed by the pirates. He is wanted for going against Baron Diaz and the pirates. Alexia - Daughter of the King of Varuna. Baron Diaz - Villain who replaces the king with a wooden puppet after locking him up with the help of the pirates. Jeez those stupid people don't notice? He also teams up with the palace wizard, Mephisto. Zeppo, Ruby, Albert - Idiotic pirates who teamed up with Baron Diaz. Mephisto - The palace wizard who aids Baron Diaz. Uses wind-up keys to turn people and animals into androids. IV. Weapons and Items A. Weapons 1. Long Sword - You start of with this. Weak but is better than nothing. ATK 1 2. Bronze Sword - Slightly stronger than the Long Sword. Buy it at the Paco item shop for 500 bucks. ATK 2 3. Buckler Shield - A basic shield. DEF 1 4. Small Shield - A purple shield. Buy it at the Toroledo item shop. DEF 2 B. Recovery Items 1. Herb - Heals around 100 HP. 2. Tonic - Heals around 300 HP C. Misc. Items Gauntlet - Allows you to use the Sunburst attack. V. Frequently Asked Questions Q: How do you get the Dwarf Stone? A: Well, I really don't know but expect it in one of the future versions of the FAQ. VI. Walkthrough As soon as you start a new game, you are presented with the option to start a game on easy or normal. Default is normal and this walkthrough follows normal as well. I will be using N,S,E,W,NE,NW,SE and SW for directions. Airship You start inside the airship. First of all, rotate the screen to make the ledge which you cannot jump on be on the north side of the screen. BTW follow all the instructions on the screen. Lets all pretend that the ledge is NORTH. Run east past the conveyor belt (jump to make it faster). Head north. Jump over the blocks here. Head north some more until you reach some spikes. Jump past them and rotate the screen again if you need to(I find it easier jumping when the camera is at a side view perspective). Run and jump past the next set of spikes. Follow the path NW until you see an opening. Go SW into this opening. Open the chest and get your first herb. Equip it into your pocket. Follow the path west, then SW, then SE into another opening with yet another herb. Continue SW and S. Destroy the obstacle and head E. Rotate the screen to make the ladder be at the north side of the screen. Climb it up. Watch the cutscene. You will be in the storage room. Grab the strange key on the ground. Make the door be on the north and exit(why didn't they put a damn compass into this game?!?). You will be in the cabin. Head N towards he door there. Listen to Zeppo and family for a while but they will hear you. Bash the switch near the door and the previously locked doors will be unlocked. Head to the southern door next to the storage, the bathroom. Kill the guy there and grab whatever he leaves behind. Head into any of the other two doors and follow the path to the place with the three wind up guys below you, the rear deck. Jump down and take them out. Get the chest which drops down. Head into the door one of the robots was guarding. Heal and save here(don't forget the treasure) and head back to the cabin. Watch the cutscene. BOSS 1: Zeppo HP 80 Easy. When he does the wave attack, jump over it and slash him with a jumping slash. When he does his butt stomp, dodge and hit him while he recovers. You can move only horizontally during this battle. Watch the cutscene. BOSS 2: Wind-up Guy(or something like that) HP 100 Wind-up Soldiers HP 20 Easy. Keep an herb in that pocket as you might have gotten hurt from the previous battle. Use a retreat-attack pattern. Always run during your retreat and assault. Brings out soldiers to aid him but they easily defeated. Don't be careless and stay alert with your health. It might be going down faster than you think. Paco Watch the long cutscenes. Lord Prunewell will find you unconscious on the beach(just like the way Jess found Alundra). You will wake up in a house. Talk to the mother in front of the door. Also talk to the old man. Head back to the bed and a scene will commence. Meet Alexia, Princess of Varuna. Woah! Answer her question(I don't think it matters). Join her. Talk to the kid and Alexia. Head out. Explore and get familiar with the places in Paco. Talk to the villager guarding the exit to Paco. After the scene, he will block your exit Ocarina of Time style. Head to the building nearest to the exit. Buy a Bronze Sword and Small Life Crest. If you cant afford them(which you obviously cannot so there is no point in me writing this section), come back later. Familiarize yourself with all the locations. Go up the large gray stairs and follow the first path that branches out from it. Talk to the girl at the end of the path. Visit the bathroom near the girl. Save at the top of the stairs if you wish and go back to the Village Elder's house. Talk to everyone and head to the item shop. Buy an herb or two. Head to the exit previously blocked by the villager and head to Kindra Forest. Kindra Forest Follow the path. Destroy the bushes for some moolah. Kill the two monkeys and get the herb from the chest that drops down. Follow the path, past the bridge and eliminate the killer monkeys with sticks of death and striped boxers. Get the herb from the chest and follow the path even more. You will meet Prunewell in the next screen. First puzzle of the game. Dum dum dum dum. It is simple actually pick up the block, throw it without advancing, pick it up again and throw it again. Jump on the box to get to the ledge. Head into the opening and give the merchant there an herb. He will give you the compass(YES)which drastically makes my walkthrough writing easier. Go back out after putting it in your pocket. Head east(use the compass). Another puzzle. Push the southern block east. Advance. Kill the two gnomes and the platform will begin to move. Head south past the bridge if you want some money from the bushes. Jump on the platform, jump west to the brown ledge and go up to higher ground. Follow the path here. Remember to clear out the leaves. By this time, I had 600 bucks. The black chest is empty so don't bother opening it. Follow the path north to the next screen. Prunewell will catch up to you. Push the eastern block and pull the western block. Proceed. There is a hidden path westwards. There is a chest at the western end with 100 gold. Prunewell again. Follow the shortcut he passed from and get the chest there with a PUZZLE PIECE. Head back. Step on the switch and a platform will appear. Go north to the higher platform by jumping on the moving platform. Go north and kill all the gnomes and the two blocks at the end of the narrow pathway will disappear. Heal at the healing point and follow the arrow east. Go past the bridge. Enter the house. Talk to Finrod and he will move away from the door he was blocking. Exit. Get the herb from the chest. Go up the ledge and follow the arrow. Go up the path that branches north. You have cleared Kindra Forest. Head back to Paco to restock and save if you want. Heal at one of the villager's house. Buy a Bronze Sword and Small Life Crest. Head over to Mt. Sparrowhawk. Mt. Sparrowhawk You will meet Alexia here. She gives you another PUZZLE PIECE(I'm making them all caps now so when I find out what they do, I can list them in a separate area without looking too hard). She will show you something. There is a cave here where you can heal in case you didn't return to Paco. Look for a purple guy and approach him. Talk with Alexia. Follow her. Avoid the steam in the next room. Make your way up the spiral. When you reach the large platform with four holes in the corners, jump west and SW to a chest with two herbs. You must jump on the platform first before getting the one directly west as you can't reach it by jumping directly from the large platform. Head up and go west to the bathroom. Get the chest here with yet another herb. Go east to the cabin and east again to the Warehouse. Go in the crack in the wall. Heal and save here. Go to the rising platform(don't obscure its path). Approach Alexia. Talk to her again once you regain control of Flint. Exit through the door where light is shining from. Cutscene. Battle time! To defeat these guys, stay near the middle and lure them to you. Whack them as they walk towards you. They will try to approach you again after getting and this the perfect time to whack them again. Try to get past them and jump into the hole. Heal here. Watch another cutscene. BOSS 3: Pandora HP 160 Hit him while running and dodge the charging attack he performs afterwards. Another way is to hit him when he stops and sets up for his charge attack. Always run with him so that when he stops, you can bash him before he performs his charge attack. He will execute a charge attack as he gets up so dodge and attack while he is recovering. While running with him though, don't get in his way though as he will run you over. Don't touch him with anything other than your sword as you will take damage. After 80 damage he will change his pattern. He will jump to one of the four platforms and breath fire . Avoid this. He will then perform a charge attack which you hopefully dodge. Hit him while he recovers. He will then go to another platform and repeat the process. He will always go to the platform nearest to you when you hit him or he hits you. If neither of you hit each other, he will run around and do the first pattern until one of you is hit. When that happens, he will start doing the fire-breathing pattern again. Tough so make sure you have at least 3 herbs if its your first time against him. Phew! A giant piggy bank and a black chest will fall. Grab all the gold Coins before they disappear. Open the chest to find a big life crest(Max HP+100). Head south and talk to Alexia. Return to Paco. A scene will commence while you are passing through Kindra Woods. Exit Finrod's house. Alexia will follow you. Watch the cutscene. You will be in the ruins of Paco. Talk to the old woman in the house with the healing point. Exit and get the black chest in the area for a PUZZLE PIECE. Talk to all the villagers and pray at Jeehan's statue. Jump on the G. You will be teleported to Jeehan's house. Talk with him. Exit Jeehan's house. Talk to Alexia. Exit. Mosey over to Tortuga Beach. Tortuga Beach Alexia storms off. Follow her. Get the chest with an herb in the area. Go up the ramp and jump on the blocks to get to higher ground. Go down the ramp and head SW, then NW. Dodge the annoying birds. Destroy the statue on the platform. Jump from platform to platform to get to higher ground. Destroy the statue on the third platform by landing on the very edge and slashing it 3 times. Destroy the statue in the area and get the chest with 100 gold. Continue N to the next screen. Continue N and a rock will drop. Use it as the destruction of the yellow statues. Head up the stairs and follow the path here to an herb head back and continue along the path going S. Head up the ramp going west. Pick up the torch and head east then north. Throw the torch at the bomb above the block. Collect the PUZZLE PIECE in the chest. Go back to where you got the torch. Head N, down the ramp. Destroy the statue here and step on the switch. Use the water to blow up(Wha?)the statue. Get the 100 gold from the chest it was holding. Step on the switch again and use water to destroy the two statues further west. You have to be two paces away if you want to hit them dead on including the one with the chest. Heal and continue west. Follow the path that branches north and use the platforms there to get to the ledge with a chest containing an Herb(is it "an herb" or "a herb"?). Continue west, then north up the path. Jump from block to block and jump on the switch on the last one. Use the now rising platform to your advantage and get to higher ground. Follow the path, up the platform then on the barricade and down again. Continue. Kill the 3 monsters and the blockade will lower. Get the 200 Gold in the chest and continue. Slide at the obstructions twice to make them drop. Continue until you see a scene. Head N up the platform. Talk to Alexia and head to Toroledo. Talk to Alexia. Look around to familiarize yourself with the places. Go behind the inn into the door and to get to the Inn Warehouse. Get the PUZZLE PIECE. Head to the item shop and trade the Strange Key for the Hand Carved Cow. Buy a Small Shield. There is a tonic in a chest in the warehouse which is next to the item shop. Head to the inn and talk to the old man. Answer yes twice. Save upstairs. Jump out the window to the next house from the bathroom and get the PUZZLE PIECE in the chest here. Exit and head to the bull arena. Its a screen east. Watch the cutscene. Head east to the ranch. From the main doorway, head south and follow the path until you get to the very end. Get the PUZZLE PIECE in the chest. Backtrack a bit to the statue of Jeehan. Pray and then enter. If you followed the walkthrough up until now, talk to Jeehan's apprentice and receive the gauntlet which allows you to use the sunburst attack. Also learn the 2 hit combo from Jeehan. Head inside the pen. Talk to the people in the barn. Head back to the main town. Head N and halfway past the bridge there will be a cutscene. Watch. Head back to the Bull Arena. Head up the nearby stairs. Watch the cutscene. Head to Pierre's house. Pass by the door. Exit to Mithra Valley. Mithra Valley Watch the scene. Enter the Ox Tank. There is a save point and a healing circle up the ladder west from where you enter. Head back down. Jump on the small platform and hit the switch. Go west up the wooden stairs until you reach the end of the path. Hit the switch there again. Go inside the door that just opened and get the key from the chest. Go back and hit the switch again. Go in the northmost door with the key. Jump on the switch. Get the PUZZLE PIECE in the black chest nearby. Jump on the other switch. Exit and enter the southern door. Jump on the switch. Enter the new door. Grab the torch and throw it on the bomb on top of the block. Follow this path until there is a ladder. Go down and defeat the two monsters. After you defeat them, the block blocking off the ladder will disappear. Go up. Climb the ladder south of where you come out. Get the bomb and place it near the block(don't put it on top!).Lure the monsters near the bomb so that they will breath fire on it. The block will blow up. Get the PUZZLE PIECE from the black chest. Continue through the door. Watch the scene. Get the key from the chest. Return to the previous room. Climb up the ladder(where you got the bomb). Open the door with your key. Jump down. Go up the ladder in the Northeast corner and exit. Healing circle here. Go north to the next room. Jump over the barrels to the switch. Jump on it. Return to the room with the healing circle. Step on the platform. Take the western elevator up. There will be a short scene involving Alexia. Get the chest with the herb and jump on the switch. Return to the previous floor. Kill the monsters and jump on the newly-activated elevator. Head all the way to the top floor. Kill the dog monster and get the 100 bucks from the chest. Continue north. Go down the ladder. Head west and jump down to the very next level then continue west. Head south along the bridge. Get the key from the chest. Return to the previous room and drop down to the lowest level. Head south. You will be back at the room with the healing circle and elevator. Go up. Take the eastern elevator once and head north. Head west to a door. Open it with your key. Head right and down the bridge. Kill the monkeys. Take the eastern elevator up. Kill the monster if you want and head south to the next screen. Jump down to the switch. Head to the lowest level and head north to the next screen. Trigger the bomb with the torch and get the key from the chest. Head up the ramp and go north one screen. Now take the western elevator. Use the key on the locked door here. Head to the very end of the path. Head up the stairs and hit the switch. Make a run for it. Follow the path. Jump when you are on the line. Once you make it, blow up the block with the torch and the bomb. Jump on the switch. Climb up the ladder which was revealed. There is a tonic in the chest. Either lure or knock the enemies into two of the dents and jump into the third one. If you kill them, more will be generated. Climb up the ladder. Get 200 bucks from the chest in the ledge north of the room. To get to the top, start at the very edge of the platform, run and jump to the next one when you reach the edge. The platforms will be formed in a spiral manner. Hit the switch on the top and go up the ladder. Heal and save here. Jump on the switch. Go up. Watch the cutscene. Boss 4: Mutox HP 200 The first part of this battle is a high speed chase down a ramp. Items you can get here are the gold coin(20 bucks), silver coin(10), Boulder(temporarily stop Mutox), Tonics(restores 300 hp) and rockets(give you a temporary speed boost. There will be 5 checkpoints. You can start from them if you get hit or fall down. The gauge to the right of the screen shows your progress. The Cs are checkpoints, you are the blue arrow, the G is the goal and Mutox is the red arrow. Here is the complete list of items. Silver Coin:50 Gold Coin: 12 Tonic:4 The different ratings are: CONGRATULATIONS! PERFECT SCORE! ITEMS AND GOLD DOUBLED. Pretty good but nothing to get excited about. My mother could do better than you(or something like that). (I don't know the rest, if you know tell me) When you reach the goal, the real fight begins. Dodge all his punches and don't attack him because he will just block your attacks. Instead, lure him near the boulder so that he will punch it. It will roll around the room. Mutox will just stand still while the boulder is rolling. Stay near so that the boulder will hit him and dizzy him. Use this opportunity to attack him with a two hit combo. Repeat. After you inflict 80 damage, he will do his spinning attack after you dodge a few of his jabs. He will bounce around the room three times aiming for where you are. Stay on the move to dodge it. Dodge it and he will get dizzy after he stops. Hit him and repeat. With all the Tonics you got from the first part, he should be no problem. Get the Big Life Crest and the cash. Exit the room. Head to the entrance of the tank. Alexia will meet you there. Watch the scene and return to Toroledo. Jump over the spiked ball. Talk to the people at the bull arena area and then the old man near Pierre's house. Head to Howling Cave. Watch the scene with Pierre. Follow Pierre east. Put the bomb near one of the switches, ignite it with a torch and hit the other switch when the bomb explodes. Before you go up, use the torches to burn the spiky wood things to your east on the higher platform by throwing them up there. Go up but don't enter the door yet. Head east and get the PUZZLE PIECE from the chest previously covered by those spiky wood things. Head north. Go to Deadeye Zach's. Pierre will leave. Play darts if you wanna. Go back to Howling Cave. Watch the scene. Use the other rock as a step to the next platform north. Do the same on the next platform. Continue North. Go to Dun Webb. Talk to everyone. Enter the door to the west. The house is actually a place where Mephisto turns humans into monsters with his keys. Go up the ladder. Head west and get the tonic. Exit to the east. Follow the path until you get to a door. Go east then south and watch the scene. Go west and save if you want to. Do a running jump and get the PUZZLE PIECE from the platform if you want to as well. Exit and continue the path around the balcony. Don't go into the door just up the ladder but continue right to an herb. Go back to the door and enter. Get the darts from the chest just west of you. Before you continue west, get the puzzle piece, herb and tonic from the chests. Go west. You will be spit out a chute. Head east and go up the stairs. Go into the door just above the ladder. Watch the cutscene. Kill all the monsters and the door to the southeast will open. Climb the ladder and go in. Jump on the switch and dodge the spike balls using their shadows. Head west and south down the stairs. Don't go near the doors that suck air. Go east, slide at the obstacle, Jump on the switch and get the herb. Go east up the stairs. Go north dodging the spikes and hit the switch. Hit the other switch in the southeast section and the doors in the room will be unlocked. Go east. Watch the scene. To be Continued. VII. Miscellaneous I will place the location of things such as puzzle pieces and life crests here. Too sleepy. Wait for the next update. VIII. Rants/Weird Stuff in the Game. Why is it called Alundra 2? It has nothing to do with Alundra. Why did they name it Alundra when he isn't even in the game? Its like naming Breath of Fire "E. Honda's Challenge" or something like that. Also, there is a lot of seriousness taken out from the first game. Its full of oddball characters. This seems like a much more lighthearted adventure. Also, the rotating camera things is really annoying. Man I'm too sleepy to rant anymore. Send some of your rants and weird stuff you found in the game to me by e-mail. IX. Credits/Disclaimer No credits yet You can contact me through ICQ. My number is 9530082. Copyright to Miko Jao 2000 BURUGUDUYSTUNSTUGUDUNSTUY