_____________ |_ _ _ _| BREATH | | | | | | MADE of | | | | | | by FIRE _| |_| |_| |_ CAPCOM |_____________| Last updated on 5th of January 1999 v 1.4 for the American Version Read the review of Breath of Fire 3 at http://www.geocities.com/TimesSquare/Chamber/8592/bof3/bof_iii.htm Made with EditPad at 12.37AM on 19th of December 1998 --------------------------------------------------------------------------- ____________________________________________________ | Zafran's Work Copyright 1998-1999 Wan Zafran | | | | wan_zafran@yahoo.com | | http://www.geocities.com/TimesSquare/Chamber/8592/ | |____________________________________________________| This FAQ was made by me, Wan Zafran. Please don't rip off my work. This FAQ can only be reproduced electronically, only in it's original ASCII text format. It cannot be published on any website without my sole permission. And again, it also cannot be used for any purpose of money-making, such as magazines, books, or anything like it without my permission. And never change it into another format, because the text won't be spaced or rearranged properly. If you want it published somewhere, I'll give you permission, but please inform me first and give me credit. Just my name, that's more than enough. If you wish to contact me, feel free to at . If you use any info from THIS FAQ in YOUR FAQ, please give me credit. Thank you for reading this FAQ and happy gaming! --------------------------------------------------------------------------- Since school has come back, I won't have enough time to write more FAQs. Even though I shall find time for it, it won't seem nice enough to write FAQs in the middle of the school time. Anyway, send all your questions, comments, corrections, answers, or whatever I haven't included in this FAQ (lots!) to wan_zafran@yahoo.com. Feel free to mail me anytime, anywhere. Go to my website at http://www.geocities.com/TimesSquare/Chamber/8592/. FAQ - monster list - enemy skills to learn - masters 1: Monster List __________________________________________________________ | Monster List | | | | Note that even that if a monster gives you 3000 exp, you | | get only half or 1/4 from the actual experience you are | | supposed to receive because the exp will be divided | | amongst your party members. I only include enemies, | | because I don't have enough time to state the how much | | EXP a boss gives once you kill it. I've divided the lists| | for easy viewing. | | | |__________________________________________________________| | | | Boss Goblin: 12 exp, 10z Reaper: 420 exp, 270z | | Stealed: Waistcloth Stealed: Magic Shard | | Dropped: Brass Helmet Dropped: Phantom Dress | | | | Hob Goblin: 800 exp, 300z Insector: 520 exp, 220z | | Stealed: Power Food Stealed: Beef Jerky | | Dropped: N/A Dropped: Gale Javelin | | | | Egg Gang: 560 exp, 420z Dragon Fly: 250 exp, 60z | | Stealed: Beads Stealed: Panacea | | Dropped: Ivory Dice Dropped: XXX | | | | Pipe Bomb: 495 exp, 180z Tankbot: 500 exp, 0z | | Stealed: Vitamin Stealed: Wisdom Seed | | Dropped: Ivory Dice Dropped: Wisdom Fruit | |__________________________________________________________| | | | Codger: 330 exp, 230z Bolt: 160 exp, 85z | | Stealed: Rare Book Stealed: Berries | | Dropped: Skill Ink Dropped: Royal Dagger | | | | Bolt Archer: 190 exp, 100z Bolt Mage: 185 exp, 180z | | Stealed: Berries Stealed: Berries | | Dropped: Panacea Dropped: Robe of Wind | | | | Eye Goo: 2 exp, 4z Mage Goo: 6 exp, 20z | | Stealed: Healing Herb Stealed: Healing Herb | | Dropped: Vitamin Dropped: Wisdom Seed | | | | Gooey: 9 exp, 4z Puff Goo: 15 exp, 7z | | Stealed: Marbles Stealed: Healing Herb | | Dropped: XXX Dropped: Vitamin | |__________________________________________________________| | | | Rank Weed: 57 exp, 40z Pain Weed: 57 exp, 40z | | Stealed: Bat Amulet Stealed: Bat Amulet | | Dropped: XXX Dropped: XXX | | | | Bomber: 102 exp, 45z Slug: 35 exp, 20z | | Stealed: Vitamin Stealed: XXX | | Dropped: Ivory Dice Dropped: XXX | | | | Fire Slug: 94exp, 50z Eye Bulb: 80 exp, 42z | | Stealed: Panacea Stealed: Mandrake | | Dropped: Moxa Dropped: Vitamins | | | | Orc: 58 exp, 62z Nut Troop: 15 exp, 16z | | Stealed: Bronze Shield Stealed: Berries | | Dropped: Titan Belt Dropped: Broad Sword | |__________________________________________________________| | | | Gonger: 30 exp, 27z Nut Archer: 25 exp, 14z | | Stealed: Multivitamin Stealed: Berries | | Dropped: Life Shard Dropped: Panacea | | | | Lizard: 28 exp, 25z Proto Bot: 30 exp, 0z | | Stealed: Panacea Stealed: Marbles | | Dropped: XXX Dropped: Cuirass | | | | Armor Bot: 45 exp, 0z Ice Toad: 63 exp, 45z | | Stealed: Breast Plate Stealed: Life Shard | | Dropped: Marbles Dropped: Soul Gem | | | | Hyper Bot: 120 exp, 0z Goblin: 2 exp, 5z | | Stealed: Cuirass Stealed: Bent Sword | | Dropped: Ginseng Dropped: Old Popper | |__________________________________________________________| | | | Ripper: 7 exp, 5 z Gong Head: 8 exp, 10z | | Stealed: Berries Stealed: Vitamin | | Dropped: Swallow Eye Dropped: Life Shard | | | | Man Trap: 24 exp, 40z Zombie: 8 exp, 8z | | Stealed: Pointed Stick Stealed: Clothing | | Dropped: Panacea Dropped: Bracers | | | | Bat: 8 exp, 0z Curr: 7 exp, 4z | | Stealed: Berries Stealed: Antidote | | Dropped: XXX Dropped: XXX | | | | Slasher: 95 exp, 70z Goo Titan: 660 exp, 200z | | Stealed: Berries Stealed: Life Shard | | Dropped: Swallow Eye Dropped: Protectors | |__________________________________________________________| | | | Blue Goblin: 95 exp, 75z Trickster: 70 exp, 120z | | Stealed: Beef Jerky Stealed: Gems | | Dropped: Scramasax Dropped: Thieve's Knife | | | | Assassin: 225 exp, 380z Toxic Man (1): 335 exp, 25z | | Stealed: Light Clothing Stealed: Clay Vase | | Dropped: Katzbalger Dropped: XXX | | | | Toxic Man (2): 325 exp, 25z Toxic Man (3): 225 exp, 25z | | Stealed: Clay Vase Stealed: Clay Vase | | Dropped: XXX Dropped: XXX | | | | Thrasher: 185 exp, 110z Audrey: 330 exp, 110z | | Stealed: Wisdom Seed Stealed: Green Apple | | Dropped: XXX Dropped: Mandrake | |__________________________________________________________| | | | Multi Bot: 300 exp, 0z Adept: 650 exp, 550z | | Stealed: Silver Mail Stealed: Holy Robe | | Dropped: Barrier Ring Dropped: Shaman's Ring | | | | NiteMare: 850 exp, 220z Armor: 1220 exp, 100z | | Stealed: Hawk's Ring Stealed: Claymore | | Dropped: Burglar Garb Dropped: Gideon's Garb | | | | Death Bot: 960 exp, 100z Plant42: 1200 exp, 0z | | Stealed: Damascus Mail Stealed: Mandrake | | Dropped: Atomic Bomb Dropped: Vitamins | | | | Ice Drake: 2050 exp, 250z Red Drake: 2050 exp, 250z | | Stealed: Ring of Ice Stealed: Ring of Fire | | Dropped: Dragon Fang Dropped: Dragon Fang | |__________________________________________________________| | | | Hopper: 380 exp, 120z Newt: 1550 exp, 350z | | Stealed: Fat Frog Stealed: N/A (not available) | | Dropped: Balance Ring Dropped: N/A | | | | Clone: 320 exp, 255z Foul Weed: 1700 exp, 250z | | Stealed: N/A Stealed: Power Food | | Dropped: N/A Dropped: Protein | | | | Wraith: 1250 exp, 275z Mad Gong: 850 exp, 0z | | Stealed: Soul Gem Stealed: Ginseng | | Dropped: Divine Helmet Dropped: N/A | | | | Vile Weed: 750 exp, 0z Thanotos: 755 exp, 0z | | Stealed: Rice Ball (burnt) Stealed: Clothing | | Dropped: N/A Dropped: N/A | |__________________________________________________________| | | | Goo King: 15000 exp, 3000z Mist Man: 5,200exp, 400z | | Stealed: N/A Stealed: Seeking Sword | | Dropped: N/A Dropped: Mist Armor | | | | Revenant: 1500 exp, 500z Night Bat: 353 exp, 48z | | Stealed: Belladonna Stealed: Power Food | | Dropped: Diana's Dress Dropped: Protein | | | | Vampire: 12000 exp 1,000z Berserker: 30000 exp, 3000z | | Stealed: Burglar Garb Stealed: Aries Glove | | Dropped: Life Stealer Dropped: N/A | | ____________________________|__ | Archmage: 48000 exp, 2000z | If you know of any enemies | | Stealed: Soul Gem | or bosses that I can put, | | Dropped: Holy Avenger | mail to: wan_zafran@yahoo.com | |_____________________________|_______________________________| 2: Enemy Skills to learn The skills here, can be learned by using the Examine command. Usually, you will learn the move when the enemy you chose to examine does his special attack. You can't learn some moves, though. If you haven't learnt the move in the first try, try again. To know if the skill can be learnt or will be learnt, look at the characters (you) head. If the enemy skill is learnt, an exclamation sign will appear above your characters head. If it can't be learnt, a "?" sign will appear and a message will appear and say "You can't learn this ability...". All skills are in alphabetical order. Some are not here, as I haven't learned them. If you know of any skill that I didn't write here, write to me at wan_zafran@yahoo.com . Air Raid: It attacks, and if hit, will cancel the enemy's move. Aura: This does LOTS of damage, and is very powerful. Backhand: Not so powerful, it IS non-lethal after all. Barrier: Raise's your defense against a magic attack Benediction: Restores all dead party members with more HP than using Ammonia. Berserk: Raises your power for 3 seconds, then you'll die. You're berserk. Blind: As the name implies, blind the enemies. Blizzard: Makes lots of ice come out. Not so powerful. All attacked. Bone Dart: "Bone Darto!". Makes the enemies confused. Burn: A mini version of Inferno. Charge: You try to charge and hit the enemy. Usually misses. Disembowel: This one is cool! It hits the enemy and reduces their HP to 1, even from 1000HP, it can drop to 1 with a single blow. The drawback, is, that you're maximum HP will go down to the same to the level before. Doesn't work on bosses. Double Blow: Two blows. Weak. Evil Eye: This one can be used by Myria. It paralyzes you. Cure with Panacea. Feign Swing: Just to waste turns, maybe? Flying Kick: As the name implies, needs high agility rate to hit enemy. Focus: Raise your power, you can do it two times, but if you do more, it'll be counted as only two. Frost: Weak version of Blizzard. Frost Strike: Cool attack, can make you sleep. Influence: If there are any Berserk characters (Weretiger, etc.), use this on the enemy to make the Berserk character concentrate on them. Jump: Does random damage, sometimes weak, sometimes VERY strong. Kyrie: Don't know what this does, never works. Last Resort: Your defense will be dropped to 0, and put into your attack power for high attack power but low defense. Magic Ball: Magic ball, very weak. Mind Flay: Lower's the target's defense, whether hit or not. Monopolize: You can steal all the exp from everybody you are fighting, but the exp you gain will only be counted for yourself. Multistrike: Very useful for hitting characters with high agility rate (nut troops, nut archers, etc.). Only half damage out of the real damage you do. Use Focus if you have it to strengthen up yourself before using this. Myollnir: Very powerful magic lightning attack Purify: Cures poison Recall: Casts random magic spell, usually Burn but sometimes enhancers for your team like Might/Speed. Resist: You become invulnerable for one turn. Pretty useful, but what's the use of turning invincible for one turn without attacking? Sacrifice: Sacrifice yourself, the target (all) will be fatally wounded. Doesn't work sometimes, it's random. Sanctuary: What IS support magic, anyway? Shield: A cooler version of Protect. "Hi-Protecto!" Snap: Chance of making the enemy's defense lower. Sudden Death: This casts death, but the target is random, so it might be the enemy, or your team. Transfer: You can transfer 10 AP to another member in the team. Tornado: Just like Sacrifice, but EVERYBODY (yes, you and the enemy) can be hit. Random. Trump: As the description implies, usable when you're out of AP. Another version of Recall. Unmotivate: I don't know what this does. I just got it from Durandal. Wind Strike: Pretty strong attack early in the game, but weak later. 3. Master List Of course, after the skills, you wanna know which master can teach which skill, right? OK, I am not perfect. Which is why if you have anything that you can submit into here, mail to me at if you have any info. Note also that if you have learnt a skill from the enemy, the master WILL NOT teach you the skill. All of the masters here are not in the order of where you can meet them. I've found some of the masters, and only the masters that I've found has been put in here. _________________________________________________________________________ | Name | What he wants to become your master | Teaches | Stats | |----------|---------------------------------------|-------------|--------| | | | Frost | AP+1 | | Mygas | Wants all your zenny. Greedy little | Meditation | Int+1 | | | fellow, ain't he? | Magic Ball | Pwr-1 | | | | Typhoon | Def-1 | |__________|_______________________________________|_____________|________| | | | | | | Giotto | Fisman. You have to "remember his | Trump | HP+4 | | | ancestors", or in other words, get a | Berserk | AP+3 | | | rank in fishing of Rod Master. | SuddenDeath | Pwr-1 | | | | | Def-1 | | | | | Agil-1 | | | | | Int-1 | |__________|_______________________________________|_____________|________| | | | | | | Durandal | This guy wants nothing to become | Unmotivate | | | | your master. Great. | Feing Swing | ??? | | | | Backhand | ??? | |__________|_______________________________________|_____________|________| | | | | | | Bunyan | The guy who helped you become famous | Risky Blow | HP+2 | | | early in the game is now available | Focus | Pwr+2 | | | as a master. | Super Combo | Def+1 | | | | Disembowel | AP-2 | | | | | Int-3 | |__________|_______________________________________|_____________|________| | | | | | | Hondara | Teaches you some holy/healing magic. | Kyrie | AP+1 | | | I don't know what he wants, so if you | Benediction | Int+1 | | | know, please mail to me. | | Pwr-2 | |__________|_______________________________________|_____________|________| | | | | | | Emitai | He wants, uh, he wants, yes, that's | Barrier | AP+4 | | | it! He wants 10,000z because he's | Mind Sword | Int+4 | | | poor. I thought his daughter would | Enlighten | Pwr-2 | | | die, but she's still okay beside him! | | Def-2 | |__________|_______________________________________|_____________|________| | | | | | |Yggdrassil| He wants a Wisdom Fruit to cure his | Sanctuary | AP+1 | | | headache. The only character who can | Recall | Def+1 | | | speak to him and let him pass his | Shield | Int+2 | | | "wisdom" to is Peco, and him only. | | HP-1 | | | | | Pwr-2 | |__________|_______________________________________|_____________|________| | | | | | | | She teaches weak stuff, and you need | Monopolize | Pwr+1 | | D'lonzo | fifteen types of different weapons | Intimidate | Agl+1 | | | to become her apprentice. | Steal | HP-1 | | | | | AP-2 | |__________|_______________________________________|_____________|________| ___________________________________________________________________________ Walkthrough Chapter 1: a new beginning Chapter 2: going after rei Chapter 3: breaking into mcneil the 13th's mansion Chapter 4: tricked Chapter 5: off to wyndia Chapter 6: hide & seek Chapter 7: momo the machine specialist Chapter 8: eradicate the mutants Chapter 9: fighting in the battle arena Chapter 10: training beyd Chapter 11: the lighthouse Chapter 12: i'm off to faerie land Chapter 13: secret of the brood Chapter 14: weretiger Chapter 15: the chrysm syndrome Chapter 16: freeing deis Chapter 17: we're off to meet god Chapter 18: village of the brood, dragnier Chapter 19: goddess myria Chapter 20: reunited with teepo Chapter 21: the final confrontation Chapter 1: a new beginning (The Moffatts?) After the intro, you'll fight the people. Check your abilities, and use Whelp Breath. Then check their bodies (both of them), and one of them contains Melted Blade, which will be useful later. Then exit the mine, and go up, and you will be stopped by somebody. Just attack, another cutscene will occur, and you'll be captured. In the cage, rotate the D-Pad clockwise to rumble around. Soon, the cage will fall to the forest. After that, Rei will see you, and bring you back to his home. When you wake up, you can either save at the diary at the top of the desk or go meet Rei and Teepo. Don't forget to check the cupboards for some stuff, too. Now go to town (McNeil), and Rei and Teepo will be waiting for you there. After all that, talk to Teepo, and Rei will get some clothes for you. After all that, go out of McNeil, and to the Yraall Roads, south of McNeil. They'll talk about their work, after all that talking, go to the tree they are pointing too and watch the cutscene. Rei and Teepo will realize that if Bunyan's there, nobody will be at his house. So go back to where you came from (Cedar Woods) and find Bunyan's house. Once there, have Rei in the lead to open the door. Press L1 to change character positions. In the house, go down to the basement and to the cupboard on the right. Take the Beef Jerky, and Teepo and Rei will come down. After hearing the sound, Rei will check it out, then Teepo. After they're both gone, go out of the basement, and out of the house. Look's like Bunyan saw them, and you too, and you'll be captured. Rei will be sent to Mt. Glaus, but you'll have to stay back and do some "work" before going after him. "How to chop the woods" To chop the woods, press the Triangle button. Wait until the wood falls down before pressing Triangle. If you press Triangle too fast, you'll hit Teepo and hurt him (or her?). You must chop at least more than 15 woods before the time finishes to be set free. Chapter 2: going after rei After you have been set free, go to town (McNeil), buy some stuff, or some weapons, as the next place is going to be tough. Once you're ready, get out of town, and go north to the "?" sign. Enter, and pass the place. After that, it's time to go to Mt. Glaus. Save before you enter, as there's a boss here. Just go left, going up all the time, until you reach a bridge. After you enter the house, rest, and once you are awakened by Teepo's voice next morning, you'll have to fight the boss. --------------------------------------------------------------------------- 1st Fight with Nue --------------------------------------------------------------------------- She isn't too hard. Just keep attacking with Rei and Ryu (default name), while Teepo casts spells. --------------------------------------------------------------------------- After she is defeated, either go back to rest in the house or follow her into the cave. Follow the trail of blood. If you go left at the first corner, you can pick up some items. Follow the trail of blood, and into the cave. After the talking scene, check the pile of bones for some zenny (that is my reference for Zenny). Exit, and go straight out of the corner you came from, to the cave at the right. When Teepo asks if you want to dive in, say "Yes". Be sure to heal if you're badly wounded, because you're going to fight Nue again. --------------------------------------------------------------------------- 2nd Fight with Nue --------------------------------------------------------------------------- The same tactic as just now, don't forget to heal when needed. --------------------------------------------------------------------------- Once she's dead, check out the thing she was trying to protect behind her, and you'll find her *dead* cubs. Check out the first cub, the party will talk it over. Then, exit through where you came from (the water fall where you entered it from), and it'll lead you straight to the exit. After drenching themselves, Bunyan will come and talk about "Thanks for killing the Nue". Rei will say that he feels sorry for the Nue, but then Bunyan will say that why does Rei still want the Nue alive, knowing she had cubs to destroy the town? Makes sense. Chapter 3: breaking into mcneil the 13th's mansion Spring will come at last, and after waking up, save if you want to, then go down. After the talking scene, go out to town. The people will surround you, ask you questions, and then you're safe. Now go talk to Loki, the man in the green robes who keep following you. Say "Yes". Now, go stock up on things that you need, weapons, armor and items because the next place will be even tougher. And buy lot's of healing herbs and Molotov's as you'll be needing it. After you've finished doing all that, go down to the farm, and enter the first hut you see. After the cutscene, go into the first hut you see with Loki inside it, and check the cupboard for some items. Now go back out, and find a wall which doesn't match the other walls colour. Then press X on it. Rei and Teepo will come, and Rei will lean on it. The wall will fall, and you will enter the mansion. In the mansion, first go left, and use R1 to find the man who is trying to break in. Talk to him, and he'll give you 50z. Then go through the right path, and a guard will stop you. Give him the 50z he wants, and then go up the stairs, and go left. Use R1 to find the wallet, pick it up, and give it to the man on the right side. After that, you'll see some of the "serious" guards. Beware of his lamppost: if it touches you, you'll have to start back all over again from the outside. Move when he's looking another way, and go down the stairs, but beware of the guards at your left and right. Proceed down straight, and climb the small tower to the bell. Hit it with Ryu's sword by pressing the Triangle button. The guard on the left will move away. Go through the path where the guard just now left, and go up. A guard will stop you, requesting that you get rid of the dog on the other side of the fence. Now go down through the way, another cutscene will occur and you'll have to fight the dog. --------------------------------------------------------------------------- Pooch --------------------------------------------------------------------------- Rei's attacks does a lot of damage, so use him to hit the dog. You might also want to learn the "Snap" skill from this boss, as it might come in handy later. It lowers the enemies defense, so that even if you are weak, your attack will be quite strong because of the enemy's low defense. Save Teepo's AP for later, there are lot's of bosses in this place. Ryu should attack, or heal the others, while Teepo attacks with Rei. --------------------------------------------------------------------------- Once you're done, go back up, and pass through him. Go to the bushes by your right side, Mina (BOF2?) will be there with another man. Talk to both of them, then go up to the guard who's guarding the chicken coop. He will leave of jealousy. Heal if needed, as there's going to be another tough boss in the chicken coop. --------------------------------------------------------------------------- Rocky --------------------------------------------------------------------------- Rocky's attack does lot's of damage, and he has a few good moves. First off, he can do the "Ovum" skill (you can't learn this) which will turn you into eggs. No sweat, after a certain time, you'll regain your strength and turn back to yourself. Another one is his "Jump" ability, it tries to do instant death attacks, if it succeeds, instant death. If not, it does medium or little damage. You can also Pilfer a Life Shard from him. Fire -based attack's work well on him. --------------------------------------------------------------------------- Now, go up by the stairs to the left, and go right, but beware of guards with lampposts. When you've reached the right place, there will be a group of guards guarding. Rei will distract them, and you will automatically enter the mansion (of Ghosts?). Inside, just move a bit in front, and you'll have to fight the boss. If you have the FireCracker item, don't use it yet, save it later. Looks like the spirit of the old McNeil's are "living" in the house. This mansion is big, so you'll have to find the way for yourself. Soon after, when you climb a stairs, you'll reach an attic. Rest at the bed, and save. Then go up through the stairs on the left, and go left, left, left through the available ladders, and once there's no more, just go down to find the grappling hook. Pick it up, and Rei will join you back after the cutscene. Go into the house, and you'll fight *gasp* the big boss after the cutscene. --------------------------------------------------------------------------- Algamam --------------------------------------------------------------------------- This guy is tough. So use your firecracker early in the game. He has a base move which does lots of damage, named "Astral Warp". Just attack with Rei and Ryu, while Teepo does magic. He has very little HP, and will soon die. He's not as strong as you might think he is, even with four spirits fusioned. --------------------------------------------------------------------------- Chapter 4: tricked After the cutscene, when you wake up tomorrow, save, and go to town. People will refuse to sell things to you, and you can't save at the inn. Go to the farm, and talk to Loki. Go to the hut, but Loki won't be there. Bunyan will come, talk to his cow, but giving clues to you too. Go back to your house after that. But before entering, unequip all of Teepo and Rei's armor and weapons as they will be ---- (can't tell or it'll spoil the game!). Upon reaching your house, the house is on fire. After the cutscene, you'll have to fight Balio and Sunder. --------------------------------------------------------------------------- Balio & Sunder --------------------------------------------------------------------------- You can't win here, there's practically no way of winning. Just let them do the "Jolt" spell at you, and let them kill you. --------------------------------------------------------------------------- Chapter 5: off to wyndia When you awake, go down, and outside. Bunyan will talk with you, and after that, go out of Cedar Woods, camp, save, go to West (right) of Yraall Roads to East Windia. Enter the mountain. At the mountain, go left, and climb up all the rope ladders you see. If you encounter an enemy named "Tarman", use the "Frost" spell on him. Eventually, you'll reach the top of the mountain, and go and talk to Sunder. You'll be captured, and brought to the king. At the king's palace, watch the cutscene, and once you are brought to the cell, wait for the cutscene to finish, and Princess Nina (I'll just call her Nina from now on) will come and open your cell. Balio and Sunder will persuade her to open their cell, and once she does, she'll get kidnapped by them. When you're given the option to either "Call the guard" or "Break the door", pick "Break the Door" twice. The guard is sleeping if you call him, and he can't be awakened at all means. The second time you try to break the door, you'll automatically use your force to break it. Don't bother trying to open the cell on your left with the treasure and Jean the Frog (BOF2) inside it. Go down by the right stairs, and go down, until you meet Balio and Sunder again. Just die, you can't win. Then, another cutscene will occur, and Nina will join you. Go up back, rest in your room, and then save in the next room. Go to where you fought Balio and Sunder, and go down the stairs. You have now reached the graveyard. Go to every stone you see, and press ONLY the green button. Then go to the hill at the right side, or SOUTH-WEST, and press X on it. You'll be given a choice of colors to pick, choose Red. Then pick these words in order: "Climbing" "I" "Is" "Look" "Beneath" "This" If done correctly, a floor will open and you will fall down to the Royal Cemetery. Go south, fighting any monsters you see along the way. Soon when you find a guard, there's an exit nearby. Chapter 6: hide-and-seek Now that you're out of the cemetery (creepy place, ain't it?), go to the fountain below, and talk to the kid there. Play the game with them, and here's the location of them: Kid 1: Behind a tree Kid 2: Behind a house/shop Kid 3: Behind a tree Kid 4: Behind a house/shop If you can't find them, use the R1 button to change the view and find them. Once you've found them all, a cutscene will occur, and when you regain control of yourself, exit Wyndia, and go to the lone windmill near Windia. After entering, go into the house, and you'll hear a scream. Go back outside. Balio and Sunder has captured Nina, and you can't do a thing about it. You'll then be brought to Genmel. Inside the bar/pub, Balio and Sunder will talk to Fahl about keeping you. After Ryu munches his way out of the rope (man, he must have some really strong teeth), and get's out of the place, go to the inn at the right side of this place, and save. Then leave the place, by going through the mountain to the right. Just go up the mountain, until you reach the hut with people working outside, and go in the house. Talk to the man, and he'll offer to let you rest. You'll then sleep. When you wake up tomorrow, the door is locked. Watch the cutscene, then exit through the door to the right. Go to the machine, watch the cutscene and stand back. You'll soon reach the other side of the mountain. After that, go down, but ignore the gate to your right. Go up, just up. Soon, you'll reach the top of the mountain, and another cutscene will occur. As you change into a dragon to defend Nina, you gain a dragon gene, the "Defender" gene. Chapter 7: momo the machine specialist Exit this side of the mountain, and then camp, rest and save. Go down to place where there's a "?" sign, and pick up the "Reverse" dragon gene. Then exit the place, and move your way up, until you reach a tower. Nina will talk, and when you regain control of yourself, go buy some stuff from the merchant and then go inside the tower. Just go up the stairs, and go up until you hear an explosion. Then go into the room where you saw the explosion. Looks like there was an accident. After the cutscene (a big girl like her saying "Forgive me" to a small girl like Nina? Oh man...), Momo will join you. Go up, and to the next room. Read the scroll on the left, it says that to open the door you must change the colors of all the orange tiles to grey. Solve the puzzle, like this: "How to change the colors of the tiles from orange to grey" First off, start from the upper right side, moving left. If there's an orange spot down, move towards it, filling up the orange tile. If you accidentally stepped where you didn't want to, quickly backtrace your steps. Not too hard, really. After that, enter the opened room, get the Flame Chrysm, Ice Chrysm and Skill Ink. Exit the room, and go up through the right stairs. Go up, and you'll eventually reach a room where there are 4 switches. Here's an illustration of which button to press: _ |X| _ _ _ _ |1| |2| |3| |4| Press switch no. 2 and no. 4, and you can pass through without a trap door opening. Go up, and you'll reach a place with switches to move the platforms. Easy. Just switch the switches on to move to your side. Then go to the other side, and go up the stairs. Now, there's a room which will need chrysm energy, so have Nina in the lead, and use her special (Triangle) on the chrysm gem. Shoot eight times, and then ride on the platform. It'll bring you to another place. Then go up the stairs. When you reach the library, this place has lasers. Shoot the chrysm gem with Nina's wand, and move forward, and try to keep all the people as near as possible to you. Then shoot the gem again, this will form another laser. Go forward, and shoot it again. Then go up the stairs after you've finished this part. When you reach Momo's father's office, go behind the desk and press the switch. A rocket will come out, and you and the others will ride on it. Watch the cutscene, and after the landing, Momo will read the manual, revealing that only one person can ride at a time. Chapter 8: eradicate the mutants!!! Now, find the "Thorn" dragon gene on the right side, and then exit. Camp, rest and save. Now go left, to the Coffee Shop. There are no random battles here, so just go up. The party will stop for some refreshments, and a man will recognize Momo. After the cutscene, go to the Plant left of the coffee shop as instructed, and go find him by riding the conveyer belts. Have Momo in the lead when you talk to him. After all that talking, go out of the plant, and then save before entering the cave east of the plant. After entering, go down, left, and to the other exit. At the other exit, go left, down, and when you spot a conveyor belt next to magma, you're near the boss. The boss is in the cave near the magma. Heal before entering, and prepare to fight after some talking. --------------------------------------------------------------------------- Mutant --------------------------------------------------------------------------- Woo hoo hoo, now this guy is tough. First off, use Nina to do magic, while Momo attacks and Ryu does his "Accession" spell. Use the Flame + Defender combination, and attack. At first, it may seem that the boss is pretty much really strong, as he regenerate up to 250HP every time you attack, but he will lose it after a certain point of damage that you create. When he loses that, beat him up with Ryu's dragon attack spell. I think the most effective attack here is Ryu's normal (dragon) attack. --------------------------------------------------------------------------- After the mutant lost, he'll say his regrets and stuff, and then he requests you to kill him. One funny thing to do here is to pull the blue lever belt, and he'll go backward. If you're ready, pull the red lever, and he'll fall into the magma. He'll then give you his "child", Pecoros. Chapter 9: fighting in the battle arena Now get out of here, and go back to the plant. Talk to the man, and then go to the side shop by the right, talk to the woman and sleep. Next day, the man says that to go back to Wyndia, you'll have to snoop in the thing that pulls the hay. As you are riding, Sunder will block the way, and you all will be captured by him. At the next scene, all of you will be in their office, and after some talking, you'll have to choose a hostage. Pick Peco, he's of no use. Exit the place, and go to the inn and save. Then buy some weapons, armor and items that you need. Then go back to the arena, enter the entrance behind the bunny gal, and find your room behind the Hall Of Fire. Check the cupboard for a coin, and then talk to the bunny gal to compete. Here's the rules: "Rules in the Hall of Fire" This is a one-on-one battle. You fight with each other on platforms held up by people named "Dodai". They hold up the platform above the lava, and if they die, you fall down and it's instant death. Bear in mind that if you attack the opponent's Dodai, he will attack your Dodai back too. If you die, the next person will replace you in the battle. Your opponent will fight with his remaining HP. --------------------------------------------------------------------------- (Opponent 1) Claw --------------------------------------------------------------------------- She has the Double Blow attack, and the "Blind" move too. Save your Accession spell for later, as she can be defeated easily if you use "Protect" on yourself at the beginning of the battle. Just attack as usual, and when she dies, you'll have to fight the next opponent. --------------------------------------------------------------------------- (Opponent 2) Whatzisname? (Please mail to me about his name. I forgot...) --------------------------------------------------------------------------- At the first round, he'll cast "Protect" on himself. Use the "Accession" spell, and choose Flame + Defender (+ Thorn if you want to). Attack as usual with your normal attack in the dragon form. At his second turn, he'll cast "Speed" on himself to rise up his agility so that he can beat you up first. When you turn back into your human form, just use the "Accession" spell if you have 5 MP left, and pick "Flame". This guy is tough, but the next is even tougher. --------------------------------------------------------------------------- (Opponent 3) Whatzisname? (Please mail to me about his name. I forgot...) --------------------------------------------------------------------------- This guy can do the Lucky Strike move which means that sometimes he can do really critical attack moves on you which can mean instant death. Use "Protect" on yourself, and keep attacking him. --------------------------------------------------------------------------- If you won using only Ryu, I really have to congratulate you. You're one heck of a serious gamer if you won this 3 fighters using only him! Save at the nearby inn, and go right pass the Hall of Kings to the Null Magic Hall. Enter your room, and search the cupboard for another Coin. Then talk to the bunny gal for the rules: "Rules in the Null Magic Hall" In this place, you fight 3-on-3 without using magic. Magic cannot be used in this hall because everybody is silenced. You can only attack or do skills in this place. Before fighting, Emitai will come, asking if you could please lose on purpose as his daughter is sick and needs immediate treatment but doesn't have enough money, but Nina refuses as your friend too is held hostage. Emitai walks back to his room, then casts a spell on his two Golem friends to make them big. --------------------------------------------------------------------------- Emitai --------------------------------------------------------------------------- As you can see, Emitai does NOTHING in the whole fight. His goons are the only thing doing anything to you in the battle. One is their normal attack and the other is the "Spirit Blast" which can take off a clean 30 HP. Concentrate only on Emitai, because if he dies, the other goons of his become confused and attacks each other. Kill one goon, then kill the other. --------------------------------------------------------------------------- After you've won this battle, go to the place where you can rest and save, and progress to the Hall Of Kings. Enter your room, and talk to the bunny gal. There are no rules here, it's a one-on-one battle between Ryu and Garr. Garr can do the "Lucky Strike" attack. Either win or lose, the fate is still the same. I lost. After he wins, he'll ask for Ryu and his party members. After all the cutscene, once you are out of B&S's (Balio and Sunder's) office, go down the stairs, outside, and exit Genmel. Then go left, and up the bridge, and camp, and save before going to Maekyss Bridge. After saving, enter the Maekyss bridge and try to cross over to the other side. A cutscene will occur, and then you have to fight 3 of B&S's minions. After defeating them, a cutscene will occur, and Garr will come and join you. Now choose your third party member, and then choose the arrangement of the character in battle and choose your battle formation for defense power or attack strength. Then you have to fight Balio and Sunder, in their fusion form, as....... Stallion Metamorphosis! --------------------------------------------------------------------------- Stallion --------------------------------------------------------------------------- This guy has some frustrating and powerful attacks, and he does it all the way Ultraman does. One is the "Jolt" spell, the "UtmostAttack" which you should fear a lot. This guy is REALLY tough after all the bosses you've fought before. I recommend having Nina as the third party member, as she can do magic which always hit, and her agility rate is high making her the healer of the team. Ryu must turn into the dragon at the beginning of the fight. This boss can also do the "Resist" spell, which can resist ANY type of magic attack you do. --------------------------------------------------------------------------- After you kill him, go to the house under the bridge by going left, down the slope, and right to pick up the "Frost" dragon gene. There is nothing in the house, except some french artists. Exit the bridge through the right exit, and go up to Wyndia. Go to the castle, having Nina in the lead and talk to the guard guarding the main entrance. After some talking, eating, Nina will be sent to bed. When you regain control of her, go downstairs, and go left, and talk to the maid beside the broken plates. After some talking, something will move out from under the table. Now go right, and down the stairs. Then go down through the left stairs. Go to Honey, and press X. ______________________________ | |____________________________| | | | | | | _honey_ | | | | | ___ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _|_| | | | | | | /_/_/ | | guard | | | | | | dog | | | | mouse | | | | | | After this, go up to your room, and go out to the balcony. After the cutscene, Nina will automatically go to the camp where the party is staying. Nina will then join back the group after some talking. Running away from home again, eh? Chapter 10: training beyd When you're back on the world map, go to the bridge on the right and enter it. After the cutscene, you'll be back on the world map. First off, go right to the port town but don't enter yet! Instead, go up to the hut with the "?" sign. Enter, and go behind the hut to the beach to find the "Thunder" dragon gene. Then go back to the port town, and save at the inn. Go downstairs to the bar, and talk to the man in the red shirt at the end of the bar, near the other stairs. He'll then talk about meeting his daughter. Now exit the inn, and go up the bridge north-east. Go up, and meet the woman in tops and tight-jeans. Her name is Shadis, and she doesn't seem too fond of Zig the sailor (Macho Man). After the cutscene, Shadis will go away. Talk to Beyd, and ask him about anything that you want. Then go back to the exit, but talk to Shadis first. Then exit the port town. A cutscene will occur, and Nina will talk about helping Beyd tell Shadis that he "loves" her. Go meet Beyd, and talk to him. At first, he refuses to be trained. Then talk to him again, and then he'll agree to be trained by you. He'll give you 1000z to buy him a weapon and armor. If it's not enough, go talk to him, and pick to train him, and when he asks to be equipped, just press Triangle and he'll give you another 1000z. Buy the second sword next to the Moon Sword, as after you help him defeat Zig, the sword and armor you give him will become better depending on what you gave him. When you're ready, pick to train him, equip him, and get ready to become a master. "How to train Beyd" Training him is fun! At first, he's very weak. Here's an explanation: If you attack while he's defending (aka "Beyd defends..."), his defense will go up. If you attack while he's waiting for his turn, the damage you do will make his HP go up. The higher the damage his attack does on you, the higher his attack points rise. Get it? Change Ryu to a dragon (Flame + Defender + Thorn) and use him to attack, use Momo to cast "Protect" on him at least three times, while Nina defends or heals him with Healing Herbs. If you run out of Healing Herbs, use the "Heal" spell on him. If you want his attack power to increase REALLY fast, use Nina's "Weaken" spell on all of your party members. Check out how much HP he (Beyd) has by using "Identify" in Momo's ability section. He should have AT LEAST 150HP before tackling Zig. His attack also should do more than 40 damage before fighting Zig. I think Zig's HP is 300 something. "Fighting with Zig" When you're ready, go find Beyd at the Wharf and pick to go to the Lighthouse. Iggy will hear it, and Zig will challenge you at night. When Ryu says to "help in secret", that means that you can help Beyd only when Zig's looking the other way, or in other words, when he's waving his hand towards Shadis. This only happens when he does a critical attack (aka Lucky Strike), so use it then. Pick a person with high agility rate (Momo, Nina) to do the job. Ginseng works well here too, as it can cause Beyd to do up to 60/70HP damage. When you win, Zig will collapse. When you are back at the world map, camp, save, and go back and meet Beyd. Talk to him, and after that, open the two chests. Each contains the equipment you gave him, only this time, he gives it back with a better item. Example is if you gave him the Scramasax, he'll give you the Moon Sword. Get it? Chapter 11: lighthouse of doom... (just kidding!) Once you're ready, stock up on some items, armor, weapons or anything, and then go to the Wharf. Find a bridge to the lighthouse, and talk to the guard. He'll then let you enter. Proceed through. Now make your way up the stairs, and move on until you reach the door. Enter. Read the signpost about the instructions, and then go down the stairs, to the other right stairs. You need to go the Main Valve room, and operate it. If you see an exit, go out. One of them has three Flame Chyrsm's, which you will need to power up the valve. Enter the room (Main Valve), and put the Flame Chrysm into the boiler (the big thing with a hole). Then go to the left side of the lever, and read the instructions. When you're ready, pull the lever. "How to pull the lever" To pull the lever, you must wait until the temperature stabilizes. In other words, wait until the line thing hits the yellow cross sign and flashes. The trick here is, look carefully at the moving line, and just before it hits the line, press the X button to pull the lever. That should do it. If it worked, Ryu won't say "Whoops!" and there'll be some orange lights down the pipe. Exit through the left door, and press X on the lever to power up the light. The objective here is to move the source of the energy to the lighthouse bulb upstairs so that the bulb will light. Go right, and find a lever. Push it, and you will see another light come out. There are three levers here, find them all, and push them. Push them accordingly to bring the power upstairs, and once it reaches up, go upstairs. When you try to go upstairs, a lizard-like creature will be blocking your way. Just move in front, ignoring it and you will have to fight an eye. --------------------------------------------------------------------------- Gazer --------------------------------------------------------------------------- This one is easy. Just turn Ryu into a dragon and finish him off. Lightning works good on him too. Momo's cannon or Garr's scythe can finish him off quickly without much trouble. He has two attacks, a jump attack on you and and an "Eye Beam". --------------------------------------------------------------------------- Chapter 12: I'm off to faerie land Now go upstairs, and push the lever. The lighthouse bulb will on (yay!), but a faerie will come by and start to destroy the machine. After some talking, she'll give you a Faerie Tiara, and when you regain control of yourself, pick up the "Eldritch" dragon gene on the left. Exit the lighthouse, go back on the world map, camp and save. Here's a question: Have you ever tried entering the field of flowers where each time you try to enter, it'll say "You see a pleasant smelling-field of flowers". Yes? Well, now you CAN enter it. Enter the flower ring using the Faerie Tiara (don't worry, it'll ask if you want to use the Faerie Tiara. Say "Yes". You can use it an infinite number of times) and go up the hill into the hut. The fairy will talk about a monster bothering them, so go to the beach as intructed and go to the end. A cutscene will occur, the dolphin will talk Australian (g'day, mate!), and suddenly, the dolphin becomes a crab-like creature with horns. And... --------------------------------------------------------------------------- Dolphin --------------------------------------------------------------------------- He has about 1000HP roughly. Momo's "Quake" spell doesn't work at all on him, while anything electrically based (i.e, lightning) is the best (water + electricity equals = shock!) does lotsa damage. Nina's Lightning is very strong, and the best combination for Ryu's dragon attack spell is "Thunder + Eldritch". Use Myollnir on the dolphin. It takes 10 AP per casting, but it does over 300HP damage! The only bad thing is that you gain only 450EXP and 200z only for this hard task. --------------------------------------------------------------------------- Go back to the hut, and a cutscene will occur, showing a faerie being born from a cocoon. Then, you'll rest. Get out of here, and go back to Rhapala. Go to the bar under the inn, and talk to Guildmaster Sinkar (the man in the red vest). He'll give you a letter of permission to go to the road which was blocked by the lava. You'll have to go THROUGH the volcano to get to the other side. Now go to the mountain, up the stairs, and to the right. Go up the right stairs, follow the route until you meet a cave. Then go inside. If you meet any enemies, use anything ice-based. Just go up right, and proceed right until you meet an opening. Go down, and follow the route to another place. This time, the place is pretty straightforward. Pick up the "Miracle" dragon gene on the way. Just pick up the things you see, and if you see a straight road leading up to an opening, you're near the boss. Heal before proceeding, and an old man will come and challenge you. He'll call his pets, and fight you. --------------------------------------------------------------------------- Old man and his two dragon pets (can't remember his name! E-mail me!) --------------------------------------------------------------------------- His pets should be the first to be dealt with; use Nina's Ice Blast. Continue using it, as it does the most damage out of all the normal attacks. Ryu should turn into a dragon, basically the Trygon (Thunder + Eldritch + Frost). Use the Blizzard, or the Myollnir. --------------------------------------------------------------------------- Go through the opening, and you've reached the other side. As you can see, there are two buildings. The left building is the Tapa Village. The right one is Angel Tower. Wait! Go to Tapa village first as you need to have the elder's permission before you can enter. Go right at the entrance, and into the temple. Talk with the priest if you need to, because he's a Master. But you must have learned the Backhand skill from Durandal first. Finished? Go up the stairs behind him, and proceed up until you see a big rock blocking the way to the "meditating" elder. Change to Garr, and push the rock from left to right. Some talking scenes, and when you regain control of yourself, exit this place, stock up on some items, and you're off to another place. Chapter 13: the secret of the brood Go to the Angel Tower, and enter. Go up the stairs, and when you see an open space to the right. Go through it. You can jump down to take the treasure, but then you'll have to climb the main stairs again. Go right, until you reach the right stairs. Climb up it, until you reach the entrance, and enter. This place is pretty straightforward, and just proceed through until you reach a place with three rocks from different sides. Now things get a little puzzly. "How to solve the rock puzzles/make steps" Go right from the first stairs, until you reach another stairs. Have Garr in the lead, and push the rock down but not too much or it'll bust. Then go right, and down to the left rock. Push it left, but don't bring it too near to the middle rock. Go past both of them, and push the rock that you pushed down just now to the right side. Go back to the two rocks, and push them both to make bridges connecting from the steps. After that, go back to the steps where you made the bridges from, and cross it to the right stairs. If you ever do a wrong move, exit this place and re-enter it again. Inside the place, Nina/Momo will be asked to wait upstairs. Go through, and find a stone tablet with Garr's name on it. A talking scene will occur, and you will have to fight "Guardian" Garr. --------------------------------------------------------------------------- Guardian Garr --------------------------------------------------------------------------- Use Eldritch + Thunder, and use Myollnir on him. If you're out of AP, attack him as normal. He should be damaged by the Myollnir attack quite a lot and will be easily defeated by normal means after that. --------------------------------------------------------------------------- After this, a cutscene will occur, then you'll see your "whelp" self trying to flame at Garr. Garr will hit you, and then some talking scenes, and then you'll regain control of yourself. Exit the mine, you know the way, right? Then, when you find the elevator, proceed to B2. A "spirit" will be talking some stuff, and then, when you arrive to B2, go in front, and to the right door. Rest and save, and proceed back out to another entrance at the end of the hall. Enter, pick up the treasure chest and exit. Then, go down, and you will see a cart with explosives on it. Go to the first lever, and switch it to change the rails. Go to the 3rd rail, and push it. Then, to the 4th and switch the lever. Go back to where you the cart with the explosives, and push it. It should arrive in front of the 4th lever. Once there, go to the 4th lever and switch it on. Then go to the cart and push it. It should go straight and explode at the rock. Then, the Dragon Zombie will appear, and after some talking, you will have to fight it. --------------------------------------------------------------------------- Dragon Zombie --------------------------------------------------------------------------- This guy is REALLY, REALLY tough. For first, he can do the "Bone Dance" and confuse you, making yourself uncontrollable. Second, he can do the "Rotten Breath", poison that can affect both you and Garr. But remember; zombies are undeads. So change into the "Eldritch" dragon (only, to save AP), and keep casting "Restore" over and over on him. Each attack should do at least 400HP damage, and if you're out of AP, just attack him normally. Garr does some great critical attacks, and you yourself in your adult form can do up to 230 damage at critical times. --------------------------------------------------------------------------- When you kill him, he'll turn into a dragon gene and become a "Shadow" dragon gene. Another woman will also appear and give you the "Fusion" dragon gene. After getting them both, go through the entrance to the right. Here, you can choose either to go straight, or right. Going straight can get you some items, while going right exits this place. After going right, proceed through until you reach a room with two doors on the right side. The first room has an item, while the second one has the lever to be pulled for the platform to rise. Go to the second room. "How to make the platform rise" In the second room, pull the lever once. Then go out back and check if the platform has risen to your floor's height. If not, pull the lever again and it'll go either up or down. When you're done, cross through and you'll reach another room. Make your way through until you reach the opening of the cavern. Exit this place, and on your way down, a man will ask you to go to the chief for your reward. Go right, and you will see two houses. The second one has a diary for you to save, and the first is the chief's office. After meeting the chief, go down, and exit this mine. Chapter 14: weretiger The chief said something about a weretiger at Ogre Roads, so go there. It's the forest in the southwest corner. Save before entering, you might die here. The boss isn't too hard. Once you enter, proceed through the place. This place is pretty straight forward, and once you reach the end of this place, you'll meet the Weretiger. --------------------------------------------------------------------------- Weretiger --------------------------------------------------------------------------- Go kill him with your dragon spell. Any of your choice would do. Just try using your new spells right now. And don't forget attacking while playing with your new dragon spells also. Fusion doesn't work with Garr, for your information. --------------------------------------------------------------------------- Once you damage him enough, he'll escape. Proceed through the exit, camp, save and then go to the mountain. Pass the place here by just going up, and you know that you're near the foot of the mountain when you start going down. When you reach down, go right to Yraall Roads and talk to the man with the axe. If you went to Syn City (left of Ogre Roads), you'll remember the smuggling issue that was talked about there. Now go up to McNeils, and go to the inn to rest for free. Then save. Go to your house in Cedar Woods (it's a maze, isn't it?), and you'll see the old Rei's flashback. Garr will wait for you, so go up (no random battles) and to the house. You should hear some tiger roar's on the way up, but just ignore them. After going up, you'll meet Rei, have some talking, and then he'll go away. Now go back to Garr, talk to him, and proceed to McNeil's mansion. You'll see Nina and her guards capturing McNeil who was suspected of smuggling rice to Syn City (know the full story by talking to the villagers before coming here). Some talking scenes, and Nina will join you. After that, leave the place, and head to Syn City (west/left of Ogre Roads). On your way out, Rei's shadow will leave the place. Once you arrive at Syn City, the whole place is nearly afraid of the monster-tiger which came to attack. Check out the prostitute! "Not on the menu" she says. Hah! What a stupid thing to say! Now, exit Syn City, and head up to the north Checkpoint. Save before you come, you might die here. Go left, and Rei will transform back to his old self. After the talking scene, and Rei being hit by Mikba, you'll have to choose your party member, then your battle formation. Choose, then get ready to fight. --------------------------------------------------------------------------- Mikba --------------------------------------------------------------------------- Ryu's agility should be higher than Nina/Garr, so before doing anything, cast the spell "Raise Dead", and then use Vitamin on Rei. If you do it quick enough, Rei will transform into the Weretiger. This form does insane damage, up to 200+ damage each time it hits. Sometimes even 500/600+ damage! Ryu is best transformed into the Fusion + Thorn gene, and if it turns into the Rei Hybrid, just do Shadow Walk all the time. He has about 1500 HP (roughly). --------------------------------------------------------------------------- Chapter 15: the chrysm syndrome When you kill him, go into the house on the right, Rei in the lead, and open the door. Open the treasure chest for a (new!) Deluxe Rod! Get out of here, and go to Yraall Road back. After the talking scenes, go to the Plant, west of Wyndia. Then go there, and find Momo at the end of the moving conveyer belts. After Honey tells her we're here, she'll join the group back. Exit the plant through the slide on the right side (yippee!), and go to the Yggdrassil tree. It's the lone tree in the forest right of the plant. After finding Peco, go out of here, and to the plant back. Be sure to have Peco and Momo in your party this time. Go through the conveyer belts, and when you reach a place with several rocks, change to Peco. Your objective here is to break the furnaces so that the chrysm gas can come out. "How to move the rocks" Use Peco to move one rock bit by bit to the X spot. Then go back, and run to it. Peco will hit the rock with his head (no need to press Triangle, just run), and it'll fly away, and hit the glass. The glass will break, and the gas will come out. Proceed through the next conveyer elevator, and you should see some more rocks. Push a rock to the right side, also to the X spot. Run around, and go behind the rock and hit it. If you did it right, the rock will fly and break the glass. The place will rumble as if there was an earthquake, and then, green chrysm gas starts coming out of the furnace. Go there. Once there, change to Momo, and use her special action (Triangle) to blast the chimney like thing. A secret entrance will open, and you will automatically go in. Once down, you have two choices: either to go back and change one party member or to continue with Peco. Never change Momo, she is REALLY needed in your task here. Don't bother opening the first door north, it's locked and you can't open it yet. Done? From the stairs you came from, go south. Ignore the chest, you can't pick it up yet. You should see a door. Go through the door, and you should see 4 computers. Change to Momo, and go to the open computer with the "1" sign on it. Momo will try to guess the password. When the door marked "1" opens, you have two choices: behind all these computers is a room. You can sleep, and then it'll ask you if you wanna save. Go there if you want to. Or not, exit through where you came from and go to the "1" door which was locked before. After entering, go down, and enter the other door. In this room, go down the stairs, and you should see a computer with the number "2" on it. Ignore it, and go down the stairs. Momo will talk about radiation exposures, and when you gain control of yourself, go up left. Use the R1 button to change views, and you should see another creature just like Peco. Talk to it, and Momo will gain the new password. Go out of here, and to the first computer room. The computer in this room is used to open the door AFTER the main computer room (5 PC's) computer password is entered. Enter the password (Momo in the lead), and go back to that room. Enter the password again at the computer before door number "2", and it'll open. There are some boxes here, you can't pick them up. But use R1, and view from the top. There's a steel box here, pick it up to find a Silver Mail. Equip it, and exit back through where you came from. At the room with two doors (from the "1" door), enter the door number "2". Go to the right door, and pull the lever. Go out back to where you came from, and go left. Go down the stairs, and walk straight through until you find a memo. Then go back a bit, and go through the door behind the crane. Follow the path, until you see another memo containing passwords for the 4 computers. Read it, and find a way to go to the end of this path. You'll then find the "Force" dragon gene there. Exit this place through where you found the memo, and pick up the treasure chest. It contains the SleepShells weapon for Momo. Ride the conveyer belt, and go back to the computer room. Enter the password, and door number "3" will open. Go back to the room with the two doors, and enter door number "3". Go forward, and as you reach the door, some gas will come out of it. Heal if you need to before going in, and then you'll have to fight a boss. --------------------------------------------------------------------------- Huge Slug --------------------------------------------------------------------------- OK. He isn't too hard to beat. With Rei in your team, use the Fusion dragon gene, and turn Rei into a Weretiger. Be careful, Rei might kill Momo. Use Momo as a "healing machine" and use ZeroX's Rei Hybrid "ShadowWalk". Since you can't control Rei, just hope that he won't kill you. The boss can use Syphon, Quake (which also reduces HIS life) and another attack I can't remember. --------------------------------------------------------------------------- Once you kill him, exit, and go up the stairs to the left. Read the book, and it'll tell you to align the pressure from highest to lowest to find the last password. No need to do all those very boring things, here's the password for the fourth computer: "Password for the 4th Computer" Pick Other. At the second screen, pick 1-3-2-5-4. Now go to the door behind all these PC's. Rest and save if you want to, then go the other door next to the room, and exit through there. Go to the stairs, and climb it. Follow the path to the room, and soon, you'll meet Palet. After the cutscene, you'll have to fight the mutated Palet, "Shroom". --------------------------------------------------------------------------- Shroom --------------------------------------------------------------------------- He's not as strong as you think he is. Again, Rei's Weretiger and Rei's Hybrid "ShadowWalk" works best here. --------------------------------------------------------------------------- Chapter 16: freeing deis After killing him, exit this place, and exit the Plant to the world map... An autocamp scene will occur, and when you regain control of yourself, go back to Wyndia. As you go in, Nina will go with Rei and you will have to camp outside because the King thinks that you are the kidnapper of Nina. When you regain control of Nina, go to the castle, Nina in the lead, and talk to the guard. After he lets you in, a cutscene will occur. Now go down to the basement of the castle. Honey will follow you, and then she will join you. Then go up back, and there'll be another cutscene. Suddenly, the King becomes aware of "Master Rei". When you need to escape, go down to the basement (automatic), down still, and down from the wine stock. You'll see Honey trying to break through the door. Nina will distract the guard into thinking you're doing something else. Change to Rei, and open the door. Once there, Honey will insert the Navigation Code, and you will travel somewhere else after Nina has spoken the last few words to her mother. When you arrive at the next place, go up, and you should be up in Durandal's home. Exit the place, and go out, back to the checkpoint near the coffee shop. Pass the checkpoint after handing in your passport, and go across the bridge. Go through the Mt. Zublo, by going through the left stairs that you see first of all. Pass the place, and go to Angel Tower. Have Garr in your party and in the lead, and then go up the tower. After the cutscene of Garr speaking to God, go down, and if you're the naughty type, like me, go right, and to the right stairs. Go down the stairs you see heading down, ignoring the stairs going up. You should see a nekid (naked, actually) woman (cool!). Exit the place, and go to Urkan Tapa and meet the elder, Sudama. Garr in the lead, of course. After talking to him, he will tell you of Guardian Gaist. He lives southwest of here, at the Tidal Caves. Go down from Angel Tower to the small route. Proceed through until you reach Tidal Caves. Once inside, buy some items from the manillo guy if you want to, and then go inside the cave. Find your way through, and when you reach a place with a ladder to go down, battle your way through or kill some time until the tide goes down. Go down the stairs, and into the cave you see. Then go up the stairs, and on your way up, pick up the "Gross" dragon gene. Then go out through the other side, and to the Cliff Village. In here, go through the rocks heading up until you see an inn. Rest and save if you need to, as you need to battle Gaist after this. The fox guy on his left is an item seller, so buy if you want to. When you're ready, exit the inn, and go to the cave at the end of the village. Garr and Ryu will talk, and then Gaist wants to talk to him alone. Exit this cave, save at the inn if you need to, and prepare to Battle Gaist. Now go back to the cave, and talk to Gaist. He will ask you to stand in the middle of the torches, so do so. Doing that, Gaist will transform into a creature, and you'll have to fight it. --------------------------------------------------------------------------- Gaist --------------------------------------------------------------------------- First, take out the torches on the left and right of Gaist. They can heal him, even though little by little, they still heal him. Use the newly acquired dragon gene here, "Force". Use Aura on him, it should do about 500-600HP damage every time you attack. He can do the "Howling", "Corona" (Firebreath) and "Risky Blow". Kinda like Gambit, but with more chance of hitting you. If you equipped your Fire Ring, he'll heal you if he does the Corona move. I guess he has about 2000 HP (roughly). --------------------------------------------------------------------------- Now go back to Angel Tower, and go to the place where you saw the naked woman. The pyramid like thing will disappear, and she will awake. She calls Garr, then beats him up. And she calls him again, and beats him up again. But the coolest feature is, you get to see her butt while she's punching Garr... That's cool... Nobody even talked about Deis when she was nude in her human form. When you're finished, exit this place, and head back to Mt. Zublo. Enter Mt. Zublo, and go back to the main entrance. Go into the cave you see, and use Ryu to check out the blue wall. He and Garr will be teleported to another place. Deis will do the "Eye of God" on Ryu, and now go to Junk Town near Urkan Tapa. Oh yes, and IF you want her to become your master, you have to choose the second option when she asks if you like her in her human form or original form. Chapter 17: we're off to meet god Here, go down, until you see Beyd and his sailors go through Junk Town to the Dock. Go through to the Dock, and go down to the ship. After they all meet you, go back to the world map, and change one of your current party members to Momo. Go back to the Dock. Have Momo in the lead, and talk to Beyd. He'll bring you down, and ask you if you could fix the boat for him. Momo says yes, checks out the boat and then asks you to find some parts for her. Now, go out of the boat. The guildman outside will stop you, and say that you need the Guildmaster's permission to go through Steel Beach. Go to Junk Town, and find a room with a red cloth covering it. Talk to the man behind the table, and he will give you permission to go to Steel Beach. But before that, go to the hut left of the beach (not in Steel Beach) and enter. Go into the hut and find the "???" dragon gene. Now change a member of your party to Garr. Have him in the lead. Go to Steel Beach, and talk to the man near the machine at the top right corner. He'll challenge you to a rope-pulling contest. You can pick the "Failure" dragon gene near there too once you've beaten the boss. "How to pull the rope" Pull the rope by pressing X rapidly. The meter shown above the screen represents how many meters are left for you to pull in the treasure. If your rope gets 2 meter farther from each other, the rope will snap. Same too if you pull the rope while the man with the flags is showing the white flag. When you finally reel it in, the other man will say "It's a heavy one!". Suddenly, a big fish with scorpion-like foot will come out and attack you. --------------------------------------------------------------------------- Angler --------------------------------------------------------------------------- Use the "Force" dragon gene and use "Aura". Since it does over 600 damage, you'll kill this guy in no time. Angler is very weak on attack, and magic also. Heal with Garr, while Rei turns into a Weretiger while you do Aura on the thing. If you're out of AP, attack as normal. If you damaged him a lot with "Aura" before, it's easy to kill him now since he's really wounded. --------------------------------------------------------------------------- Go out back, and camp, rest and save. You may change a party member if you like, and once you're done, go back to Steel Beach. Find some parts here, by using R1. Most of the parts cannot be seen without changing the view. Note that there is also a part on the FIRST pile of junk from the entrance. Once you're done here, go left, and into the freighter. Go straight, and pick up the part. Go left, and up to the locked door. Pick up the part, and go straight up. You can't open the door now, but later. Go down the stairs, and to the lever. Pull it, and adjust it so that it is the same height as the crate. Wait! Don't go up yet! Go left, and pull another lever. Make sure it's the same height. Then go forward, and pull the lever to change the heights. Then go back to the first stairs, and climb it. Go through the right crane, moving and picking all the parts you see on the way. When you reach the place where you can't go right after going up the ramp, go back to the 3rd lever, and adjust it so that it fits the crane to the height of the right side crate. Go back to the ramp where you were stuck just now, but instead of going up the ramp, go right. Follow it, and pick up the part. Now go back down the stairs, as practically every part on the crates has been picked up. Go down (ground floor) and pick up every part you find. If you go back and Momo still needs some parts, just use the R1 button to change views. Find EVERY SINGLE PART. And the treasure behind the crate is an armor for Nina. Very good one, too. When you've given all the parts back to Nina, she'll fix the ship, and then Beyd and his sailors will go to the bridge upstairs and head on to Rhapala. As you progress, you'll learn about the Black Ship. When you finally arrive in Rhapala, watch Zig trying to help you, and then go and save at the inn at town. Go back to Zig, he's at the bridge in the boat, talk to him, and he'll go off from dock. He'll ask you to talk to your friends, talk if you want to, and then go talk to him back. When he says "Ready?", say yes. When you gain control of the boat, go north to the darker colored water. A cutscene will occur, showing how strong the current is and uncalm. You'll have to go back, so on the way home, Zig will tell about the Legendary Mariner, the man who went to the Outer Seas, and came back alive to tell the tale. Go to Parch, northwest (upper-left), and go to the mayor's house. Talk to the sitting man who refuses to eat fish, and he'll say he wants his ashes to be thrown at the Maekyss River. That's a clue. Go to Maekyss Gorge. Have Peco in the lead. Go inside the hut, and talk to the woman. She'll give you info on how to make Shisu (Sushi?). When you're finished talking with her, exit here, and you may choose in which order you want to gain the ingredients for it: 1. To get the Shaly Seeds At least: 8 Go up from the house, to the three with purple fruits, and bash it with Peco. 2. To get the Vinegar. At least: 2 Bring Garr, and have him in the lead. Go to the Coffee Shop near the Plant, and go to the well. Talk to the man. "How to pull water from the well" Lower the bucket by pressing Triangle a few times. You know it's reached the water when you hear a splash sound. Once it's reached the water, press Left and Right to haul the water into it. When it's enough, press the X button to bring it up. You MUST press the X button the SAME amount of times you press Triangle. Once you've pulled it up, the man will give you 4 Vinegars as thanks. 3. To get the Horseradish At least: 4 Have Ryu in the lead. Go to Ogre Roads, and go to the place where you saw the strange looking plants. Cut it with the Triangle button. Exit Ogre Roads, come back and repeat again. 4. To get the Mackerel. At least: 1 (10 Ounces) When you speak to the woman and she tells you where to get the Mackerel, a new fishing spot will appear near the bridge. Fish there, and catch a Mackerel. You can pick up a lot of these items, just in case you need them. When you're done, go back to the woman, and she'll tell you how to do the Shisu. Exit this place when you've heard EVERYTHING, and go to back to Parch. Now, go talk to the man in robes, and you'll volunteer to prepare a dish. "How to prepare the mayor a Shisu" First, press Down on the D-Pad. Choose 1 Mackerel, 8 Shaly Seeds, 4 Horseradish, and 2 Vinegar. When you've done the right thing, Choose Knead Sushi at the top of the screen, and then pick End. The mayor will stand up, and eat the Shisu. Once that's done, he'll give you a Sea Chart as thanks. Now go back out, and to the ocean. At the ocean, go northwest until you see two rocks. Go in the middle of them and a "?" sign should appear. Enter. After the brief explanation, go straight up, and left. You need to go to the bright dot on the map. When you've arrived there, Kukuys will ask you in. After the cutscene, you'll be beside the Black Ship. Go in, and talk to Zig. After talking to him, you'll be at the world map again. "How to ram the Black Ship" Wait until the ship comes into view. Hold the Circle button and the D-Pad to dash at the ship. Remember, you MUST dash the ship and ram it from BEHIND. Once you've done it right, a cutscene will occur and after that, you will gain control of yourself. You'll be asked to choose 3 party members. Momo is a must here, as she is in a lot of parts in this game. When you're ready, go back in your ship, and save at the diary. After that, proceed into the Black Ship's first door. Go through the door, and when you see a stairs going down and a door, pick the stairs. Downstairs, go right, and you should see two doors. One at the north, and one at the west (right). Go through the north door, and proceed right until you see a machine. When it writes all those junk stuff, just pick P2. Then go onto the platform, and it'll move. When you land at another place, go back on until you reach a land with a door. Enter. Inside, go up, and look at the machine, and take the ID card. Exit back, and go to the machine again. I'll just call it the CP from now on. To go back, go on the platform several times, until you reach the place where the CP is. When you're there, choose program 3, and go down, to the room on the right. Switch on both of the Crane Main Switch, and go back to the first room with the stairs. Here, go into the room, and go to the crane. Pick operate without guide, if you want to do it, or operate with guide, if you need help. "How to use the crane" To move the crane north-west (up-right), press and hold the X button. If you release X, the crane will stop. Now hold and press X again to make the crane go north-east. Stop above a crate, and let go of the X button. The crane will automatically carry it for you, bringing it near you and dropping it so that it forms a bridge. You MUST have the crane stop at the center of a crate so that it (crane) can pick the crate up. After the crates have been aligned to make a bridge, go forward, and enter the door on the other side. Switch the lever, and a bridge will come up allowing you to go back to your boat at any time. Rest and save now, and change any party members if you want to, EXCEPT Momo. Go back to the stairs, and go up. In this room, go left, and ignore the south door as it cannot be opened yet. Go right, and go up the stairs you see at the far end side. Go up, and use the elevator. Once you're up, change to Momo and have her "look" at the control panels. After all the talking scene, she'll ask you if you're ready or not. Ready or not, here I come! "What to do after Momo says "Ready?"" Go down to the room with the door I told you to ignore earlier. Enter the first door you see from the stairs, and enter it. Look at the machine, and a counter should appear above it with the Boost Counter name. From now, count the number of ticks from the number you see on the screen. For example, if it shows 30, wait until it reaches 31 and count from there. Don't stop. Go back up to where Momo is, and wait beside her. Wait until it reaches 100, and INSTANTLY talk to her. Some rumblings will occur, and then some more cutscenes. Zig will go back, and the other party members will join you, and then you (automatically) waste some time. Suddenly, some alert signal warns you. Go back up to the control panel to meet Momo. Now, go back to the room with the door I told you to ignore earlier, and enter it. Just go right, and go into the room to pick up the Ivory Dice. Go back out, and go straight down from the arrow, and follow the route. In the other place, just walk through. The chest contains a Soul Gem, and go down the stairs you see. When you come across a place with crates, just go through to the other stairs and climb up. Needless to say, just navigate yourself through this place. When you reach the top of the ship, go up the ramp and go left. Heal yourself before nearing the edge of the ship, because there's a boss here. When it asks if you need to walk back, just press right to move back. When the monsters moves, quickly go back before it hits you. When you reach the middle of the ship, you'll have to fight the two enemies. --------------------------------------------------------------------------- Two Monsters --------------------------------------------------------------------------- Rei should turn into a Weretiger, while Ryu uses the "Force" dragon gene. Just use Aura, and if you're nearly out of AP, attack as normal in his "Warrior" form. Rei should do over 500HP damage some times. Whoever your third party is, if it's Nina, then do IceBlast. If not, cast Might on Rei and Ryu (if you're using Momo). The machine gun will sometimes fire at the monsters, and that should help you. Try to keep alive as you get 9000 EXP for killing them. Lot's, huh? --------------------------------------------------------------------------- When you kill them, go back in the boat through the stairs. Some dialogues on the screen, and then you'll arrive in Kombinat. At Kombinat, rest and save at the inn in the house at the far right corner if you want to, and buy some items or weapons. Exit out of here through the northern exit up a stairs, and go forward until you reach Steel Grave. If you want to, there's a fairy flower ring (in the middle of a desert?) at the left side. Enter the fairy ring if you want to, and once you're done and ready to rumble, enter Steel Grave. The Steel Grave is pretty straightforward, just follow the path. There's a fishing rod here, just go through the left path when you see one giving you a choice in going left or right. Right makes you proceed through, and just go up, until you reach the exit. At the exit, enter the "Colony" building. In here, your objective is to make Relay Point A usable. Go up the stairs, and into the room you see. In here, after all the talking scenes, pick up the bag and get the key. Exit this place, and go left, and pick up the "Failure" dragon gene. The cool looking door on the right still can't be opened, so don't bother. Move through the way to the left, and follow the route. Go into the door you see ON the building, but don't drop down the first place you can jump. I don't know what's in there, so please e-mail me. When you reach a place you can jump with glass under it, JUMP. Inside, have Momo in the lead and have her look at the control panel. After the talking scenes, arrange the reflectors. "How to arrange the reflectors" Remember the principal of light? Light goes through a straight line. Your mirror uses the same principal too. Light reflects off it, making your face seen on the mirror. Arrange them, so that they can "bounce" off one another like this. /Fuse\ \Fuse/ \ / \ || <-- This is the laser. The others are reflectors. If you did it right, go back to the control panel of this place and switch it on. When it's done, the teleporter will be activated. Get out of here, and go to the room with the teleporter. When you arrive at the other place, follow Honey out. Chapter 18: village of the brood, dragnier When you reach the main room of the freighter, Momo will recognize it as Steel Beach. Now go out back to the world map, and rest and save, buy items or weapons because the next place is going to be tough. When you're ready, go back in the door, but don't go to Relay Point A. Go down, and follow the route down, ignoring the first stairs you see. Just make your way through, don't worry. When you see a place with four levers that can only be pulled ONCE for each lever, switch all these levers in order according to the way you saw them. West (right) South (down) North (up) East (left) All the cranes will rise, allowing you to pass through. Now go left, up the stairs and through the "road of cranes" to the other side. Go up the stairs, and just progress through until you reach a place with three platforms and a locked door. Now THIS is a puzzle. "How to reach the center switch" The platforms will move in the direction that you ride it from. If you came heading south from north, it'll head south/down. The illustration is not specific enough, so the width of the pit is not too accurate. You can see it like this: _ _ __________ _ | |1| |2|| I'll use numbers to make it easy. First off, ride no.2 | | to the left until it hits no.1. Then ride no.1 to the | _ | south/down. Go back to no.2 so that it stops beside | |C| | no.1. Go to 3, and step at it from the east/left side | | to make it go no.2 go right. Go back to no.1, and make |_ | it go to the top side. Then do the same to no.3. When |3|_______________| no.3 is at the top, ride it from the east/left side so that no.1 goes right. Now all the numbers are near the walls. Okay. _ ___________ _ ||3| |1|| Ride on no.2 from the west/right side to make it go | | left. Then go to no.3 and make it go down from the | _ | north side. It should collide with no.2. Go to no.1, | |C| | and make it go left, and down. Now there are three | | platforms in a row, right? Good. Ride no.1, but it'll | _ | miss the center, and just pass it. Never mind, it's |______________|2|| supposed to do that. _________________ | | Move no.3 north/up. Then, from the east/left side, | | make it go right, and then down. Go to the right side | _ | of the pit, and ride it to the center. Yay! Now move | |C| _ | around the center to activate the switch, and once the | _ |1|| switch has been pressed, ride back on the platform, to ||3| | the other side to the opened door and progress through ||2|______________| after this mind boggling puzzle. Once you're on the other side, just make your way through until you reach outside. Outside, just go through the other door until you find the antenna high in the sky. Your objective here is tune it to a place with very little noise. "How to turn and tune the antenna" To turn the antenna to another side, use the D-Pad to control the direction of where the antenna is facing. When you hear a sound with very little or none noise, quickly press X before the place gets noisier. If you did it right, the place will rumble (a bit) and the teleporter will be activated. Go there. Once you're back at the teleporter, go to the Container Yard and pick up the "Radiance" dragon gene. Go back to the teleporter, and go to Dragnier, village of the Brood. When you're there, a cutscene will occur, and you'll be invited to a feast. After watching the cutscene, Ryu will be dreaming and will be awaken by an old woman. Dragon Prince. Cool! Anyway, go back outside, and Rei will jump down to catch his "prey". After some talking, go to the place with the teleporter, but instead of going in, go left, up the stairs, and talk to Garr. After that, the elder wants to see you. Exit this place before going there, and have Nina in your party. Remove Rei for the moment. Go down to the underground, and follow the stairs, to the other side. In the next room, you can see a picture being hanged from the left. Breath of Fire 2. Go through the door on the opposite site, and there are three doors from the left. The first has the Elder, the second, nothing, and the third has an Ivory Dice if you search both cupboards. After picking up the Ivory Dice (if you want to), go to the first room and meet the Elder. When he wants to speak to Garr, change to Garr and have him in the lead. When he asks for a nice "plump" young woman, change to Nina. If you try bringing Momo, there's a surprise! I won't tell you what it is, as it'll spoil the fun. When he asks if you are ready or not, say no, and go outside and change your party to your most strongest members, including Rei. Go back to the Elder, and after some talking scenes, you'll have to fight him in his dragon form. Note that you can't become a dragon here as you are too strong and will be detected by Myria if you do. --------------------------------------------------------------------------- Elder Dragon --------------------------------------------------------------------------- The Elder will be easy to defeat if you equip any armor that is protected by fire or rings (Fire Ring, Magma Armor). His Siroccoo spell which drops things like Simoons are actually fire and can drop your maximum HP. Rei must turn into a Weretiger, and since there is only one enemy, use Influence if you have learned it (BossGoblin). That should make Rei concentrate only on the Elder Dragon. Since you are not strong enough without your dragon attack spells, you become the healer. If you brought Momo, let her be the healer and let her cast Might and Speed at you so that you can assist Rei in attacking the Elder dragon. --------------------------------------------------------------------------- Once you defeat him, he'll die and give you the "Infinity" dragon gene. Now this one is AWESOME! If you use the KaiserBreath, it looks like Nuclear Explosions! And you become like a Super Saiyan with your golden coloured hair. After all the talking scenes, exit the underground, and go outside. Buy some items. After the old man talks to you, go down, and exit. When the man asks if you want to leave, say Yes. You'll end up back on the world map. Rest, camp and save. If you want to, you can check out your fairies on the fairy ring on the right side. When you're done, head up north to the factory where behind it lies: The Desert... Of Death! Muahahahahahahahahahahahahahahahahahahahahahahaha! Sorry, didn't know what came over me. I was feeling... evil. And have Momo in your party before proceeding. At the factory, progress through. If you see a path heading up, follow it to find a chest. There are three chests. And this is an EXCELLENT place to gain Zenny if you're broke, because if you find a Golden Egg (enemy), try to kill it. It has about 600HP, but if you manage to kill it, it'll give 300EXP and 10,240z for each kill! Cool, huh? When you progress inside the factory, I can't help you here. It's pretty straightforward, and I'll help you once you reach the place with the Worker Bot you need to control. "How to control the worker bot" Go down, and face the panels to activate them by pressing Triangle. The one down is unreacheable yet due to not enough space. You have to make the Worker Bot "stuck" by the thing that blocks his way, thus making you have enough space so that you can move back. ____________ | | | |1| |2| | | |3| _ | | _ |x| | | |_| | |____________| Your Worker Bot must be stuck at the X place while you move backward to regain enough space. Then move forward and go between the 3 and nothing box. Hit the switch, and then find a door near an electricity charge that has been discarded. I can't remember which, so please mail me telling where it is. Go through the door, and go up the green colored stairs, until you reach the door. Change to Momo, and *shoot* the control panel beside the door, and the door will open. Progress through, until a cutscene will occur. After talking to him (automatically), talk to him again for more info on the desert. First thing you've got to do, and most important thing of all, is to get the water on the right side in the jar. You need the water to drink if you become thirsty while walking. If you don't drink the water, you'll risk the chance of losing your HP permanently. Then you can save if you want to at the diary, and then go up north and exit this place. "How to cross the Desert of Death" There are three stars that you can see, right. The leftmost star (Evening), the center star (True North) and rightmost star (False North). Follow the False North star, and just follow it. Do not use your water until a message box says "Your throat's feeling dry. You should use the water." When it says that, quickly drink your water. There are some random battle spots here. Follow the False North star, and sooner or later, you should see a shape with lights shining in the distance. Go forward, still following that route. When you see one star in the right moving left towards the town, you're near the end of the desert. Continue forward, and check out the stars that are moving left. As it does, the light at the town will dissappear bit by bit. When it totally dissappears, and you can only see the shape of the town without the light, go left and follow the True North Star. You better camp and save, or rest if you want to, as there's going to be a boss after this. Enter the next battle ground, and a cutscene will occur. After the ground rumbles, you'll have to fight the boss. --------------------------------------------------------------------------- Manmo --------------------------------------------------------------------------- The Manmo has about 3000HP, not much. Change Rei into a Weretiger, and if you learned Influence from BossGoblin early in the game, use it here on Manmo. Rei will attack ONLY him, thus making it easy to concentrate. After casting Influence, change Ryu into the "Warrior" (Force dragon gene). Use Aura repeatedly. Momo (or whoever your third member is) should be the healer and spellcaster. If Momo has learned Ragnarok, use it too. It'll give you 6000EXP after you kill it. --------------------------------------------------------------------------- Chapter 19: goddess myria (Maria, ohh maria...) Once it's dead, you'll enter a (auto) camp scene. After talking with everybody, exit the camp, and Rei will automatically talk to you. Now go behind the Rakda, and press (nooooooo!!!!) Triangle on the creature. He'll fall down and die. When you get the Rakda meat, go back in and give it to Nina. After that, you'll all reach Oasis Town. Here, after all the talking scenes, exit and go to the Inn but don't go in. Instead, go to the door right of it, and buy some items if you want to. Then go out back, and go right up the hill. You'll exit Oasis Town. You have two choices now: Either you want to have a shortcut to go back home at any time or to progress with the game. If you want to go back home for a while (meet your faeries, or anything), have Garr in your party, and go the "?" building at the right side. "How to go back" It's the Container Yard, where you picked up the "Radiance" dragon gene. Have Garr in the lead, and go into the building, and to the far right side. Push the crate until it breaks, revealing a stairs to the teleporter. If you're ready, come back here, and let's progress with the game. Go up, and to the town of Caer Xhan. At the town, go north-west (up-right) into the building next to the broken bridge. Inside the building, go forward, and down the ramp to the left stairs and go down. Pull the lever and it'll turn out the lights. Go up back, and you should be able to see the laser beams now. The laser beam is deadly, as it can block your character, and push them to inflict damage. Pick up the Moon Tear in the middle, and go up to the other place with 5 laser things. Move forward, but be careful not to hit them. Once you reach the end, enter the room, and activate the Portal Operation to Station Myria. Say yes, then go out through the exit on the left. N O T E Since Myria Station is huge, I'll detail every single thing that you need to do here. Jump down, at the place where you can jump, and go left into the other building. Look at the control panel, and the door will open. Follow the door, to the end to go to Station Myria. Then board the bridge and the thing will bring you high up in the sky to Station Myria. At the station, go right to go to enter by the worker's entrance. The main entrance is locked. At the worker's room, go forward and up the stairs. Pull the lever, and go back down to the elevator. Before you leave, pick up the items using the R1 button to change views. Go back down, to the elevator. Go to the arrival platform, and take the chest with Wisdom Fruit. Then go to the Maintenance Deck, and go to the opposite side. Go to Worker's area. Go upstairs and release the Main Entrance lock and the laser lock for the laboratory. Go down, and go the other way around. The doors with the "F" signs can't be opened yet, as you don't have an ID card. As you go left, you'll see a door which doesn't have anything beside it. Enter, and check out the cupboards. Then rest and Save at the top of this room. Exit the room, and go to the stairs at the end of the corridor. When you go up, check one of the cupboards for 400 Zenny. Go out through the other exit, and you can see two colored tile paths. Follow the yellow path, into the room where you can see the monster. Since the monster is asleep, you decide to take the ID card that is with it by disabling the sleeping gas. The control panel is on the left side. Now follow the yellow path back outside. Go to the second room after the first one where you entered this from, and you should see some electric currents. Go to where you see the sparks, and it'll ask if you want to enter. Say Yes. Now run through the place as fast as you can, and once you're on the other side, heal before progressing. ___________________________________________________________________________ Interlude: Items If you need some items or money, here I will describe where to get them: To get 10,000z, at the moving escalator place, use R1 to change views near the object. There's a chest there. To get the Slicer, before entering the door with the Chimera in it, check the chest for a Slicer. Weapon for Rei. To get the HE Shells, weapon for destroying the plants blocking the path, go to the lift where Chimera was sitting, go through the door, and pick up the HE Shells. Weapon for Momo. To get the Holy Robe, at the room after the medication room, check out the room at the top with the chest for a Holy Robe. Armor for Momo. To get the Ivory Dice and Skill Ink, enter the underground place (can't remember where) where there are a few chests. Pick them up. ___________________________________________________________________________ Go down the lift, and heal before entering the glass filled room. After some cutscenes, you'll have to fight the boss. --------------------------------------------------------------------------- Chimera --------------------------------------------------------------------------- Change into a Weretiger, Force dragon with Ryu, and Nina be the healer and spellcaster. Cast Might and Speed on each of them, and have Ryu use Aura. If out of AP, use Wisdom Seed to restore AP. The boss can use the Paralyzer, which can make you can't move unless you restore your status either with Panacea or get attacked. --------------------------------------------------------------------------- Chapter 20: reunited with teepo Once you defeat him, pick up the ID card. Go to the lift under him and pick up the HE Shells in the other room. Go up back, and go to the room with the two colored tiles. Follow the green one, until you reach a room with green plants. Have Momo in the lead, have her equip HE Shells and blast the plants! Go into the room that it lead to, and pick up all the treasure chests you see along the way. When reach the end, have Rei in the lead to open the door Go through the room and check the cupboards for a Ginseng and a Wisdom Fruit. Go through the other place and pick up the Silver Tiara, an armor for Momo. Go to the door at the top of the stairs, and use the elevator to go to Eden. In this place, find the two treasure chests which contains a Soul Gem and another one that I can't remember. Once you're done, cross the bridge and you'll startle a bird. After some talking with Teepo, you'll appear in your friends "hearts". Go to the second blue light, hear Nina, go to the third blue light. You'll see Nina, then walk straight forward until you see the dragon statue. Look at it, then go back to the 1st blue light. After seeing Rei, look at the dragon statue at the right side of the blue light, and it will heal you. Save your game if you want to, because there are two bosses after this. Go up and progress until you reach another blue light with a statue. Talk to it, and then wait until he talks to you back. Don't move at all. When he opens another blue light, go there, and you will go to another place. At this place, your objective is to go out of the maze. Walk through the place, until you find Garr. Talk to him, and then go to the pink spot to teleport to another place. At the other place, Peco will greet you. Heal yourself, and then go up the stairs. When you go up the stairs, Teepo will talk some stuff, and then he calls a skeleton warrior riding a hellhound. Fight it. --------------------------------------------------------------------------- Arwan --------------------------------------------------------------------------- Save your AP here, as there's another battle that you need to fight after this. Go kill him with your normal attacks. He has roughly 1500HP. --------------------------------------------------------------------------- When you kill him, you'll fall down back to Eden. Then Teepo comes and attacks you. You can choose the party member, the battle formation and then you'll have to fight Teepo. --------------------------------------------------------------------------- Dragon Lord --------------------------------------------------------------------------- Now this is what I call TOUGH! He has roughly 10,000HP. Change Rei into a Weretiger, although it won't inflict as much damage here. Ryu MUST turn into a Force dragon and use the Aura. Momo should be the healer and spellcaster. After you kill him, you'll get the Dragon Sword and Dragon Armor. --------------------------------------------------------------------------- Once you've killed him, he'll turn into his dragon whelp form, and die. Now go down back to the elevator, and back to the room where you can rest and save. Then go back to the room with the two colored tiles. Go right, out of the "square" from the door, and go to the bottom left door. Inspect the right of the door, and use the keycard on it. Chapter 21: the final confrontation Go inside, and go through the door. If you've finished the game, the door you have passed through will have a red sign above it. Go through each door, and you will have to fight past bosses or never fought bosses. You have to fight 3 Nue's first, but they're easy with your strength now. Once you see a stairs going down, go down, and you should see a diary. Before saving, go to the door on the right side of the diary and rest to heal yourself. Don't forget to open the chest and pick up Cupid's Lyre, an item which heals your HP back to full every time you walk/run. Save, and go down the stairs. After Honey runs away, follow her, and at the corner, Honey will open the gate for you. Follow the opened path to the elevator, and go down. When you exit, a woman will appear and talk about Myria. Go to her, and exit the door behind her. In this place, there are no random battles. Follow the route, until you can see a floating platform. Heal if needed, and change equipments if you want to. Myria then appears, and she talks some stuff about protecting the world. When she becomes angry, she vanishes each member of your team one by one, to the place "where they belong", except you and Peco. Peco goes near you, and calls your friends back. After she kneels down, talk to your friends, and then talk to her. After this, she'll ask you whether if you want to give up your power (bad ending, you sit in Eden forever) or choose your own path (good ending, you get out of here and are free to roam the whole world map and do whatever you want to do. If you choose the second option, she'll transform, and fight you. --------------------------------------------------------------------------- Myria --------------------------------------------------------------------------- She is really powerful! Her Holocaust attack can do up to 150 HP damage, and her Venom attack can do a three in 1 combo, Blind, Poison and Confuse. Rei should be turned into a Weretiger, and cast Influence. Ryu must turn into the Warrior (Force), and use Aura lots of times. Momo should cast Speed, Protect and Might on every member of your party. You should stop casting Might on Ryu when his attacks reach 1000HP and above. It should take about, um, let's see, 12 hits to kill Myria. She has about 15,000HP, and if each of your attack (Aura) does 1300+ damage, plus Rei's Weretiger attack, that should do a lot of damage PER TURN. --------------------------------------------------------------------------- When you defeat her, you'll exit by falling down to the main hall, and exit the plant. You'll end up in the desert, and you walk in front to Nina, and she joins you, and you walk forward, and meet Momo and Rei. Nice art! After this, it's the credits scene, and after that a plant will sprout with a FIN word by the bottom right. Wait, and it'll ask you if you want to save to fight the goddess again. Say Yes, and you're free to roam the World Map. You start back at Dragnier. ___________________________________________________________________________ --------------------------------------------------------------------------| ----------ACKNOWLEDGEMENTS------------------------------------------------| Updates -------- v1.0 : The only thing available in here is the walkthrough, as it's the first version of my FAQ. Watch out for some more stuff in the next update. It was also the first public release of my FAQ at GameFAQs and at my homepage. v1.1 : Added the Monster List. I'll try to put in, umm, the Enemy Skill list next. v1.2 : Done! That was really tiring writing all those enemy skills, going back everywhere to find the enemy's statistics and stuff. Anyway, I have to get back to work and finish the Master's list, which I'm doing right now. v1.3 : Man, this is really hard work, writing all of these in one day while playing the game. Anyway, the Master's list's has been added, but is still incomplete due to the number of Masters that I haven't found. Please e-mail me if you know a master that I haven't found (lots, I think). v1.4 : Yawn. Fixed some spelling errors, and some text I think you'll find boring. The intro speech has been changed too. Anyway, please mail any stuff you know to . Websites --------- GameFAQs, for keeping my FAQs, and providing me faqs/walkthroughs/cheats/ for most of the games that I had trouble with. Go GameFAQs! Visit it at http://www.gamefaqs.com/ Peoples -------- Me, for having the determination to write this FAQ. If you're interested, you can visit my homepage at . You can mail me at . Thanks for reading! Company ------- Capcom, the best game company, besides SquareSoft, for making the coolest games. You're the best, Capcom! Visit them for information on the game at http://www.capcom.com --------------------------------------------------------------------------| Copyright (c) 1998-1999 by Wan Zafran. This FAQ can not be used on any website without my permission. Ryu, Rei, Momo, Honey, Garr, Peco, Nina, the King of Wyndia, Durandal, Emitai, Wyndia, Mt. Zublo, all the characters, locations, spells, skills, powers, masters, weapons, items, armors, (you get the point) are properties of Capcom. All rights reserved.