Haunter120 Presents… ----------------------------------------------------------------------- FRONT MISSION 3 -----------------------------TACTICS GUIDE----------------------------- PLAYSTATION E-mail me at Haunter150@hotmail.com Yes, I changed my e-mail, if you care. Sorry I haven’t been replying to mail or anything. Got grounded… ------------------------------- WARNING!! ------------------------------- This FAQ is copyrighted 2000 by Haunter120, and can only be used In these sites: GameFAQs, GameWinners, VGStrategies, and Games Domain. However, if you Want to put this FAQ up on your Site, then get my permission by e-mailing me to this address: Haunter150@hotmail.com *NOTE* Modifying this FAQ, saying it Was made by you, or anything Like that is prohibited. ------------------------------- ------------------------------- VERSION HISTORY ------------------------------- 0.8-First. This game rules. I really Just needed to write a FAQ because of this real Awesome game by RPG creators Squaresoft, which in my opinion Are the best RPG creators in The world. ------------------------------- TABLE OF CONTENTS ----------------- I. Introduction, Storyline, and Characters II. Wanzers and Battles III. The Walkthrough IV. Enemies’ Tactics V. Q & A VI. Other VII. Credits ----------------- ----------------- INTRODUCTION ----------------- No doubt about it, this game is better that Final Fantasy Tactics! Squaresoft wins again. In this game, you control “Wanzers”, or gigantic robot gears as in Xenogears, to fight Tactics style. It’s much different, for one fact, you fight in the real world about 120 years from now. Another fact is that there are two storylines based on the two of the games ladies: Emma and Alisa. It’s pretty tricky to know how to get that one or that one, so I’ll tell you. --EMMA’S STORYLINE-- Emma’s Story is the longer of the two. Emma is the one who created a bomb named MIDAS, this bomb can blow up the whole Japan! She didn’t know that it would be this bad. The only problem is that she doesn’t have it. Someone else is planning to use it… and destroy something. After getting caught by JDF when trying to spy on what happened to a ruined copy of MIDAS (which can only blow up a small portion), something gets wrong. The JDF are really mad at you and are trying to catch and kill you. Emma is with the USN. Difficulty-Medium Battles-71 --ALISA’S STORYLINE-- In this storyline, there is also an explosion at Yokosuka Base, but it happens at a different time. You get caught by JDF soldiers, but token out just when USN spies come out of the building. Thinking that you’re up to something, the JDF try to get you. But you’re saved by a mysterious spy named Liu, of the DHZ(China). He tells you about the MIDAS, the bomb that can blow up Japan whole(it doesn’t though), and that’s when the whole storyline starts. I haven’t beat this one yet, but people say it’s sad at the end. Difficulty-Hard(But gets easier) Battles-60 To access Emma’s story, go with Ryogo to the Residential Area of Okinawa at the beginning, if you don’t, then you’ll go with Alisa’s Storyline. CHARACTERS- Kazuki Takemura Main Character Japanese, Ally Character Story: Both Age: 19 The main character of FM3. A test Wanzer pilot in Kirishima Industries in Japan. Ryogo Kusama Second Main Character Japanese, Ally Character Story: Both Age: 19 Kazuki’s Best friend and also a test pilot in Kirishima Industries. Emma Klamsky Storyline Character, Ally Character Russian Story: Both Age: 22 A USN spy. Creator of MIDAS. Alisa Takemura Storyline Character, Ally Character Japanese (won’t spoil) Story: Both Age: 19 Kazuki’s Adoptive sister. Gets involved in the Yokosuka Base explosion. Dennis Vicarth USN Ally, Ally Character American Story: Emma Age: 35 For the USN. Works with Emma. Also has a friend named Sybil on a case in the USN on a man named Norman Bates, who seems to know something about the DHZ. Yun Lai Fa “Moneymaker” Spender, Ally Character Singapore Storyline: Emma Age: 17 A hacker. On the internet a lot of people mention her name cause she is so good at hacking into sites. Lukav Minaev USN Purple Haze Leader USN Storyline: Both Age: 28 Leader of the Purple Haze and an officer of the USN. However… Hei Fong Liu DHZ Lieutenant, Ally Character(Alisa’s Story) DHZ Storyline: Both Age: 32 A calm and composed spy. Isao Takemura JDF Leader(?) JDF, Yokosuka Storyline: Both Age: 42 Father of Kazuki and adoptive father of Alisa. His wife is dead. Marcus Armstrong USN Commander, Ally Character USN Storyline: Emma Age: 43 Commander of the USN. Sneaked out of his house to go for this mission and has his own missions. Jose Astrada OCU Philippines Captain, Ally Character Filipino Storyline: Both Age: 35 A sad soldier. He was ordered to kill a bunch of people, and one of them was his wife. He accidentally killed her. Xiang Mei Li Rebel, Ally Character DHZ Storyline: Emma Age: 43 A rebel on his own. Used to be in a military, but he quit. Pham Luis Guerilla, Ally Character Phillipines Storyline: Alisa Age: 17 A mean, snotty girl that’s from the rich Luis family. Pierre, the butler of her family, always goes with her to protect her. Miho Shinjo Police Officer, Ally Character Japan Storyline: Alisa Age: 22 A police officer that seems to know something about the Yokosuka Base explosion. Someone is after her. ---OTHER CHARACTERS--- Lan – Ally character in Alisa’s Story. Rapid Reaction Force Soldier. Alisa’s Story: Good Emma’s Story: Bad Mayer Edward – Ally Character in Alisa’s Story. CIU agent. Alisa’s Story: Good Emma’s Story: N/A Huang – Leader of the Hua Lian Rebels. Alisa: Bad Emma: Good Chang – Follower of the Hua Lian. Captain of them. Alisa: Bad Emma: Bad Luo – Commander of the Hua Lian. Alisa: N/A Emma: Good Yue – Old Hua Lian ally. Guilin Leader. Alisa: Bad? Emma: Good Zhuwen – Hua Lian Carrier. Guilin Captain. Alisa: Bad Emma: Good Liang Hua – DHZ traitor that joins the Hua Lian Rebels. Alisa: Bad Emma: Good Xu – Superior officer of Liang Hua. Alisa: N/A Emma: Good Ling – Hua Lian Rebel in Guangzhou. Alisa: N/A Emma: Good Wuo Ben – Ling’s Brother Alisa: Bad Emma: N/A Ran Fong – Daughter of Lei, Li’s friend, who got killed by the Military. Alisa: N/A Emma: Good Kwang – An injured kid who joins the Hua Lian. Son of the Vice-chairman. Alisa: Good Emma: Good Lixian – Kwang’s Sister. Alisa: N/A Emma: Good Zhun – A scientist who knows about Tianlei, a Shanghai Fortress. Joins the Hua Lian. Alisa: N/A Emma: Good Joe – Purple Haze USN Army. Emma: Good Alisa: Bad Cindy – Purple Haze USN Army. Emma: Good Alisa: Bad Gastor – Purple Haze USN Army. Emma: Good Alisa: Bad Koike – Kirishima Industries worker. Friendly with Ryogo and Kazuki. Emma: Good Alisa: Good Yang – An old fighter that protects… ships. Emma: Good Alisa: N/A Hatta – A Singapore Rebel. Knows a lot about Moneymaker. Alisa: Bad Emma: Good Linny Barilar – Ally member. Part of the crazy Barilar Family, who came up with Methane Wanzers, which are made out of trucks and Wanzer feet. Alisa: N/A Emma: Good Pierre Wells – Butler of the Luis Family and Pham Luis’ companion. Alisa: Good Emma: N/A Serov Warren – An Imaginary Number Failure. Emma: Bad Alisa: Bad Ivan – A “good” Imaginary Number. Alisa: Bad Emma: Good Bal Gorbovsky – Creator of the Imaginary Numbers. Alisa: Bad Emma: Bad Rosavia Gray – An accepted Imaginary Number. Alisa: Bad Emma: Bad Jared Bogdanof – An accepted Imaginary Number. Alisa: Bad Emma: Bad Chairman Jie – Bad guy. Assassinator of the previous chairman. Alisa: Good Emma: Bad Takiguchi – Isao’s JDF Captain. Alisa: Good Emma: Good Taniyama – JDF Commander of Kumamoto. Alisa: Good Emma: Good Kawada – Another JDF Captain. Has a few secrets. Alisa: Good Emma: Good Sasaki – JDF Member. This guy’s plain bad. Alisa: Bad Emma: Bad Yuji Kuroi – A JDF Assault Member who just won’t give up. Emma: Bad Alisa: Bad Han – OCU Taiwan Member who also won’t give up. Emma: Bad Alisa: Good Kiryu – A reporter. Emma: Good Alisa: Good Barden Barilar – Father “Master” of the Barilar Family. Emma: ??? Alisa: N/A Erme – Mother of the Barilar Family. Emma: ??? Alisa: N/A Kate – Daughter of the Barilar Family. Emma: ??? Alisa: N/A Tania – Another Daughter of the Barilar Family. Emma: ??? Alisa: N/A Skylar – Yet another Barilar Daughter. Emma: ??? Alisa: N/A Semaun – Taal Base Commander. Emma: Bad Alisa: Bad Rudolf – Leader of WULONG. Emma: Bad Alisa: Good Rebecca – Second Leader of WULONG. Emma: Bad Alisa: Good Greg – WULONG Minion. Emma: Bad Alisa: Good Hatari – WULONG Minion. Emma: Bad Alisa: Good Emilio – WULONG Minion. Emma: Bad Alisa: Good Bamarm – Philippines Rebel Leader. Emma: N/A Alisa: Good Manaro Filipe – Captain of Negros Fortress. Emma: N/A Alisa: Bad Jinguji – An engineer in Kirishima Test Industry who constantly e-mails Ryogo. Emma: Good Alisa: Good Kou – Wan’an Supplier. Emma: N/A Alisa: Good Kenai – Koriyama unit. CWDS user. Emma: N/A Alisa: Bad Commander Liang – Fuzhou Captain. Emma: N/A Alisa: Good Mori – Kaita Base Squad Leader, JDF Lieutenant. Miho’s Boyfriend. Emma: N/A Alisa: Good Wei Cheeng Yee – Dennis’ old friend. Journalist. Emma: Good Alisa: Good Wei Wen – Shanghai Base Captain. Emma: Bad Alisa: Good Griffith – Some guy with a weird face. He’s an Imaginary Number. Emma: Bad Alisa: Bad WHICH STORYLINE SHOULD I TAKE FIRST? Well, it’s up to you. I’ll put down the missions of the storylines below. EMMA’S STORYLINE- Kirishima Test Site Yokosuka Outside Yokosuka Building Yokosuka Undg. Building Yokosuka Gate Kamariya(sp?) Checkpoint Kamariya JC Bridge Kamariya Freeway Tollbooth Yokohama Streets Honmokufuto Honmokufuto Bridge Wilson Cliffs Sumatra Crash Site Choa Chun Khang Prison Barilar Farm Weapon Factory Taal Base Front Gate Taal Base FG#1 Taal Base FG#2 Taal Base Lake Taal Base Alpine #1 Taal Base Alpine #2 Taal Base Alpine #3 Taal Base Exit Bai Kui Dam Xinghzu Taipei Suburb Taipei Farms Rural Village DHZ Weapon Factory DHZ Weapon Factory Undg. USN Embassy Taipei Futai Tunnel Entrance Futai Tunnel Futai Tunnel Exit Oil Field Train Station Wuzhou Longsheng Guilin Fort Xiamen Yuping Foshan Canyon Bridge Tianlei Cover Tianlei Top Floor Tianlei Middle Floor Tianlei Middle Floor #2 Wuhan Bridge Wuhan Fort Lake Poyang Huangshan Cliffs Nanjing Bridge Huangshan Foothills Nanjing Huangshan Foothills Ruins Shanghai Airport Shanghai Streets Ravnui Embassy Yancheng Yancheng Inside Yancheng Inside Part 2 LST Port Offshore Japan Weather Station Mt. Shutendoji Nagiyama(sp?) Port Mt. Aso Omuta Harbor Misumi Harbor Okinawa Bridge Ocean City Residential Area Ocean City Undg. Facility Ocean City Power Room Ocean City Harbor Ocean City MIDAS Room Convention Center ALISA’S STORYLINE- Kirishima Industries Yokosuka Building Yokosuka Building Elevator Yokosuka Port Power Plant East Power Plant Comm Base Route 209 Checkpoint South Port Panay Panay Missile Base Negros Shores Negros Jungle Negros Fortress Dagat Ahas Hangar Dagat Ahas Pathway Dagat Ahas Top Dagat Ahas Engine Room Taal Base Back Gate Taal Base Taal Base Heliport Taal Base Exit Batangas Taipei Station Taipei Suburb Futai Tunnel Entrance Futai Tunnel Exit Sinchuan Small Town Crossing Tianlei Outside Tianlei Auto-Wanzer Room Tianlei Auto-Wanzer Room 2 Rebel Base Lake Henkai Airport, Wuhan Ravnui Embassy Shanghai Zoo Nanjing Hiroshima Central Park Kaita Base Nagoya Sewer Nagoya Sewer 2 Nagoya Chemical Plant Sendai Interstate Abukuma River Koriyama Factory Koriyama Factory Inside Koriyama IC Sanitarium Mt. Aso Testing Facility Mt. Aso Misumi Harbor Okinawa Bridge Okinawa Ocean City Ocean City Residential Area Ocean City Facility 1 Ocean City Facility 2 Wreck * NOTE * Some battle maps are the same in both scenarios. But you might start in different locations and there are different enemies. Here are some that are the same in both scenarios. -Taal Base Heliport -Taal Base Airport -Taipei Suburb -Futai Tunnel 1 -Futai Tunnel 3 -Sinchuan -Tianlei Fortress -Tianlei Room 1 -Ravnui Embassy -Nanjing -Mt.Aso -Okinawa Bridge -Ocean City Residential Area -Ocean City Facilities 1 and 2 -Ocean City Work Area ----------------------------------------------------------------- Section #2-WANZERS AND BATTLES ----------------------------------------------------------------- Wanzers are a gear used to fight battles in the game. All of the battles in the game will have Wanzers except for one-Lake Poyang. But that’s a lame one, since there are completely no Wanzers. WANZER Pilot- Can get ejected. Has only 20HP and if killed, can’t use Wanzer. Left Hand- Right Hand- Used to attack Used to attack With left hand with left hand Or left shoulder or left shoulder Weapon. Body- weapon. If this dies, then Your Wanzer goes KAPAAM! And dies. Legs- Used to move the Wanzer. If they Die, you can only Move one space. ----------------------------------------------------------------------- All parts are useful. But some are more useful than others. The body makes the most useful part, because if it dies, then the whole Wanzer breaks down. This goes with pilot, too. However, you never hurt the pilot unless you have PILOTDMGI or II Battle Skills or you eject the pilot out of the Wanzers, making him/her vulnerable for his/her enemies to attack him/her with weapons. The arms are the second most useful parts. If they both die, the Wanzer is basically useless (unless it can use items). The arms provide the Wanzer with weapons. If the arm dies, the weapon goes with it. Legs aren’t very important unless you’re a Melee user. They will only let you move 1 square in any direction that’s available. Below is a list for what type of attacks there are and what Wanzers are good. BATTLERS- Melee - This attack can hurt a unit only one square away, fortunately, it does A LOT of damage. Shotgun – This is the most average attack. It attacks all parts except pilot but not too much damage. Machine Gun – This one is a lot like the shotgun, but does damage to random parts. The more parts are gone, the more damage it does. Missiles – These are real awesome. They attack in many places in the map for about 2/3 the damage the Melee attack does. Very good and rangeable. The problem is that you only have 6, and you need to reload after you run out, the Missile Item will do that for you. Grenades – These SUCK. When an enemy uses them, it does a lot of damage, but when you use them, it doesn’t do much. They attack a whole area, but not for much damage. They cost too much AP and Weight. Stay away from these. Shields – Equip these on your second arm. These are very useful and do more than just halve damage. Rifle – Ugh. These are ranged ones that do a fair amount of damage. But their accuracy SUCKS SO MUCH. Don’t buy these, cause you’ll be struggling with 65% chance Miss and 35% Hit. Flamer – Well, these are average. They fire a series of shots, but don’t do as much as the missiles and sometimes even miss. They cost less AP than the missiles, but stick to the missiles still. Heavy Particle Gun – This is a gun you get off of the internet late in the game. Everyone says it’s good, except me. I don’t think it was good, I thought it was average. It does as much as a Melee weapon would do but about 70HP less. It misses a little less than the rifles, and the worst part is it costs TOO MUCH AP! Another bad thing is it takes up a lot of weight. I’d go with this one, but because what I said earlier, you should try something else instead. BATTLE SKILLS- A handy list of Battle Skills is below: Aim-Concentrates on one part Aim Arm-Concentrates all on one arm Aim Body-Concentrate all on the body Aim Leg-Concentrate all on leg AP 0-AP cost is 0. Good for use with the Heavy P. Gun and Missiles. AP 30%-AP costs decreases 30% AP 60%-AP cost decreases 60% Arm Smash-Kills one enemy’s arm Auto 1-Counters when stunned Auto 2-Counters when stunned with anything Auto Counter-Counters even when a part is blown up Avoid 20-Reduces damage under 20 to 0 Avoid 40-Reduces damage under 40 to 0 Avoid 80-Reduces damage under 80 to 0 Backup Fire-Firing help from an ally Blackout-Disables enemy’s B.Skills Body Smash-REAL GOOD. Destroy’s enemy’s body completely Brace 1-Enemy attacks first, but the damage done is cut by 50% Brace 2-Same thing as Brace 1 except damage is cut by 80% Chaff-No damage from attacking missiles Double Assault-Right and Left hand combo with Melee Weapon and Range Weapon Double Punch 1-Same as Double Assault except both hands need to be Melee, it counters with 2 Melees the same type Double Punch 2-Same as Double Punch 1 except with 2 different Melees Double Shot 1-Same as Double Punch 1 except with ranged weapons Double Shot 2-Same as Double Punch 2 except with ranged weapons Def C1-Def C upgraded 1 level Def C2-Def C upgraded 2 levels Def C3-Def C upgraded 3 levels ---------------------------------------------------------------------- THE RIGHT EQUIPMENT- Don’t you hate it when the enemy Wanzer’s body has 2HP left, and when you keep attacking it you do damage to the other parts, and that Wanzer starts kicking your ass? Well, I’ve got the solution to that. Below are the 4 Wanzers you should have and what they should be equipped with. WANZER #1- Body: Grapple or Hoshun Arm: Hoshun Arm: Vinedrai, Laiying or Hoshun Legs: Grapple or Hoshun Weapon: Melee Weapon: Shield Backpack: Power Shoulder Weapon: None WANZER #2- Body: Laiying Arm: Laiying Arm: Zeros Legs: Kasel M2 or Zenislev Weapon: Heavy P. Gun Weapon: Shotgun Backpack: Item -Repair Max’s or Recovers Shoulder Weapon: None WANZER #3- Body: Zeros Arm: Foura Arm: Genie Legs: Genie Weapon: Machine Gun Weapon: Melee Backpack: Power Shoulder Weapon: None WANZER #4- Body: Drake M2C Arm: Whisk or Getty Arm: Zeros Legs: Zeros Weapon: Hardblow Weapon: Shield Backpack: Item -Repair Max’s and Missiles Shoulder Weapon: Missiles *NOTE* MACHINE COLOR- I recommend you change your Wanzer’s color so you can find out who’s who. They start out different colors, but if you change them into a certain color, you’ll find out who is that guy and who’s that. I had my main character red so I knew it was him. INTERMISSIONS- After every battle (except for the split in Yancheng Inside) you’ll have an intermission. In these, you’re able to save a file, load a file, log on to the internet, or setup your Wanzers. Remember, Wanzers are healed fully after each battle, even your broken parts. If you are out of items, you should log on to the network and buy them. ENEMY MACHINES YOU CANNOT GET- Tanks Trucks Grenade Trucks Airplanes Choppers Big Choppers Ultimate Wanzers Trains Transports Those Spider Wanzers Special Wanzers 4-Block Tanks Methane Wanzers NOTE-Ejecting lets you board ANYTHING that no pilot is in. Even the ones above. It’s a really awesome feature. EJECT FEATURE- You can eject whenever you want to, or when you’re in Force Ejection. This feature is both good and bad. Good, because you can board other Wanzers such as Surrendered ones or no pilot ones, or even Non availability Wanzers like above. Bad, because if you don’t board another Wanzer when you eject, the enemy may strike full force on you and kill your pilot. The best way to do this is to go near a non-operative Wanzer, and if your Wanzer is low on health, eject-board into the non-operative Wanzer. (IMPORTANT)ENEMY SURRENDER- Only enemies can do this. If the enemy loses it’s best arm, both arms, forced to, or is completely surrounded by your guys, will surrender. It will eventually go back to fighting, but can still surrender. If you attack it one more time, and it doesn’t die, it will completely surrender, losing it’s pilot, and free to board and eject. If this Wanzer stays alive through the whole battle, you will earn it and keep it. If your Wanzer stock is full, you can just sell it and the end of the battle for extra cash. So don’t attack completely surrendered Wanzers! ANTI PENETRATION, ANTI IMPACT, AND ANTI FLAME- When you upgrade your DEF-C, you’re able to insert your guard in your Wanzers. Here is the example of those “guards.” Anti P - Protect against Shotguns, Machine Guns, Rifles, and the Heavy Particle Gun. Anti I – Protect against Melee: Fists, Axes, Spikes, and Batons. Anti F – Protect against Flamers, Missiles, and Grenades. The definite most important is Anti Penetration. More of the enemy units have this, and it can do quite the damage. Put 2 of your units on Anti-P, one on Anti-I, and one on Anti-F. In some battles, all units are equal, in other words, they all have the same weapon. For example, if they all have Machine Guns, put your guys on Anti-P. That’s about all I can tell you in the Wanzers and Battles section. On to the walkthrough! ----------------------------------------------------------------------- SECTION #3-THE WALKTHROUGH ----------------------------------------------------------------------- NOTE-I’ll only put Emma’s walkthrough for now. I’ll put Alisa’s if I feel like it. MAP OF EVENTS- -------------- Kirishima Industries: Battle, Koike, Ryogo Ocean City Resident Area: JDF Guard, Ryogo Kirishima Industries: Koike Yokosuka: Battle, JDF Soldiers Kirishima: Mail, Ryogo Yokosuka: JDF Guard Yokosuka Bar: Emma Yokosuka: JDF Guard, Battle Yokosuka: Battle, Battle Kirishima: Ryogo, Emma Kamariya: Police, Battle Kamariya JC: Battle, Battle, Truck steal Yokohama: Ryogo, Shopkeeper Yokohama Streets: Battle Honmokofuto: Battle, Dennis, Battle USN Carrier: Captain, Dennis, Lukav, Joe, Cindy, Gastor USN Carrier Room: Emma Stanley Mtns: Emma Wilson Cliffs: TURNING POINT 1 Battle, Scientist, Serov Warren Sumatra: Battle Singapore: Hatta, Moneymaker, Hatta, Ryogo, Dennis, Emma, Emma, Hatta Choa Chun Khang: Battle, Lukav Singapore: Yun USN Sub(?): Lukav Taal Base: FRONT GATE TURNING POINT, Battle Taal Base: Battle Taal Base: Battle, Alisa, Escape Taal Lake: Lukav, Battle Taal Exit: Jose, Battle USN Carrier: Captain, Emma, Operator Bai Kui Dam: KILL EVERYONE TURNING POINT, Battle Xingzhu: TURNING POINT, Battle Taipei Suburb: Battle Taipei: Ambassador Clay Weapon Factory: Battle Weapon Factory: Han, Battle Taipei: USN Commander USN Embassy: Marcus, Battle, Marcus Taipei: Battle Futai Tunnel: Battle Futai Tunnel: Battle Futai Tunnel: Imaginary Number, Battle Fort: Chang Guangzhou Hua Lian HQ: Huang, Chang Dormitory: Emma Sanya Base: Commander Oil Field: Battle Sanya Base: Commander HL HQ: Chang, Huang Guangzhou Downtown: Bandits, Ling HL HQ: Huang, Luo, Ling Train Station: Ling, Battle HL HQ: Huang Guangzhou Downtown: Yun Wuzhou: Woo, Battle, Yun HL HQ: Huang, Luo Dormitory: Yun Guangzhou: Zhuwen HL HQ: Huang, Zhuwen Guilin: Zhuwen, Yue Longsheng: Li, Rosavia, Battle, Li Guilin: Serov, Battle, Serov, Jared Guilin: Yue, Zhuwen HL HQ: Huang, Dennis Town: Wei Cheng Yee, Agent HL HQ: Luo Xiamen: Luo, Captain, Ivan Outside: Ivan, Battle HL HQ: Huang Yuping: Rudolf, Rebecca, Battle, Liu Town: Lixian, Lixian, Emma, Bar people, Li, Lixian, Kwang, Lixian HL HQ: Huang, Kwang Foshan: Lei, Ran Fong, Battle, Li, Ran Fong HL HQ: Huang, Ran Fong, Ling, Huang Town: Bartender, Zhun Mountain Pass: Linny, Battle, Grandpa and Grandma Barilar, Linny Town: Mei Lin, Zhun HL HQ: Huang, Kwang, Luo Dormitory: Your people HL HQ: Huang Tianlei: Battle, Battle, Battle, Lan Tianlei: Set Bomb, Zhun, Battle Wuhan Bridge: Battle, Zhuwen Wuhan: Battle, Huang, Liang Hua Wuhan Bar: Liang Hua Lake Poyang: Huang, Zhuwen, Battle, Zhuwen, Huang Huangshan Cliffs: Battle Nanjing Bridge: Battle Huangshan Foothills: Battle Nanjing: Huang, Liang Hua, Battle Huangshan Foothills: Battle Nanjing: Ling Hua Shanghai Airport: Battle, Dennis Shanghai Ravnui Embassy Entrance: Battle Ravnui Embassy: Emma, Alisa, Bal, Lukav, Battle Buxi: Li, Dennis Yancheng: Bal, Liu, Jie, Lukav Yancheng Inside: Battle, Lukav, Liu, Battle #2 Buxi: Emma, Alisa, Dennis Port: Old Soldier, Battle LST Hangar: Yang Offshore Japan: Battle, Takiguchi Base: Isao, Alisa, Takiguchi Observatory: Takiguchi, Battle Mt. Shutendoji: Takemura, Takiguchi, Battle Kumamoto: Takemura, Alisa Nagaama Harbor: Battle Kumamoto: Takemura, Takiguchi Mt. Aso: Battle Omuta: Battle Kumamoto: Takemura, Takiguchi, Kawada, Isao Misumi Harbor: Isao, Battle Base: Isao, Takemura Okinawa Bridge: Battle, Isao Ocean City: Battle, Battle, Ryogo, Jared, Battle, Battle, Isao, Alisa Ocean City: Lukav, !BATTLE!, Lukav Ocean City: Emma, Alisa Convention Center: Battle, USN President -- KIRISHIMA INDUSTRIES Enemies: Non Active Wanzer, Active Wanzer. Difficulty: 1/5 This just tells you the basics of battling. Use the shotgun for more damage, but Koike will get pissed if you don’t use your other weapon for 2 or more turns. Both are easy. -- After beating the test, Ryogo will come in and tell you to come with him to the Okinawa Place. Come with Ryogo ------>Emma’s Scenario Don’t Come ----------->Alisa’s Scenario Since this is Emma’s Walkthrough, I’ll go with Ryogo. After you come back, Koike will take you to Yokosuka Base to deliver some Wanzers. Go to northern Japan and you’ll be in Yokosuka. Upon arriving, you see an explosion in the base! Something happened. You try to see what happened but a JDF soldier stops you. The turret cannons shoot down a JDF helicopter and you need to kill them. -- YOKOSUKA BASE Enemies: Turret x4 Difficulty-1/5 Just use your machine guns or whatever. They have only 2 parts, so it’ll be easy. Ryogo is weaker, so don’t let him die. -- After beating them, JDF soldiers will tell you to scram. Ryogo and Koike agree as you leave back to Okinawa. Once there, Kazuki gets mail from Alisa and that she’s been transferred to Yokosuka Base that fateful morning! Kazuki and Ryogo go to Yokosuka, but a JDF soldier won’t let them in no matter what. So you go back to Okinawa Ocean City and hang out, go to the bar and talk to everyone, try to leave and Emir Klamsky will stop you. She tells you that she is in Japan to investigate the Yokosuka incident. She tells you to call her Emma, and has a plan to sneak in. Back in Yokosuka, you go by and tell the guard that “you have Wanzers to deliver.” The guard lets you in as you sneak inside. Inside, you head down and see a big hole. Doesn’t look like there’s a bottom. It’s that bomb that exploded… as you’re trying to leave, special force JDF soldiers catch you a fight. -- YOKOSUKA BASE Enemies: Wanzer x4 Difficulty: 3/5 I hate this! The melee Wanzers are so damn good. Kill them quickly and then go after the ones in the back. Emma’s missiles work great. Overall, it’s hard. -- After this, Emma will tell you that there is an escape route through and underground passage. You’ll re-supply automatically and head through. As you’re going, 3 JDF soldiers get to you. -- YOKOSUKA BASE Enemies: Wanzer x3 Reinforcement Wanzers x2 Difficulty: 3/5 A toughie, because I thought you have to do both objectives! I got a platinum though ;). Quickly move Kazuki to the left door and open it, then move Emma and Ryogo there and pass through up to the elevator. Emma’s movement isn’t good, and the enemy in the back can kill your legs, so be careful. Keep moving and try to get enemies out of the way if possible. At turn 6, 2 more Wanzers will come from the left side, be careful! -- Now, that you’re outside, there’s a blockade! They won’t let you outside now! -- YOKOSUKA BASE Enemies: Wanzer x1, Tank x2 Reinforcements: Wanzer x2 Difficulty: 1/5 Simple. Kill the Wanzer near you easily, then go for the wimp tanks in front of the gate. I heard there are reinforcements here, but I beat the battle so fast that I didn’t see them. You also got support fire here. -- You head back to a hangar in Okinawa. Emma teaches you how to setup Wanzers and gives you the Setup Option. You should have mail from Kinkakuji about the ARMOREDKIN website. Emma tells you that you should head to Homonokufuto where Emma’s force, the USN, is hiding a getaway plane. Ryogo knows someone who can help in Yokohama City, north of the highway knows as Kamariya JC. As you head there, you’ll come by a police checkpoint in your truck. The JDF spots you and attacks you. -- KAMARIYA JC Enemies: Wanzer x2, Chopper x3 Difficulty: 2/5 Pretty tough because of the choppers firing missiles. Kazuki and Ryogo should take care of the Wanzers, while Emma should fire missiles at the annoying helicopters. It’s really hard to kill the choppers without missiles, and don’t try to use rifles on them. It’s not too hard, but can be a little challenge if you don’t have the right equipment. -- The JDF blew up your truck! Looks like you’ll need to walk alone in your Wanzers. Why can’t they just get out of them and take a different route for enemy Wanzers hard to see? Anyway, you’ll keep going and you’ll be ambushed by the Japanese Defense Force’s super special forces, and their commander, Kuroi. -- KAMARIYA JC Enemies: Wanzer x3, Truck x1 Boss: Kuroi Difficulty: 2/5 You should have your FM3 Battle Knowledge good by now. This battle is much like the other battles. The boss, Kuroi, is one of the 3 Wanzers but acts the same as them. Kill off the nearest Wanzers or hope for surrenders. -- After beating Kuroi, he retreats. You’ll resume walking towards Yokohama and get ambushed by more JDF Wanzers blocking your way in the Kamariya Tollbooth Checkpoint. You plan to steal an abandoned truck. -- KAMARIYA JC Enemies: Wanzer x4 Difficulty: 3/5 The enemies have a high Force Ejection ON YOU rate, so be careful not to get sniped. To get rid of the guy behind the tollbooths you’ll need to shoot the tollbooths down, or use missiles on that guy. The Melee man will hurt you here, kill him quickly! -- You take the abandoned truck and go to Yokohama Shop, where the shopkeeper is Ryogo’s friend. He tells Kazuki and Ryogo that they are wanted and on the T.V and all, but why was that explosion so important? Or is it that the JDF had too much coffee? JK. The shopkeeper tells you about shops and upgrades. Upgrade now for best results(You can only upgrade HP). After doing this, leave and Emma will tell you to go to Homonokufuto. You start going there. While on the streets in your truck, a bunch of trucks with cat designs stop in your way and… what’s this? The JDF or what? These guys look a lot like a bunch of gangsters. -- YOKOHAMA Enemies: Wanzer x4, Truck x2 Difficulty: 2/5 You do not need to kill the trucks, they’ll try to escape and can’t attack. If you’re lucky enough, you might be able to kill a Wanzer’s part on your first try. Happened to me ;). Same strategy as before: Kill the 4 Wanzers! -- After defeating the enemies, Emma says that they aren’t JDF nor JDF Wanzers. You’ll continue to Homonokufuto. When arriving, the same guys come to attack you, but your secret transport comes out and shoots one guy down. It’s Dennis Vicarth, USN General. -- HONMOKUFUTO Enemies: Wanzer x4 Difficulty: 2/5 ARGH! Not again! Four Wanzers again? Same strategy applies here, except some buildings may block your way. The best way is to trap a Wanzer in one of the alleys with your Wanzer and he won’t be able to escape. The airplane doesn’t do anything, it’s just there. -- After beating them, Dennis tells you that you need to find a runway to get off Japan. He tells you where, and also tells you who these mysterious shade guys are, they’re part of the DHZ, and are Liu’s force. Now you move to the Homonokufuto Runway! -- HONMOKUFUTO Enemies: Wanzer x4(Last time, really) Boss: Liu Difficulty: 3/5 Liu will be here to fight. Try attacking him with missiles, since he’s at the very top, and another Wanzer is. That’s why I gave this battle a 3/5 instead of a 2/5. Liu will retreat once you killed his Wanzer. Congratulations! You’ve made it out of Japan! -- The airplane will go and fly to a USN Carrier in the middle of the Pacific Ocean. You’ll talk to the USN captain, and go into the hallway to meet with the Purple Haze team: Lukav, Joe, Cindy, and Gastor. You will go to your room, and Emma will explain what happened, she says that she was the one who created that bomb long ago, and that it’s not used right. The Yokosuka Base explosion was a poor copy of this bomb, called MIDAS. The real MIDAS is still somewhere. And that Emma didn’t know this was going to happen. Now you head to Australia to a Weapon Factory to get more clues to where the MIDAS bomb is right now. Upon arriving in the Stanley Mountains, they’ll tell you your mission, and you’ll go south through Wilson Cliffs. However, while going through them, you spot a transport “CADENZA” moving. Emma says there might be MIDAS inside, so you’re going to have to see for yourself. -- WILSON CLIFFS Enemies: Wanzer x4, Transport x1 Boss: CADENZA(Transport) Difficulty: 4/5 There is a turning point here. Whether or not you kill CADENZA is up to you. If you destroy it, you’ll go to Sumatra and Singapore, if you don’t, you’ll go to Barilar Farm and the Weapon Factory. I’ll go through the part when it’s destroyed. Have all your people take out the Wanzers while one should fire missiles at CADENZA. If CADENZA escapes, you’re gonna go through the second turning point, which I won’t feature in this walkthrough. -- After destroying the enemies, you’ll look inside the transport. No MIDAS, just people! You ask the people some questions. One man, named Serov, seems to know something. He tells you about Sumatra, and you’ll give him a walkie talkie so you can talk through him and you. He tells you about a plane crash location in Sumatra, and you think MIDAS is in there. Time to find out. -- SUMATRA Enemies: Wanzer x6 Difficulty: 4/5 The battle is tough. Even though you have Good NPCs to help you here, only one will be really good. The others will probably die. The 3 Wanzers near you should be kicked before they even get a chance to hurt you. That’s right-Missiles. It’s pretty easy to kill them, once you do, go to the NPC area and help them out by destroying the remaining three Wanzers (Unless the NPCs already killed some). -- You’ll meet Hatta, one of the three NPCs. He tells you that he knows someone who can hack and get info on where the MIDAS is. He’ll take you to Singapore. Here, talk to the Spender, “Moneymaker”, and she’ll tell you that she’ll hack only if you pay her. Ryogo will tell Dennis to pay. Go outside and shop for new upgrades and weapons. After that, Kazuki and Emma will go out. Go to ‘Sentosa’ and she’ll tell you how her parents died(She’s Russian). They were killed by a man who hated them, but Emma escaped and was saved by a USN Wanzer, who shot down that chopper. The screen switches to Moneymaker hacking, she hacks in and gets the info, but after she gets off the internet, a single phone call gets her caught. When you gather up, Hatta will come and tell you that Moneymaker was caught. You’ll need to sneak in the prison, Choa Chun Khang, at night, to get her back… but it won’t be so easy. Get ready and go to the prison. Time to fight! -- CHOA CHUN KHANG Enemies: Tank x3, Wanzer x3, Pilot x2 Difficulty: 3/5 The first battle with enemy pilots alone. The only way to kill them easily is to use machine guns or shotguns. Don’t use rifles, missiles, or Melee, because it will most likely miss. Split up your groups: 2 for the left side and 2 for the right. Take care of the pilots last, they won’t hurt you a lot (up to 80HP). Also, avoid the searchlights, if you’re in them, the enemy’s accuracy increases. -- After the battle, you save Moneymaker, but more guards come. Luckily, Lukav and the Purple Haze team come and take care of the rest. Back in Sentosa, Moneymaker tells you her real name, Yun Lai Fa, and that she wants to go with you. You tell her that you’ll let her go with you only if you don’t need to pay. There will be some more dialogue and Yun will join your party. You head to the USN Fleet, since you know where MIDAS is: Taal Naval Base of the Philippines. Lukav will now tell you what to do. He’ll tell you all the basic obstacles of Taal Base and how to get through them. If you’re ready, get set for Taal Base. There will be two places to go through. I chose the Front Gate, and I’ll guide you only through that. -- TAAL BASE FRONT GATE Enemies: Wanzer x3, Tank x2, Pilot x3, Big Tank x1 Difficulty: 3/5 Another battle with enemy pilots. Take care of the Wanzers and the Big Tank quickly, then go for the regular tanks. Since the Big Tank is far away, it won’t be easy. Plus, it won’t move too much at the beginning, but can cause quite some damage. The tanks will fire at you like the machine guns, so it wouldn’t do much. Get some Restores for this battle if you can. -- Once arriving in the Taal Base interior, you’ll find more enemies. -- TAAL BASE FRONT GATE #2 Enemies: Wanzer x4, Tank x2, Big Tank x1 Difficulty: 2/5 Easier than before since the enemy units are lacking. Same strategy applies here. -- Further in Taal Base, you get ambushed once again. -- TAAL BASE FRONT GATE #3 Enemies: Wanzer x4, Grenade Launcher x2, Tank x1, Shooter x2 Difficulty: 2/5 Easier than it looks. The Grenade Launcher won’t play a big part in this battle, since they’re in the back. Use Penetration and Missiles to kill the Shooters above. -- Eventually you’ll find the JDF Scientists and Alisa. You’ll tell Alisa and Lukav to come with you. You’ll exit in Taal Lake waiting for the submarine. Unfortunately, Philippines Wanzers arrive. -- TAAL LAKE Enemies: Wanzer x4, Tank x3, Outpost x3 Difficulty: 3/5 You don’t need to kill the outposts, but kill the one right near you because it’ll shoot the JDF pilots. If Lukav or Alisa die, it’s game over. The rest is basic, so there’s no need to worry. -- MIDAS has been taken away by an aircraft, Jose and Semaun will be waiting for you in the Taal Base Main Gate. -- TAAL BASE Enemies: Wanzer x3, Big Wanzer x2, Tank x2 Difficulty: 4/5 Boss: Semaun, Jose A little harder. The tanks will shoot you, but if you’re careful enough, you’ll be able to take them out in no time. Anyways, try to beat this battle and get a Platinum Medal. Remember, the Big Wanzer can hurt you a lot, so it’s best to take them out. Accuracy on them is very high. -- Something’s wrong… you escape Taal Base, but… Alisa and Lukav are gone. The DHZ Rebels are moving in to Taal Base, but the aircraft drops MIDAS down, and it explodes through Taal Base and Batangas… Back in the USN Carrier, the operator tells you that Lukav was a spy for the DHZ. He has Alisa with him and is somewhere in Taiwan. Time to go to there! Stock up and go to the dormitory. Emma will tell you the truth: Alisa is her real sister, named Aliciana Klamsky, but was adopted by Isao Takemura(Kazuki’s Dad). She apologizes for using Kazuki but Kazuki doesn’t care because Emma has been with him for a long time. Now, Kazuki departs for Taipei, where Dennis knows an Ambassador who can help them. When the party arrives to Taiwan, the OCU Squad is tight on the dam Kazuki needs to pass. -- BAI KUI DAM Enemies: Wanzer x6, Pilot x1, Tank x1 Difficulty: 5/5 This battle is very hard. There is a turning point here: Open the dam or defeat everyone. I chose to defeat everyone and that was hard. So I’m going to lead you through that point. The three Wanzers on the bottom should be your primary target. After that, go to the northwestern corner right away and break the gates before any other missiles break through you. Once on the top, stay calm and take out the enemies one by one. Don’t worry, there are no reinforcements here, even though one of the enemies call someone to come. -- After beating this battle (Killing all enemies is my point, so I’ll lead you only through that), Kazuki will have two choices to go to: Yingko or Xinzhu. Xinzhu is way easier so go there. That is what I’ll lead you through. -- XINZHU Enemies: Wanzer x2, Helicopter x2 Reinforcement Wanzers x2 Boss: Han(Reinforcement) Difficulty: 1/5 This is friggin’ easy. Your Missile Launcher should take out the helicopters in one or two hits, and leave the 2 Wanzers for your other units. It IS possible to beat this battle before reinforcements come, but ya gotta be fast. They come on Turn 3. Both Han and the OCU Soldier are easy, so go slash ‘em! -- Now you’re gonna have to go through Taipei Suburb! -- TAIPEI SUBURB Enemies: Wanzer x5, Tank x2, Helicopter x2 Boss: Han Difficulty: 2/5 This is pretty easy. It’s the same basic strategy as the other battles, so beat it. -- After beating that one easy battle, Kazuki arrives in Taipei. Dennis tells Kazuki to go to the bar, go there and meet up with Ambassador Clay. He tells you that Lukav is in the DHZ Weapon Factory. Sneak in there at night and find yourself being ambushed by units. -- DHZ WEAPON FACTORY Enemies: Wanzer x3, Tank x4, Pilot x2 Difficulty: 5/5 I HATE THIS! It’s hard because the Wanzers are in the very back, and they will fire missiles one by one at you. And the !@#$^%& pilots are that damn annoying. The fence in the middle is also a pain, since it’s tempting not to waste a turn on destroying it. I forgot about this one but I remember it was tough. Sorry I can’t help you out, but you can figure it out on your own. -- Going underground, you see Han ready to kill you… -- DHZ WEAPON FACTORY UNDERGROUND Enemies: Wanzer x7, Grenade Tank x1 Boss: Han Difficulty: 6/5--Yep.. This battle is like Velius from FFT, but in this one, everyone poses a threat. The Napalm Tanks will explode after each turn, causing damage to the units near it. No big deal. Immediately destroy the 3 Wanzers near you, and make sure not to go to the back Wanzers’ missile range. DO NOT GO NORTH IN HAN’S AREA. LET THE WANZERS THERE COME TO YOU. Han won’t move for a while, but once you kill 4 Wanzers, he’ll get ready. After Han starts making your way to you, he’ll hit hard with his grenades, which do more than 190 damage to all parts if you’re not on Anti-Flame. Set your units 3 to Anti-Flame and one to any. Be patient on this one, and don’t reset. -- After killing Han completely, you find that Lukav isn’t in the factory and you’ve been tricked by Ambassador Clay. Looks like he is on the side of the OCU. Kazuki heads to Taipei, and there the USN Commander tells them that Ambassador Clay is in the USN Embassy. Get ready and go there. Outside, enemy Wanzers trap you, but the USN Commander wasn’t lying. He picks up a OCU tank to help you out. -- USN EMBASSY Enemies: Wanzer x4, Helicopter x2, Tank x3, Pilot x2 Difficulty: 2/5 Don’t care about the Tank NPC on your side, as he’ll get himself into trouble easily by attacking the helicopter, but being countered by heavy Machine Gun shots. Move your Melee character to the Wanzer nearest and kill him. Once that’s done, use your Missile Shooter to kill the helicopters, and use your shotguns to kill the pilots. Then take care of the rest, if the USN Commander survived, you’re in luck to get 2% extra points. Fat chance though. -- The USN Embassy will blow up with Ambassador Clay. The USN Commander tells Kazuki’s Party that he got information where Lukav is headed: The People’s Republic of DHZ, A.K.A China. The USN Commander, Marcus, decides to join to your party. It won’t be easy to go to the DHZ, you will need to go through Futai Tunnel to get to the DHZ, but looks like something is going in Taipei. -- TAIPEI Enemies: Spider Wanzer x3, Wanzer x2, Tank x2 Difficulty: 3/5 Annoying battle. The Spider Wanzers can pose a threat, but are so easy to target. Just kill them with your best attacks. Melee weapons work fine and all they have is legs and Body. Tanks and Wanzers should be dealt with last. -- In Futai Tunnel, the security is tight, and they won’t let you enter. -- FUTAI TUNNEL Enemies: Wanzer x7 Difficulty: 3/5 It’s best to take out the two Wanzers on the sides, since they’ll be firing missiles. Then the Wanzers in the back should be taken care of. If you have the best Booster upgrade, you’ll be able to boost all the way to the back and defeat the Wanzers with your Melee character. Don’t die! -- Further in Futai Tunnel, more Changli Wanzers approach you. -- FUTAI TUNNEL Enemies: Wanzer x4, Tank x3, Train x1 Difficulty: 3/5 Same strategy as the battle before, except defeat the train last. -- At the exit of Futai Tunnel, Yun sees observation windows and looks at them. However, out of nowhere, fired torpedo Wanzers bust in. But these guys are not any you’ve fought! They’re Imaginary Numbers! -- FUTAI TUNNEL Enemies: Wanzer x4 Boss: Griffith Difficulty: 5/5 The battle may seem easy because there’s only 4 enemy Wanzers, but they are tough! All have Shotguns, which do up to 160 Damage to ALL PARTS on one person! At first, two of them will destroy the obstacles, then comes the tough parts. Make sure to have all the best current weapons! -- Finally! Out of Futai Tunnel! You come across Fuzhou, a small Hua Lian Rebel Base. Chang, one of the Hua Lian Rebs, offers to take you to the HQ, Guangzhou. In Guangzhou, you meet the commander, Huang, and your briefer for a long time. You will get to explore Guangzhou a little. Then, Huang will tell you that there are problems in Sanya Base. Chang will take you there. In Sanya Base, the colonel will tell you that they are hiding a secret in the Southern Oil Field. However, the Military is about to inspect it, and if they find out, the Sanya Base soldiers will die! You arrive at the Oil Field a little too late. The inspectors have made it there already. You know what to do – Kill ‘em! -- OIL FIELD Enemies: Wanzer x4, Tank x2 Difficulty: 2/5 The two good NPCs won’t attack a lot, but they can provide a good shield. Firstly kill the bottom soldiers, then activate the elevator to go up. The tanks can kill the NPCs, so be sure to destroy them. -- Back in Sanya Base, the colonel thanks you and Chang takes you back to Guangzhou. Huang will tell you about the military, and it’s time for a break at the restaurant in this city. At the restaurant, you’ll meet a girl bugged by thugs. Your party drives them away, and the girl tells you that she is a Hua Lian Rebel named Ling. After eating (Well, after Yun eats) your party goes back to the Hua Lian Rebels HQ. You meet Ling, and she tells you that there is a battle in Sinchuan, a nearby railroad field, and that her brother, Wuo Ben, is participating in that battle. She’ll take you to Sinchuan. In Sinchuan, Ling finds her brother’s Wanzer destroyed. And even worse, the Changli army has been hiding around. Ling will go hide, while you fight. -- SINCHUAN Enemies: Tank x3, Grenade Tank x2, Pilot x4. Reinforcement Wanzers x2 Boss: Lan(Reinforcement) Difficulty: 3/5 ----------------------------------------------------------------------- IV. ENEMIES, TACTICS, AND TIPS FOR FIGHTING ----------------------------------------------------------------------- The enemies in FM3 don’t have very good AI. I mean, let’s say you’re playing Emma’s Scenario, and you’re in the MIDAS explosion battle, and here is Ryogo’s Wanzer: Pilot: 20HP Body: 100HP Arm: 100HP Arm: 100HP Legs: 70HP That’s just and example. And let’s say there is Melee Enemy that can hit Ryogo easily. The AI probably won’t do that. They probably will attack someone else or just end their turn. One thing I hate about AI is that they’re greatly equipped with shields sometimes. Take the Riot Cops in the Kamiyara JC battle. They have Riot Shields, and most blows will do all damage to the arm the shield is equipped, worst of all it’ll do half the damage or even less. The worst AI I’ve seen is Wanzers that stay in one place all the time and don’t move. This one Wanzer in the Dagat Ahas Pathway was a Melee user but stayed in one place, easily vulnerable to shotgun. He didn’t move at all, he had Legs better than the 1-2 Movement Range. Mostly bosses have this type of AI. In most battles, you will have to usually stay in your starting place and killing enemies coming to you. Cause they come to you! Make a defense group and wait for the enemies to come to you so you can take them out with your four Wanzers. Don’t come to the enemy, as they will usually take you out unless you’re greatly equipped and you have a good shield. PLACEMENT OF ENEMIES- This is how Square placed the enemies: Long Range Wanzer Long Range Wanzer Tank Tank Melee Wanzer Shotgun Wanzer Shotgun Wanzer Your Party That’s one of the maps in the game. They usually place the Long Range Wanzers in the back so they get a good strike with their missiles and are hard to get to, the tanks have Machine Guns that can go 4 squares from them, and shotgun Wanzers can pose a threat too. The Melee Wanzer will probably take 2 turn to get to you, but it’s worth the wait since he can be equipped with heavy hits. KILL CHART- Which type of machines you should kill first. Grenade Shooters: Pose a big threat by firing grenades at a lot of your people. Great Battle Skill Wanzers: Especially ones that have Smashes. Long Range Shooters: Missiles DO hurt. Assault/Melee: Only if they are near you and are posing threats to your guys. Shotgunners: Total Bad Asses. Machine Gunners: Do a little less damage to you than the shotgunners but still are annoying. Rifle/Flamer holders: They won’t do much, so they take them out last unless you get tired of one. Pilots: Annoying and hard to target, so save them for last. TIPS- -Missiles should come in handy for taking out the Long Range Wanzers. -It’s best to take out the Long Range Wanzers first, since they can do more damage than you thought they’d do. ----------------------------------------------------------------------- NETWORK GUIDE ----------------------------------------------------------------------- The network is the other half of the fun in the game. It IS the internet. Talk to people on your journey for web sites, access them, get secret info, hack into files, and more! There’s also a mailing system, which you can send and receive mail. You can also download text files, pictures, and even fight for experience! The Shop will let you buy any item or weapon that you have seen in different shops. Good for resupplying. MAIL- This is gonna be the first section of the Network Guide in this FAQ. First, I’ll tell you the characters who e-mail you. NCS: The guys that provided you the mail services. Both Scenarios. They e-mail to the Share. Message Title: Welcome! In Message: E-mail explanation Moneymaker Storyline: Alisa Send To: Liu Message Title: Welcome! In Message: She wants to help you hack. Attachments: Hack Picture Storyline: Alisa Send To: Share Message Title: Okay! In Message: She’ll help you hack into Teihoku. Mori Storyline: Alisa Send To: Miho Message Title: Reply To Me In Message: He wants to know if Miho is okay. Chang Storyline: Emma Send To: Marcus Message Title: Chang In Message: The current status of the Hua Lian. Koike Storyline: Emma/Alisa Send To: Kazuki Message Title: Sorry In Message: He knows you are criminals and wants to know if you’re safe. Storyline: Alisa Send To: Kazuki Message Title: Okay In Message: About the JDF’s suspicion. Alisa Storyline: Emma/Alisa Send To: Kazuki Message Title: Hi In Message: About the Yokosuka Base transfer. Rudolf Storyline: Emma Send To: Kazuki Message Title: Wulong In Message: He’ll tell you about their new Centipede site. Storyline: Alisa Send To: Miho Message Title: Sorry In Message: He tells you that the Wulong went back to DHZ. Jinguji Storyline: Emma/Alisa Send To: Ryogo Message Title: Terrible In Message: Wants to know if Ryogo is safe. Storyline: Emma Send To: Ryogo Message Title: USN In Message: About the USN and JDF. Storyline: Alisa Send To: Ryogo Message Title: DHZ In Message: About the DHZ and JDF. Storyline: Emma/Alisa Send To: Ryogo Message Title: Be Safe In Message: Safety. YAWN. All sections not finished. I’m working on it! More coming soon. CREDITS--- ---------- -GameFAQs: Check it out! -CJayC: Posting my FAQs up. -Wiseone444: Some Information he got off the Internet about FM3 even though he hasn’t played the game. ---------- Next Update: Probably a few days from now. I’ll try to update ASAP. Thanks for reading this FAQ! Haunter120 Haunter150@hotmail.com