____ ______ / __ \ (_ _) ____ ____ _ ___ ___ ______ / / \ \ | | (_ || _)/ \(_ \ / \(_ _ \ |_| ./ / | | | | | | | \ | | | o | | |_) | ./ / . | | | | | | | | \| | | _ | | _ / / /___|| | | __| |__| |__| |\ | |_| | | |_| |_\ \ |_______| _| |___/ /\_______,____)\______) (_______)\ \__ (_’________) E T E R N A L B L U E \___) C O M P L E T E =============================================================================== Lunar 2: Eternal Blue Character FAQ =============================================================================== PlayStation | PlayStation 2 | PSone Version Final sent 10/07/02 _____________________________________________________________________________ | | | • Author: Matt Hulbert • | | • E-mail: mhulbert86@yahoo.com • | | • http://www.gamefaqs.com/features/recognition/4150.html • | |_____________________________________________________________________________| ------------- HIRO ------------- The grandson of Gwyn, Hiro is very interested in exploring the ancient ruins near his grandfathers research keep. He and Ruby frequently go there even if his grandfather tells him not to, which he does quite often. We first meet him in the act of mischief as he narrowly escapes with his life! He wants to understand the future by learning all that happened in the past, and he is a pretty nice kid, not to mention he is skilled with a sword and boomerang. I now think there is more to Hiro than just an adventurer, he is truly starting to fall in love with Lucia he was willing to die for her against Leo. He is also starting to get more into the quest of saving lunar, instead of just an adventure as before, like when he really wants to save Maria in Zulan. __________________________________________________________________________ | | | Boomerang (3MP): | | Hiro throws his boomerang and it returns to him after hitting the enemy. | | | | Poe Sword (6MP): | | Hiro Jumps up in the air and hits very hard with his sword. | | | | Squall (7MP): | | Hiro chants and then creates a whirl wind that surrounds the enemy. | | | | Cross-Boomerang (6MP): | | A more powerful version of the boomerang - double power. | | | | Vortex (10MP): | | A very strong wind attack, it hits every single monster in battle! | | | | Tempest (14MP): | | Only hits one monster, but it extremely strong, looks like the Squall. | | | | Speed Storm (8MP): | | Increases your agility so you can attack them before they get you. | | | | Super Cyclone (20MP): | | Most powerful wind spell, just an enormous Squall, but much more deadly. | | | | Sybillium Sword (10MP): | | Hiro shoots some serious wind out of his sword. | | | | Batallion Sword (14MP): | | A very high speed slasjing attack, Hiro glows and stuff. | | | | Triple Sword (30MP): | | The most powerful sword attack, kills bosses in 3 strikes! | | | | Concussion Sword (20MP): | | Lets loose a very powerful blast from his sword. | |__________________________________________________________________________| --------------------------------------------------------------------------- Equipment Stats --------------------------------------------------------------------------- ********* SWORDS - ********* Dagger: Attack -- 72 Attacks - 3 Defense - 147 Agility - 68 Speed --- 74 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Short Sword: Attack -- 75 Attacks - 3 Defense - 147 Agility - 70 Speed --- 76 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Broad Sword: Attack -- 101 Attacks - 2 Defense - 147 Agility - 68 Speed --- 74 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Platinum Sword Attack -- 137 Attacks - 2 Defense - 147 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 ********** SHIELDS - ********** Iron Shield: Attack -- 135 Attacks - 2 Defense - 136 Agility - 66 Speed --- 77 Wisdom -- 71 MgcDef -- 67 Range --- 22 Luck ---- 17 Silver Shield: Attack -- 135 Attacks - 2 Defense - 141 Agility - 66 Speed --- 77 Wisdom -- 71 MgcDef -- 67 Range --- 22 Luck ---- 17 Steel Shield: Attack -- 135 Attacks - 2 Defense - 147 Agility - 66 Speed --- 77 Wisdom -- 71 MgcDef -- 67 Range --- 22 Luck ---- 17 Legendary Lid: Attack -- 137 Attacks - 2 Defense - 147 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 ********** HELMETS - ********** Iron Helm: Attack -- 137 Attacks - 2 Defense - 142 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Silver Helm: Attack -- 137 Attacks - 2 Defense - 147 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 64 Range --- 29 Luck ---- 19 ******** ARMOR - ******** Peasant Clothes: Attack -- 137 Attacks - 2 Defense - 115 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Adventurers Clothes: Attack -- 137 Attacks - 2 Defense - 118 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Chain Mail: Attack -- 137 Attacks - 2 Defense - 131 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 Silver Armor: Attack -- 137 Attacks - 2 Defense - 147 Agility - 68 Speed --- 79 Wisdom -- 73 MgcDef -- 69 Range --- 24 Luck ---- 19 ******** RINGS - ******** Dew Ring: Makes Wearer immune to sleep spells. Vigor Ring: Wearer cannot be paralyzed. Purity Wring: Wearer is immune to poison. Wing Ring: Decreases fire and earth damage. Snake Ring: Wearers ability to avoid attacks increases. Healing Ring: Wearer regains 7HP after every turn. Angel Ring: Revives wearer from a faint 1 time. Endurance Ring: Increase the wearers defenses. ********** JEWELRY - ********** No extra Jewelry. ********* CRESTS - ********* Power Crest: All characters abilities slightly increase. White Dragon Crest: Enables wearer to use White Dragon Protect. Shiro Crest: Increases wearers range. Healing Crest: Attacks absorb your enemies HP. Revenge Crest: Fewer enemy counter-attacks. Thunder Crest: Enables thunder magic. ------------- LUCIA ------------- We first catch up with Lucia as she emerges from her sleep in whatever that class container was. She emerges into the cold and seems very worried, she says that it was not her time to awaken, but I don't think she had a choice. She forsees a terrible vision of a giant explosion, and I would guess Leos tale of the coming destroyer would have something to do with it. She is a very pretty, yet mysterious girl, she has secrets and nightmares she cannot share with Hiro. She is very strong with magic, but not attacks, naturally. She is having some changes now that are much more apparent and she doesn't know why, so we will watch as she progress's more to being like a human. I __________________________________________________________________________ | | | Napalm Shot (?MP) | | This is a powerful attack of blue beams piercing the enemy. | | | | Magic Barrier (?MP) | | This is a very strong defensive spell, she conjuers a blue magic shield. | | | | Lightning Bomb (?MP) | | Just as the title says lightning hits either a group or one monster. | | | | Plasma Rain (?MP) | | This is a good attack against groups, its just a powerful magic shot. | |__________________________________________________________________________| ------------- RONFAR ------------- Once the wielder of very powerful healing magic, he gave it up after he was unable to use it to save his sick lover. He is now a womanizer, seeming to have a "magic" charm,, and is pretty unpredictable. He is thought to once have been Althenas Priestess and was once married to Mauri, hopefully more light will be shed on that later in the game. He is a gambling shark, with an obvious advantage that some would call "magic." After he meets with Mauri and sees the spell she is under he gets pretty upset, but can he save her? __________________________________________________________________________ | | | Escape Litany (2MP): | | Use this to go to the entrance of the dungeon your in, emergencies only! | | | | Heal Litany (4MP): | | Heal some HP for one member of your party only. | | | | Purity Litany (12MP): | | Will restore ALL HP to one member of your party. | | | | Calm Litany (12MP): | | Restores a little bit of HP to all party members. | | | | Tranquil Litany (24MP): | | Restores ALL HP to ALL party members! | | | | Anger Dice (2MP): | | Rolls dice, the higher the number the bigger the explosion! | | | | Recovery Coin (20MP): | | Luck will decide is a fainted member is revived. | | | | Destiny Dice (5MP): | | If you guess the right choice (odd or even) you lose HP or hit enemies! | | | | Revive Litany (12MP): | | Revives a fainted ally, but does not restore much HP. | | | | Saint Litany (5MP): | | One party member will get some HP after every turn. | | | | Clean Litany (3MP): | | One ally is cured of all his/her conditions. | | | | Miracle Litany (30MP): | | Awakens a fainted member and give them back all their HP. | | | | Light litany (8MP): | | Steals enemies HP and gives it to a party member. | | | | Cleansing Litany (18MP): | | All party members are cured of all conditions. | | | | Divine Litany (20MP): | | All party members get a little HP after every turn. | | | | Shining Litany (30MP): | | Takes away a lot of HP form enemies and gives it to the party. | |__________________________________________________________________________| ---------------------------------------------------------------------------- Equipment Stats ---------------------------------------------------------------------------- ********** WEAPONS - ********** Dagger: Attack -- 72 Attacks - 2 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 Ancient Dagger: Attack -- 85 Attacks - 2 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 Mace: Attack -- 75 Attacks - 2 Defense - 95 Agility - 51 Speed --- 60 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 Spirit Mace: Attack -- 120 Attacks - 1 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 ********** SHIELDS - ********** Saucepan Lid: Attack -- 120 Attacks - 1 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 *********** HEADGEAR - *********** Bandanna: Attack -- 120 Attacks - 1 Defense - 84 Agility - 49 Speed --- 58 Wisdom -- 76 MgcDef -- 74 Range --- 21 Luck ---- 30 Soul Bandanna: Attack -- 120 Attacks - 1 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 ******** ARMOR - ******** Peasant Clothes: Attack -- 120 Attacks - 1 Defense - 80 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 Adventurers Clothes: Attack -- 120 Attacks - 1 Defense - 93 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 Chain Mail: Attack -- 120 Attacks - 1 Defense - 95 Agility - 49 Speed --- 58 Wisdom -- 78 MgcDef -- 74 Range --- 21 Luck ---- 30 ******** RINGS - ******** Dew Ring: Makes Wearer immune to sleep spells. Vigor Ring: Wearer cannot be paralyzed. Purity Wring: Wearer is immune to poison. Wing Ring: Decreases fire and earth damage. Snake Ring: Wearers ability to avoid attacks increases. Healing Ring: Wearer regains 7HP after every turn. Angel Ring: Revives wearer from a faint 1 time. Endurance Ring: Increase the wearers defenses. Luck Ring: Increases the wearers luck. Anti-Magic Ring: Increases the wearers Magic Defense. ********** JEWELRY - ********** No extra jewelry. ********* CRESTS - ********* Power Crest: All characters abilities slightly increase. White Dragon Crest: Enables wearer to use White Dragon Protect. Shiro Crest: Increases wearers range. Healing Crest: Attacks absorb your enemies HP. Revenge Crest: Fewer enemy counter-attacks. Thunder Crest: Enables thunder magic. Seal Crest: Enables Muting magic. ------------- LEMINA ------------- She will join your party for better or worse. She is the Junio Premiere of magic at the Magic Guild of Vane. Her mother Maria was very cautious and a keeper of the trust and legacy of the great magicians, she is just a little spoiled kid who doesn't heed or understand the past, and not much care. Very rarely she will show that there is a good side to her, stressing rarely. Saddly, everything with her seems to revolve around money, and she plays a nasty trick on you when she gets you to go into the manor, but I think she is a very worth while member to your party, she has very strong magic. Her mom was kidnapped kind of, so now she must find her, that's her new quest. __________________________________________________________________________ | | | Flame (4MP): | | Shoots fire from her hands! | | | | Flame Shot (8MP): | | A upgraded flame, but this is now a fireball. | | | | Flame Bomb (7MP): | | A very powerful bomb of fire. | | | | Burning Rain (10MP): | | Showers all the enemies on the battle ground with fire. | | | | Power Flame (9MP): | | One party member will receive some attack stats. | | | | Pyro Pillar (14MP): | | A VERY powerful version of the flame bomb. | | | | Crematorium (30MP): | | An extremely powerful version of Burning Rain, known as hell showers! | | | | Power Drive (18MP): | | A very large boost of attack stats for one member. | | | | Erase Magic (18MP): | | Wipes out the effects of enemy stat changes. | | | | Cryo-shield (16MP): | | One member gets a lot of defense stats. | | | | Catastrophe (55MP): | | An ENORMOUS lightning attack, EXTREMELY POWERFUL!!! | | | | Ice Shell (8MP): | | One meber will receive some defensive stat upgrades. | | | | Dispel Magic (3MP): | | Removes the effects of stat changing spells. | | | | Magic Swiper (1MP): | | Steals enemies MP and gives it to herself. | | | | Magic Shield (18MP): | | Boosts the whole parties magic defense. | | | | Magic Seal (3MP): | | Prevents enemy from using magic. | | | | Ice Pick (4MP): | | Stabs the enemy with a sharp icicle. | | | | Ice Lance (7MP): | | Very good damage for the MP cost, hard hitting ice. | | | | Freeze Claw (10MP): | | A huge ice storm hits your enemies. | | | | Mega Seal (9MP): | | Prevents the whole enemy group from using magic. | | | | Ice Arrows (16MP): | | 3 iceicles stab the enemy who is targeted. | | | | Ice Wall (21MP): | | Hail will shower down on the enemies. | | | | Freeze Smash (20MP): | | Kind of an avalanche just on the enemies. | |__________________________________________________________________________| ---------------------------------------------------------------------------- Equipment Stats ---------------------------------------------------------------------------- ********** WEAPONS - ********** Dagger: Attack -- 48 Attacks - 2 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Ancient Dagger: Attack -- 51 Attacks - 2 Defense - 94 Agility - 43 Speed --- 46 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Magic Staff: Attack -- 46 Attacks - 1 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Quake Staff: Attack -- 46 Attacks - 1 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Wind Staff: Attack -- 46 Attacks - 1 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Hurricane Staff: Attack -- 46 Attacks - 1 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Thunder Staff: Attack -- 46 Attacks - 1 Defense - 94 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 ******** ARMOR - (wrist) ******** Platinum Gauntlet: Attack -- 46 Attacks - 1 Defense - 104 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Jewel Gauntlet: Attack -- 46 Attacks - 1 Defense - 113 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Iron Gauntlet: Attack -- 46 Attacks - 1 Defense - 110 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 *********** HEADGEAR - *********** Hair Band: Attack -- 46 Attacks - 1 Defense - 110 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Silver Hairpin: Attack -- 46 Attacks - 1 Defense - 113 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Ritual Hairpin: Attack -- 46 Attacks - 1 Defense - 122 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Gold Hairpin: Attack -- 46 Attacks - 1 Defense - 125 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 ******** ARMOR - ******** Peasant Clothes: Attack -- 46 Attacks - 1 Defense - 98 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Adventurer Clothes: Attack -- 46 Attacks - 1 Defense - 101 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 Robe: Attack -- 46 Attacks - 1 Defense - 108 Agility - 41 Speed --- 44 Wisdom -- 93 MgcDef -- 95 Range --- 14 Luck ---- 14 Plate Armor: Attack -- 46 Attacks - 1 Defense - 125 Agility - 41 Speed --- 44 Wisdom -- 92 MgcDef -- 94 Range --- 14 Luck ---- 14 ******** RINGS - ******** Dew Ring: Makes Wearer immune to sleep spells. Vigor Ring: Wearer cannot be paralyzed. Purity Wring: Wearer is immune to poison. Wing Ring: Decreases fire and earth damage. Snake Ring: Wearers ability to avoid attacks increases. Healing Ring: Wearer regains 7HP after every turn. Angel Ring: Revives wearer from a faint 1 time. Endurance Ring: Increase the wearers defenses. Gorgon Doll: An Ausa clan heir loom. Lemina's Purse: Adds a little luck to the wearer. ********** JEWELRY - ********** Gauss Necklace: 7HP back to wearer after every turn. ********* CRESTS - ********* Power Crest: All characters abilities slightly increase. White Dragon Crest: Enables wearer to use White Dragon Protect. Shiro Crest: Increases wearers range. Healing Crest: Attacks absorb your enemies HP. Revenge Crest: Fewer enemy counter-attacks. Thunder Crest: Enables thunder magic. ------------- JEAN ------------- Said to have been trained as a fighter when she was a young child, this fan dancer, pretty I might add, is not one you want to mess with. She works in the circus, and they say she does not do well with relationships. It is said she has a overbearing over protective complex, but we'll find out in the game now won't we. Wow, who knew she was like Bruce Lee or something! She killed that vine with her bare hands before Hiro could even move, close to where they were. So she is a student, or was and is trying to forget, of the Shadow Dragon fighting clan... She finally got rid of the clan! __________________________________________________________________________ | | | Moth Dance (6MP): | | Will attack and poison one enemy. | | | | Sleep Step (5MP): | | Will put your enemy to sleep for an extended amount of time :) | | | | Bee Dance (7MP): | | A very powerful paralyzing attack, good to know. | | | | Enchanting Kiss (7MP): | | This one is cool, it confuses the enemy and he attacks his allies! | | | | Soul Kiss (14MP): | | Hits a group of enemies very hard. | | | | Butterfly Dance (9MP): | | Poisons an entire group of unsuspecting enemies. | | | | Dream Dance (9MP): | | Puts an entire group of monsters to sleep. | | | | Swarm Dance (12MP): | | Paralyzes an entire group of monster enemies! | | | | Dopple Dance (16MP): | | A ghost will attack enemies after each round of battle. | | | | Blue Dragon Palm (10MP): | | A blue dragon image bits your enemies! | | | | Blue Dragon Fist (32MP): | | Very powerfully multiplies herself and pimp slaps all the enemies! | | | | Slam Dance (32MP): | | The ghost will use the Dragon Palm attack. | | | | Blue Dragon Wave (14MP): | | When surrounded, use this attack, only when JEAN is surrounded though! | |__________________________________________________________________________| ---------------------------------------------------------------------------- Equipment Stats ---------------------------------------------------------------------------- ********** WEAPONS - ********** Dagger: Attack -- 64 Attacks - 4 Defense - 184 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Ancient Dagger: Attack -- 67 Attacks - 4 Defense - 184 Agility - 82 Speed --- 89 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Iron Claw: Attack -- 117 Attacks - 3 Defense - 184 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 ******** ARMOR - (Wrist) ******** Hawk Armlet: Attack -- 117 Attacks - 3 Defense - 184 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 *********** HEADGEAR - *********** Hair Band: Attack -- 117 Attacks - 3 Defense - 169 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Ritual Hairpin: Attack -- 117 Attacks - 3 Defense - 181 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Gold Hairpin: Attack -- 117 Attacks - 3 Defense - 184 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 ******** ARMOR - ******** Peasant Clothes: Attack -- 117 Attacks - 3 Defense - 134 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Adventurer Clothes: Attack -- 117 Attacks - 3 Defense - 137 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 Hawk Wrap: Attack -- 117 Attacks - 3 Defense - 184 Agility - 80 Speed --- 87 Wisdom -- 72 MgcDef -- 76 Range --- 22 Luck ---- 19 ******** RINGS - ******** Dew Ring: Makes Wearer immune to sleep spells. Vigor Ring: Wearer cannot be paralyzed. Purity Wring: Wearer is immune to poison. Wing Ring: Decreases fire and earth damage. Snake Ring: Wearers ability to avoid attacks increases. Healing Ring: Wearer regains 7HP after every turn. Angel Ring: Revives wearer from a faint 1 time. Endurance Ring: Increase the wearers defenses. Luck Ring: Increases the wearers luck. Anti-Magic Ring: Increases the wearers Magic Defense. Barrier Ring: Increases magic and physical defenses. ********** JEWELRY - ********** Iron Clogs: Weight training for Karate students. ********* CRESTS - ********* Power Crest: All characters abilities slightly increase. White Dragon Crest: Enables wearer to use White Dragon Protect. Shiro Crest: Increases wearers range. Healing Crest: Attacks absorb your enemies HP. Revenge Crest: Fewer enemy counter-attacks. Thunder Crest: Enables thunder magic. ------------- LEO ------------- The head of the Althena guard, sworn protectors of the goddess Althena. He is unmatched by any creature purely human with the sword, and is not very nice to Hiro and Ruby when we first catch up with him, and then continues to spread his bad attitude with Gwyn. He seems to be very dedicated and a good guy, but he really needs a chill pill. He is not 100% human and has been given use of the Dragonship Destiny to travel. Wow, he has now given up the destiny ship to Hiro after finding out that Althena is a fraud and the real one is trapped, he is gone at the moment. __________________________________________________________________________ | | | Rock Viper (4MP): | | Throws rocks all over the place. | | | | Rock Crush (7MP): | | A huge boulder falls on the targeted enemy. | | | | Crack Point (10MP): | | Causes an earthquake on the enemies. | | | | Earth Prayer (15MP): | | Boosts his attack and defensive stats quite a bit. | | | | Rock Cobra (8MP): | | A more powerful version of the rock viper. | | | | Rock Riot (14MP): | | A HUGE version of the power crush attack. | | | | Crack Zone (20MP): | | Rocks Everywhere! A powerful version of the crack point. | | | | Flash Blade (8MP): | | A very fast series of sword strikes. | | | | Buzz Blade (18MP): | | Holy lights hits an entire group of enemies. | | | | Soul Blade (26MP): | | Leo takes away a crazy huge amount of the enemies HP. | | | | Grizzle Blade (20MP): | | A very powerful spell, throws out hot shards. | |__________________________________________________________________________| ------------- GWYN ------------- Hiro’s historian grandfather, he is the most respected historian ever. When Leo comes to him asking questions he doesn't tell the truth, so then you and him go to try to find out whats going on. He does pretty good damage when he hits things with his cane. Gwyn wants to leave a huge mark on history to be remembered by, so hopefully this will turn out good for him. __________________________________________________________________________ | | | Heal Litany (4MP): | | Use this to heal one member of our parties HP. | | | | Calm Litany (12MP): | | Use this to heal all members of your parties health power. | | | | Fractured Armor (12MP): | | This will decrease your enemies defense stats. | | | | Shattered Sword (6MP): | | This will decrease your enemies attack stats, very useful. | |__________________________________________________________________________| ------------- RUBY ------------- This is Hiro’s pet cat, or as she says "baby red dragon." Hiro doesn't think she really is, but they don't care because they have been friends for a very long time. She can spit fire at enemies and she is a life saver sometimes as she can be the deciding factor in a fight when she decides to help out. She talks to you a lot, and is an entertaining addition to your party. Well, I personally and annoyed that ruby is trying to ruin Hiro and Lucia's chances, stupid little dragon, its not like she can marry him anyway, so whats up w/ her? Well, she has gotten more useless, because the enemies are stronger so her fire breath isn't much help now. Well, Nall has now told as that Ruby is the true Red Dragon but lost her Aura long ago, so we'll see if it is possible to get it back and restore it to her. ------------- LUNN ------------- The famous martial arts expert is said to have mixed intentions, but he is a good governor. he is the governor of Meribia, and he even created a town just to teach his martial arts, Horam. He is one of the four heroes, and is said to be the best, but he is humble and would never admit it. He ha a secret that he is keeping from everyone, maybe we'll uncover it... Well we sure did and he is the freakin leader of the Shadow Cult! Luckily Jean was able to stop him. ------------- ALTHENA ------------- The goddess is starting to get a bad reputation, people are now saying that she is to oppressive. She has never been seen since the death of Alex, the last of the Dragonmasters from 1000 years ago. Something is obviously wrong and I suspect we are going to find out later in the game. Hmm... somethings wrong because her magic cannot be sensed by Lucia, where is she anyway? Well the real Althena is trapped in the 5th tower in Pentagulia, while the fraud is trying to help Zophar come back to power. ------------- MAURI ------------- The sister of Leo, she was once married to Ronfar, but that was broken off for unknown reasons. She is very loyal to the goddess as a Red Priestess. She is very shy and quiet yet pleasant, and not one to cross, because she has the power of the red dragon. Hopefully we will learn more about her in the near future. Well, we saw the cut-scene of her illness, she must be a very tough little lady. She is under a spell by the false Althena and not even Ronfars love can break it through, what will save her? ------------- BORGAN ------------- Said to have the strongest magic in the world, he is the black wizard. Not like the name he has been dealt and his looks, he is very nice. He has the power of the black dragon, which basically means never ending power. He is trying to restore the Magic Guild, will he succeed? How can he aid Hiro?... He to is in alliance with Zophar, and is under a curse, can he be stopped? Well Borgran turns out to not be as bad as everyone thought, in the end he wants to help out with the new Magic Guild, so that's good for Lemina. ============================================================================= Character Analysis ============================================================================= ----------------------------------------------------------------------------- - HIRO AND LUCIA ----------------------------------------------------------------------------- Hiro and Lucia are the characters that the story is really based on. They are the love interest in the story as well, with Ronfar and Mauri in the background. In the beginning Lucia sees Hiro as really nothing more than a tool to reach her goal of conferring with Althena. In the beginning Hiro thinks Lucia is very beautiful, but he is shy and doesn't immediately approach her with his feelings. More towards the middle of the game we get the impression that Lucia and Hiro are in love, but Lucia can't come to terms with it, because she has to get her mission done and go back to the Blue Star. This entire time, her emotions are developing and evolving, and they become closer and closer. At the end of the game she wants to stay with him, but knows she has to go back to the Blue Star, and is elated when he shows up at the Blue Star after her. ----------------------------------------------------------------------------- - HIRO AND RUBY ----------------------------------------------------------------------------- Ruby is with Hiro from the beginning of the game we don't really find out much about the relationship until a little later in the game. When we meet up with Nall and Ruby finds out she is the red dragon, then we find out a little more about her past with Hiro. She has been with him since she was an infant, kind of as a very important pet more or less. Now when they have to go and Lucia finds out that Hiro is in love with Lucia, she is kind of upset, that she is no longer the most important person in his life, as she is very protective of him. Ruby does end up with Nall, so I guess it's not all bad, them splitting up. ----------------------------------------------------------------------------- - HIRO AND RONFAR ----------------------------------------------------------------------------- Ronfar and Hiro meet up when Gwyn suggests that Hiro go find him to cure the sickness that Lucia contracts when Zophar attacks them at the Spire. Ronfar is thought of as kind of a sleaze in the beginning, but later and as the game goes on he shows his true colors. He is also known as somewhat of a womanizer, which is basically the complete opposite of Hiro, but they seem to get along very well. Either one would gladly give their lives for the other, as they almost do on many occasions. I would have to say Ronfar kind of thinks of Hiro as a little brother, as he is obviously a little older, and much more experienced in a lot of things, so he kind of looks out for Hiro, and in an odd sense, guides him. ----------------------------------------------------------------------------- - HIRO AND JEAN ----------------------------------------------------------------------------- I don't really get the relationship with Hiro and Jean. They never seem to be real "pals" but they do seem to have specific moments. They both help each other with assorted wisdom, although Jean seems to get along a little better with Ronfar due to some of the flirting he does. I guess you could say in the end they are very close friends, they just don't show it as verbally as some of the other relationships we see. But I would have to agree that either Hiro or Jean would give up their life for the other, at the end of the game, because their bond was so strong. ----------------------------------------------------------------------------- - HIRO AND LEMINA ----------------------------------------------------------------------------- Hiro and Lemina have kind of an uneven relationship. Although Lemina contributes a enormous deal to the party with her magic, I mean don't get me wrong you couldn't complete the game without her, but her and Hiro just never really seem to click. They have their moments, but she has more of a dry sense of humor, where as Hiro was much more detached from her and was never really in the mood for her sarcasm. Although they both solved problems for each other, and a great deal is accomplished while in Vane, I just never really liked the chemistry between them. As for dying on behalf of the other, I would like to think they would, but I'm not really sure... ----------------------------------------------------------------------------- - HIRO AND LEO ----------------------------------------------------------------------------- This relationship became much stonger as the game evolved, probably more than any other. In the beginning Leo thought of Hiro as more of a pest and a barrier keeping him from what he called the "destroyer" which was really Lucia. Now once he became a part of their party, and Hiro defeats him and gets the Destiny, Leo's respect for Hiro goes up a great deal and they become much closer. As they fight together more and more they become like best friends, although Leo is always a guiding eye, not quite in the way Ronfar is either. With the valor of the two people, I would have to say I could guarantee that either one of these characters would give their life for the other, hands down. ----------------------------------------------------------------------------- - RONFAR AND JEAN ----------------------------------------------------------------------------- Ronfar and Jean have kind of a flirty friend's relationship. Ronfar is constantly making passes at Jean, and she takes them heartily in a very joking manor. They do not really talk to each other specifically a lot, but they are more silently linked, liked Hiro and Jean kind of are. In the beginning Jean didn't know Ronfar so she kind of didn't even pay attention to his attempts at her, but as they become friends later in the game, she starts to warm up to him and they are very good friends. If Ronfar and Mauri hadn't got back together, I was kind of hoping these two would hook up. ----------------------------------------------------------------------------- - RONFAR AND LEMINA ----------------------------------------------------------------------------- Lemina and Ronfar have a more sarcastic relationship, they are always going back and fourth with each other. They really are good friends, you just never really see it, and they are not quite as flirty as Jean and Ronfar are together, but his passes on her are there. It was the same case as with Jean, in the beginning of the game they were kind of cold towards each other, but then as they get to know each other they warm up a little more and she gets a little more flirty with his passes and sarcastic comments towards. All in all they're good friends. ----------------------------------------------------------------------------- - RONFAR AND LEO ----------------------------------------------------------------------------- Ronfar and Leo go, way, way back and they are still friends during the game. Ronfar was almost married to Leo's sister once, and they will be back together at the end. So needless to say they are very close, and very protective of each other. Leo and Ronfar kind of have a schism more in the beginning-middle part of the game, because Ronfar is on Lucia's side when Leo is not. Without Ronfar, Leo would not be as an effective character as he is, because he has very good point stats, but people tend to let him go because his attacks aren't as powerful as Hiro's and most of the time you end up healing him with magic, not items. ----------------------------------------------------------------------------- - RONFAR AND RUBY ----------------------------------------------------------------------------- This is a very interesting relationship if you ask me. They are constantly cracking on each other, but then if you go back and look at it closely they are actually one of the tightest relationships in the entire game. Ruby is not that nice to Ronfar in the beginning of the game, but as time goes on she kind of has a crush on him, which them evolved into very good friends. Ronfar kind of looks out for Ruby during the whole "Nall" ordeal, and he is not really as sarcastic towards her in the ending of the game, although sometimes he just can't seem to help himself when he sees an opening... ----------------------------------------------------------------------------- - RONFAR AND MAURI ----------------------------------------------------------------------------- Mauri and Ronfar are the secondary love story in the game, which Hiro and Lucia obviously being the first. They were together once, many years before the story took place, but then when Mauri got sick and Ronfar, a priest at the time could not heal her, he thought it was his fault and they separated. In the end of the game get back together when Ronfar goes through a very cruel memory ordeal and shows her how much he really loves her, so at the end we assume they get married although it is never really shown. We also get to see one of the most touching cut scenes in the game based on their relationship as children. ----------------------------------------------------------------------------- - LUCIA AND RONFAR ----------------------------------------------------------------------------- Lucia and Ronfar have a friendly relationship. After all he is the one who saved her life when she was sickened by Zophar. Before she really learns all the emotions a lot of the things he says to her don't really make any sense to her so she doesn't really pay them any attention. But as they progress through the journeys together Ronfar kind of stops making his hits on her when he sees how Hiro feels, and they become the more "Best friends of a friend" relationship. So I think it is fair to say that they have a very protective relationship. ----------------------------------------------------------------------------- - LUCIA AND JEAN ----------------------------------------------------------------------------- Lucia and Jean star opposite each other as the two hottest female characters in the game. They don't really converse a whole lot, although they are not in contempt of each other, just kind of talk in a quiet way. Jean helps Lucia at times to deal with her more "feminine" emotions that she comes into contact with, especially when they get her new clothes at the circus, and she has no idea what fashion and stuff is. So it is safe to say that they are quietly close and don't really have a lot to talk about. ----------------------------------------------------------------------------- - LUCIA AND LEMINA ----------------------------------------------------------------------------- I don't really like how Working Designs did this relationship, because it never even really develops. Every once in a while Lemina will say something to Lucia, but she did most of it when they were in the beginning of the game, so Lucia really had no idea what she meant anyway. Jean took the more female guiding role, I guess they just didn't have Lemina do it, because she is a lot more sarcastic. This relationship is very static, and I wish we could have seen more happen with hit. ----------------------------------------------------------------------------- - LUCIA AND LEO ----------------------------------------------------------------------------- This relationship gets off to a very rocky start and never really recovers. I mean it wasn't Leo's fault, he only thought he was doing the job Althena told him to, but he is heart broken when he realizes the truth. After they "make peace" so to speak, which by the way is not saying a whole lot. Leo would become one of her most fierce protectors. They rarely ever talk, and I actually cannot recall a time after they become friends that they talk. She was Hiro's girl and Leo didn't want a beat down, heh just kidding, but who knows... ----------------------------------------------------------------------------- - LUCIA AND ALTHENA ----------------------------------------------------------------------------- We actually don't have as much information on this relationship as we think, since the Althena we see in person is the false Althena. Now we do get to see the message that was left for Lucia, and we know Lucia greatly admires Althena and would even take her powers and her place when she finds out she is needed to replace her is she wants to. Althena serves as the only type of mother figure that Lucia has and really the only person almost as close to her as Hiro. ----------------------------------------------------------------------------- - JEAN AND LEMINA ----------------------------------------------------------------------------- You would think that they would be very good friends, but they actually don't seem to click like I figured they would when we picked up Lemina. I think it might have had something to do with how Lemina becomes a part of the group. Although as the game progresses you can see that they are friends, I just don't know why Working Designs didn't have them become "girlfriends." Now although this is not that important, to the story, I think it would have made for some interesting turns in the plot. ----------------------------------------------------------------------------- - JEAN AND LEO ----------------------------------------------------------------------------- Once again, we have another very static relationship that are just SO totally boring to type. Jean may give Leo some encouragement when he is feeling down, but they never really converse in the conversation manor. Now I don't think they really could after what happened when Leo was still the White Knight, and I almost feel bad for Leo because of his past with the characters, he really only has a couple, super close friends. ----------------------------------------------------------------------------- - JEAN AND RUBY ----------------------------------------------------------------------------- Sigh this is another one just the thing with Leo and Jean. They may talk a couple of time but they never really do anything worth noting. There was really no reason for Working Designs for develop this relationship, since Ruby's obnoxious sarcasm, and Jeans quiet wisdom are clashing with each other. Why must I write for every single relationship, bleh. ----------------------------------------------------------------------------- - JEAN AND LUNN ----------------------------------------------------------------------------- Lunn steals Jean when she is a very small child and turns her into a killing machine. However until she comes on the journey with Hiro she doesn't know that its Lunn that was the head of the shadow dragon cult. So then when she does and they fight in the tournament, which is easily won by Jean, they become good friends again when Lunn decides to become good again. This could have been shown a little more, since his lazy but never helps you after you save his soul... ----------------------------------------------------------------------------- - LEMINA AND BORGAN ----------------------------------------------------------------------------- This is kind of a comic relief relationship, but it also has some very serious implications towards Lemina's personality and the outcome of the Epilogue. Had Leminas mom not been with Borgan, we never would have found the scripture necessary to do the epilogue. Now Lemina doesn't like him, even after he apologizes, and now that her magic is stronger than his, after you beat him you find that out obviously, he can't just boss her around and do things anymore. ----------------------------------------------------------------------------- - LEMINA AND RUBY ----------------------------------------------------------------------------- These are two very clashing personalities. Now they are not clashing because they're different, its actually because they are the same sarcastic type of person. They kind of make some funny expressions, but nothing worth noting, nor are there any notable conversations. This relationship was not really necessary for the plot, and it just kind of adds to the little stuff. ----------------------------------------------------------------------------- - LEMINA AND LEO ----------------------------------------------------------------------------- My god this is boring for me to type, I hope you people appreciate how hard it is to BS some of these ;P Lemina and Leo might speak a couple time but they never become real close. Now keep in mind when I say this I mean that they're friends, they're just not chatting it up 24/7. If Working Designs had evolved this a little more, I think it would have thrown off some of the other plot turns. However, if they had possibly gotten together as a couple, that would have been VERY interesting. ----------------------------------------------------------------------------- - GHALEON AND ALTHENA ----------------------------------------------------------------------------- This was a very difficult relationship for me to understand for a while, but its actually very simple. Ghaleon was sorry for what he did in the time of the Dragonmaster Alex and Althena, so he comes back. Now at first were made to believe that he is working for Althena as a Dragonmaster, but then we find out that its not the real Althena, then we find out its not the same Ghaleon. Now although Althena doesn't say anything about Ghaleon helping them in the message she leaves for Lucia, I think her and Ghaleon are now at peace. ----------------------------------------------------------------------------- - GHALEON AND ZOPHAR ----------------------------------------------------------------------------- This relationship was not what I thought at all. First I figured, well why doesn't Ghaleon do anything to Zophar, since they're both super strong, but then we find out that Ghaleon is working for him, because Zophar supplies his life source. This is only after we find out he is not a Dragonmaster under the true Althena, only the false. When he helps Hiro and Zophar finds out Ghaleon was deceiving him the entire time, he stops providing Ghaleon with life, and we see the end of a valiant hero. ----------------------------------------------------------------------------- - GHALEON AND HIRO ----------------------------------------------------------------------------- This relationship is purely based on respect and Ghaleon's sorrow for what he did in the past. When we see Ghaleon we think back to Lunar when he was not a real nice guy. However, little do we know that he is actually helping Hiro on his quest by making sure he doesn't get soft or give up. Now, when Zophar has Lucia, and Ghaleon appears to fight him, I was thinking crap, now I'm screwed and he's gonna beat the hell out of me, but he actually was a very respectable foe and gives you his sword after, the final act of friendship, and closure for the converted Ghaleon. ------------------------------------------------------------------------------ This guide is protected under International Copyright Law and the Berne Act of 1976. Any illegal or profitable acts dealing with this guide are strictly forbidden. Any distribution of this guide requires the permission of the author and is forbidden otherwise. Magazines, Web-Sites, Web-Pages, Newsletters, Books or any other type of reproduction of this guide, whether it be for public or private use is forbidden. This guide is meant for the private use of online readers and may only be accessed through GameFAQs.com and GameWinners.com. All other suppliers of this guide are doing so illegally. All of the information in this guide was either created by the author or acquired legally. The information in this guide may not be copied and placed in other guides, nor way any part of this guide ever be separated from this disclaimer, which must be shown in its entirety. Any questions regarding this disclaimer may be addressed to the author, Matt Hulbert. This Document Copyright 2002; All Rights Reserved to Matt Hulbert.