MonsterSeed Hatching Guide ver 2.0 by Weling Wiriyan (dalink@idola.net.id) ------------------------------------------------------------------------------ Revision History ------------------------------------------------------------------------------ Ver 2.0 - Added Seed 7-10, 12, 16, 44, 49. - Remove calling time from monsters' description as the calling time varies. Ver 1.0 - Started the FAQ. - Seed 1-6 completed. ------------------------------------------------------------------------------ Seeds List ------------------------------------------------------------------------------ Seed 1 Temp Monster's Name Type 1 Koogeself harassment, floating 2 Yaagi harassment 3 Para battling offensive, magic memory 4 Gutchon harassment, magic memory 5 Para battling offensive, magic memory 6 Noot harassment 7 Yaagi harassment 8 Gutchon harassment, magic memory 9 Koogeself harassment, floating Seed 2 Temp Monster's Name Type 1 Pire magic attacking 2 Garidola battling offensive 3 Pire magic attacking 4 Pire magic attacking 5 Randol battling offensive 6 Pire battling offensive 7 Randol battling offensive 8 Garidola battling offensive 9 Pire magic attacking Seed 3 Temp Monster's Name Type 1 Para battling offensive, magic memory 2 Bablow battling offensive 3 Para battling offensive, magic memory 4 Kirigaloo battling offensive 5 Bablow battling offensive 6 Bablow battling offensive 7 Bablow battling offensive 8 Kirigaloo battling offensive 9 Garidola battling offensive Seed 4 Temp Monster's Name Type 1 Garidola battling offensive 2 Randol battling offensive 3 Kirigaloo battling offensive 4 Bablow battling offensive 5 Pire magic attacking 6 Randol battling offensive 7 Bablow battling offensive 8 Garidola battling offensive 9 Kirigaloo battling offensive Seed 5 Temp Monster's Name Type 1 Porschka magic assist, floating 2 Urugaru magic assist, magic memory 3 Kam Foe magic assist, floating 4 Porschka magic assist, floating 5 Flamisk magic assist 6 Para battling offensive, magic memory 7 Kam Foe magic assist, floating 8 Porschka magic assist, floating 9 Urugaru magic assist, magic memory Seed 6 Temp Monster's Name Type 1 Agroo magic attacking 2 Agroo magic attacking 3 Pire magic attacking 4 Pire magic attacking 5 Cham Cham magic attacking 6 Cham Cham magic attacking 7 Ang-Oolia magic attacking 8 Ang-Oolia magic attacking 9 Agroo magic attacking Seed 7 Temp Monster's Name Type 1 Zaabelow battling offensive 2 Zaabelow battling offensive 3 Para battling offensive, magic memory 4 Kelbucone battling offensive 5 Kelbucone battling offensive 6 Zaabelow battling offensive 7 Kelbucone battling offensive 8 Zaabelow battling offensive 9 Kelbucone battling offensive Seed 8 Temp Monster's Name Type 1 Kelbucone battling offensive 2 Epe battling offensive 3 Epe battling offensive 4 Pire magic attacking 5 Epe battling offensive 6 Pire magic attacking 7 Kelbucone battling offensive 8 Pire magic attacking 9 Kelbucone battling offensive Seed 9 Temp Monster's Name Type 1 Shellfish magic assist 2 Para battling offensive, magic memory 3 Urugaru magic assist, magic memory 4 Lie-Lie magic assist, floating 5 Garapick magic assist 6 Garapick magic assist 7 Lie-Lie magic assist, floating 8 Urugaru magic assist, magic memory 9 Shellfish magic assist Seed 10 Temp Monster's Name Type 1 Gas Dass magic attacking 2 Miller magic attacking, magic memory 3 Pire magic attacking 4 Pire magic attacking 5 Gas Daas magic attacking 6 Miller magic attacking 7 Grasser magic attacking 8 Grasser magic attacking 9 Gas Daas magic attacking Seed 12 Temp Monster's Name Type 1 Zaabelow battling offensive 2 Para battling offensive, magic memory 3 Kelbucone battling offensive 4 Zaabelow battling offensive 5 Zaabelow battling offensive 6 Epe battling offensive 7 Para battling offensive, magic memory 8 Epe battling offensive 9 Zaabelow battling offensive Seed 16 Temp Monster's Name Type 1 Nova magic assist, magic memory 2 Para battling offensive, magic memory 3 Para battling offensive, magic memory 4 Gesoshiown magic attacking 5 Gesoshiown magic attacking 6 Para battling offensive, magic memory 7 Dipshi = Lob magic attacking 8 Para battling offensive, magic memory 9 Dipshi = Lob magic attacking Seed 44 (dark seed) Temp Monster's Name Type 1 Necrobone battling offensive 2 Para magic attacking 3 Zua battling offensive 4 Necrobone battling offensive 5 Para magic attacking 6 Giriark battling offensive 7 Giriark battling offensive 8 Zua battling offensive 9 Para magic attacking Seed 49 (dark Seed) Temp Monster's Name Type 1 Plo battling offensive 2 Plo battling offensive 3 Boogie magic assist 4 Boogie magic assist 5 Plo battling offensive 6 Boogie magic assist 7 Boogie magic assist 8 Plo battling offensive 9 Boogie magic assist ------------------------------------------------------------------------------ MONSTERS LIST ------------------------------------------------------------------------------ AGROO Feature: It is good at using the magic of fire rather than the fire's power, and loves to use its two tentacles to play with fire. Attack : - Crimson Rage, effect: none - Mela Mela, effect: none - Mela Mischied, effect: none - Mela Crash, effect: none - Mela Anger, effect: none ANG-OOLIA Feature: It has big eyes, a big nose and a smart mane. Anyone who gets close would be affected by mad pig disease. Attack : - Wheepit, effect: madness - Gult Har Gas, effect: insanity (-)(-) - Mela Mischied, effect: none - Mela Crash, effect: none - Mela Magic Hot Mega, effect: none BABLOW Feature: Its body is in a semi liquid state. Therefore its movement is slow, but it has battling offensive power. It is unexpectedly pleasant and intellectual. Attack : - Bubbly slide, effect: none BOOGIE Feature: It has five heads, each of which has its own thoughts. Sometimes its legs are out of rhythm and it falls down. Attack : - Boogie's Boogie, effect: none - Mine See, effect: recover MP - Mine Emmerth, effect: recover MP - Mine Chate, effect: maximum MP (+) - Mine Seek, effect: recover MP - Mine Emmerk, effect: recover MP - Abile Chera, effect: dynamism (+) CHAM CHAM Feature: It has wings that expand and contract. It is good at attacking with electricity's power. It collects magic power using its wings as a lightning rod. Attack : - Tenpoint, effect: none - Diamond Kill, effect: none - Light Ball, effect: none - Elethink, effect: none - Stryclaws, effect: none DIPSHI = LOB Feature: A kind of prawn that a long time ago used to enjoy playing in the deep sea. Out of curiosity it began to live on land, but it tends to be anaemic . Attack : - Drive need, effect: none - Nell Person, effect: none - Wat Crew, effect: none - Stryclaws, effect: none - Vivola, effect: none EPE Feature: It is a kind of jelly. It has been naughty since it learned a game of spitting things out from its mouth, which sticks out from the top of its body. Attack : - Morning Star, effect: madness FLAMISK Feature: A fairy beast with a shiny coat. It looks pretty and is popular among people. It has recently become quite arrogant. Attack : - Twoflash, effect: blindness - Leg stamp, effect: none - Mela Chate, effect: fire element (+) - Ele Chate, effect: electric element (+) - har Chate, effect: light element (+) GARAPICK Feature: It is a bird with a stocky body and small wings. Don't make it into soup! Attack : - Flintbird, effect: turning to stone - Bon Protik, effect: strike defence (+) - Soft Protik, effect: strike defence (+) - Har Protik, effect: spiritual defence (+) GARIDOLA Feature: A meat-eating monster with an enormous mouth which makes it look like a prehistoric dinosaur. It is always violent and destructive. Attack : - Garrill Gubble, effect: none GAS DAAS Feature: It lives in a barren lava bed. There is a foul smell gland inside its wing, and it is capable of mixing various gases. Attack : - Rotwing, effect: none - Venom-sa Gas, effect: poison (-)(-) - Eyene Factor, effect: blindness (-)(-) - Ging-u Gas, effect: paralysis (-)(-) - Gult Har Gas, effect: insanity (-)(-) GESOSHIOWN Feature: It lives in fear, worried about being pickled in salt. It does not like the word "Grilled Squid". Attack : - Salty Whip, effect: blindness - Nell Scud, effect: none - High Nell Burn, effect: none - Vivola, effect: none - Eyene Fact, effect: blindness (-)(-) GIRIARK Feature: "Giriark" is a complete body that gets all the power of darkness. It has quite a cruel personality. Attack : - Deadline, effect: deep sleep - Deadslash, effect: none GRASSER Feature: It moves about by using its tendrils as legs. It is a mysterious creature and hates fire more than anything else in the world. Attack : - Dream Green, effect: deep sleep - Elethink, effect: none - Light Ball, effect: none - Soft Fly, effect: none - Nelt Goo Gas, effect: trance (-)(-) GUTCHON Feature: It is the same as the coat of a stray dog after it's rained, and it is quite dirty. Attack : - Guriguri, effect: Unknown - Vita Meest, effect: maximum HP (-) - Mine Mule, effect: maximum MP (-) - Sault Mule, effect: attack strength (-) - Badigh Mule, effect: strike defence (-) - Madik Mule, effect: spiritual defence (-) - Agile Meest, effect: agility (-) - Abile Meest, effect: dynamism (-) KAM FOE Feature: It has a modest personality and dislikes fighting. However, it is very curious. Attack : - Patching, effect: none - Stone Dissua, effect: recover from petrification - Jing Dissua, effect: recover from paralysis - Guld Dissua, effect: recover from insanity - Nell Cherin, effect: water element (+) - Bon Cherin, effect: gas element (+) KELBUCONE Feature: It is a cross between the ancient beast, Cerberos, and a unicorn. Its sense of good and evil are confused, and its ability to do good is quite small. Attack : - Flash End, effect: turning to stone KIRIGALOO Feature: It has a floppy face and unsettled movements. It is selfish, and it is not normal whichever way you look at it! Attack : - Killic Kick, effect: none KOOGESELF Feature: It is a creature which looks like a flower, floating in the air. The more beautiful it is, the more poison it has. Attack : - Seaflower, effect: paralysis - Nell Mule, effect: water element (-) - Fro Mule, effect: ice element (-) - Har Meest, effect: light element (-) - Nell Muga, effect: water element (-) LIE-LIE Feature: In the olden days it used to be kept as a pet to be looked at, but there is poison in its wings, and now it is forbidden to keep it. Attack : - Tareclaw, effect: paralysis - Fro Charm, effect: strike defence (+) - Har Charm, effect: spiritual defence (+) - Mine Seek, effect: effect, recover MP - Mine Emmerth, effect: recover MP MILLER Feature: It is the incarnation of the Lifechanging Star and it protects "Change". It is said to be the God of Creation. Attack : - Breakthrough, effect: none - Acids Hole, effect: none - Acids Fect, effect: none - Ging-u Gas, effect: paralysis (-)(-) - Gark-o Gas, effect: faint (-)(-) NECROBONE Feature: A living being born by magic after assembling demons' bones. It takes away the opponents' freedom by attacking with its curse. Attack : - Doublesickle, effect: paralysis - Rise Sice, effect: none NOOT Feature: It is quiet. It is difficult to know what it is thinking or even where it is looking. It likes talking to itself. Attack : - Krecrazy, effect: madness - Vita Mule, effect: maximum HP (-) - Mine Mule, effect: maximum MP (-) - Sault Mule, effect: attack strength (-) - Badigh Mule, effect: strike defense (-) - Madik Mule, effect: spiritual defense (-) - Agile Mule, effect: agility (-) - Abile Mule, effect: dynamism (-) NOVA Feature: It is the incarnation of a yellow fixed star. It is believed to be the closest existence to the God of Creation. Attack : - Silent Nova, effect: none - Mine See, effect: recover MP - Mine Emmer, effect: recover MP - Mine Seeth, effect: recover MP - Mine Emmerth, effect: recover MP - Madik Cherin, effect: spiritual defence (+) - Gark Dissua, effect: recover from faint PARA Feature: A normal species in the process of dividing into two parts. Nickname: Defect. Attack : - Tumbling, effect: none PARA (dark seed) Feature: A poor thing that was not hatched in a perfect shape. Everbody calls it deformed, but it is potentially dark. Attack : - Dyboo, effect: none - Goo Gas, effect: trance (-)(-) PIRE Feature: A normal species in the process of dividing into two parts. Nickname: Defect, but it thinks it is a complete body. Attack : - Hoppoo, effect: none - Mela Mela, effect: none PORSCHKA Feature: A monster with a gentle heart who thinks its destiny is to help the wounded. Attack : - Porshcapo, effect: none - Vita See, effect: recover HP - Vita Emmer, effect: recover HP - Har Cherin, effect: light element (+) - Mela Cherin, effect: fire element (+) - Badigh Cherin, effect: strike defense (+) RANDOL Feature: What is known as a mole on Earth started to live above the ground. It has a useful drill on its nose. Attack : - Slash, effect: none - Nose Drill, effect: paralysis SHELLFISH Feature: Although it had a long life in the air, it came down to earth for a change. But since then, it can only walk. Attack : - Loader Spin, effect: none - Nell Cherin, effect: water element (+) - Fro Cherin, effect: ice element (+) - Ele Cherin, effect: electric element (+) URUGARU Feature: Its brain is quite slow, causing it to talk slowly. Attack : - Wolkick, effect: none - Vita See, effect: recover HP - Vita Seeth, effect: recover HP - Vita Emmer, effect: recover HP - Guld Dissua, effect: recover from insanity - Jing Dissua, effect: recover from paralysis - Stone Dissua, effect: recover from petrification YAAGI Feature: An insect that walks on two legs. It wants to do things that its opponent dislikes. It attacks by causing magic with its two tentacles. Attack : - Bug head, effect: deep sleep - Eyene Harth, effect: blindness (-) - Stone Harth, effect: petrify (-) - Stone Harne, effect: petrify (-)(-) - Guld Harne, effect: insanity (-) ZAABELOW Feature: It is made from the DNA of both human and wolf. Its composite form is incomplete, and in its present form it can not use its wolflike features. Attack : - Shelbow, effect: none ZUA Feature: A black giant that seems to be cloaked in darkness. It attacks with its long arms and legs, and the tentacles at the back of its head are all-powerful Attack : - Skull Masher, effect: deep sleep - Hammerwhip, effect: none - Megapress, effect: none ------------------------------------------------------------------------------ MONSTER ITEMS LIST ------------------------------------------------------------------------------ - Acidnamin It raises acidity's power to a maximum of +8. Its' side-effects after use influence water's power and ice's power. - Biter Down (learn Vital Mule) Magic memory monster item. It lowers the maximum HP, its effect is normal. - Confusion liquor It influences every status, although the effect and side-effects of its durable attributes after use are unknown. - Elefray (learn Light Ball) Magic memory item. Aggressive magic to life force by electricity, with ordinary power. - Fin Recurve (learn Fin Dissua) Magic memory monster item. It shows the way back to life from apparent stone, its effect is strong and immediate. - Flowfray (learn Diamond Kill) Magic memory monster item. Aggressive magic to life force by ice, with ordinary power. - Gakuraat It raises gas' power to a maximum of +8. Its' side-effects after use influence electricity's power, light's power and sound's power. - Guard Recurve (learn Guld Dissua) Magic memory monster item. It calms extreme madness, its effect is strong and immediate. - High Vitasee (learn Vita Seeth) Magic memory monster item. It recovers HP, its effect is strong and immediate. - Ishin It raises ice's power to a maximum of +8. Its' side-effects after use influence fire's power and gas' power. - Lightmeton It raises light's power to a maximum of +8. Its' side-effects after use influence ice's power, sound's power and electricity's power. - Melafray (learn Mera Mischied) Magic memory item. Aggressive magic to life force by fire, with ordinary power. - Melavale (learn Mela Charm) Magic memory monster item. It protects the body from all battling offensives by a flame defence membrane, its effect is normal. - Nelt Recurve (learn Nelt Dissua) Magic memory monster item. It releases one from deep sleep from which there is normally no awakening, its effect is strong and immediate. - Zean Recurve (learn Jing Dissua) Magic memory monster item. It brings dazzling reversal of paralysis, its effect is strong and immediate ------------------------------------------------------------------------------ CREDITS ------------------------------------------------------------------------------ Thanks to: - Sunsoft for creating the game. - Gamefaqs for putting up my first faq/guide - Kyle Boon and Crystal Power for pointing out about the monster's call time.