--Popolocrois-- -By Mark Stephenson- ---*How to start*--- Title Screen Menu ----------------- New Game OR Load Game Save. X to Select. After a nice anime FMV bit you will start. Here are a few things you should know before you start. BUTTONS - Square - Brings up Monster Diary(showing HP/etc of all monsters). Triangle - Brings up INVENTORY MENU. Circle - Investigates/starts conversation. Cross - Run button. Start - Brings up map screen. Select - Pauses. -------------------------------------------------------------------------------- INVENTORY MENU. When you press the triangle button you will be shown this menu. YOUR CHARACTERS HP AND MP WILL BE ALONG THE TOP OF THE SCREEN. 1.USE PERSONAL MAGIC 2.SEE INVENTORY 3.SEE STATS AND EQUIP WEAPONS/ARMOUR/POTIONS 4.SEE STATS AND EXPERIENCE NEEDED POINTS 5.SELECT BATTLE FORMATION 1.Some characters have there own personal spells they can only use on themselves. To see what they are select them and see the effect. The character you have at the beginning has a heal spell and a spell that produces a star at his feet(a shield maybe?). 2.Your inventory is where you keep all your items(big pockets!). Some of these items you can use straight away such as HP and MP potions, just select a potion/vial and the select who you want to give it to. The potions you cannot use are still a mystery to me. I know some are reincarnation potions which should be equipped(using the No.3 menu command)as these can be used to reincarnate fallen members of your party. 3.This is where you can see all your stats, I don't know what all of them are for but I know the most important ones(at the top) are for HP, MP and GP. Along the right hand side is another menu. Using this menu you can equip your characters with a weapon, some armour(2 items) and 2 potions. This menu is quite easy to work out, just select the weapon/armour/potion you want and check it is not inferior to your previous selection(by the arrows). Put group HP and reincarnation potions in this menu as you can then use them in battle. 4.This command shows you all your stats and your experience gained and needed. The experience needed(under exp. gained) counts down everytime you defeata monster, when it gets to 0 you gain a level(shown in the text that comes after a battle, usually the top number is experience points and the bottom is GP points, anything other that that is either going up a level or a new spell learnt signified by a sample). The text in the box on the right is the magic experience gained, this counts up all the time. 5.This lets you determine how your party will form itself when attacked. If you have a magic user then put her at the back and your fighter(s) forward. This is not really vital but it sometimes affects things. -------------------------------------------------------------------------------- Menu for Inn conversation > SLEEP - Costs GP(Money) and you can save after. SAVE - Saves game without sleeping. CANCEL- Cancels conversation. A similar system is used in shops > BUY > WEAPONS/ARMOUR/POTIONS/CANCEL SELL > YOUR ITEMS/CANCEL CANCEL Buying and selling is quite simple, just select what you want and then press left or right to select how many. The X button cancels. When buying armour look at the little arrows at the side, if they are red then the item is losing you points and if they are blue then they are gaining you points. Green means they are are equal in points. -------------------------------------------------------------------------------- Brief Walkthrough ----------------- EPISODE 1 - Find the little blue guy and get the crown back. 1. Explore Castle, collect items in chests(they can be left alone until later in the quest but I can't tell if they get better). 2. Go outside the castle to the outer tower(left of Castle entrance) and collect the sword. 3. Go across the bridge to the town. Explore town. In the town you will find a few chests, a shop and an inn. You will be joined by 2 Guards. 4. Wander around outside and gain experience and GP. Investigate the statue of the Dragon, this is a teleport but cannot be used yet. Don't go south as there are some hard monsters there that will kill you quickly. -------------------------------------------------------------------------------- BATTLE SYSTEM MENU(as far as I can figure out!) For all menus O selects and X cancels When you meet your first monsters you will be shown this menu- 1. FIGHT! 3.?????????????(maybe normal attack) 2. RUN AWAY 4.?????????????(maybe attack just one character) 5.?????????????(maybe just use hand weapon attacks) 6.????????????? 7.????????????? (when you select these your party fights automatically, I don't know the difference between each one). If you choose to FIGHT! you will be shown a menu similar to this- 1. USE HAND WEAPON (only if attacker is next/near to a monster) 2. USE MAGIC SPELL (uses MP) 3. USE SPECIAL POWER (uses something as it sometimes runs out) 4. DO NOTHING (increases GUTS meter) If you press left on the d-pad you will be given another menu- 5.DO NOTHING (not sure about this) 6.USE POTION IN HAND (equip in INVENTORY MENU) 7.DESERT PARTY (only particular character runs away) (this is handy if you are the last character alive) After selecting one of the commands you are given the choice of which character you want to attack/use potion on(except No's.4 & 7). Everything is pretty much straightforward, select a monster/character with the hand pointer and they will be attacked/healed/cured/etc. If a monster is behind something or other characters are between you and it then you cannot attack it with your hand weapon. It is not always possible to run away but if you attempt it then you are still given the chance to fight. The GUTS meter is similar to a super gauge in Street Fighter games. If you choose to DO NOTHING then your GUTS meter will go up, when it is full your next attack with a hand weapon will be more powerful. When you defeat a monster you will be shown a lot of Japanese text with a few numbers in it. Usually the topmost number is the experience gained and the other GP gained. -------------------------------------------------------------------------------- 5. Head North through the woodcutters village. Near this area is a pond where a fairy can replenish your HP(Health). 6. Keep heading North until you find a large tree. Kill the monster and talk to the Witches. The Guards will have run away. 7. Head back to the castle and talk to the King(and see the 2 Guards get told off). After you watch the sequence head to the balcony and you will use your flute to summon the Witches. 8. Head back to the Tree where you find the Witches. Go North to the Mountains. 9. Enter Mountain entrance and make your way to the Hi-Tech town. 10.Walk through the scrapyard and a rusty Knight will join you. Equip him with some armour and potions. 11.Investigate the Dragon Statue. This is a teleport and can be used during the game to teleport between towns. 12.Explore the town fully and switch all switches especially the one in the big building where the monsters are swimming in the fluid. A secret chest can be found by the entrance to the town(you can just see it by the entrance). 13.In the town is a shop and an inn. Sleep and Save and then head for the main building. 14.Go up the steps and enter the doors. Switch every switch you see and make your way to the top of the building. 15.FIRST BOSS Your first boss is the annoying little blue maniac in the intro. Just keep hitting him with your most powerful weapons/spells until you beat him. 16.After beating him he will escape. Get out of the building and head back to the castle. 17.On your way back you will find the blue maniac has crashed his escape machine. Watch the scene and then head back to the castle. 18.Walk along the bridge and you will be taken into a scene. This is EPISODE 1 finished. -------------------------------------------------------------------------------- EPISODE 2 - The quest to find the Flying City. In this quest I don't know what in particular you had to do so just wander around the entire map, talk to everyone in the towns, get lots of experience, GP points and activate all dragon teleports. After you've done all this continue from here... 1. Go to the town in the swamps and talk to everyone. Now go into the building and go upstairs. Investigate the mouth of the cannon and you will be shown a little sequence. You will now be fired over to the mining town. 2. You will find yourself down the bottom of the mine on your own. Explore around until you find the monkey. I think he's frightened of something because when you go up the ladder and beat the baddie he will come with you. Make your way to the top and you will be met by the pretty witch. After you have beaten the monsters the witch will make the bridge. Exit the mine and talk to everyone again in the village. 3. You now have to beat a rather hard monkey bit. After you have come out of the mine go to the town by the sea and collect the papers from the box upstairs in the boat making building. Talk to everyone again and use the dragon teleport to get back to the mining town. Take the papers to the blacksmiths, they will now make(I think) a minecart. I can't remember what I did now but eventually a mine cart is built, I think you just have to sleep or do something else. 4. When the mine cart is built(it's located under the town, reached by taking the lift down) talk to the man standing by it and you will get in the cart and it will trundle off down the track. 5. After a sequence you will crash into a rock blocking the tracks. This section is quite tough as it has lots of monkeys who daze you all the time. You must have lots of HP/MP potions equipped(to use when monkeys hit you when you are dazed) and the pretty witch must have the speed up spell as this increases the amount of turns you have. The best strategy is to avoid all fights but if you do get caught use a combination of the witches Holy Water spell(attacks all) and hand weapon attacks. The place you have to head for is the west of the area where the path through the trees is. Go inside and beat the Monkey Boss. 6. The Monkey Boss. This one is quite tough if you haven't got alot of experience(and therfor HP/MP). The best strategy is to have the main character and the knight attack the boss while the witch cures the dazes(with cure spell) and damage(with Healing Rain spell) and in betwwen use the Speed Up spell. Magic spells don't seem to have much effect on the boss so use hand weapons, the witches Holy Water spell is good for killing alot ofthe normal monkeys. Don't kill all the monkeys though as the boss will call for more, leave around 2-3 monkeys and try to cope with their damage. 7. After you have beaten the boss go to the wall behind him and collect the stone. This stone is to be taken back to the Water Fairy(by the woodcutters town) and given to her, you will then gain something. Now go back to the Mining town and use the mine cart again(I can't remember if the minecart is already there, if it's not then sleep/save and wander around a bit). 8. When you use the minecart you will be taken via a track to the town by the sea. Go to the blacksmiths and then the ship making building. Talk to the man by the boat. I think he says he needs a propellor, because this is your next objective. 9. Go outside the town(after stocking up on potions and weapons) and use the dragon teleport to get to the town where the monsters live. You can sleep/save and you might want to try and beat the monsters on the bridge. To do this talk to the white hooded monster and choose the top option, now walk onto the bridge and fight. 10.Bridge Fight(this isn't vital but if you cannot beat the second boss then you should get more experience). First Boss - A monster holding a boulder 200-250 HP (This monster will drop the boulder on you if he gets close). Second Boss- A nasty spiky monster 300-400 HP (It doesn't matter how close he is, just use lightning). Third Boss - A tough green robot 500-600 HP (Quite tough, use lightning and hand weapon to beat him). If you beat the 3rd Boss easily then you are doing well with experience. I don't know what reward you get, maybe it's just a gauge of how well your doing?. 11.Exit the town(west) and make your way to the brightly coloured building. You should be let in(can't remember if I did something else). Head to the top of the building and you will meet the blue man again. He will give you the propellor(he probably knicked it). Take this propellor back to the Ship town. 12.Give the propellor to the man by the boat and you will be shown a sequence where you make a boat. After you have made the boat get on it. 13.The boat will now sail off and you will be shown a little story sequence. 14.The boat will now crash into the side of a Ghost Ship. Get off the boat and explore the ship. 15.The ship has lots of locked doors and dead ends, just walk around talking to everyone and then retrying the locked doors. The ghosts are quite tough so be ready wi