Slayers Wonderful Walkthrough (Playstation) Version 1.0 kramm01@earthlink.net Copyright 08-2001 by Elaine DISCLAIMER Please feel free to distribute this walkthrough to any website as long as it is not for profit and is displayed in its entirety. WARNING My Japanese is almost nonexistent, so I didn't understand a lot of the plot. Therefore, this is only a bare bones guide to the end of the game. If anyone has any additional information or corrections, please e-mail me. This Walkthrough contains Japanese characters (created with NJ Star Communicator) to help readers figure out what I'm talking about. I tried to figure out the English meaning of the spells and specials as best I could, so I apologize in advance for any egregious errors. I have put question marks for the specials and spells where I don't know what they do. If you know their effects, please e-mail me and I will update this and give you credit. Revisions Version 2.0 (01-2002) Fixed up directions for getting to Malen Lake Town. Added more Unanswered Questions. Special Thanks Shura the Hyena for ------------------ TABLE OF CONTENTS ------------------ I. INTRO II. CHARACTER INFORMATION a. Lina Inverse b. Naga c. Gourry Gabriev d. Zelgadis Graywords e. Amelia Wil Tesla Seyruun f. Sylphiel Nels Lahda g. Damia Churihi III. BASIC CONTROLS IV. WORLD MAP V. WALKTHROUGH a. The Forest and Atlas City b. Ancient City c. Atlas and Sigmun City d. Malen Lake Town e. Tirel City and Tabasa Mtn. f. Forest Path and Tirel City g. Ghost Town h. Dragon Cave i. Exchange House j. Fashion Contest k. Shipwrecked l. Goblin City m. Seven Treasures Cave n. Flagoon o. Final Battle VI. UNANSWERED QUESTIONS VII. CREDITS ------------------------------------------------------------------------- ------------------------------------------------------------------------- I. INTRO Slayers Wonderful was released in 1998 by Banpresto and is an RPG featuring most of the lovable characters from the Slayers TV and OAV series. Most of the spells and attacks should also be familiar to any Slayers fan, which I suppose is the main draw for playing the game in the first place. Slayers Wonderful is like a traditional RPG where you walk around, fight enemies to gain levels, and attempt to figure out where to go next. The plot is linear, so you're forced to go to one place or accomplish one event before you can continue on with the story. The graphics during fighting scenes are like Final Fantasy 7. In towns and dungeons, you walk around with an SD Lina and a 3D rotatable screen. The world map is 2D. You can have 3 people in your party at one time. The computer chooses who's in your party most of the time. The one major drawback of this game is the lack of a compass in towns and dungeons making it hard to determine sometimes, exactly where you are going. I apologize for the sometimes bad directions given in the walkthrough because I got lost easily and had a hard time figuring out exactly where I was. ------------------------------------------------------------------------- ------------------------------------------------------------------------- II. CHARACTER INFORMATION This section contains all the playable characters and lists their spells and special attacks. You obtain more spells and specials by raising a character's level. The highest level you can obtain is 50, at which point, you gain no more experience. A bonus is that every time you gain a level, your HP and MP are restored which is useful for those long dungeons. The specials are described in this order: Japanese Name | English Name | with whom | hits single or all enemies brief description The spells are described in this order: Japanese Name | English Name | type | hits single or all enemies brief description The types of spells corresponding to the little color square in front of the spell are: Red = Fire Blue = Ice Light Blue = Astral Orange = Earth Black = Shadow Green = Wind White = Holy ------------------------------------------------------------------------- ------------------------------------------------------------------------- a. Lina Inverse The main character of the series and this RPG. She is with you almost all the time. Lina has all her classic spells and a ton of MP to go with it. She's quite good with a sword too which is useful in conserving MP. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- FB フォール | Fireball Fall | by herself | all a series of fireballs rains down on the enemies ジャスティスボム | Justice Bomb | Amelia | all Amelia creates a firewall while Lina fires a fireball インフィニティ | Infinity | Naga | all Lina throws fireballs while Naga throws iceballs at the enemy Infinity スリッパ | Infinity Sleeper | Gourry | all Lina gets mad and throws Gourry at the enemies causing a huge explosion マグマゾーン | Magma Zone | Zelgadis | all Zel and Lina cause a volcanic explosion beneath their opponents ドッペル D | Double D | Sylphiel | all Both Lina and Sylphiel fire a Dragon Slave at the enemy D ソード | D Sword | Damia | ????? ????? ------------------------------------------------------------------------- Spells ------------------------------------------------------------------------- フレアアロー | Flare Arrow | fire | single flame arrow fired at opponent バーストロンド | Burst Rondo | fire | all a group of fireballs explode on opponents フリーズアロー | Freeze Arrow | ice | single ice arrow fired at opponent ディルブランド | Dill Brando | earth | single earth explodes beneath opponent's feet ブラムブレザー | Blam Blazer | astral | single holy beam fired at opponent エルメキアランス | Elmekia Lance | astral | single holy arrow fired at opponent シャドウスナップ | Shadow Snap | astral | single Paralyze one opponent フィアーボール | Fireball | fire | single fire ball launched at opponent フリーズブリッド | Freeze Brido | ice | single ice ball launched at opponent アイシクルランス | Icicle Lance | ice | single long ice arrow launched at opponent メガブランド | Mega Brando | earth | all multiple eruptions beneath enemies ディグヴォルド | Dig Vault | wind | single lightning surrounds opponent リカバリィ | Recovery | holy | single ally restore hit points to one ally ブラストアッシュ | Blast Ash | shadow | all dark energy ball shoots arrows at opponents ヴァンレイル | Van Rail | ice | all sharp icicles pierce opponent ベフィスブリング | Bephis Bring | earth | single hole in earth opens and erupts fire at opponent ダムブラス | Damu Bras | wind | single wind arrow creates barrier then explodes upward at opponent レイヴィング | Raywing | wind | single ally ????? ブースト | Boost | shadow | on Lina Lina charges herself up ダイナストブレス | Dynast Blaze | shadow | single Two rows of flame hit the enemy バーストフレア | Burst Flare | fire | all pillar of fire erupts below enemies エアヴァルム | Air Broom | wind | single ally ????? ドラグスレイブ | Dragon Slave | shadow | all Lina's classic attack ライブリム | Ray Brimu | ice | single huge ice beam hits opponent ラグナブレード | Ragna Blade | shadow | single Lina charges up and slices her opponent ------------------------------------------------------------------------- ------------------------------------------------------------------------- b. Naga Lina's companion (or perhaps tagalong) in the Slayers OAV's and movies. Naga has quite a repertoire of spells too, but her physical fighting abilities are not as strong as Lina. She is the only one that can summon monsters. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- フリーズグラッシュ | Freeze Glacier | by herself | one Naga slashes and freezes an enemy インフィニティ | Infinity | Lina | all Lina throws fireballs while Naga throws iceballs at the enemy ブリッツフリーザー | Breeze Freezer | Gourry | all Naga creates an ice shield which Gourry fires at the enemy ------------------------------------------------------------------------- Spells ------------------------------------------------------------------------- フレアアロー | Flare Arrow | fire | single flame arrow fired at opponent フリーズアロー | Freeze Arrow | ice | single ice arrow fired at opponent ハウルフリーズ | Hall Freeze | ice | all ice tornado strikes the enemy エルメキアランス | Elmekia Lance | astral | single holy arrow fired at opponent ヘルブラスト | Hell Blast | shadow | single shadow arrow fired at enemy ネヅロバヴ-ド | Necro Vado | shadow | all Hands reach from the ground and crush enemy フィアーボール | Fireball | fire | single fire ball launched at opponent フリーズブリッド | Freeze Brido | ice | single ice ball launched at opponent アイシクルランス | Icicle Lance | ice | single long ice arrow launched at opponent ヴヴラィマ | Va Bryma | shadow | single Naga summons a golem to smash the enemy ゼラスゴード | Zelas Goto | shadow | all Naga summons a jelly fish to land on the enemy ヴァンレイル | Van Rail | ice | all sharp icicles pierce opponent ダムブラス | Damu Bras | wind | single wind arrow creates barrier then explodes upward at opponent レイヴィング | Raywing | wind | single ally ????? ダルフゾーク | Dolph Zogu | shadow | single flame arrow hits enemy ダイナストブレス | Dynast Blaze | shadow | single Two rows of flame hit the enemy ヴ レイワー | Vu Greywall | shadow | single Naga summons an earth serpent that rains rocks on the enemies デモナヅリスタル | Demona Crystal | ice | single エアヴァルム | Air Broom | wind | single ally ????? ガイラァドーガ | Guyradouga | shadow | single Naga summons a serpent that blasts lighting at the enemy ------------------------------------------------------------------------- ------------------------------------------------------------------------- c. Gourry Gabriev Lina's companion at the start of the game. He has no magic, but his excellent sword skills more than make up for it. Gourry has a very high speed meaning, most of the time, he has two turns before a slower character has even had one! ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- ソニックブレッド | Sonic Blade | by himself | all Gourry fires two cross shots at the enemy Infinity スリッパ | Infinity Sleeper | Gourry | all Lina gets mad and throws Gourry at the enemies causing a huge explosion ホーリーヴェイブ | Holy Wave | Amelia | all Amelia creates a fire ring which Gourry fires at the enemy ブリッツフリーザー | Breeze Freezer | Naga | all Naga creates an ice shield which Gourry fires at the enemy グランドクロス | Grand Cross | Zelgadis | ????? ????? ホーリシュード | Holy Shudo | Sylphiel | all Sylphiel creates a holy flame which Gourry fires at the enemy ソウエンザン | Soenzan | Damia | single Gourry and Damia take turns slashing at the enemy ------------------------------------------------------------------------- ------------------------------------------------------------------------- d. Zelgadis Graywords Everyone's favorite chimera. Zel has good fighting abilities and a small, but nice repertoire of spells, including some astral spells that are unique to Zel. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- シャイニング | Shining | by himself | single Zel runs and slashes at an enemy マグマゾーン | Magma Zone | Lina | all Zel and Lina cause a volcanic explosion beneath their opponents セイント | Saint | Zelgadis | all Zel and Amelia create holy flames around the enemy グランドクロス | Grand Cross | Gourry | ????? ????? ホーリクラッシュ | Holy Crash | Amelia | ????? ????? アストラルブレイカー| Astral Breaker | Damia | all Zel powers Damia up, who then slashes at the enemy ------------------------------------------------------------------------- Spells ------------------------------------------------------------------------- フレアアロー | Flare Arrow | fire | single flame arrow fired at opponent ディルブランド | Dill Brando | earth | single earth explodes beneath opponent's feet フィアーボール | Fireball | fire | single fire ball launched at opponent エルメキアランス | Elmekia Lance | astral | single holy arrow fired at opponent シャドウスナップ | Shadow Snap | astral | single Paralyze one opponent メガブランド | Mega Brando | earth | all multiple eruptions beneath enemies アストラルヴァイン| Astral Vine | astral | single ally creates a barrier around one ally リカバリィ | Recovery | holy | single ally restore hit points to one ally ダムブラス | Damu Bras | wind | single wind arrow creates barrier then explodes upward at opponent レイヴィング | Raywing | wind | single ally ????? エルメキアフレイム| Elmekia Flame | astral | single astral arrow hits enemy ダグハウト | Dug Haut | earth | all earth explodes upward at enemy エアヴァルム | Air Broom | wind | single ally ????? ボムディウィン | Bomb Diwing | wind | all tornado hits enemy ラティルト | Ra Tilt | astral | single The strongest Astral attack ------------------------------------------------------------------------- ------------------------------------------------------------------------- e. Amelia Wil Tesla Seyruun a self-declared fighter for justice. Amelia has a decent selection of fighting spells and also, many healing spells that make her a welcome addition to any party. It's unfortunate that her physical attack level is rather low. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- セイルーンクラッシュ| Seyruun Crash | by herself | single Amelia launches herself at an opponent and kicks them ジャスティスボム | Justice Bomb | Lina | all Amelia creates a firewall while Lina fires a fireball ホーリーヴェイブ | Holy Wave | Gourry | all Amelia creates a fire ring which Gourry fires at the enemy セイント | Saint | Zelgadis | all Zel and Amelia create holy flames around the enemy ラフ インジェル | Raf Angel | Sylphiel | ????? ????? スリープブレード | Sleep Blade | Damia | single Amelia charges Damia up, after which Damia slices at the enemy ------------------------------------------------------------------------- Spells ------------------------------------------------------------------------- フレアアロー | Flare Arrow | fire | single flame arrow fired at opponent バーストロンド | Burst Rondo | fire | all a group of fireballs explode on opponents フリーズアロー | Freeze Arrow | ice | single ice arrow fired at opponent ブラムブレザー | Blam Blazer | astral | single holy beam fired at opponent エルメキアランス | Elmekia Lance | astral | single holy arrow fired at opponent ラィティング | Lighting | holy | all allies ????? スリッピング | Sleeping | holy | single causes an opponent to fall asleep メギドフレア | Megido Flare | holy | single flames circle and burn enemy フィアーボール | Fireball | fire | single fire ball launched at opponent ヴィスファランク | Vis Franc | astral | on Amelia Amelia charges herself up リカバリィ | Recovery | holy | single ally restore hit points to one ally ディクリァリィ | Dicriary | holy | single ally remove bad status from one ally ダムブラス | Damu Bras | wind | single wind arrow creates barrier then explodes upward at opponent レイヴィング | Raywing | wind | single ally ????? リカバー | Recover | holy | all allies restore hit points to all allies エアヴァルム | Air Broom | wind | single ally ????? リザレクション | Resurrection | holy | single ally revive one ally ラティルト | Ra Tilt | astral | single The strongest Astral attack フロウブレイク | Flow Break | Holy | single prevents enemy from using magic, I think ------------------------------------------------------------------------- ------------------------------------------------------------------------- f. Sylphiel Nels Lahda a powerful healer, whose also has quite a few Holy attack spells. In addition, she has mastered Dragon Slave. Sylphiel has the worst physical attack strength of any party member in the game. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- ホーリービンタ | Holy Pinta | by herself | single Sylphiel fires magic balls at the enemy ドッペル D | Double D | Lina | all Both Lina and Sylphiel fire a Dragon Slave at the enemy ラフ インジェル | Raf Angel | Amelia | ????? ????? ホーリシュード | Holy Shudo | Gourry | all Sylphiel creates a holy flame which Gourry fires at the enemy ホーリクラッシュ | Holy Crash | Zelgadis | ????? ????? イノセント | Innocent | Damia | all Sylphiel creates a white energy shield which Damia fires at the enemy ------------------------------------------------------------------------- Spells ------------------------------------------------------------------------- フレアアロー | Flare Arrow | fire | single flame arrow fired at opponent フリーズアロー | Freeze Arrow | ice | single ice arrow fired at opponent ブラムブレザー | Blam Blazer | astral | single holy beam fired at opponent エルメキアランス | Elmekia Lance | astral | single holy arrow fired at opponent ラィティング | Lighting | holy | all allies ????? スリッピング | Sleeping | holy | single causes an opponent to fall asleep メギドフレア | Megido Flare | holy | single flames circle and burn enemy リカバリィ | Recovery | holy | single ally restore hit points to one ally ラファスシード ディクリァリィ | Dicriary | holy | single ally remove bad status from one ally リカバー | Recover | holy | all allies restore hit points to all allies ホーリーブレス | Holy Blaze | holy | all holy flames surround and burn all enemies リザレクション | Resurrection | holy | single ally revive one ally ドラグスレイブ | Dragon Slave | shadow | all Lina's classic attack, now successfully learned by Sylphiel ラティルト | Ra Tilt | astral | single The strongest Astral attack フロウブレイク | Flow Break | Holy | single prevents enemy from using magic, I think ------------------------------------------------------------------------- ------------------------------------------------------------------------- g. Damia Churihi A strong fighter with no magical skills. Her attack levels and speed are lower than Gourry's. ------------------------------------------------------------------------- Specials ------------------------------------------------------------------------- ブレイカー | Breaker | by herself | single Multiple slashes strike one enemy D ソード | D Sword | Lina | ????? ????? スリープブレード | Sleep Blade | Amelia | single Amelia charges Damia up, after which Damia slices at the enemy ソウエンザン | Soenzan | Gourry | single Gourry and Damia take turns slicing up the enemy アストラルブレイカー| Astral Breaker | Zelgadis | all Zel powers Damia up, who then slashes at the enemy イノセント | Innocent | Sylphiel | all Sylphiel creates a white energy shield which Damia fires at the enemy ------------------------------------------------------------------------- ------------------------------------------------------------------------- III. BASIC CONTROLS Here's a quick summary of the basic controls for the game. Directional Pad = move Triangle = menu Circle = examine/talk/select X = cancel In the Menu, the top items say: Weapons/Armor | Item | Magic | Sealing Stones | Status | Save In Battle, the commands are: Attack | Magic | Special Attack | Item | Run You can use a special attack when the curved meter above the character time bar is filled. It is filled every time you attack an enemy. It goes down when you get hit or perform a special attack. To perform a double special attack, both of the characters' special attack bar needs to be filled. Then one of the characters can initiate the double special attack. ------------------------------------------------------------------------- ------------------------------------------------------------------------- IV. WORLD MAP Below is a rough ASCII map of the areas that Lina and gang have a chance to visit during Slayers Wonderful. New places appear as you progress in the game. I wasn't able to translate some of the places written in kanji, so I just made up names for them. If you know of the correct naming, please let me know. KEY **** = water /_\ | | = town or path %%% %%% = field %%% / \ / _ \ = mountain / | | \ The World of Slayers / \ / \ / _ \ / _ \ -----/ | | \-------------------------------****---------/ | | \ Dragon Cave **** Death Spirit Mtn. / / /_\ /_\ / / | | | | **** Ancient City Sigmun City ************************** **************************** ********** Ghost Town ****************** /_\ /_\ ***** /_\Forest | | / \ | | *********** | | Path /_\ / _ \ Atlas City *********** | | / | | \ *********** /_\ Tirel City Tabasa Mtn. ********* | | Path from ***** Malen Lake to Tirel /_\ ----------/ \------------------------------ | | / _ \ Seven Treasures Malen Lake / | | \ Cave Village /_\ *\ /*************\ | | Path from *** \ /******************\ Malen Lake to Sairaag **** \ /_\ /******** /_\ ************\ %%% ******\ | | /**********| |**************\ / \ %%% /_\ ******Exchange House ******************/ | | %%% | | ***************************************/ Soldown East Field Goblin City **************************************/ *************************************/ /_\ ************************************/ | | ***********************************/ Sairaag City ------------------------------------------------------------------------- ------------------------------------------------------------------------- IV. WALKTHROUGH Since there's no compass and you can freely rotate the screen, it's difficult to give precise directions about where to go in the dungeons. Most dungeons have a specific task to complete to go on, so if you don't know what I'm talking about, just walk around the dungeon, and hopefully, you'll see something resembling what I wrote. I apologize for the unclear directions. ------------------------------------------------------------------------- a. The Forest and Atlas City Lina and Gourry begin their adventure in a forest where they attempt to kick some bandit butt. Unfortunately, Lina's Dragon Slave doesn't work, and Gourry's hikari no ken only fizzles. What the heck is going on here? 1) After defeating the bandits, go right and work your way through the forest maze until you reach the end and fight a green monster. 2) Go to Atlas City. You can destroy barrels with your fire and ice balls. 3) Go to the end of the town and visit the large, white magic building. Go to the 2nd floor and talk to everyone. You'll learn that magic has been sealed up in many magic sealing stones. 4) Next, visit the restaurant in town where you'll have a fight with 3 of the patrons. 5) The next day, walk outside and follow the trail of coins to the alley where one of your allies appears to help you. If you leave the screen and come back, the coins will reappear, but it would be troublesome to pickup a significant amount of money this way. 6) Visit the fountain and talk to the old man (standing next to a shed)near there. Then, examine the fence next to him which will break down the wall. 7) Enter the house and go upstairs and to the rights to fight a wizard and 2 henchmen. You can get a sealing stone from the statue. 8) Go to the Item Shop and talk to the shopkeeper. 9) Leave town and go to the old city, north of Atlas City. ------------------------------------------------------------------------- b. Ancient City 1) When you reach the city, you can choose to go through the front of side door. 2) From the front door, go right and follow the path until you go past some jail cells. One of the statues will give you a pair of wings when you examine it. 3) Go back to the front door, go straight and then follow the path to the right and switch the pair of wings. 4) Now, go left and up from the front gate and fight the demons and the box. 5) Continue to the right and meet Zel! Unfortunately, he goes away. 6) Follow the red carpet outside and examine the angel to use to wings and travel to another part of the castle. Walk forward to fight the wizard, then proceed through the new opening in the wall. 7) Return to Atlas City ------------------------------------------------------------------------- c. Atlas and Sigmun City 1) In Atlas city, go to the Item Stop. Talk to the shopkeeper. 2) Go to Sigmun City which is northeast of Atlas City. 3) Go to the bar and talk to the owner. 4) Go northwest and visit the cake shop which has a fork and knife sign. It's near the green stone. Talk to everyone and receive a cake. 5) Go back to Atlas City. 6) At Atlas City, go to the Item Shop. Talk to the shopkeeper. 7) When you leave Atlas City, you should automatically end up on a path. Walk up the path, then back down. You will meet a little boy Toll and give him his mother's cake. Then Frank and Gandogu(blue guy) will come. Gandogu says their teacher hates magicians and Lina taunts him about his dog's tail, but they don't have time to fight today. 8) Once you end up in front of the cake shop, exit the town and re-enter. From the entrance of the town, rotate the screen so Lina is facing the vendors. Walk straight until you reach the barrels, and then walk right until you find an exit from the current screen. Keep walking right and you should see a fountain. Walk a little past the fountain and up and enter the white building. 9) Go upstairs and walk towards the old man in the middle. Once he's finished talking, examine the writing near the vase. A new place will appear on the map: Malen Lake Town. Go there. ------------------------------------------------------------------------- d. Malen Lake Town 1) When you first enter, you can choose to eat what Lina wants, or what Amelia wants to eat. If you choose what Lina wants, just to the restaurant in front of where you enter. Lina wants to have a meal, but the restaurant doesn't have the proper ingredients, so Lina goes out to fetch them. 2) Go to the end of the town and take the exit there to enter a forest. 3) Work your way up through the forest and there should be an exit. 4) Enter the shed The old man does the opposite of your moves. Walk right then left then up around the boxes and examine the fishing pole to obtain it. 5) From the shed, walk across the bridge to the edge of the dock and use the fishing pole by examining the end of the dock. 6) Have a fight with a big fish and then meet Naga. 7) Next comes 2 fights with a sea dragon. 8) Return to the restaurant and enjoy your meal. You can pick to stay overnight or not. 9) If you pick to stay overnight, go to the inn and upstairs. 10) From the restaurant at the entrance of the town, walk right to the end of the canyon. Rotate the screen and talk to everyone. You can pick which place to go to. 11) Return to the town and enter the house near the waterwheel. 12) Follow the lady down the stairs and prepare for a fight. 13) Go to the panel at the upper right side of the room face forward and examine the panel. 14) Now, you can go across the canyon. Take the upper path to Tirel City which is located to the east of Malen Lake. ------------------------------------------------------------------------- e. Tirel City and Tabasa Mtn. 1) Go to the inn, walk out, go back in and sleep. 2) Have Amelia talk to the innkeeper and then go upstairs. 3) Walk straight up until you find Zelgadis. 4) Walk to the left and enter the parade tent. Talk to the master in front and then to the boy on his left. Talk to the master again. 5) You can choose a reward. From the top to bottom you can get one of the following sealing stones: Red, Green, Yellow, White. 6) Go to the bar and talk to everyone. Leave for Tabasa Mtn. which is located to the right of Tirel City. 7) Work your way up the mountain until you reach a house. The entrance is on the left side of the fence. Examine it to go through. 8) Exit on the right side of the fence by examining it. 9) Go down the mountain until you fight some bandits. 10) Go back up the mountain and talk to the boy inside the cabin. 11) Go down the mountain and back to the bar in Tirel City. 12) Next, go to the forest path located northwest of Tirel City. ------------------------------------------------------------------------- f. Forest Path and Tirel City 1) From the entrance, go forward until you reach the sign. The right path leads out. Take the straight path and make you way through the forest. It's easy to get turned around, so the best way is to follow one side of the path. Continue through the path until you reach a save point. 2) Go past and save point and enter the house. Talk to the woman to hand over the medicine you received earlier. Exit the house. Naga will peek through a window. 3) Reenter the house and use the door near the top right of the room. You'll then have a fight with a vampire. 4) Return to Tirel city and walk up the stairs of the inn. Zel will now join your party. 5) Amelia is missing, so you have to look for her. Go to the end of the city and talk to the guy in the robe near the large building at the end of town. He will give you a letter allowing you to enter the building. 6) Inside the building, there are many cult-like scientists. Talk to the scientist sitting on the second bench closest to the door on the left side of the room. He is located at the right-most seat on that bench. 7) Defeat 3 sets of enemies and then walk to the stage. Fight another enemy, and then it's time for a fight with Gandogu and Frank. Frank is immune to ice magic. 8) After that, it's a fight with another acquaintance of yours, Damia, who turns out to be Viola's younger sister. Attack her however you like because she won't attack you. 9) Examine the capsule that Amelia is trapped in from the front to free her. ------------------------------------------------------------------------- g. Ghost Town 1) Damia now joins your group. When you're in the bar, the bartender will ask you to visit a ghost town located to the northeast of Tirel City. There are random battles in the ghost town. 2) Talk to the person near the entrance a couple of times and he will tell you to go to a red grave. Go right from him into the graveyard and walk towards the red glowing grave. 3) Fight the ghosts of the 4 bandits you defeated earlier in the game. 4) Leave the graveyard and meet Sylphiel! Save her from the zombies. Gandogu appears and tells you that he'll see you in Goblin Land. 5) Return to the bar in Tirel City. ------------------------------------------------------------------------- h. Dragon Cave 1) Talk to the counterperson at the bar of Tirel City. He'll tell you to go to Sigmun City. 2) Go to Sigmun City and talk to the counterperson. Then go to the inn and talk to the innkeeper to rest. 3) Lina decides to leave while everyone is sleeping. Enter the Ancient Castle to see a gaggle of Naga's. 4) Naga has a business proposition which Lina agrees too. Naga Copy #5 and #9 join you party. Go to the Dragon Cave which is located to the NW of the Ancient Castle. 5) The purple glowing pentagrams are transporters. Examine one while standing in it to be transported to somewhere else. Go to the first transporter you see and examine it. You should be in an area with two transporters. 6) Walk around until you find a gravestone and examine it. 7) Return to the area with two transporters and examine the other transporter (the one that you didn't use to arrive here) 8) Walk down the corridor and turn left which should lead to another room. Work your way through the maze and you should eventually reach a white stone. Examine and take it. 9) Go back to the transporter that you used to come here and examine it twice to return to the area with two transporters. The room in at the back of the gravestone should now be open. Enter it and talk to the white dragon. 10) Return to the area with two transporters. Enter the first one you encounter and examine twice. This should take you back to the beginning of the dungeon. 11) Return to the Ancient City and talk to Naga. She'll tell you to go to Atlas City. 12) At Atlas City, work your way to the end and through the fence that you broke down earlier in the game. Enter the house and have a fight with Sorugu. Don't you just love the echoing Naga laughter? Go back and talk to Naga. The group then decides to head to Goblin City next. ------------------------------------------------------------------------- i. Exchange House I forgot exactly when, but eventually, you'll be able to talk to someone at the Exchange house located at the bottom left of the map who will let you exchange the sealing stone fragments that you find throughout the game for items. Talk to the guy and you'll be able to combine 3 colors of sealing stone fragments to obtain an item. ------------------------------------------------------------------------- j. Fashion Contest 1) Go to Soldown which is southeast of Malen Lake Town. Zel will hear a rumor about the Clair Bible and rushes off to the bar. Follow him there. The bar doesn't have a sign, but is located in the next screen after walking past the inn. 2) Talk to the people at the bar and you'll learn about the fashion contest. 3) Make your way past the inn and take the first turn to go to a screen with a fountain. Enter the building and walk down past the counter to find the rest of your group. Talk to them and the fashion contest will begin. 4) After the contest, walk outside and you can choose to agree with Amelia that Zel is the best model or agree with Sylphiel that Gourry is the best model. If you choose Gourry, you'll have Sylphiel in your party. Otherwise it'll be Amelia. 5) Go to the boat at the dock and enter the cabin. It's located behind the second mast. Try rotating the screen if you can't see it. Enter the bedroom on the boat and rest. 6) When you wake up, exit the town and go to the field east of the town. You'll have a fight with a Shell Dragon. Return to the cabin of the bedroom and sleep. After you wake up, head on over to the main auditorium of the building where the fashion contest was held. 7) After the finale of the fashion contest walk along the aisle starting from where the counter ladies are. Then exit the building and talk to the person in a dog costume outside. 8) Return to the inn and walk upstairs. A person will come and inform you that the book has been stolen. Go to the ship and set chase. ------------------------------------------------------------------------- k. Shipwrecked 1) With the ocean at the bottom of the screen, walk to the left side of the beach. Go up and there will be a save point and a man. 2) Talk to the man and then take the left path in the forest. There's a purple thing in the tree at the end of the path. Examine the tree and pick the first option to cause the 'magic hand' to fall. 3) Go to the right end of the beach and you'll notice an item behind some rocks. Examine the rocks and pick the first option to use the magic hand to get the 'ID Card'. 4) Return to the man and talk to him to receive some wooden boards as a reward for the ID Card. Now follow the path near the man and examine the broken bridge to fix it. 5) Make you way through the forest, (I just kept going left and up) and you'll eventually cross another bridge. After heading up, you'll see Gandogu and a save pt. Follow him into the dungeon. 6) In the dungeon, fire a fireball at the water painting and an iceball at the fire picture to open the first door. Do that to all the other paintings you encounter. There are no random enemy encounters in this first area. 7) Past the first room, activate the floor panels by stepping on each of the four of them and examining them. 8) From the beginning of the dungeon, work your way to the left and up to reach a stairway going down. From here on out, there will be random enemy encounters. 9) On the 2nd floor, from the room with 3 large gems, take the middle door and then go left to collect 2 special gems. Then head back to the middle room and go right to collect 1 special gem. 10) After you've collected all 3 gems, go down from the room with 3 gems and examine the relief on the wall. Pick the first option to place all 3 gems in the wall. 11) On the 3rd floor, examine the stone reliefs and you'll see the panel near the relief light up in a certain order. To open the doors, you have to step on the panel that the relief indicates. Ex. For the panel that says 7-7-7, you have to examine the 7th panel to light up 3 times. The order of the Right Panel: 7-7-7 1 2 3 4 5 6 7 8 9 The order of the Middle Panel: 3-5-9 1 8 4 2 3 7 5 6 9 Examine the panel numbered 3, then examine the panel numbered 5, then the panel numbered 9. The order of the left panel: 2-1-6 3 2 4 7 9 1 6 5 8 12) To go on to the next part of the dungeon, take the leftmost door and you'll eventually encounter another puzzle. The goal is to have all 3 beams focused on the door. Examine the red crystal 5 times, then examine the blue crystal until all the lights are on the door. 13) After the crystal puzzle, there will be a save point, and then you'll have another fight with Gandogu and Frank. After the fight, you'll end up back at the Soldown Inn. ------------------------------------------------------------------------- l. Goblin City 1) Go to Goblin City which is located east of Soldown. You'll meet an old acquaintance, or nemesis, depending on how your view. Buy a ticket from the counter and enter the building near the guarded entrance. The door is on the opposite side form the windows, so walk around to enter it. 2) After dressing up in costume, talk to the guards and you can enter. Walk up and talk to the first goblins you see. You'll eventually get a key and Damia will join you. 3) Exit the building and head towards the left and enter the Elf's hideout. You obtain a clue about the exit to the maze which is triangle, triangle, x, x, circle, square, circle, square, x, circle which corresponds to the directions on the directional pad, so you should take the following path: up, up, down, down, right, left, right, left, down, right 4) After fighting a couple of goblins at the exit, head to the Ghost Train at the right end of Goblin Land. 5) Work your way through the area and you'll eventually fight some demons at the end and obtain a master key. 6) Now, go to the Goblin Castle at the end of the city. If you go in any of the transporters, they will take you back to the beginning of the dungeon. 7) To open the first gate, go past the first glowing pentagram and past the first turn until you reach another turn. Rotate the screen to see a treasure chest. Open the chest and there will be a fight, after which, the first gate will open. Don't forget to open up all the treasure chests you find because some contain letter panels which you need later in the area. 8) Work you way past the first gate until you reach an area where you see a little room with a panel glowing. Approach the panel and a fight will occur with 2 goblins. 9) Step on the grassy panel and you'll be transported to a grassy area. At the 'A23' panel, examine the letter of the door that you want to pass. There are no random enemies here. Ex. To get the treasure chest beyond the '3' door, examine the '3' panel and you'll be able to walk through the door. 10) One way to reach the end of the maze is to take the panels in the following order: 2 4 7 J 9 6 10 9 5 Joker 4 7 K 9 5 11) At the end of the maze, there is a save point. Keep going through the transporters and you'll enter an area with 2 treasure chests with enemies inside. Go further and there will be a long corridor leading to a stairway. 12) Go up the stairway and talk to the captive animals and then enter the tent from the main entrance in front and examine the red object past the penguins to obtain it. 13) Next, exit the tent and go around the edge of the screen until you see a treasure chest. Open it to obtain a wheel. Go the back entrance of the tent. Examine the wooden structure to place the wheel there. 14) Head back outside and behind the bird statues, there should be an opening in the wall. Examine the opening and choose the first option to throw the switch. 15) Next, examine the bird trench to get a key. Use it on the cage of the trapped animals. Then go up the stairs near the rear of the tent and place all the panels in the missing slots by examining the slots to spell 'Goblin'. 16) Examine the door, and after the anime sequence, examine the screen. A fight with Viola, Gandogu and Frank will begin. After the fight, grab the master crystal from the treasure chest. Free everyone by examine the capsules and then take the crystals in the cases starting with the middle one. If you keep examining them one by one, you'll eventually take one. Exit using the transporter at the end of the room. ------------------------------------------------------------------------- m. Seven Treasures Cave This part of the game is optional. If you don't want to do this part of the game, go downstairs and talk to the person next to the innkeeper, and reply no when he asks you if you want to go help Naga, otherwise pick yes. 1) If you pick yes, leave town and head to the Seven Treasures Cave north of Soldown, otherwise, skip to the part n. below. 2) Walk to the end, and you'll meet Naga. 3) From the entrance, walk down and take the first right and go straight down that corridor to meet the boss. He's weak against Holy Magic. 4) After the fight, Naga takes all your money, and I've never gotten it back, since you don't meet Naga for the rest of the game. 5) Return to Sairaag. ------------------------------------------------------------------------- n. Flagoon 1) At Sairaag, go to the Magic Guild, (the big white building) and go upstairs. 2) Then, go the bar on the opposite side of town and the party will split in 2. 3) Go to the inn and talk to the innkeeper. You'll have a fight. Afterwards, walk to the tree, Flagoon and around the back to find a door. Rotate the screen to make it easier to see and examine it. 4) Go back to the bar and relay the news to the other half of your party. Return to the entrance at the end of Flagoon. 5) From the entrance, go down and near the area that leads to the treasure chest. You can go through a door there by examining it. 6) After going through the door, there will be another door that won't open. Near that door is a path and leads to 2 dead ends containing buttons at the end of each. Examine both buttons and press them. Now, you can head back and open the door. Beyond that is a save point. 7) At the split path area, take the right path, and from there, take the left path. Work your way through the area, and you'll see a large, blocky structure that you can climb up and enter through the large hole at the top. 8) Keep walking and you'll see some zombies and have a fight. After the fight, continue walking straight ahead and you'll switch to Amelia's party. 9) Go to Flagoon and take the back entrance that isn't sealed off (the one that looks black. 10) Work you way through and you'll reach a save point and 3 transporters. Take the middle one (examine it when you're on it) and keep going until you reach a rock. 11) Examine the rock and choose to move it left or right. Keep going and you'll end up where Lina's party was. Take the door to enter another dungeon. 12) Work you way upstairs and you'll have a fight with some demon scientists. After the fight, examine the trapped scientists to let them out. There's a save point nearby. 13) Then, go up the stairs. If you examine the monsters, you'll have fights with them and receive sealing stones which weaken the secret base's barrier. 14) Destroy all the monsters in the cages and go up the stairs where you'll switch to Lina's party. ------------------------------------------------------------------------- o. Final Battle 1) Work you way up a floor and you'll hear Viola's voice. On this floor, near the entrance, there is a weak section in the fence that you can break with a fire or ice ball. 2) Break the fence and keep going to reach a save point. There will be 3 mini-boss fights at 3 sections in the walkway. They give good exp! First miniboss : Weird plant - 10000 exp Second miniboss: Spiky Turtle - 20000 exp Third miniboss: White Dragon - 30000 exp + 7777 gold (but you don't have any use for it now!) 3) Enter Viola's Chamber at the end of the walkway. Examine the small table to the left of the room to get a message from Viola. Then examine the furniture in the following order: dresser 1 bed table2 dresser 2 statue Approximation of locations in Viola's room: ------------------------------------------------------------------------- ------------- | main table | ------------- --------- |dresser| ---------- | 1 | ------------- | statue | | | | big | | | | | | table | ---------- --------- | | ---------- | | | bed | | | | | --------- | | | | --------- | table | | | | | --------- |dresser| | 1 | ------------- | | | table | | 2 | --------- ---------- | 2 | | | --------- | | --------- ------------------------------------------------------------------------- If that doesn't work, just keep examining everything in the room and finally examine the statue to get past this part. 4) When Lina examines the statue, Lina has to say that Dr. Viola is the world's No. 1 genius and a section of the wall will open. Walk through and you'll switch to Amelia's party and have a fight. 5) Follow the same path as you did for Lina's group. When you get to the staircase, you'll switch to Lina's group. 6) Walk up the stairs to see a bunch of monsters trapped. Walk up the ramp to right a couple of demons. I think Viola's plan is to capture all the Mazoku from the Astral Plane which will make the world safe. However, this would mean that Lina and others would not be able to use magic. Viola asks which would they prefer, a safe world, or one with magic? Then Damia comes and says that her sister's forgotten to tell them some important things, like the experiments done on her. 7) After all the talking, you'll have a fight with goblins and then with Viola and gang. Try not to use all your magic in this fight. After the battle, Xelloss appears and a Mazoku attacks Viola. The Mazoku is a middle-class Mazoku named Dorigaruu who used the sealed magic stones to become a high-class demon. 8) This is the last battle with the melded Mazoku. It has a normal attack of about 100-200 per hit to everyone plus a super hit that takes up to 300+. After the monster is defeated, you find out that Viola was not responsible for her actions since she was controlled by the Mazoku. After some more talking, it's the end credits. Does everyone recognize the song playing during the ending credits? ------------------------------------------------------------------------- VI. UNANSWERED QUESTIONS If anyone has any more questions, or can provide the answers to these questions, please e-mail me and I will update this. 1) Are there any other story lines that you can take in the game? 2) Is there any way to recover your money after Naga has stolen it? 3) Is there more than one ending? 4) What is the purpose of Death Spirit Mountain? ------------------------------------------------------------------------- VII. CREDITS Thank you to everyone for the feedback and comments. SPECIAL THANKS Shura the Hyena - for help in clarifying how to get to Malen Lake Town. -------------------------------------------------------------------------