Mystic Ark Version 1.0 Walkthrough by Qing qing@a-znet.com ========= What's New ========= 1. I updated the walkthrough 2. Change the name of some locations 3. hmm.. I guess that's about it oh I added Ragnorason's Hacking Guide. ====== Content: ====== A. Character B. Special Techniques C. Hacking D. Walkthrough E. Speical Thanks F. Addtional info ========================================================== A. Character: The characters of the game is in the form of Statue from the Goddess Temple, and only Remer(Ferris) can stay in his/her form for all time (which is also known as Main character) Character: Remeer - male - class: Knight Ferris - female - class: Knight Miriene - female - class: Wizard Lux - class: Tetujin Reishina - female -class: Monk Tokio - male - class: Ninja Kamio - sex? - class: Ogre Mesia - female - class: Priest =========================================================== B Special Techniques: *note all the techiniques here listed is not the final list Remeer / Ferris : Figure: this techniques allows you to transform weak enemies into Statues much like the other character, but you can't use them in battle, the monster you only use when you are in the 3rd world (the Sword World) use them to battle or get item. Confuse: this technique allows you to attack all the enemies on the screen Miriene: Charm: Confuse enemy Death Kiss: Drain enemy's MP to restore her's Lux Atomic: Lux charge into an enemy Reishina Beserk: Increase party's attack power Tokio: Beserk: This technique will increase all party member's attack power Divide: This is an alternate version of Confuse. Tokio will attack twice. Kamio Threat: Decrease enemy AT power (I think) Confuse: Same as Remeer / Ferris Mesia Hopesong: Puta an enemy to sleep Prayer: restores Mesia's HP only =================== Ragnarosen's Hacking Guide =================== ZSNES ZST Save State Hacking Guide for "Mystic Ark" (sequel to "Elnard;" the series is known as "The 7th Saga" in the United States) EXTRA EXTRA: Walkthrough for the early part of the game Written & Researched by Ragnarosen (ragnarosen@hotmail.com) "Elnard," "Mystic Ark," and all character names therein are trademarks of Enix Company. "The 7th Saga" is a registered trademark of Enix Corporation of America. To alter the statistics of your characters through hacking into your save state (or *.ZST file), you'll need to go to Break Point Software (http://www.bpsoft.com) and download a program called "Hex Workshop." Once you're finished downloading and the program is finished running SETUP.EXE automatically, open Hex Workshop and use it to open any ZST files you may have. ----------------------------GAME HACKING DATA--------------------------- -- ***How To Become Richer Than Bill Gates*** Money: BD36, BD35, BD34, BD33 Input "FFE0F505" at Offset BD33 ***Character 1*** Character Class: BC14 Level: BC15 (Actual Value -1. Level 81 is "50" instead of "51." The level never goes above 81 for some reason. Input a higher value than 50 and you'll glitch the game.) Current HP: BC18, BC17 (Highest legal value is 999, input "E703") Maximum HP: BC1A, BC19 (Highest legal value is 999, input "E703") Current MP: BC1C, BC1B (Highest legal value is 999, input "E703") Maximum MP: BC1E, BC1D (Highest legal value is 999, input "E703") Power: BC20, BC1F (Highest legal value is 999, input "E703") Guard: BC22, BC21 (Highest legal value is 999, input "E703") Magic: BC24, BC23 (Highest legal value is 999, input "E703") Speed: BC26, BC25 (Highest legal value is 999, input "E703") Magic: BC43-BC52 (You can hold up to 16 spells) Experience: BC8E, BC8D, BC8C, BC8B (Highest legal value is 99999900. Input "9CE0F505.") Items: BCB3-BD15 (Each item modifier code has 4 digits instead of 2) ---------------------------------- ***CLASS MODIFIER*** 00- Remeer (Male Knight) 01- Ferris (Female Knight) 02- Miriene (Female Wizard) 03- Lux (Tetujin) 04- Reishina (Female Monk) 05- Tokio (Male Ninja) 06- Kamio (Giant) 07- Mesia (Female Priest) ---------------------------------- ***MAGIC MODIFIER*** Name MP Effects 00- Blank Space 0 It's not a spell, it's just a blank space 01- Fire 2 Fire attack/one enemy 02- Fire Storm 4 Fire attack/one enemy 03- Cold Down 3 Ice attack/one enemy 04- Ice Rock Nail 6 Ice attack/one enemy 05- Red Burn 5 Fire attack/all enemies 06- Heat Cyclone 8 Fire attack/all enemies 07- Ice Wall 5 Ice attack/all enemies 08- Ice Chain 10 Ice attack/all enemies 09- Holy Emblem 30 Sacred power damage/all enemies 0A- Laser 5 Electric attack/all enemies 0B- Blast Bomb 22 Electric attack/one enemy 0C- Wide Ray 10 Electric attack/all enemies 0D- Warp Gate 14 Warp to any town visited once 0E- Spark 14 Electric attack/one enemy 0F- Hurricane 10 Tornado/all enemies 10- Earthquake 6 Earthquake/all enemies 11- Lightning 4 Lightning/one enemy 12- Bolt Earth 20 Lightning/all enemies 13- Plasma Field 8 Electric attack/one enemy 14- Power 8 Increase "Power" by 20% 15- Draw 6 Decrease "Power" by 20% 16- Hard 8 Increase "Guard" by 20% 17- Sick 6 Decrease "Guard" by 20% 18- Speed 6 Increase "Speed" by 20% 19- Slow 6 Decrease "Speed" by 20% 1A- Aura 6 Increase "Magic" by 20% 1B- Curse 6 Decrease "Magic" by 20% 1C- Hyougasetsudan 8 Non-elemental damage/one enemy 1D- Blank Space 35 Pretty high MP cost for a blank space, eh? 1E- Sleep 3 Puts one enemy to sleep 1F- Confuse 12 Confuses one enemy 20- Stone 4 Petrifies one enemy temporarily 21- Kill 10 Instantly destroys one enemy 22- Death Flare 20 Instantly destroys all enemies 23- Blackout 25 Vaccuum attack/one enemy 24- Fireball 8 Fire attack/one enemy 25- Prominence 18 Fire attack/all enemies 26- Blizzard Hole 14 Ice attack/one enemy 27- Freezing Hell 40 Ice attack/all enemies 28- Health 3 Target recovers 50 HP 29- More Health 6 Target recovers 100 HP 2A- High Health 10 Target recovers 180 HP 2B- Full Health 15 Target recovers maximum HP 2C- Heal 6 Group recovers 50 HP 2D- Heal More 12 Group recovers 100 HP 2E- Heal High 20 Group recovers 180 HP 2F- Full Heal 40 Group recovers maximum HP 30- Cure 4 Cures all negative status 31- Mirror 6 Rebounds offensive magic directed at target 32- Death Guard 6 Protects against instant death ---------------------------------- ***ITEM MODIFIER*** Key to Items: **01: Weapons (Swords, Axes, Rods, Attachments) **02: Body Protection (Armor, Clothing, Robes) **03: Head Protection (Helmets, Hats) **04: Other Protection (Shields, Gauntlets) **05: Accessories **06: Items **81: Equipped Weapons (Shown in Blue) **82: Equipped Body Protection (Shown in Blue) **83: Equipped Head Protection (Shown in Blue) **84: Equipped Other Protection (Shown in Blue) **85: Equipped Accessories (Shown in Blue) ---------------------------------- File: Mystic Ark\Index\Item Modifier\**01: WEAPONS 0101: Bronze Blade Power +3 Used by: Remeer, Ferris 0201: Black Bastard Power +16 (Reason why Enix never made this game in the USA) Used by: Remeer, Ferris 0301: Steel Sword Power +20 Used by: Remeer, Ferris 0401: Gin no Ken Silver Sword: Power +24 Used by: Remeer, Ferris 0501: Redwing Sword Power +30 Used by: Remeer, Ferris 0601: Daichi no Tsurugi Terrafirma Sword: Power +36 Used by: Remeer, Ferris 0701: Undead Slayer Power +45 Used by: Remeer, Ferris 0801: O-gon no Tsurugi Golden Sword: Power +50 Used by: Remeer, Ferris 0901: Senshi no Ken Fighter's Sword: Power +62 Used by: Remeer, Ferris 0A01: Raimei no Ken Thunder Sword: Power +60 Used by: Remeer, Ferris 0B01: Kodai no Tsurugi Ancient Sword: Power +65 Used by: Remeer, Ferris 0C01: Holy Blade Power +72 Used by: Remeer, Ferris 0D01: Storm Blade Power +1 Used by: Remeer, Ferris 0E01: Guren no Ken Some Kinda Sword: Power +84 Used by: 0F01: Deathbringer Power +96 Used by: Remeer, Ferris 1301: Sabita Ken Rusty Sword: Power +1 Used by: Remeer, Ferris 1401: Kyzoku Scimitar Power +6 Used by: Remeer, Ferris 1501: Hechima Slasher Some Kinda Katana: Power +15 Used by: Remeer, Ferris 1601: Kurogane Saber Bandit Saber: Power +10 Used by: Remeer, Ferris 1701: Engetsutou Some Kinda Katana: Power +34 Used by: Remeer, Ferris 1801: Shamshir Power +56 Used by: Remeer, Ferris 1901: Masamune Power +1 (Maybe it's a replica?) Used by: Remeer, Ferris 1A01: Ragnarok Power +68 Used by: Remeer, Ferris 1B01: Kokutou Some Kinda Katana: Power +1 Used by: Remeer, Ferris 1C01: Muramasa Power +95 Used by: Remeer, Ferris 1D01: Illegal Power +1 Used by: Remeer, Ferris 1E01: Kyzoku Knife Power +3 Used by: Remeer, Ferris 1F01: Same no Ha Shark Tooth: Power +9 Used by: Remeer, Ferris 2001: Kurogane Knife Bandit's Knife: Power +12 Used by: Remeer, Ferris 2101: Kudamono Knife Fruit Knife: Power +14 Used by: Remeer, Ferris 2201: Silver Dagger Power +20 Used by: Remeer, Ferris 2301: Gradeus Power +32 Used by: Remeer, Ferris 2401: Main Gauche Power +45 Used by: Remeer, Ferris 2501: Onibouchou Demon Slayer: Power +1 Used by: Remeer, Ferris 2601: Assassinator Power +70 Used by: Remeer, Ferris 2701: Jigen no Knife Dimension Knife: Power +1 Used by: Remeer, Ferris 2801: Kyzoku Axe Power +7 Used by: Remeer, Ferris 2901: Kurogane Axe Bandit Axe: Power +14 Used by: Remeer, Ferris 2A01: Ganseki no Ono Some Kinda Axe: Power +18 Used by: Remeer, Ferris 2B01: Tomahawk Power +34 Used by: Remeer, Ferris 2C01: Rockbreaker Power +40 Used by: Remeer, Ferris 2D01: Guillotine Power +50 Used by: Remeer, Ferris 2E01: Thor no Ono Thor's Axe: Power +68 Used by: Remeer, Ferris 2F01: Wizard Axe Power +120 Used by: Remeer, Ferris 3001: Skel (-eton) Axe Power +30 Used by: Remeer, Ferris 3101: Cutter Power +30 Used by: 3201: Hinoki no Tsue Cypress Rod: Power +10 Used by: Remeer, Ferris 3301: Akunokata Bo Donatello Stick: Power +15 Used by: Remeer, Ferris 3401: Kashinoki no Tsue Wisdom Rod: Power +21 Used by: Remeer, Ferris 3501: Madou no Tsue Wizard Wand: Power +28 Used by: Remeer, Ferris 3601: Raimei no Tsue Thunder Rod: Power +34 Used by: Remeer, Ferris 3701: Deck Brush Power +40 Used by: Remeer, Ferris 3801: Suiteki no Tsue Aqua Staff: Power +48 Used by: Remeer, Ferris 3901: Death Wand Power +1 Used by: Remeer, Ferris 3A01: Seinaru Hikari no Tsue Mystic Light Staff: Power +1 Used by: Remeer, Ferris 3B01: Wazu no Tsue Wazoo Staff: Power +64 Used by: Remeer, Ferris 3C01: Long Bow Power +17 Used by: Remeer, Ferris 3D01: Heavy Bow Power +28 Used by: Remeer, Ferris 3E01: Gin no Yumi Silver Bow: Power +38 Used by: Remeer, Ferris 3F01: Heavy Gun Power +58 Used by: Remeer, Ferris 4001: Ikazuchi no Yumi Lightning Bow: Power +70 Used by: Remeer, Ferris 4101: Honoo no Yumi Flare Bow: Power +84 Used by: Remeer, Ferris 4201: Yumi Dummy Bow 1: Power +1 Used by: Remeer, Ferris 4301: Yumi Dummy Bow 2: Power +1 Used by: Remeer, Ferris 4401: Yumi Dummy Bow 3: Power +1 Used by: Remeer, Ferris 4501: Yumi Dummy Bow 4: Power +1 Used by: Remeer, Ferris 4601: Tetsu Goboh Alloy Metal Hand: Power +14 Used by: 4701: Buriki no Glove Power +22 Used by: 4801: Power Wrist Power +28 Used by: 4901: Item #P-1301 Power +34 (Enix forgot to name this item) Used by: 4A01: Item #P-1401 Power +1 (Enix forgot to name this item too) Used by: 4B01: Gauntlet Power +42 Used by: 4C01: Power Arm Power +6 Used by: 4D01: Powercrusher Power +1 Used by: 4E01: Golden Glove Power +1 Used by: 4F01: Destroyer Power +1 Used by: 5001: Banana Nunchaku Power +15 (I wonder if this is made of the same material as the "BananaDR" from "Breath of Fire II?") Used by: 5101: Sansetsukon Some Kinda Nunchaku: Power +22 Used by: 5201: Kama Nunchaku Some Kinda Nunchaku: Power +32 Used by: 5301: Metal Nunchaku Power +38 Used by: 5401: Crusher Power +45 Used by: 5501: Hard Masher Power +1 Used by: 5601: Battle Nunchaku (1) Power +1 Used by: 5701: Battle Nunchaku (2) Power +1 Used by: 5801: Battle Nunchaku (3) Power +1 Used by: 5901: Battle Nunchaku (4) Power +1 Used by: 5A01: Boomerang Power +20 Used by: Remeer, Ferris 5B01: Chakram Power +28 Used by: Remeer, Ferris 5C01: Double Chakram Power +37 Used by: Remeer, Ferris 5D01: Shoot Ripper Power +46 Used by: Remeer, Ferris 5E01: Shuriken Power +58 Used by: Remeer, Ferris 5F01: Juuji Shuriken 10-Point Shuriken: Power +1 Used by: Remeer, Ferris 6001: Engetsurin Full Moon: Power +1 Used by: Remeer, Ferris 6101: Slasher Ring Power +1 Used by: Remeer, Ferris 6201: Chakram Dummy Chakram 1: Power +1 Used by: Remeer, Ferris 6301: Chakram Dummy Chakram 2: Power +1 Used by: Remeer, Ferris ---------------------------------- File: Mystic Ark\Index\Item Modifier\**02: ARMOR 0102: Kawa no Yoroi Leather Armor: Guard +1 Used by: Remeer, Ferris 0202: Chain Mail Guard +3 Used by: Remeer, Ferris 0302: Kurogane no Yoroi Bandit Armor: Guard +7 Used by: Remeer, Ferris 0402: Banded Mail Guard +11 Used by: Remeer, Ferris 0502: Grand Mail Guard +18 Used by: Remeer, Ferris 0602: Plate Armor Guard +25 Used by: Remeer, Ferris 0702: Silver Armor Guard +31 Used by: Remeer, Ferris 0802: Ouke no Yoroi Some Kinda Armor: Guard +52 Used by: Remeer, Ferris 0902: Platina Armor Guard +37 Used by: Remeer, Ferris 0A02: Honed Mail Guard +42 Used by: Remeer, Ferris 0B02: Kaze no Yoroi Wind Armor: Guard +75 Used by: Remeer, Ferris 0C02: Mithril no Yoroi Mithril Armor: Guard +48 Used by: Remeer, Ferris 0D02: Toumei no Yoroi Crystal Armor: Guard +90 Used by: Remeer, Ferris 0F02: Gargoyle Suit Guard +15 Used by: 1002: Goblin Suit Guard +16 Used by: 1102: Beatle Suit Guard +18 Used by: Remeer, Ferris 1202: Troll Suit Guard +20 Used by: Remeer, Ferris 1402: Kawa no Fuku Leather Outfit: Guard +4 Used by: Remeer, Ferris 1502: Asa no Robe Morning Robe: Guard +14 Used by: 1602: Men no Robe Cotton Robe: Guard +25 Used by: 1702: Kinu no Robe Silk Robe: Guard +50 Used by: 1802: Madou no Robe Wizard's Robe: Guard +42 Used by: 1902: Shigoku no Robe Some Kinda Robe: Guard +36 Used by: 1A02: Bara no Robe Rose Leotard: Guard +58 Used by: 1B02: Seinaru Robe Mystic Robe: Guard +66 Used by: Remeer, Ferris 1E02: Gin no Soukou "Soukou" Definition Unknown: Guard +10 Used by: 1F02: Buriki no Vest Guard +22 Used by: 2002: Titan no Soukou "Soukou" Definition Unknown: Guard +28 Used by: 2102: Steel Armor Guard +52 Used by: 2202: Hard Metal Armor Guard +75 Used by: 2302: Full Metal Jacket Guard +34 Used by: 2402: Mithril no Soukou "Soukou" Definition Unknown: Guard +6 Used by: 2502: Kurenai no Dougi "Dougi" Definition Unknown: Guard +10 Used by: 2602: Nichirin no Dougi "Dougi" Definition Unknown: Guard +22 Used by: 2702: Panther Spots Guard +30 Used by: ---------------------------------- File: Mystic Ark\Index\Item Modifier\**03: HEADGEAR 0103: Kawa no Boushi Leather Hat: Guard +1 Used by: Remeer, Ferris 0203: Tetsu Kabuto Iron Helmet: Guard +2 Used by: Remeer, Ferris 0303: Kurogane Kabuto Bandit Helm: Guard +4 Used by: Remeer, Ferris 0403: Cross Helmet Guard +6 Used by: Remeer, Ferris 0503: Hard Helmet Guard +9 Used by: Remeer, Ferris 0603: Honetsuki Kabuto Ivory Crown: Guard +11 Used by: Remeer, Ferris 0703: Shirogane no Kabuto Paladin Helm: Guard +14 Used by: Remeer, Ferris 0803: Royal Crown Guard +18 Used by: Remeer, Ferris 0903: Mikan no Heta Some Kinda Helmet: Guard +15 Used by: Remeer, Ferris 0A03: Nightcap Guard +6 Used by: 0B03: Hood Guard +10 Used by: 0C03: Sankaku Boushi Tricorner Hat: Guard +18 Used by: 0D03: Warm Met Guard +10 Used by: Remeer, Ferris 0E03: Govus Met Guard +13 Used by: Remeer, Ferris 0F03: Buriki no Bucket Guard +8 Used by: Lux 1003: Metal Head Guard +15 Used by: Lux 1103: Hard Cross Guard +20 Used by: Lux 1203: Steel Cross Guard +35 Used by: Lux 1303: Alkaloid Bucket Guard +37 Used by: Lux ---------------------------------- File: Mystic Ark\Index\Item Modifier\**04: SHIELDS 0104: Buckler Guard +1 Used by: Remeer, Ferris 0204: Black Shield Guard +3 Used by: Remeer, Ferris 0304: Bond Shield Guard +5 Used by: Remeer, Ferris 0404: Kite Shield Guard +10 Used by: Remeer, Ferris 0504: Tatakai no Tate Fighter's Shield: Guard +14 Used by: Remeer, Ferris 0604: Kame no Koura Turtle Shell: Guard +16 Used by: Remeer, Ferris 0704: Shirogane no Tate Paladin Shield: Guard +21 Used by: Remeer, Ferris 0804: Crystal Shield Guard +25 Used by: Remeer, Ferris 0904: Kagamibari no Tate Mirror Shield: Guard +18 Used by: Remeer, Ferris 0A04: Kokuen no Tate Regal Shield: Guard +61 Used by: Remeer, Ferris 0B04: Shoulder Pad Guard +5 Used by: Lux 0C04: Chrome Plate Guard +11 Used by: Lux 0D04: Steel Shoulder Guard +18 Used by: Lux 0E04: Reinforcer Guard +22 Used by: Lux 0F04: Light (Right?) Shield Guard +10 Used by: 1004: Tetsu no Kote Iron Gauntlet: Guard +14 Used by: 1104: Fire Shield Guard +10 Used by: Remeer, Ferris 1204: Zombie Shield Guard +14 Used by: Remeer, Ferris 1304: Siren Mirror Guard +10 Used by: Remeer, Ferris ---------------------------------- File: Mystic Ark\Index\Item Modifier\**05: ACCESSORIES 0105: Kakushimi no Fuku Dark Mantle: You become invisible, your body turns to anti- matter, and you can walk through people (useful for exploring areas blocked off by guards, like the cats in the ships) 0205: Iyashi no Boots Life Boots: Recover 1 HP with every step 0305: Griffin Boots Unknown use 0405: Mahou no Muffler Magic Muffler: Unknown use 0505: Platina Brooch Magic +10 0605: Zo'ge no Cameo Ivory Cameo: Guard +6 0705: Magic Buckle Power and Guard +10 0805: Chisei no Anklet Intelligence Anklet: Magic +20 0905: Chinmoku no Ashikase Something of Silence: Power and Guard +8, but Magic and Speed -10 0A05: Hoshi no Pierce Star Stud: Guard +14 0B05: Kaikyuushou Reports: Sixpack of Broadhook gives you this in exchange for the Spy Papers (#4A06). Once you have this, you are able to freely enter and exit Gumbo. ---------------------------------- File: Mystic Ark\Index\Item Modifier\**06: ITEMS 0106: Taimatsu Torch: Same effect as "Fire" 0206: Guren no Tsubo Magic Lamp: Same effect as "Fire Storm" 0306: Firecracker Same effect as "Red Burn" 0406: Abura no Bin Bottle of Oil: Same effect as "Heat Cyclone" 0506: Ice Rock Same effect as "Cold Down" 0606: Kouri no Tsume Ice Claw: Same effect as "Ice Rock Nail" 0706: Hyouga no Kakera Unknown Translation: Same effect as "Ice Wall" 0806: Juhyou no Biizu Unknown Translation: Same effect as "Ice Chain" 0906: Raimei no Sukarabe Unknown Translation: Same effect as "Lightning" 0A06: Plasma no Bottle Bottle of Plasma: Same effect as "Bolt Earth" 0B06: Dia Bomb ("Dia" is short for "Diamond") Same effect as "Plasma Field" 0C06: Meteo Bottle Same effect as "Fireball" 0D06: Hydra no Ibukuro Red Hydra Materia: Same effect as "Prominence" 0E06: Hikari no Kuroba White Materia: Same effect as "Holy Emblem" 0F06: Jishin no Kane Earthquake Bell: Same effect as "Earthquake" 1006: Fuurai no Kane Hurricane Bell: Same effect as "Hurricane" 1106: Dokumizu no Bin Bottle of Poison Water: Non-elemental magic damage on one opponent 1206: Fubuki no Bottle Snowstorm-In-A-Bottle: Same effect as "Blizzard Hole" 1306: Shinkai no Orb Unknown Translation: Same effect as "Freezing Hell" 1406: Shi no Menshou Book of Death: Same effect as "Kill" 1506: Crystal Crystal Ball: Shows enemy position on map Also casts "Warp Gate" when used 1606: Debug Crystal Same as #1506, but "Warp Gate" list is of every place in the game (used by Enix for debugging purposes) 1706: Akibin Empty Bottle: Use outside of battle, nothing happens. If you find out a use for this, e-mail Ragnarosen. 1806: Tatakai no Kiroku Record of Battles: It says "Koremade Kiroku" (Recorded up to right now) and does nothing else. If you find out a use for this, e-mail Ragnarosen. 1A06: Jushi no Katamari Unknown Translation: If you find out a use for this, e-mail Ragnarosen. 1B06: Sentouwazazensho Big Book O'Battle Skills: If you find out a use for this, e-mail Ragnarosen. 1C06: Daimahousensho Big Book O'Magic: If you find out a use for this, e-mail Ragnarosen. 1D06: Kindan no Menshou Unknown Translation: Same effect as "Death Flare" 1E06: Muzukashiihon Difficult Book: Same effect as "Sleep" (Shinji Imada must have flunked out of college) 1F06: Power Bottle Same effect as "Power" 2006: Guard Bottle Same effect as "Hard" 2106: Speed Bottle Same effect as "Speed" 2206: Magic Bottle Same effect as "Aura" 2306: HP no Tane Lifeforce Nuts: Increases maximum HP by 1-5 2406: MP no Tane Mystic Acorns: Increases maximum MP by 1-5 2506: Chikara no Tane Strength Seed: Increases "Power" by 1-5 2606: Ishizue no Tane Constitution Seed: Increases "Guard" by 1-5 2706: Subayasa no Tane Agility Seed: Increases "Speed" by 1-5 2806: Kashikosa no Tane Intelligence Seed: Increases "Magic" by 1-5 2906: Yubi no Mast Extra Mast: Allows you to run away from battle with higher success rate than with "Nigeru" command 2B06: Biscuit Use it in battle, and ??? (If you find out a use for this, e-mail Ragnarosen.) 2C06: Madou no Kagami Wizard's Mirror: Same effect as "Mirror" 2D06: Juujika Unknown Translation: Same effect as "Death Guard" 2E06: Topaz Sell for 500 G, used for keeping your money safe so you won't lose half of it when you die 2F06: Ruby Sell for 1000 G, used for keeping your money safe so you won't lose half of it when you die 3006: Sapphire Sell for 4000 G, used for keeping your money safe so you won't lose half of it when you die 3106: Emerald Sell for 10000 G, used for keeping your money safe so you won't lose half of it when you die 3206: Diamond Sell for 20000 G, used for keeping your money safe so you won't lose half of it when you die 3306: Hachimitsu no Bin Bottle of Honey: Recovers 10 HP 3406: Kaifuku no Mi Recovery Nut: Found in Moss Cave. Recovers 30 HP. 3506: Potion Recovers 40 HP 3606: Yakusou Marijuana Leaf: Recovers 100 HP 3706: Yakusou Cookie Marijuana Brownie: Recovers 160 HP 3806: Yakusou no Soup Hashish Soup: Recovers 240 HP 3906: Special Yakusou Chronic Blunt: Recovers maximum HP 3A06: Mashou no Kaori Mystic Incense: Recovers 16 MP 3B06: Mashou no Mask Mystic Mask: Recovers 40 MP 3C06: Mashou no Spray Mystic Spray: Recovers 100 MP 3D06: Mashou no Kobin Mystic Bottle: Recovers maximum MP 3E06: Mashou no Bottle Elixir: Recovers maximum HP/MP 3F06: Antidote Cures "Doku" (Poison) status. Duh. 4006: Hoshiniku Star Meat: Recovers 60 HP 4106: Kinoko Mushroom: Recovers 90 HP 4206: Brandy Recovers 100 HP 4306: Sandwich Recovers 20 HP 4406: Tsuno Unicorn Horn: Recovers 30 MP 4506: Kousui Perfume: Recovers 80 MP 4606: Monster Seed If you find out a use for this, e-mail Ragnarosen. 4706: Shinchuu no Kagi Some Kinda Key: If you find out a use for this, e-mail Ragnarosen. 4806: Scroll If you find out a use for this, e-mail Ragnarosen. 4906: Megami no Namida Goddess Tear: Throw in the fireplace to get the Crystal 4A06: Houkokusho Spy Papers: Pink-Hat, in the Gumbo dungeon, gives this to you. Exchange this with Sixpack for the Reports (#0A05). 4B06: Sabita Kagi Rusty Key: Opens door in Casa Portal 5106: Mizu no Haitta Bin If you find out a use for this, e-mail Ragnarosen. 5206: Graham's Heart If you find out a use for this, e-mail Ragnarosen. 5306: Graham If you find out a use for this, e-mail Ragnarosen. 5406: Edison's Heart If you find out a use for this, e-mail Ragnarosen. 5506: Edison If you find out a use for this, e-mail Ragnarosen. 5606: Koganeiro no Wine If you find out a use for this, e-mail Ragnarosen. 5706: Rona's Heart If you find out a use for this, e-mail Ragnarosen. 5806: Rona If you find out a use for this, e-mail Ragnarosen. 5906: Tegami Letter: If you find out a use for this, e-mail Ragnarosen. 5A06: Buna no Jueki If you find out a use for this, e-mail Ragnarosen. 5B06: Matoya no Megane Matoya's Glasses: If you find out a use for this, e-mail Ragnarosen. 5C06: Kusatte Mitsu no Bin If you find out a use for this, e-mail Ragnarosen. 5D06: Kaifuku no Naegi Recovery Sapling: Found in Moss Cave. If you find out a use for this, e-mail Ragnarosen. 5E06: Keitaiyou Hook If you find out a use for this, e-mail Ragnarosen. 5F06: Kurogane If you find out a use for this, e-mail Ragnarosen. 6006: Ishi no Tsuki Moon Stone: Opens locked door in Mikazuki Shrine 6106: Shiwakucha no Fuku If you find out a use for this, e-mail Ragnarosen. 6206: Chess no Koma If you find out a use for this, e-mail Ragnarosen. 6306: Tamanegi Onion: Give this to Bragg in the Broadhook Prison to get a hint about how to enter Gumbo 6406: Nezumi no Shippo Rat Tail: Maybe if you give this to Bahamut, he'll upgrade your Job Class? I think I passed the point with all the attack and recovery items. From here on in are probably the event items that are used in certain parts of the game, and since I can't seem to find my way out of the first part of the game, I'll leave the descrip- tions blank and translate any that I know. If you find out uses for any of these items, e-mail Ragnarosen. 6606: Hi no Scotch (Fire Whiskey) 6806: Matoya no Kusuri (Matoya's Medicine) 6906: Baraniku (Rose Fruit) 6A06: Bulfinch's Heart 6B06: Bulfinch 6C06: Deck Brush (I guess this isn't the same as Item #3701) 6D06: Tsuki no Hon (Moon Book) 6E06: Tokei no Hon (Time Book) 6F06: Chitei no Hon 7006: Shokubutsu no Hon (Plant Book) 7106: Milk Tea no Bin (Bottle of Milk Tea) 7206: Cocoa no Bin (Bottle of Cocoa) 7306: Kocha no Bin (Bottle of Tea) 7406: Milk no Bin (Bottle of Milk) 7506: Amedama no Bin (Candy Jar) 7606: Hiroba's Heart 7706: Hiroba 7806: Benjamin no Ha (Benjamin's Tooth) 7906: Benchera no Mi 7A06: Gin no Knife (Silver Knife) 7B06: Gin no Fork (Silver Fork) 7C06: Bera Light 7D06: Open Card 7E06: Ireba 7F06: Hon no Kirehashi 8206: Pine's Heart (Pine Cone) 8306: Budou's Heart (Grape) 8406: Abura Age (Deep Frying Oil) 8506: Pine no Tane (Pine Tree Seed) 8606: Budou no Tane (Grapevine Seed) 8706: Tsuba 8806: Tsumetai Mizu (Cold Water) 8906: Beatle no Kagi (Beatle's Key) 8A06: Hinadori's Heart (Chicken Meat) 8B06: Hinadori (Chick) 8C06: Aoi Hon (Blue Book) 8D06: Kuroi Hon (Black Book (1)) 8E06: Kuroi Hon (Black Book (2)) 8F06: He no Tsubari 9006: Glass Dama (Glass Sphere) 9106: Shiroi Dress (White Dress) 9206: Shokaijo 9306: Osama's Heart 9406: Gacho's Heart 9506: Akaboshi's Heart 9606: Troll no Tategoto (Troll's Harp) 9706: Cinderella's Heart 9806: Osama 9906: Cinderella 9A06: Akaboshi 9B06: Gacho 9C06: Kodai no Kagami (Ancient Mirror) 9D06: Dokuringo (Poison Apple) 9E06: Mojiban-4 9F06: Kibako no Kagi (Greenhouse Key) A006: Tokage no Shippo (Lizard's Tail) A106: Tansu no Kagi (Shelf Key) A206: Wine Glass A306: Tokei no Neji (Clock Screw) A406: Shiro Wine (White Wine) A506: Murasaki Suishou A606: Etchi na Hon (This item was in "Dragon Quest III Reprise," someone said it meant "Book of Pornography," but I didn't believe that) A706: Glass no Kutsu #15 (Glass Slipper #15) A806: Glass no Kutsu #19 (Glass Slipper #19) A906: Glass no Kutsu #26 (Glass Slipper #26) AA06: Murasaki Suishou (This may or may not be the same item as #A506) AB06: Mezame no Kona ("Wake Up Powder," another item from DQ3) BE06: Yakitori (Grilled Chicken) Recovers 40 HP BF06: Slime Food Recovers 70 HP C006: Fresh Food Recovers 140 HP C106: ???? Food Recovers 180 HP C206: Sky Food Recovers 220 HP C306: Powerful Food Recovers maximum HP C406: Vampire Pill Recovers 50 MP C506: Termite Pill Recovers 80 MP C606: Medusa Pill Recovers 100 MP C706: Glow Pill Recovers 150 MP C806: Magic Pill Recovers 220 MP C906: Powerful Pill Recovers maximum MP CA06: HP Figure Same effect as "HP no Tane" (Item #2306) CB06: MP Figure Same effect as "MP no Tane" (Item #2406) CC06: Power Figure Same effect as "Chikara no Tane" (Item #2506) CD06: Guard Figure Same effect as "Ishizue no Tane" (Item #2606) CE06: Magic Figure Same effect as "Kashikosa no Tane" (Item #2806) CF06: Speed Figure Same effect as "Subayasa no Tane" (Item #2706) D006: Buchi Figure Sell for 200 G D106: Stone Figure Sell for 500 G D206: Metal Figure Sell for 1000 G D306: Silver Figure Sell for 2000 G D406: Golden Figure Sell for 4000 G D506: Premium Figure Sell for 6000 G D606: Special Figure Sell for 10000 G =========================================================== Walkthrough =========================================================== Goddess Temple: You start in an odd temple-like room with 7 statues, and you are the statue in the center.You start with two items: the Godess Tear and the leather armor, which you should EQUIP immediately. Go out of the temple room and throw the Godess Tear into the fireplace to turn it into the Crystal. Possession of the Crystal allows you to go through all the doors in the temple, including the one that leads outside. There are no monsters outside, just a statue of a goddess who says something in Japanese, a cave on the beach with a locked door, several houses with locked doors, an unlocked house with a broken switch and a broken music box, and an unreachable sword clearly visible from the north shore. Go back into the temple and go upstairs. On the second floor, there are 2 doors. Go inside the left door, and search the ship in a bottle. You'll be transported to Casa Portal. ======== First World ======== The Rival Clans of Cat Pirates Be sure to grab all the treasure inside Casa Portal. One of the bottles contains honey. Drink it to completely restore your HP and MP for free. EQUIP the sword you get from one of the boxes. Use the key you find in Casa Portal to unlock the exit door. Once outside, you'll be in the Overworld. Anyone who played "The 7th Saga" will instantly recognize the crystal ball with the moving dots in the upper left-hand corner of the screen. The only monsters you'll fight here are "Claws," which look like purple wyverns. They may look intimidating, but can be defeated with a couple hits. East of Casa Portal is the first town, which looks like a pink sailing ship on dry land. Once inside, two cats in pirate outfits greet you, and you find out the name of the town (Bloodhook). The main hallway in Bloodhook contains an up staircase and a down stair- case, two rooms to the left of the stairs, and one room to the right. On the far right of the hallway are two treasure boxes. Open 'em! The cat pirates won't mind. (You receive leather hat and extra mast) The room to the right of the staircase is the all-purpose store. It's got armor and item stores, but no weapon store yet. Inside the store is a cat named Sixpack. Remember his name and location! And buy a Buckler, too. Of the two rooms to the left of the staircase, the right room is the Inn. Restore your HP/MP for 10 G. You can also save your progress for free there, but pressing F2 would be much more convenient. Once you stay at an Inn, you can use the item "Crystal" to warp back to that same point. The left room contains two cats. Talk to the one on the top and answer "Yes" to his question. There's a hungry prisoner named Bragg in the jail, so this cat gives you an ONION to feed Bragg. Both staircases are blocked, but if you talk to the cat guarding the one leading down, he'll let you through. Downstairs is the prison. First, talk to the cat at the table. He'll challenge you to a game of chess. Beat him and he'll give you the ice claw. Bragg is in the prison cell on the right. When the "Search" menu opens, select "Use Item" and then select the Onion. Bragg loves Onions, so he tells you a secret about how to enter Ganbo. (Try to enter Ganbo, the Black Ship across the gorge from Bloodhook, and the cats will kick you out. There's a cave to the northwest of the black ship that leads to Ganbo's basement, but it's blocked off by a monster.) Go back upstairs and the cat who guards the staircase leading up will ask you to tell Sixpack to get back to work. Go to the store and talk to Sixpack. Sixpack will tell you to talk to his friend Pink-Hat, who is in the basement of Ganbo. Once you talk to him, the monster inside the cave disappears. Cave: Go inside the cave, get the Torch from the treasure box, and slide down the sand falls. Fight Skeletons inside the cave until you get the Kyzoku Scimitar, which is twice as powerful as the Bronze Blade. Once at the bottom of the cave, you'll notice two more passages blocked off by rocks. (!!) Go through the door at the end and you'll find Ganbo's Basement: yourself inside Ganbo's basement. Talk to Pink-Hat (He's the cat near the entrance with the pink hat. You can't miss him.) and he'll give you the Spy Papers. He also tells you to go back to Bloodhook and show it to Sixpack. Even though you're in Ganbo's basement, you can't access the upper deck of the black ship because a cat is blocking the only staircase leading up. Exit the cave (it's kinda hard to get back up the sand falls) and return to Bloodhook. Show the Spy Papers to Sixpack (he's in the store) and he'll give you the Reports. Once you have this item in your possession, you can freely enter and exit Ganbo, the Black Ship. Ganbo: Ganbo's weapon/armor/item store is located right next to the entrance. Buy a suit of Chain Mail (and a Kyzoku Scimitar if you weren't lucky enough to steal it from a Skeleton). Once you enter Ganbo, you'll see two cats sitting at a table, a stairway leading down, a (blocked) stairway leading up, the market, two rooms to your right, and one to your left. The room on the left is a bar. Talk to the bartender (the cat behind the counter) and he'll give you a beer. This has no in-game effects, but it's nice to play a character who's old enough to get service in a bar. (Remember in "Paladin's Quest" when all the bartenders would ever say to you was, "Welcome, youngster. Want some milk?") Of the two rooms to the right of the entrance, the left door leads to an Inn. Restore your HP and MP for 10 G. You can also save, and add Ganbo to your list of Warp Points. Just for fun, press [Numeric Key 1] while in Ganbo's Inn. You'll see three cats hiding behind the beds! Talk to them and they'll tell you about using items, like Potion and Antidote, in battle. Go downstairs to find an *unblocked* stairway leading down, and two more rooms. However, both rooms are locked. You might as well go downstairs. You'll find yourself back in Ganbo's basement, a familiar spot. Nobody has anything new to say, except Pink-Hat, who gives a Kanji-filled speech ending with "Hee hee hee." Go back to the ground floor. The cat guarding the up stairway won't budge, so there's nothing more to do here. Go back to Bloodhook. Bloodhook: The first thing to do in Bloodhook is to talk to Sixpack. He'll tell you that Alonso, the leader of Bloodhook, has something for you. The cat guarding the up stairway in Bloodhook's main hall will make you play another mini-game before he lets you up. To win, just remember the positions of the four coins with human heads on them, and point to those coins by pressing the A Button. Once on the second floor of Bloodhook, you'll see a whole lot of things. The up stairway across from the down stairway you came from leads to the Conference Room, with Alonso (the cat in the captain's uniform) supervising three cats sitting at a table with a green chart on it. Alonso congratulates you on restoring peace between Bloodhook and Ganbo, but you don't win any items from him. D'oh! Back in the main hallway on the second floor, you'll see (on the left) three cats waiting in line to use the bathroom. Due south of the stairway to the first floor are three tables, and to the right of the tables is another stairway leading up. You'll emerge inside a library, with a whole bunch of bookcases, some cats reading at a table, and a door leading to the upper deck of the ship. Gee, these cats seem like they're navigating the ship over the ocean, even though they're really over dry land! Back in the main hallway on the second floor, you'll see (on the right) three rooms. The room on the far right has an elaborate-looking door, which is locked. (It's probably Alonso's private cabin.) To the right of the three rooms is a free Potion and another stairway leading up! Upstairs, you'll see three more treasure boxes. You'll find an Antidote, a Taimatsu (Torch), and an Akibin (Empty Bottle) inside. Go upstairs to find yourself on the ship's roof. Climb the ladder to find the crow's nest. The cat there says something about how his job is to tell the time by measuring the sun's current position. Gee, these cats really need Swatches! Of the three rooms on the second floor's main hallway, the two leftmost doors are open, and you can go inside. The room on the left has a cat, and a couple of drawers and jars with nothing inside. Now, the room on the RIGHT has a paranoid cat, who says something like "Oh, no, you won't find anything in my room. No, nothing at all." On the contrary, you'll find a Potion in one of the jars, and in the shelf on the far right corner of the room, search the shelf. Select the first command, "Yoku Shiraberu" (Search) then the third, "Hikidashi wo Ageru" (Open the Drawer) then the third, "Toru" (Take). You receive the "Ishi no Tsuki" (Moon Stone)! Leave Bloodhook and travel southeast, until you see a bridge at the edge of the gorge. Enter the bridge, then go inside the small hut to find a table with a crescent moon-shaped indention. Search the table, then select the second command, "Item wo Tsukau" (Use Item), then select the Moon Stone from your Item List. The stone fits the moon- shaped indention perfectly, the locked door opens, and you're free to travel south! The South Country & The Cave of Moss Whoa! Finally out of the Bloodhook-Ganbo Region! Two new points of interest: a city suspended on top of a stone column (You can't enter it now, no matter how hard you try) and a suspicious-looking patch of dark green moss on the ground. Enter the moss patch, and you'll find yourself inside a cave. The only enemies inside the Moss Cave are Green Slimes, which are only slightly more powerful than Skeletons. Sometimes you'll find items scattered on the ground. The nuts are "Kaifuku no Mi" (Recovery Nut) which restore 30 HP. The small tree branch is "Kaifuku no Naegi" (Recovery Sapling) which does nothing when used as an item, but is probably where all those nuts came from. The total yield is five nuts and one branch, plus the first nut you find will completely restore your HP. Search that nut again to obtain "Kaifuku no Mi." Back in Ganbo Go back to Ganbo (or, better yet, use the Crystal to warp back there) with the Recovery Sapling in your bag and talk to the pink cat sitting at the table in the main hallway of the ground floor. All the cats in the first room will leave for the Moss Cave so they can synthesize a more powerful curative potion from the moss. Once all the cats are gone, search the two treasure boxes behind the store's counter. They contain an "MP no Tane" (Mystic Acorns) and a "Tetsu Kabuto" (Iron Helmet). The Iron Helmet is an im-provement over the Leather Hat, so equip it immediately. You can now go upstairs! Woo hoo! The staircase you came from is on the left side of the room. To the right lies a door leading to the deck of the ship, where you can play a mini-game where you have to change the color of every square on the floor from light grey to dark grey. This is pretty easy, nothing like those damn "Brain Lord" puzzles, and you can hold the [~] button to make it go even faster. Once you win, you receive the "Deck Brush," a useless item. Go back down to the second-floor hallway. To the right of the door leading to the deck is a stairway leading up, as well as three rooms. The room on the right has that same elaborate-looking locked door that Alonso's cabin in Bloodhook had. The leader of Ganbo is either named "Chaves" or "Chavez." The two unlocked rooms have nothing of interest, except for a sleepy cat who gives a speech about how he can't wake up. It's hilarious, if you know Japanese. Upstairs you'll find the conference room, with Chavez (in the captain's uniform, he looks like a palette-swapped Alonso) supervising a bunch of cats sitting at a table with a green chart on it. To find out where all the cats from the first room went, you can find them all, camping out inside the Moss Cave. All the enemies will have cleared, and the cats are hanging by the spot where you first found the Recovery Sapling. The leader, a pink cat named Byron, will tell you that he and his crew can't make the potion because the tree is dead. Bloodhook Bound Back to the good ol' pink ship! To go back to Bloodhook, you could use your own two legs like a sucker, or you could just save time by warping there with the Crystal. Now goto the basement, and solve the easy puzzle. Talk to the cat and he will give you a hook, all you have to do is move all the rock in that huge room is the upper left corner, and the rocks has to be in a row. After that the rock in the next room will be moved away from the door. and enter it and go throug the dungeon. There is two treasure room, where when you enter it will give a clue on how to get the treasure chest. One room has two rocks, all you have to do is move one to the upper left corner and one to the lower right corner and vola it's all yours to grad, and the other treasure will tell you a clue, what the clue is saying that you have walk along the walls of the Room, and then the seal on the chest will break. I don't know if it matters if you go clockwise or counter- clockwise, but I went clockwise. Now go through the dungeon it's fairly straight foward. And eventually you will have to fight this huge worm boss. After you defeat the worm, you fall down the hole it leaves. In the next room is a strang looking mound which you search to get the item "kurogane" (iron). Continue through the cave to the end. You should come out by one of the cat guys. Talk to him and he will call all of the other guys over to look at the strange rock you've found. They decide to try to make some weapons out of it. (That's their problem. The guys in Bloodhook are low on weapons, and the guys in Ganbosu have no healing items). The last guy says he's going to go report to Sixpack, and says you should go talk to him too. When you talk to sixpack he tells you something's happened to the cook (named Buruminchi). Go upstairs to the kitchen (the room the guys were standing in the way of before). Inside is a glowing heart. The guy standing in front of it tells you that he heard a voice saying "Let's take this back to the hall of the temple!". At any rate, what you have to do is take the heart (called "Buruminchi no heart") back to the temple where you started the game. Goddes Temple: Go back to the hut you warped into when you first came to the cat world and warp back using the pot. In the first room of the temple are a few figures sitting on tables. The description of one of them when you look at it says it looks like a cat standing on two legs. Use the "Buruminchi no heart" item on this statue and you'll get the figure of Buruminchi. When you go back to the cat world the figure will automatically turn back into Buruminchi, who says he's going back to Bloodhook. Ganbos Go back to Ganbos, and goto the basement, and all fire will be pershied, and go down somemore, you will see a strange creature; King Mole precisely. and beat him. Afterwards you will a trail of thing, go check it out and go back up to the place and talk to the bunch of cats around the table, and they will go back to the bottom. Go talk to them and they will go back into the dungeon, and follow them and you will that the left patch that was blocked is now open (the south rock will also be moveable in a short time) Go through the dungeon which is fairly easy, and you will come to a room. There, the three cats will be waiting. Talk to them and then go to room behind them and you will a King Mole being caputred or whatever, and talk to them you will be kicked and if you back in, you'll still get kicked out. Now talk to the three cats, and one of them will leave, and the other two will block the door way. so go back to the surface, and save if you like. Head to the Tower you originally couldn't enter, now the door will open for you(woohoo) The Tower: On the top of the tower say yes to the wicth's question, and she will ask you to find her cloth and put it in a box which is the one on the left if you search it. After that she will look for her Glass which is also in the same room I forgot where, but probabily near kitchen. After you find it she will ask you what you need with her, and after that she will tell you to find her five ingrendient, onion, fire scotch, chessboard, seed and soemthing else I can't remeber. The five ingredient: Now go back Ganbos, BloodHook, and the cave where seedling was found. Go back to all of them until find 5 items, 2 of them can be find in the kitchen of Ganbos(redship) and all others can be find else where. After you find five ingrendent go back to the tower it's pain in the ass but you got to do it. You will take the five ingredient, and make the potion you need, but she will trick you into falling into one of the pit traps on her floor, and make you crawl all the way back up, and then she will give you the potion now jump down and leave the tower for good(well sorta) Now head back to the King Mole Place, and you will give him the potion and calm him down, but then you will have to fight him, and beat him. Afterwards Water will burst out of where King mole was, and the cat world is restored. Now the two cat clan has made up and now the only place to go is the city that was high above. City in the Sky: City high above is actually a dungeon where the Ark is. It's fairly easy, when you get to the bottom you will see four treasure chest but you can't open it....WHAT TO DO??? Well go up to the oblisk and search it. The oblisk will tell bunch of crap and here is a translation of it "It will work according to the holder's heart. You are free to use it for good or evil purposes However Men without wisdom may not use it Men without strength may not use it If you wish to continue follow the Path of StrengthAhhhhh... Forgot about that The Path of Strength is from this place 8 in the Yellow direction 7 in the Green direction 6 in the Blue direction 5 in the red direction 1 in the Yellow direction 2 in the Green direction 3 in the blue direction 4 in the Red direction Then cast" For those you who dosn't know that the color in the direction is color on the Jap snes padds, and in jap snes padds Yellow points down, Green is left, Blue is up and Red is right. So figure ut the rest, and if you are doing it right it will lead you right back to the oblisk, and search it again and you will obtain the Ark. Now open the treasure chest, and grad the goodies, now you cna get out of there by use warp gate spell to whereever you want, but I recommand the ships where you can rest, and save. Now that you are done, go back to the temple where you were released. Temple: In the temple now all the statues can be obtained in the room where the huge silver and Gold Statue is. Now after all the statues are obtained, go out and goto this house with huge fan, and go search the switch, and use the ark on it, and it will enable the switch, now the fan will move and go back to the temple, and enter the door at the left and now the blue door will open, and there will be a huge sqaush there. Search the squash, and choose the second command when search it will transport you to this watermelon world. ============= The Second World ============= WaterMelon: Here you will be able to use the Ark, and switching partners on battle. But go talk to the elder first, and then you will be free to leave the watermelon. Now you cna go around gain some level which I highly recommand that, and the party members gain level rapidly and fast. After several levels goto west until you came to this narrow path, and go down now go west some more and you will see a cucumber AKA Bridge. Bridge: In bridge no one will see you anything or let you rest.... hummm.. What is going on? Well simple, none of those "people" are actually mortal. Now goto the room Norheast the one with the leaf covered in one of it's pannel. GO check the leaf and say yes, and it will be removed now go down, and you will see all the villages is locked up. Go checked the door and use the ark, and the door will disappear. And talk to all the people and one of them will give you a seed. Now go back up, and go search the Dog or Fox Statue, and use the seed, and see a really interesting scene. All the town "people" will come out and turn into fox, and they will move the statue back a stair case will show, and they will ran into their hideout. Follow them down. Fox's hideout: On the first three floor, and you will find treasure chest, but they will turn into those foxes, and battle them. On the forth floor and there is no enemy and so just go down and fight all the foxs. You will face the MetalFox at the end, he is pretty tough if you are not well built. After you defeat the metalfox, he will leave two heart item one is Pine and other is Budo. Now go back out, and the town people will return. Bridge, there is not alot going on, but there is a puzzle to solve, adn it's fairly easy and if you solve it, you will get Red cane which is fairly good weapon. Now head back to the Watermelon. Watermelon: In WaterMelon goto the blue orb, and search it and go back to the Temple. In the same room, search the seeds on the white plate, and use the Budo Heart, and search the other plate and use Budo heart and you will two seeds, now go back to the watermelon. Watermelon: Opon your arrival you will get two message, now go talk to the elder, and he will tell you to plant the seed in two place. These two place is little square brown looking spot on the map there is only two, and you will automatically choose which seed to plan, now go back to Watermelon, and talk to the elder, and he will tell you something (I forgot what it is). But in anycase, head to the forest in the southeast, and enter it. Forest Dungeon: The first floor of dungeon is pretty stragiht foward, and on the second floor, go left first to click the switch, and go further. On the third floor, go right first and you will see three swiths, the flip the first 2 up, and check the third one, then flip the first switch up and then check the third switch, and it should say there is a distant sound of whatever. *Note the switch order goes from left to right Now go through, the first switch you see in the north activats a Treasure chest, go up some more and you will activates the road. Go through you will see two more switch, flip then both and then flip the second on up and go over the bridge and you will see a cross road one is down, one is up, and one is striaght. Go down and flip that swith and road on the right of that wall will be accessible, now go up, and flip that switch and now you will be able to go through the dent in a later section of this dungeon, and go through it, and you will see a hole(humm.... whounder where that leads to??) well just jump down, and you will a treasure chest take it and jump futher, eventually you will stop on solid ground, and go left and you will see a door, don't bother trying to go through. Just go north and face the beatle boss, none treasure chest opens. Defeat the beatle, he has around 400 or more HPs, you have to be well built or you will be defeated in a minute. After you defeat him..... YEAH!!! treasures... WRONG.... He lives and took the treasure with him. And he will run away and you will follow him out the tree (thank god) And outside the tree you will see a bird and the Beatle having a fight of some sort and the beatle will chase after the bird. Now Go back to Watermelon. WaterMelon: Upon entering, you will see everyone left (including the shopowners) and talk to the Elder and he will leave too. Now save and rest then head to Bridge. Bridge: Nothing going on here, just head further out of here. Go to one of the plant group where you plant the seed, you will one has grown, and everyone from Watermelon will be there and talk to all of them then go north to the forest. (And incase you are woundering what happened to the other seed, will I think it either died or got stolen) North Forest: The forest is pretty tricky since some of the entrance is sorta like everything else, so you goto be carefull where to turn. But when you reach the end you will see the bird. Talk to it and it will fly on the tree. Search the tree and search the second option, and you will recieve a Hinadro Heart, and listen to all the other options as well to learn more. Now get out of the forest, and warp back to Watermelon. Watermelon: Just touch the Blue Orb and return to the temple. Goddess Temple: Go outside, and goto the left of the temple and search the bird and use Hinadro heart, and you will get the figure of Hinadro and now return to the Fruit world. And goto bridge and save. And head back to the forest. North Forest: Go back to where the bird was and you will see a scene where two birds will rejoice together and will leave the forest. After that the huge Beatle will appear again, but he again will ran away. Go search the tree, and search the third option and you will get another seed of Budo (YEAH!!!!!!!!) Pinapple: Now goto that place where all the villager from watermelon is and you will see it has grown since the last time, and the elder will tell you that there isn't enough water and the source of water seems to be broken. Cave Now go east to the cave, and it's very ticky in the cave since there is sliding rocks and all so be carefull, and time your moves right. When you get to the end you will find that the water isn't falling into the path but instead some big hole. Now talk to the two citizens and one of them will give you an urn,and go near the water anduse the urn, and you will get coldwater, go back to Watermelon. Watermelon: Talk to the fat guy at the INN section and say yes to his request, and he will follow you and go back to cave. Cave: Go back to the cave (oh man!) oh well .. you got to do what you got to do. After you got to the end the fat guy will go up alone, and now you upstair and he has already pushed the rock down to the hole, and then talk to everyone they will leave. Go back to the Pineapple thing. Pineapple: Now it has grown into a city, now goto talk to everyone and talk to the mayor, and there will be a scene, now save the game and goto the east. East there is a grape thing grew out of the ground (phew) Grape: The Beatle guy will be there at the end. Beat him and you will get the Beetle Key (hummm wounder what it' for?)Well in anycase go back to Pineapple and save. Well incase you haven't been exploring around, there is a tree north of Bridge. So go there now, and dave your game. Beetle Tree: This is one of the most vast dungeon so far, it's huge, but in terms of diffculty it's ok, just make sure you dont take a lot or wrong term that could cause you. When you get to top, you will find there is several patch to take, correct one is northwest, to climd the string thing, there is three of them on this level two of them lead to a treasure chest, one is northeast the other is southwest. Just keep climbing and eventually you will find a way to the Beetle boss, but this time he brought a friend a green beetle (Oh yeah) It turns out that he is the King Beetle he has around 700HP or more. After you defeat him talk to the Red Beetle it turned out that he is Elder of the Pineapple and Watermelon also He is METALFOX (DUM DUM DUM!!!!!!) He is easy to beat, if you defeat King Beetle without alot fo trouble. Defeat him and you will recieved the Ark of Light. Now all the enemies in the Beetle tree will be gone, so feel free to explore (don't see the point unless you didn't get any of the treasures.) But if you payed attention you will noticed that the treasure chest is still there for some reason.(hummm????? and you can't open it either it will tell you "Êõ¤Ð¤³¤Ï¡¡¤«¤é¤Ã¤Ý¤À¤Ã¤¿") But for now I would go back to the Pineapple. Pineapple: In Pineapple talk to the fat guy in Elder's room, and he will give you the Steel Sword, and talk to everyone and go back to Temple.( and I get the feeling that Elder is missing for some reason.) Goddess Temple: Go iutside to the house with the Fan, and go upstairs and use the Ark of Light on the Broken Music box, now it will work and has some really good music. Now goto the little cave with the fountain, and goto the fountain and use Ark of light on it, and it will activates the door that was locked. Go through the door and search the sword, and use read all the options and then use the ark of Strength on it and search it again and you will be able to enter the sword. And if you goto the left of the Temple search the most nothern tree, and use Ark of Light and you will be able to enter the tree. Both place is like a gambling place, in the Tree World the Elder on the right let you play memory game, and Elder on the left let you play a game where you have to find the Devil amoung the numbers from 1- 15. Different combination of number let's say 2 and 5 will get an escape, and so on. In the Sword World, you have to have monsters in order to do anything. But it's best that you capture some Beetles from the Beetle forest, Red Jelly, and Gargoyles Which all has high levels. Goto the house on the right and choose which ever monster you wish(keep in mind your monster is a lowerleft corner of the screen.) Let them battle then you will recieve some silver Pts I think(assuming you win). Now after you had your fun goto the house with the music box, and eamine it and choose the third option, and while the music is playing examin it again and choose second option and you will be transported to this new world(Hurray ^_^ why didn't I say it first place..well I wanna have fun) =========== The Fifth World =========== Blind Alley: You will end up in a room which is locked, go through the back door, and upstairs, (the stair to the right lead to a goddess statue, but where is the INN?)search the Clock for Time book, and plant at the right side of the house for Plant book, and then go up stair seach closet and some stuff for an Oak Staff, and go out to the well and search for book of Blood, and go the house on the right and search for the book of Moon. and then go back to the locked room, nad search the two shelf, and I'm not sure if this is necessary but I put one of my topaz into one of the Jar, and it made a sound. But it dosen't matter. After you solve this little problem, go outside.The Lady in blue hat will talk to you and make sure you explore the town or you might regret it cause it will be a pain in the ass to search for them. There is several house here, the one with the coffe table in front it is the INN, but there is no one there. Just goto the next room and talk to bookshelf(hummm??) and say yes then you will rest. and the room with all book we call it Library, and the house next to it is the toy house. Now that you done exploring, talk to them you will find out that this is a kid's town (so is the rest of the world actually) Go southern patrt of the town, and you will see a little girl's hat hanging on the tree, go talk to her and say yes to question, now search the tree, and use examin and choose the third option twice and you will get the hat for her (YAY!!!) But now they want to play Hide and Seek, the Lady in blue hat(not sure if she is old or young) will tell you the name of the kids that is hiding. Two of the kid is in the library, on is in a bottle to the left of the library, on is hiding behind the building, and the other is in INN (where this place has coffe table in front of it. you have to talk to her and talk to the bookshelf rest a night then she will go where the lady is. make sure you talk to her everytime you find a kid). After you found all of them they will goto their toy room, and talk to them and they will drag the girl with the black hair out and now goto the INN and go to the next room and talk to the Lady in blue and she will move over for you on her bed (hummmmmm...kidding!!!) Anyway when you get up, goto the souther part of the town and talk to the kidds that is north of Lady in blue, and say yes, he will go away. Now goto the INN, and there will be a dislogue box, search every inch of the counter and he will appear. Now go outside talk to the boy west of Lady in Blue, and he will go away. You don;t have go and chase after him, just goto the northern part of the town and enter the door that you weren't able to enter before and it leads outside (YES !!!!!!! no more games). Now go outside and there is no enemies YEAH!! go southeast and you will arrive at the KeesdoMansion:. KeesdomMansion:: Everyone will be here, and there will be a heart floating, and talk to everyone search everything, and especaily the Library every bit of goodies is in here, including a free HP and MP refill and save spot, and several puzzle which is easy to solve. After you are done talk to everyone go to the room in the first floor, and go in and talk to the lady, here is confusing part, when you exit the door it will be dark, and talk to the kids and the mother figure twice and then talk to the girl twice (I think, cause it took me a while to get out) Now go out the mension and talk to everyone and it will get real dark. Now goto the room which is let's you sleep(but I said no to it and talk to everyone ) and rest and head to the mountain the next day. Next day, goto the right side of the mansion and goto the first door on the right, and talk to the kid and he will run out the door, and rest fo the kids out there with him. Goto the mountain . Candy Mountain: When you enter the mountain, you will hear kids talking. Goto the fountain to the right and talk to all of them and there will be a scene then they will all ran away. Now go back to the mansion. KeesdomMansion:: Goto the house and check the center section of the bulletin board, and remeber it. Now head back to the mountain. Candy Mountain: Go to talk to the Statue, and answer their question. First answer: Third choice Seond answer: Second choice In the mountain there is a room with 5 cakes, move all the cakes to the southern wall line them up in a striaight line. Then go push the rocks on the wall they give you four choices. 1) Tin-Arm 2) Cotton cloth 3) Tri-Hat 4) Special Herd In the second part of the dungeon, just keep going and eventually you will come a room with green crystal tiles, and has fans on all of them, so them will pushes you away. Find your way to Chocolate Plate to the right side of the room, and talk to it, it will say: Chocolate plate "I want to drink some warm milk tea...." Hmmm??? mile tea? what hte heck is that? Ok here is what you do, go through the tile and go through the left side of the room, and leave and go out, you will see two pots filled with Tea and Milk (wo ho) Now first if you don't have any Jar in your inventory there is one in the treasure chest. Pick it up go check out the right pot first and you will get milk, then goto the left pot and searh it and use item the same Jar you filled with milk and you will get Milk Tea. Now goto the left room and pick up the Boomrang, and now use the magic to go out the cave and go back in again (DAMN). Now go back to the room and talk to the Chocolate plate, and say yes to both of his questions, and a door will be opened. For this thrid part of the dungeon, go onto the center track and it will transport you to the center of the room. Goto left track from where you stopped and you will be send to the room in the north left corner of the dungeon, talk to the chocolate plate at the right side of the door, and enter the room. Push one cake up, and then push all the cake down to the south side of the room. Now check the chocolate plate in the north side of the room, and it will transport you to a chocolate plate to the opposite side of the room that you were in. Talk to it and it will ask you a question about time. The correct choice: 2Hour 5Minutes (If you don't Kanji it's the second choice.) Now go back onto the center track again and go up on it again, let send you to the center of the room again. Goto the right track and get transported to the north right corner, and talk to the chocolate plate, and then go into the room. All you have to do here is move the cake to block the door you came in, and talk to the chocolate plate and it will transport you to the chocolate plate opposite the room you were in, and same thing here you will have to chose an answer to Chocolate Plate's question The correct choice is: The second choice. And I think it will tell you to get the Yellow Diamond(I think) Now go up the track it will return you to the center of the room, go up and search the center chocolate plate, and it will open a door for you(phew done) Now for this part of the dungeon, it's really werid. It's mirror dungeon for treasure chest, if you open left side of the treasure chest then the right side will also be opened, and vice versa. Now go up in the room you will two kidds in there and on the floor you will jewels (kidding, it's actually Candy) go up to it and search it, and you will get a candy, and now talk to the kids at the door, you will be transported to the exit of the room, and there will a scene, then you will be transported back to KeesdoMansion:. Keesdommansion: Upon entering there will be a scene, after that you are free to explore the mansion(what for) And the heart will not be guarded, but you still can't obtain it (DOH!!!) Now goto the left side of the mansion, and talk to everyone, and go into the room which is the INN. Talk to everyone else before you talk to the girl with black hair. After you talked to eveyone, and then talk to her now and you will rest the next morning. Next Morning, go out talk to the girl at the heart, and say yes to her(note you must do this) and you will get the Heart of Hiroba (weird name) But in anycase, go back to the Goddess Temple. Goddess Temple: Go back to the room with the pirate ship, and search the bookshelf, and use Hiroba heart and you will get Hiroba(what!!) Now go back to the Kids world, and go back to KeesdoMansion: (use crystal) KeesdoMansion: You will transported to the library, and go out the room, and something will happen. A light engulf the screen, and outside the gound that was empty, will be filled with toys (oh yay!!! fun) Now go talk to all the kidds and gather some info. Now you have talked to eveyone, goto the room on the first floor of the mansion. Go in and talk to the sister(I think) A devil like figure will appeare, and you will get pushed out of the room, and you will hear the conversation from inside, then the sister will be gone(Still neither of the room that was locked will be opened). Now the mansion will be dark, go out and talk to all the kids, and go back inside. Go to the right wing of the mansion enter the first door, and there will be a scene. Talk all the boys, and then go to the left wing of the mansion. At the left Wing if you went there earlier without talking to the boys it will be inaccessible to you. Now the room, if you want to talk to everybody then say no to the question, and talk and then reenter the room, and say yes to rest. The next day, go talk to everyone before you talk to the boy in red robe(I think) in the center that is not moving around. Talk to everyone gather some info, and then talk to the Boy in red robe. He will tell you something and then went out the mansion. Follow him out the mansion. You will see him outside, now go talk to him. There will be a scene and the kids will leave the mansion (I don't what he told you sorry) But I think he said something about a map or whatever something to do with geography. Now go to the left wing of the house, and you talk to eveyone, one of the boys will ran away. For now go to the library and check all the book shelfs, and then warp to Blind Alley. Blind Alley: Go to the INN, and you will see the three kids here, and talk to them, now go back to KeesdomMansion. KeesdomMansion: Go to the library of the Mansion and search the bookshelf in the center of the room serach the third one in the center (count it from left to right) And you will a map book, but the page you need is torned off by one of the kids, so now youg have to go and find him. Go to Left wing of the mansion, you will see a kid ran out the door, and went to the forest. Well you can't goto the forest if you don't have the torned instruction, but where do I find it????? Well search the chest with toys in them in the upper right corner, and you will find it and if you don't know what the instuction is telling you then here is the translation of directions " Up, Right, Down, Up" Now goto the forest, and you will see the kid go into the forest, follow him. Now don't use this instruction until you went to the right of the well, then use the instruction you got from the book. And if you did it right you will find yourself at a cross road, where you can go up or down a little and walk either left or Right, but you should go Up and you will find a Mountain Door (AKA the statue thing)(the stthis is forest not mountain, weird!!) Anyway talk to it. After you talk to it go to Blind Alley. Blind Alley: Goto the INN of Blind Alley, the three kids will be in the INN. There will be a scene, and say yes to their quetion and they will leave. Now go back to the Forest Forest: You know what to do, and find the Mountain Door again and talk to him. He will tell you something about 3 person, and flying thing. Now go back to the mansion. KeesdomMansion: Goto the room with two doors on the first floor. Go search the Fire Place, and you will find a book and it will tell you something (don't remeber what) Now go back to forest. Forest: Find the Statue thing again. This time all three kids will be there. Talk to the kids, and then talk to Statue. He will ask you a question and give you four choice. The Answer is: The fourth Choice And you will end up in a cave I think, and the kids will go on ahead of you so follow them and you will hear some talking I think. Soda Hall: Ok this is one of the most vast dungeon (I really mean it) There is alot of twists and turns that leads to no where. In this first area there is a room in the soda rive I think, that leads to three chest, you can only take one Left Chest: Some Item (forgot the name) Center Chest: A Hand for Lux Right Chest: I forgot, sorry After you take which ever you want, you can take another one, you will lose HP after you try to open the other chest.. Go through the dungeon, I wont go into detail of the dungeon, but you will eventaully come this area where it leads up and down, up there is a empty room, and down you will find a room with the boss Hydra, and if you east somemore you will find a treasure chest. Now goto Hydra Boss: Hydra HP: 1100 MP: ??? You have to be at least around 20 or so to beat him. After his defeat he will ask you a question choose yes and the Hydra will turn into four child, and they will talk to you and they will ran away. Follow them out you will be out of the Soda Hall, now head to Blind Alley and talk to the kids in the INN. Afterwards head to KeesdomMansion. KeesdomMansion: Upon arrival (which I assume you use Crystal to do that) You will find that something Strange, aside the obvious: Music has changed. it appears that the whole mansion is manfested with monsters, first goto the kitchen and talk to the kids there, and now head to the Left Wing of the house in the second room, there will be the rest of the kids. They will ran from you, but then they will stop talk to them, and now go back to the right Wing of the Mansion. Talk to the kids again, now head to the room on the first floor. Goto the right door and you will be able to enter it, and there is a girl there talk to her, and she will give you the brass key, which allows you to enter the third room at the left wing of the Mansion. With the key at hand goto Right wing. Lab: Unlock the door with the brass key you got now head down to the dungeon, In the first room there isn't much but search around and I think you will find an item. In the second room, goto search the cabinet, and it give you choice on what to take, and if you don't know, and would like to figure out for yourself then skip ahead. But if you like to know what to do and the order to do it: Left Cabinet: 4 choice Right Cabinet: 1 Choice 3 2 2(see a pattern yet?) 3 1 4 Each choice you get a Silver knife and Silver Fork (hmmm... dinner??) Well the Silver Knifes goes to the top Jar, and the Silver Fork goes to the Bottom Jar, and after you have done all that, a stair will appear. *Note, the third door has two books on the floor, and I read them but it didn't tell me much. and I played the piano too, nothign happened. The forth door won't open.* Go down the stairs, and search all the treasure chest some of them will tell you something, and go through it and you will end up in a room, just search everything and go through the door.(Be observant of this room, this will be usefull in the next puzzle) When you enter the room, a textbox will open, and it tells you something, and if you have been observant in the previous room then you should figure out the puzzle, if not here is a translation of how to solve it: The mistake-finding room "There are 7 differences between this room and the one to the south. Search the areas that are different in this room." So go do it, so far I have the Jar on the bottom of the screen, the little table, the center table, the books, the bookshelf, and the Cabinet.......... what is the seventh mistake??? If you really want to know it's the door that is the seventh mistake (Alot of us overlook that little factor, since we enter the door, so it wasn't the big deal) Well after wards back to the dungeon again. This part is pretty straight foward, there is treasure chest to the left, and it tells you something and disappears(it will repear everytime you leave the screen, and disappear again) Now go right, and you will have to push a rock out of your way(don't worry it's nothing tricky.) Anyway head for the door, when you enter it you will see four doors. The first door(counting from left to right) leads to a tablet on the wall, and it tells one word (I think). The second door leads back to this room, same with the fourth door. The third door leads to a hall where there is a pot of water (it heals you)and A Goddess Statue. Head toward the end of the hall, and enter the door you will find your self in a room with no doors, only two Wall Tablet. Hmmmmm... what to do? Even if you search it, it won't do anything and you can't get out. Well here is what you do, go back to the spot where you are when you enter this room, if you don't remeber just reset the game. Now at the spot search the spot and you will get a question, say yes to it, and now go search the two tablets on the wall. Search the right one and you will get teleported to this room full of treasure chest (YES!!) If you think you hit mother load think again, all these treasrue chest moves except for one, and search the left cabinet and say yes to it, and something will happen. Afterwards go search the Right Tablet again(the left tablet will serves as an exit in both rooms) And you will get transported to this room full of stairs only two that actually works. And the one that leads to a new area is the third stair to right, and the one that takes you back to the room with treasure chest is second oneto the right. When you get to the new area, you can go door to door to search for goodies and solve mini games or just head to the door to southright corner and there will be a conversation which you will hear. Now go in the door.... OH my GOD it's that evil looking thing, well acutally his name is Chimera, and you will see the girl there with him, he will sent a Mintour to battle you. Mini Boss: Minitour Max HP: 500 Max MP: ?? After the first mintour is defeated he will send two more after you(damn) Beat them up use diversified attacks. After the mintour is defeated, you will battle the Chimera. But before that, you will be healed (phew!!) Boss: Chimera MAX HP: 1200 MAX MP:?? The Chimera is a toughest boss so far in the game, he has high defense and he heals, the stratgy here is using the Ninja character Tokio, and use his Beserk attack to increase defense and Speed to dodge his attacks, and after you defeated him all the kids will get here (Oh yeah sure I do all the dirty work) And there will be a long conversation, and they will leave afterwards. Now go back up to civilization, and go talk to everyone just for the heck of it. Now head to the room that has two doors, enter the left door, and you will reciev the Ark of Wisdom, now get all the other chests. Now head back to the Goddess Temple. Goddess Temple: Now head to the temple. Inside the temple head upstair, and go to the room with the clock. Use the Ark of Wisdom on it, and the clock will starting to work, and search it again and select the first option and you will be transported to a new world. Well this is the end of part 1 of Mystic Ark, thank you for using this walkthrough. they will be part 2 soon ============================================================= ------------------------ Special thanks to ------------------------ Ragnorason for writing the walkthrough for most of the first world. ^_^ Akujin who helped me out various times, with my stupid questions, and making the patch. ^_^ Xeur my friend who helped me out time after time with stupid questions. ^_^ And thanks Enix for making this game. And any question email me at qing@a-znet.com or pinkhammer@hotmail.com But I don't take stupid question that nothing to do with how to proceed in the game. --------------- Additional info --------------- Check back for update for Mystic Ark at www.gamefaqs.com Also please visit Ragnorason's Hacking page for some great games and easy kill. http://members.xoom.com/Ragnarosen/emuhack.html ================================================================ ----------- Legal thing ----------- 1) You do not sell this walkthrough in in any way and form. 2) You do not change the content in any way. 3) You credit me 4) This section is included 5) You e-mail me your URL 6) You take the latest version of this FAQ which can be found at gamefaqs.com, 8) Do not e-mail me asking for later versions. This document is copyrighted © 1999 Qing All Rights Reserved