******Brainlord FAQ v 2.0 by R0CKv1LLAN******* -Copyright 2001 R0CKv1LLAN ***** -=Table of Contents=- I. Updates II. Walkthrough III. Boss Strategies IV. Characters V. Items VI. Status Abnormalities VII. Magic VIII. Jade IX. FAQ's X. What's Coming XI. Contact XII. Closing *********************************************************************** -=UPDATES=- Brainlord FAQ v 2.0 09/09/01 I put up: An item guide with every item (except keys), a jade guide, a magic guide, status abnormalities and I fixed a few other little things. 09/03/01 I put up the Boss Strategies and added a list of all the main character's in the game. 08/26/01 Started FAQ. *********************************************************************** -=Walkthrough=- Arcs You start out in an inn. You should save and then go to a big house in the north east side of town. By the stairs a woman will ask you to clean her attic to get rid of the mice. Say yes and then go upstairs and clean all the mice. Once you have cleaned out all the mice open the two treasure chests to get the buckler and the scrap of paper. The buckler is a shield and should be equipped. The scrap of paper gives information on the tower of light. Next go to Marlon the black smith's house and talk to him. He will say to bring back dragon scales from the tower of light. Next go to the gate that leads to the tower of light. Talk to the guard and he will now let you in. Once outside town walk north until you come to a ledge. Jump up and walk into the cabin. In the cabin go downstairs and defeat all the red demons. Then open up the treasure chests to get money and the crimson jade. Equip the crimson jade and he will attack enemies with fireballs. Keep going until you reach the tower of light. -The little blue things that come from enemies are expierience that only Jade can collect. -You can only have two jade out at a time. The Tower of Light 1st floor- When you come in there will be 2 paths left and right. Take the left to save and talk to Kashian. Next go right. Follow the path and you will fight skulls and skull knights. At the end of the path there will be a staircase. Take it to move on to the second floor. 2nd floor- Go left and talk to Ferris. Then push the boulder left twice, down 3 times, left 11 times then finally up twice onto the switch to open the door. In the next room go left and into the door. Ferris will get afraid of the mice. Destroy them all like you did in the attic. Next open the chest to get the magic shot. Talk to Ferris to learn how to use it. Next follow the path down and over. At the end of the path go in the door. Go down and to the puzzle. These pictures will help you solve the puzzle: Solving the puzzle will unlock the door to the right. Go in to get a heart and a reviving mirror. The fountain restores your life. Get back into the hall and continue left. Squares on the floor indicate spikes. Make your way through the hall without getting near the squares. At the end of the hall there is a door, go in it. Then go left to get an apple. Next head right to the platform maze. In the platform maze head down there will be another one. Head down from this one and go left there will be a hall with 3 doors. The 1st door contains a hall that has a chest at the end. The chest contains a warp gate but watch out for the spikes! The 2nd door has a hallway with the orange balls. Dodge these to get "The Key to the Seal". The balls move faster than you so you might want to get far away before trying to pass by them. The 3rd door contains sort of a spiral shaped hallway that has a chest at the end. It's very easy, just kill the enemies and get the long bow. Once this is done go all the way back up to the 1st platform maze and go left to the locked door. Use the key to the seal to open it. Go in the door right there. On the platform maze, make your way up and right to get the chain mail. Then go back. Continue up the hall and go in the last door you come to. Watch out for spike panels! Get the drop of protect and leave. Continue down the hall go in the door. Don't attack the stone statue, just push it out of the way. Get the third floor key, then push the wall where it looks irregular to reveal a staircase. Go down it. Go down the left hall to get the foundation jade. Then go down the right hall. To get the cheese and the power source. Go back up to the last locked door and use the third floor key on it. Puzzle! Push the bottom rock to the right wall and then move it up next to the upper ball with a space in between. Push the upper ball right, then up. Push the rock down one so it is next to the upper of the 2 remaining balls with a space in between. Push that ball right and up. Now push the other rock left and up. Push the ball that is currently on the switch, left. Now push the first rock next to the last remaining ball with a space in between. Now push the ball right and up. Now push the other rock onto the last switch and exit. Talk to Kashian to get the X-ray glasses. Go up the stairs. 3rd Floor Save. Go in the right door. Wait for the floor to blink so you know what's real and what's not. At the end of the hall go in the door. Go up to get the detour key, then go in the upper door. Use the detour key on the door you just came out of. Now go in the left door. Go up and down on the platforms on the platforms to get the round shield and the iron sword. Then go back into the room with the salesman. Go down and right, push the rock to get into the door. Now go in another door. Go around the pit and go in the left door. Now push the middle ball up. Push the middle of the next 3 balls over, then push the other 2 down and exit. Kill the mini-boss. Hit the treasure chest with the magic shot twice and then cross the floor to get the cross roads key. Now go back to the pit room and go into the right door this time. Cross over the door and go in. Go into the door. Go down and get the heart. Now go up again. Push the 2 steel balls up. Then cover the right corner switch with a rock. Go in the door. You got the magic missle! Exit. Cover the two lower switches and the left corner switch to exit. Now go back to the sales man room and push the rock onto the other switch to go in the other door. Drink. Then go in the lower door of the main hall. Use the crossroads key on the right door and go in the next door. Lead the orange ball onto the switch and quickly enter the door. Talk to Barness. Now go back to Rein and talk to him, now go back to Barness. Go in the room. Lead the orange balls down and push the rock to get the 4th floor key. Go back to the room where you used the cross roads key. Talk to Ferris. Use the 4th floor key on the locked door. Go in the door at the end of the hall. Now go up the stairs. 4th floor Save then go out. Go left and all the way down. Jump on the platform to get on the over to the right. Then jump down. Continue right and jump on the next platform. Get the heart and jump right. Now go back to the beginning and go right. Talk to Kashian. Then continue down. Now go right and jump across to go up. Now go all the way down to get the sky room key. Now go back to the center of the room and jump down onto the moving platform. You have to have really good timing to beat this series of platforms. After you have crossed the pit use the sky room key on the locked door. Go left and in the room drink before beating the boss. Beat the boss! After defeating him go up and get the dragon scale and the warp gate. Now warp out! Arcs Again Give the scale to Marlon and he will reveal a tunnel. Go down it and break the rocks with an axe (you can buy one in the basement of the store). At the end of the tunnel there is a cave. It is very straight forward, but watch out for the scorpions, they give you poison. Once you are out you will be in the Ancient ruins. Ancient Ruins First Floor Save. Go in the room to the left of the save point. At the end of the hall you will get the light jade, then go out. Go to the next door on the left by following the conveyor belt. Talk to Barness. Get the warp- gate. Then get a drink. Exit and head left. Turn the corner, head up and go in the first of the two doors. Continue into the next door. Remember if it is dark, use the light jade. Go right and jump over all the electric panels. Get the heart and step on the switch. Exit out into the hallway again. Now go in the second door and get the drop of protect. Go out and head right. Go in the next door. Talk to Kashian and Barness and exit. Keep going right past the 2 locked doors. Now go in the next door you come to. Kill the robot and go in the door. Take the platform across the electric panels and go in the next room. Go down. Jump across and go out the bottom door. Go on the platforms into the middle where there is a chest. It contains the cave room key. Go to the southwest locked door in the hallway. Use the caveroom key to get in. Hit the switch and then follow the hallway and enter the door at the end. Continue up and get the dark room key. Go back into the hallway. Go left from the save point in a circle until you come to a locked door. Use the dark room key on that. Go down the hall, hit the switch and go in the door. Kill the three guys. Push all the switches from right to left. Use the magic shot to take out that pink retard. In the chest you will get the underground key, use it on the last locked door. Go in the door. Step on the switch. Talk to Rein, then go up the stairs. Second Floor Save, then talk to Barness. Go in the door. Go left and into the first door you see. Step on the switch. There are 2 doors. One with 4 switches and one with 2. Push 2 rocks down and go in the door. Get the bottomless key and get out. Now push the 4 rightmost rocks onto the other set of switches and go in the door. Get the banded mail and then go out to the conyevor belt. Keep left and turn the corner. Pass a closed door and then go in the next door. Get the morning star and talk to Farris. Exit and go right. Go in the next door. Flip the square switch, kill all the pigs and read the plaque. Push switches (from left to right) 2nd, then 5th, then 3rd and go in the door. Kill the enemies and read the plaque. Push (from left to right) the 3rd 6th then 5th switches, signifying 365 day. Go in the door. Get the cheese and the boomerang and go back to the main hall. Go right and in the next door you come to, use the bottomless key to get in. Get on the platforms to head upward. Jump over the electric panels to get in the door. Ugg. More platfroming. Head left then up then right. Kill these guys to get the distance key. There is an irregular part on the wall to the north. Push it and go down the stairs to get the source of power. Go back to the main hall. Go left and into the first door you come to. Go straight and use the distance key on the locked door. In the next room push all three so that they their switches all at the same time. Then go up to the door and hold "up" to get in. Go left past a locked door and down. Push the upper two rocks onto the two leftmost switches, next lead the orange ball over to the far right wall. Head quickly for the door to get in the moment the orange ball passes over the last switch. Get the basement key and the...kill the fake chest! Go back one room and use the basement key on the locked door. Buy armor if you need it and then go up the stairs. Third Floor Go upward to save. Follow the platforms down, left then up. When you come to a closed door go right and onto a moving platform to get a heart. Now go back and continue upward. Read the plaque when you get to it. Push the pillar on the left to the right four times and go through the door. Talk to Rein and get the Oblivian key. Go out the bottom door and use the key on it (the door). Now go through the upper door. Go up the platforms until you hit the northern wall. Go left until the corner and go down using the platform. Your platforming skills have to be top notch to beat this part. Go down and left and through the door. Flip the switch and kill the pink guy. Now get the Flyer's key. Crap! Go all the way back to Rein. Yikes! Go out the oblivian door. Save and use the Flyer's key on the locked door. Enter. Go down left blah! Go in the door. Go right and down and then up to get the Steel Sky key and the invisible key. Make your way to the north-western corner, where there is a plaque and a locked door. Read the plaque. Fall down the hole behind you to get a warp gate and a heart. Now go back to the locked door. Use the invisible key to get in. Go in the next door. Use the X- Ray glasses to see where the floor is. Cross over and go in the door. Go up the stairs. That floor sucked didn't it? The next one isn't much better. Fourth Floor Save. Talk then go out. Take the platform down and left to the nearest door. Enter. Go up to the first treasure chest to get the cape. Next get all the chests by walking around without getting hit by the orange balls. The power room key is the most important item. Now go back out and take the cape off. Take the platform down and right to get into the next door. Follow the hallway and enter the door. Puzzle. Upper rock will be R1, lower will be R2. Upper ball will be B1, lower will be B2. R1 R,R,D,D B2 R,U R1 U B1 R,U R1 U,L,L,L,U,U B1 L R1 D,L,U R2 R,R,U,U,U,U,U Go through to the next room. Get the kite shield and the control key. Go back to the main hall. Take the platform all the way down and left and you will come to a locked door. Use the power room key to get in. Ok, this is a new one. Bouncing balls of light. Go to the next room and kill the enemies and go in the door. Balls of light, part two! Go up and get the laboratory key and the reviving mirror. Go back to the main hall. Go up and around the corner to the plaque. Jump off the platform, right in front of the plaque and fall to two treasure chests. Pick up the goods and exit. Go right and use the steel sky key to go past the locked door. Get the steel buster. Now warp back to the fourth floor. Go all the way up past the two plaques to the northern wall. Go right and into the locked door using the control key. From left to right press these switches in this order: 4,1,2,6 and enter the door. Kill the pink guy to get the drop of protect and the office key. The end is near my friends. Head to the center of the floor and use the office key. Get past these guys and use the laboratory key to get to the boss. Once you kill the boss get in the door. Get the silver plaque, the preparation key and the round shield. Read the plaque which is directions to the equipment room. Go there and use the pereparation key to get in. Kill the middle treasure chest then get the gold buillon, the source of power, the iron sword and the ancient coin. Now warp back to Arcs. Arcs Final Time Show the silver plaque to the old man in the mouse house. Head for Toronto, the field is very straight forward. Toronto Go to the library in the upper east part of town and talk to the old man. Trade him the silver plaque for the life jade. Go to Vanessa's house and watch a scene with Rein. Exit. Go to the weapon shop. Go behind the counter and talk to the man on the right. Go up stairs and get two duplicate keys. Now go in the building the arena is in and go in the back room. Talk to the man and give him a duplicate key and now you can fight in the arena! Go to the arena and talk to Ferris. Go behind the counter and talk to the man. Now go in the back room. Use the other duplicate key on the locked door. Kill the guy. Now talk to the guy blocking the door. You can fight now and get alot of money. Now go into the hotel and go in the room to the right. Ferris makes a warp. Go in it to get to the barren land. Now go find the other warp to get to the ice castle. Ice Castle 1st Floor When you get in, save then continue onto the water. Avoid the moving spike balls until the end. Now you will be in a room with Rein but watch out there are spike panels. Get the western sky key from the chest and use it on the door to the left of the exit. Now walk on the ice all the way left while killing fat pigs. When you get a fork take the upper path and exit through the door at the end. The next room is straight forward, get to the end there's a door, go in it. Jump over the top switch to get a heart. Next go right by pushing the steel ball and exit out the south door. This room sucks, stay between the two moving spike rows while dodging the orange balls. Exit out the door. The next room has a door and three chests they are not important, but get them if you like, exit out the door. Ahh! Dodge the spikes, exit out the door. In the next room go left, then lure the orange balls off the staircase. Then go up it and exit out the door. In the next room kill those enemies but watch out for spike panels. In the next room push the one ice blocking the door upward. Now wait and the ice will reposition themselves, thus letting you pass through and exit out the door. Now in the next room, get the Ocean Key and back-track to the room where you met Rein. Now use the ocean key on the door to the right. Don't drink the water in this next room. Go down the stairs and talk to Rein. This is where the hostages are. Now go back up and go out the other door. Go right then down to get the black gold helm. Now jump over the holes on the left and go up the stsirs. Jump left then go down and jump right and in one of the treasure chests there is the UNDER ICE KEY. Now fall in a hole and it will take you back to the beginning of the room. Now go right and use the under ice key on the locked door. Talk to Ferris. Now head right but be sure to stay against the north wall. When you hit the next wall, go down and then right, push the block of ice right and go down into the door, DOWN! Push the second ball right, down and then push the first ball left, down, right, down. Be sure to get the heart in the chest first though, if you mess up fall into the hole to start over. Now go back and into the North door in the previous room. In the next room talk to Kashian then go down the stairs. ***********B1************* Save. Then go out the door. Walk down then up and out the door while avoiding flying balls. Now there are 3 doors, the upper-right one has spike panels with a reviving mirror. Now go to the upper-left one and talk to Barness. He can heal you and sell things. Now go to the lower door. Go downstairs. More hostages! Go up again! Now go in the door and head left. Be careful! Talk to Rein and go out the other door. Go left across ice and go out the bottom door. This part's tricky. When you enter the room walk down to the 6th tile and jump over the 7th. Now get the kite shield and the water fall key. Now exit. Go down to the platforms and after that head right, and into a door. Kill the robot and get the reviving mirror but don't read the plaque. Back- track 2 rooms and use the waterfall key on the above door. Go left past a locked door and enter the other door. Step on the bottom switch. Push the rock left. Push the middle ball up. Push the ice block right. Push the middle ball up, push the left ball right, up. Now push the top ball right, now push the bottom ball up. Now push the rock up, up and then exit out the door. At the end of the hallway exit. Now go down, right and exit through the open door. Go down push the ball exit out the door. Go down the stairs. ****************B2********************* Save, talk to Ferris. Push all the buttons from right to left and exit the door. Don't push any switches. Read the left hand plaque, push the switch close to you on the right. Then go right without hitting any switches. Read the plaque, do what it says. Without pushing any switches readthe left plaque again. Push the middle switch, then read the right plaque. Push the bottom switch, now go to the right plaque, switch the bottom switch, face the door then push the last switch and exit, phew! Talk to Rein, go in the next door. Go left and down, get the water-air key and go back to the save point. Save. Use the water-air key on the door at the left, enter. Two doors..... go in eitheir one and go in the only open door. Go up and get the second gate key. Now go back down through the RIGHT hand door. Now go in the other left door. Fall in the water to get the warrior's helmet! Now get out and go back in the right door. Go down and up to the ice guard room. 3 keys oh my! Now go back and use the red wing key on the upper door. Fire sword yeeeessss! Go out and back to the main hall and go left and use the first gate key on the locked door. Go back to the save point and save. Now use the ice key on that locked door. Destroy all the ice blocks with the fire sword. Talk to Kashian, get the heavy mall. Go back down and save. Now go up way back to the place where Rein tells you about the about the spike shoes and go to the lower right door. Now keep going straight forward two rooms. Go way back to the 1st floor where there was an ice block you couldn't break. Use the fire sword and break it and go down the stairs. Yeah! You got the stop medallion! Continue left and break ice. You get flood key gate and a power capsule. Go all the way back to the room where Rein told you about spike shoes and go up from there. Now use the flood gate key on the locked door. Now walk past the 3 switches and up to the door and press "X". Now go in. Follow the water go down the hole continue up by jumping on a platform. Go in the door. Dodge the scorpions and get the 3rd gate key and meat. Now go to floor B2 where you used the 1st and 2nd gate keys and use the 3rd gate key on the last locked door. Continue right and go down the stairs. ****************B3********************** Go down with the current. Save. Then go in the left door. Go left, puzzle! Now how we are going to do this is, the upper rock will be R1 and the upper ball will be B1. The lower ball will be B2 and the lower rock will be R2. Now L=Left R=Right U=Up and D=Down. Now push the objects in this order: R1 DDR/ B1 DL/ R1 UUULLL/ R2 UR/ B2 U/ R2 RUL/ B1 U/ B2 R/ R2 RDDDL/ B1 D/ R2 RRRRRLLLL Good you are done, enter the door. In the next room get the wave key and the warp gate. Now go back two rooms. Save then go right and use the wave key on the locked door. Follow the current, then go out the door and downstairs. Continue out the next door after going against the current. Go right to get a drink, then head left. Go out the door. Keep going and head down the stairs. Now go in the room, it's the boss! Once you beat the boss. Go in the back room. Toronto Again Now that you are back, Ferris reveals her secret to everyone else. You got the ice medallion! Now, the search for the sapphire! Now go to the basement of the library. He tells you to talk to Roun. Arcs Revisited The search for Roun. Go to the hotel and talk to the man in the blue suit sitting down. Now go to the school. Go behind the large statue and go up the stairs. Go up another flight of stairs. Now talk to Roun. You get the sapphire. Arcs-Droog Cave Exit Arcs. When you get to a fork in the road, go right. Go up to the statue and press "A". Now you are in a different place. Go down a bit and around a corner. Now climb as high as you can and staying to the right jump down until you see an opening. Go in it. Droog Caverns 1st Floor Go across the bridge to save. Walk around the lava to the left until you hit a door. Go in it. This part is weird. You have to make it to a door at the northern wall. Just keep walking around and the blocks rearrange themselves. Keep doing this until you can get through. I know it's stupid but it's the only way to do it. Once you get in the door (the western most one) go up the stairs. 2nd Floor Save, then go out the door. Do the same thing but get in the door to the west of the one you came out of. Get the Land Dragon's key and go back out. Now make your way to the north eastern corner to go down a stair case. F1 Go down, way down, and go up a different staircase. F2 Go down and around to a locked door. Use the land dragon's key to get inside. Get the sky dragon's key and get out. Go back to floor one. And then to floor two, where you came down. Head down, right and into a door. Get the rock breaker! Now get our. Make your way down and down a staircase. F1 If you can't get to the treasure chest, go out and come back in until you can. Get the lightning bow. Now go back to the first floor where you came into the cave. Go where the silent rocks are, and make your way to the eastern most door. Use the sky dragon key to get in. Go down the stairs. B1 Save. Go out the door. Go left and down the stairs. B2 Get the cheese then leave. B1 Go right and down and into the door. Make your way on the platforms, down, right and eventually through the door. Go up and get the dead dragon key. Go back to the main hall. Now go in the lower left door. Go down on the moving floor and in the door. Now go up. Get the sea dragon key. Now go back to the main hall. Go in the locked door using the sea dragon key. Make your way around the winding hallway, and go in the door. Go down and around and down the stairs. B2 Save and go in the door. Go forward and use the dead dragon key on the locked door. Cross the bridge and go in the door. Here you meet the last dragon, Fire Drake. He raises your stats a lot. Now go back to Toronto. Toronto Final Time Go to the room in the hotel. Follow the bugs back to a portal in the south east corner of town. Go in it. The Worm Hole Go down. Head right then up around up then right then down, around then up and in the other hole to get to another tunnel. Go down all the way, then left then up. Then go left, down, left, down and follow the path into the hole to get to another damn tunnel. Follow the path up to the last hole to get to the Platinum Shrine. Platinum Shrine 1st Floor Walk forward. Some of the statues will come to life. Kill them and continue on. Save then go in the door. Go up the stairs. 2nd Floor Go around to the right and down. Walk fast so the tiles can't crumble underneath you. Go down the stairs. F1 Go in the lower door and then out another one. Push the switches like this: West, North, East, South. Go in the door. Get the platinum helmet then go back to where you came down the stairs. Go upward and in the door. Go down a winding hallway, avoiding the enemies, and into the room. This is the dark zone and the only way to get around here is just guessing. There are three rooms on the other side. Go in the right one and get the reviving mirror. Go in the middle one. Another dark zone. Make your way to the middle. Go in the door. Get the silence key. Now go back to the first dark zone and then head for the door on the left. Use the silence key to get in. Get the castle key. Get out of the dark zone. Go back up the hallway and out. Go up the stairs. F2 Go up left and past a staircase and use the castle key on the locked door you come to. Go in it. Go up and to the right. Kill silver sucking machines and get the endless key. Go out and to the left and use the endless key on the locked door to get in. Go up and around to get the spirit key. Exit. Go right, past the staircase to a locked door. Use the spirit key to get in. Go around a very long hallway and in the door. Talk to Barness. Go up the stairs. 3rd floor Save. Go out the door. Go down the hall and to the right. Go in the door. Go in the middle of the three warps, now go in the right one, now exit through the door. Go all the way around the room to get the royal armor. Now exit. Go back another door and to the hallway. Now go left and go in the other door. Go right and around the wall to get to a platform that doesn't crumble. Kill the silver sucking machines. Head up then right and around to the middle. Push the rock onto it's switch. Then head down and left and to the other side of the other rock. Push it onto it's switch. Now jump diagonally to the door and go in. You got the night key! Now go back to the main hall. Use the key on the door to the right. Go in. Go around the hallway and into the door. Talk to Rein. Go up the stairs. 4th floor Save. Go out the door. Go left. Talk to Barness. He gives you the phaser! This thing rocks! Use it to make platforms. Head upward then left, then down and into a door. Get the source of power. Now go all the way back. But, go down this time. Go in the door. Go in the second to last door on the left. Use the phaser to go up and left and into a door and get the great axe. Now go out to that hallway again, but this time go in the door third to the left. Go all the way up to get the platinum key. Go all the way back to the third floor. F3 Use the platinum key on the locked door to the very left of the main hallway. Go in. Get the platinum sword. Now go back to the second floor. F2 Go down using the phaser, to get the reviving mirror. Keep going down. Go to the floating platform and go down the stairs. F1 Darkzone. Crap. The second door has the destruction key. Get it. Now go to the first door and use the destruction key to unlock it. Go in and get the fountain key. Now warp to the fourth floor. F4 Go down, using the phaser, and into the door. Go all the way left and use the fountain key on the locked door and go in. Go all around this twisted halway to find a heart and then go down the stairs. F3 Dark zone. Darn! And this one's big too. Head down to a flight of stairs to get the drop of protect. Now go right and to a door. This may take a while. Go down the stairs. F2 Head upward and up a flight of stairs to get the drink and the entropy key. Now go back. Go down and into a different room. Push the grey ball: L,U,L,D,L. Now lead the orange ball onto the last switch. You have to come in, via the door to the right, so the orange ball won't get stuck. Go in the door. Dodge orange balls, then push the blue balls left. Hide in the openings so you won't get hit. Go in the door. Push the top grey ball left then up. Now push the blue ball up or down. It will start bouncing. Push the other grey ball left, at just the right time so that the blue ball will stop it from getting any furthur. Then push the grey ball onto the last switch and exit. Get the after world key. Warp to the fourth floor. F4 This is it boys. Go down and into the long corridor with all the doors. Go in the 2nd to last door on the left. Make a bridge with the phaser. Use the afterworld key to get in. go forward. Use the entropy key on the last door. Before you go in, equip all your best stuff and a reviving mirror. This is the final boss. If you have trouble, look at my strategy. Good luck! *********************************************************************** -=Boss Strategies=- The Big Bug- This guy is found in the tower of light. Stay in the middle of the room and attack him with your sword. Do not leave the rug or he will get in your way. He will also send out little bugs. Take some time to kill those too. He will turn red when he is close to being beaten. Gravity Machine- This guy is found in the ancient ruins. You should use a long ranged weapon on him. You can only hit him when his eye opens. He has one attack. This is to try to suck you up. You have to be far away from him all the time so that you won't get sucked up. Then keep jumping back and dodge the metal balls. Take time after he tries sucking you up to hit him. Ramus- These guys are green and blue ghosts. Use the stop spell. They will then turn brown allowing you to hit them. Dodge them by only getting behind and attacking one of them. Walk carefully because you are on ice and there are holes. Demon King- First off use your morning star to attack from far away at his tail. But watch out his tail will try to hit you. Now when his face breaks off attack that and watch out he gets faster. Next attack his body with your most powerful weapon. Watch out though. ******************************************************************** -=Characters=- Remeer- You are him in this game. His name is only Remeer if you don't name yourself. He is a descendant of the Dragon Warriors and his father got lost looking for a Dragon at the tower of light. Barness- An old wise man who is one of your companions through your journey. His ancestors built the angel statue at which you save. Rein- A warrior who accompanies you through your journey. He is engaged to Vanessa. Ferris- A women who accompanies you through your journey. Later in the game she reveals her secret.... Kashian- Another women who accompanies you through your journey. Nothing special about her. Marlon the blacksmith- The blacksmith in Arcs. He wants you to bring him dragon scales from the tower of light. Fire Drake- The last living dragon in the world. He is about to die. He meets Remeer and raises his stats. *********************************************************************** -=Items=- Accessories ----------- Reviving Mirror: Equip to yourself and when you lose all your life it will revive you once. Spike Shoes: Lets you walk on ice without slipping. Found in the Ice Castle. Wind Shoes: Lets you not get into traps. Armor ----- Name Defense Leather Armor 1 Chain Mail 3 Banded Mail 5 Bone Mail 8 Plate Armor 10 Royal Armor 15 Cape 0 (enhances speed) NO NAME 20 NO NAME 10 (enhances speed) Helmets ------- Leather Helmet 1 Iron Helmet 3 Cross Helmet 6 Black Gold Helm 8 Warrior's Helm 10 Platinum Helm 12 NO NAME 14 NO NAME 16 NO NAME 17 Weapons ------- -This table contains all of the weapons used in Brainlord. Weapon name is easy enough. Attack power is how much damage that weapon inflicts on your foe. The weapon type consists of Sword, Axe, Boomerang, Flail, and bow. A sword whips out quickly in front of you and keeps a good distance between you and your enemy. The axe is the same but with a much lower rang. A boomerang can be thrown and can hit an enemy twice and then come back to you. Only one boomerang can be out at a time. The flail is a ball and chain that swings in front of you with a larger range than than the sword. If you tap over when the flail is all the way out then it will spin around for a double attack. The bow shoots out and has a range that reaches until the end of your vision. Again, only one arrow can be shot at a time from the bow. The special functions is anything that the weapon can do besides attack. (ex: the Rock Breaker can break rocks blocking your way.) Name Type Attack Special Functions Copper Sword Sword 1 NONE Iron Sword Sword 2 NONE Steel Buster Sword 5 Can break Steel? Golden Sword Sword 7 NONE Platinum Sword Sword 10 NONE Fire Sword Sword 5 Can break blocks of ice Battle Axe Axe 5 NONE Tomahawk Axe 10 NONE Rock Breaker Axe 15 Can break rocks Great Axe Axe 20 NONE Boomerang Boomerang 5 NONE Chuckler Boomerang 9 NONE Morning Star Flail 7 NONE Heavy Mall Flail 15 NONE Long Bow Bow 2 NONE Silver Bow Bow 6 NONE Lightning Bow Bow 10 NONE Shields ------- Name Endurance Buckler 30 Round 50 Kite 60 Bone 70 Warrior 80 Battle 99 Shield (use in arena) Regular Items ------- ----- - Apple: Recovers 3 HP - Cheese: Recovers 6 HP - Warp Gate: Warps you to any place you've been - Cape Herb: Cures Numbness - Antidote Herb: Cures Poison - Dragon Scale: Sell to Marlon the blacksmith - Barrier Capsule: Doubles your defense for a while - Speed Capsule: Doubles your speed for a while - Heart: Raises your max HP by 1 - Source of Power: Raises your power permanently from 1 to 3 - Drop of Protect: Raises your guard permanently from 1 to 3 - Magic Wallet: Fills up with money after time passes - Silver Bullion: Sell for money - Gold Bullion: Sell for money - X-Ray Scope: Lets you see the dungeon map - Drink: Increases your speed for a set time - Sapphire: Put in the Droog statue to open up a path to the Droog Caverns - Scrap of Paper: Gives you a clue about the Tower Of Light - Silver Plaque: Give to the librarian in Toronto - Ancient Coin: Sell for money - Crystal Piece: Sell for money - Mushroom: Recovers 10 HP - Meat: Recovers all HP *********************************************************************** -=Status Abnormalities=- Poison- Bubbles appear above your head and your HP gradually falls. To remove poison use Antidote Herb. Scorpions give poison. Numbness- Blue stuff flashes above your head and it stunts your movement. To remove numbness use Cape Herb. Big flying brains give numbness. *********************************************************************** -=Magic=- -Note: If you hold your weapon until the blue bar fills up and then let it go, then the magic will be used. Use L and R buttons to change magic. Magic Shot- The Magic Shot is found in the tower of light. It sends a powerfull shot across the screen. Magic Missle- The Magic Missle is found in the Ancient Ruins. It takes a little longer to build up power but it sends to balls of light. Instead of the normal Magic Shot. Stop Magic- The Stop Medallion is found in the Ice Castle. It lets out a shot that can paralyze enemies. It is the only way to kill Ramus. Ice Magic- The Ice Medallion is found in the Droog Caverns. It lets out a shot that can freeze yuor enemies. Phaser- The Phaser is found in the Platinum Shrine. Use it to shoot enemies or make platforms across holes in the Platinum Shrine. *********************************************************************** -=Jade=- Crimson Jade- This jade spits fireballs at it's enemies. Only one fireball can be on a screen at a time when you start with this jade. Deceased Jade- Gives up a level to revive you. Foundation Jade- Raises your defense. Power Jade- Raises your power. Anger Jade- The most powerful jade. He flies around and whenever his body touches an enemie that enemie gets hit. Light Jade- Illuminates dark places. Lightning Jade- When an enemies gets near this jade it sends out a shield that hits the enemie. Water Jade- The same as crimson jade except more powerful and shoots balls of water that are bigger than the balls of fire. Life Jade- If you stand still she heals you slowly. *********************************************************************** -=FAQ's=- Nobody has asked me anything so far. Email me if you have a question about Brainlord. My email is: religi0usaustria@netscape.net (note that the 0 ia a ZERO) *********************************************************************** -=What's Coming=- -Story (Maybe) -How to play (getting started) All this information has come from my site. http://www.angelfire.com/md2/brainlord Visit it if you need any furthur help for the moment. *********************************************************************** -=Contact=- Here's how to get ahold of me. Me being R0CKv1LLAN. AIM- R0CKv1LLAN (0 is ZERO) Email- religi0usaustria@netscape.net (0 is zero) Mirc- R0CKv1LLAN (0 ia ZERO) I am sometimes on the channel #cochabamba *********************************************************************** -=Closing=- First off I would like to thank FWBonnes for all the little things I didn't know. Next I would like to thank the hacking guide on www.gamefaqs.com because that is where I got the offsets to hack my save states. Thanks! Second here are some other sites I have made: The Brainlord Shrine http://www.angelfire.com/md2/brainlord A site all about this game, run under the site www.rpgclassics.com which is also a great site. The Castlevania Dome http://www.angelfire.com/md2/r0ckv1llan A great site all about Castlevania, which is under going heavy changes at the moment. The only place you can find this FAQ is at www.gamefaqs.com or at www.rpgclassics.com please email me if you find it someplace else. All material is Copyrighted by me R0Ckv1LLAN 2001 All games and characters etc. are copyrighted by Enix 1994