Lord of the Rings - Walkthrough/FAQ for SNES by TYNAN2000 Version 1.1 Last Update: 8/29/00 This document is Copyright 2000 TYNAN2000 Intro: Lord of The Rings is a book series by J.R.R. Tolkien. It is one of the best books in the world, in my opinion. So Interplay made it into a (slightly unsucessful) SNES game a few years ago. I got the game about 15 months ago. I was looking for FAQs on it one day, and realized there were no FAQs for it. I checked the requests section, and it was #3 under Super Nintendo for a Full FAQ. So I wrote this, hoping to help people needing help with this game. 1)Version History 2)My Review 3)Walkthrough 4)Weapon list 5)Armor list 6)Game Genie Codes 7)Legal Stuff 8)Credits 9)My E-Mail 1)Version History 1.0 Off to a good start, covers a little more than half of the game. 1.1 Not really an update, just added that my FAQ is accepted at gameadvice.com. 3)My Review This is the review I wrote for GameFAQs on Lord of The Rings. The game got a 6. When I first got this game, I expected a great game like the books. If you have read the books, you will know what I am talking about. So I was playing the game when I noticed something: This is HARD! I mean, the password system, along with when one guy he is dead for good? If you dont have a Game Genie, and the proper codes, you will never get past the wolves at the beginning of the game! Luckily, I did have a Game Genie, and I found the code online very simply. Without it, this game would be the worst ever. And what if the game gets touched? You gotta start over! So dont play for more than 1 hour at a time, or you risk losing lots of good saved data! That said, I can review this game. Control:The control is ok, your guy has the basic attack, defend, you can use R to control the rest of your party. But when you get Merry, you will have problems controlling your party. And also, when you dont control them, they wander off around the whole map! At least they cant get killed when they are not on the screen. And like I said, if they die, theyre dead for good. If you cant control them well, you will get them killed. Because of the wandering party members, I give this category a 6. Story:A lot like the books, modified to actually make the game work. But they did something wrong to make the game like the book:If you ARE using game genie, and you use it against the boss of the game, you will never win. Why? One of your guys has to die like he died in the book! Besides that, the story is as awesome as the books. Of course, unless you read the books, you wont know what is going on most of the story. Its just ''go to moria'' or something like that. You wont know why you are going to moria unless you have read the books. Because they changed this a little, for the worse, I give this an 8. Sound:The opening music, and some of the intro songs are great! And there are a few game songs that are OK. But there are the songs in the mountains that are very scary; and along with scary, they could make those songs a little more exciting. I give this a 9. Graphics:There is some cool stuff in the graphic section. Especially the enemies, who look very scary to me, though very colorful. The fog makes the Barrow-Downs look alot more realistic, also. I give this category a 10! Gameplay:If you have a Game Genie, you will enjoy the fun of the game. If not, prepare to spend all weekend on one hard area, like the almost impossible to beat trolls. A troll will destroy you in one hit, unless you are Aragorn or Frodo. This brings the fun factor down, because when you die you are dead, for the 3rd time. Like I said many times, this game is only worth getting if you have a Genie. And, if you have a genie, you will spend a long time trying to find the amulet thingys. But by the time you get them, the door to Moria will likely already be open! I give this a 4. Replayability:If you beat this game, you probably wont want to play it again for awhile. It is the exact same thing. I give this a 3. Buy or Rent:If you can rent it, rent it first! If not, and you really want to buy it, get a game genie first. Then get the codes. Or else, like I said many many times, you will not have any fun at all. A few items I couldnt find a category for: 1)This is a big mistake. When your weapon has a rating of 99, you cant use a weapon with a 46 rating. But, in moria, there are ''better'' weapons that actually are weaker! They were meant to be stronger, but they made a big mistake. 2)This game ends abruptly, interplay never made the rest of the story into a SNES game. It drove me insane. The End. By TYNAN2000. I hope you liked my review, and it helped you decide weather or not to buy this game. 2)Walkthrough *********************************************************************** * Hobbiton and the Mountainy Place *********************************************************************** Move Frodo north to the place with alot of wolves. Now you must destroy all the wolves on the map, so that Pippin will not be scared. When you kill all the wolves, talk to Pippin in the northeast of the map. He will join you. Now go south, to the town. Go west to the mountainy place. Here is the mountainy place. This will be a bit tricky to wirte a walkthrough for, so I will post the way I took. Find the entrance with Map A, Entrance 1. Now go east, keep going east until you see an exit to go south. Now from here, find your way the to the exit at the southeast of the screen. Take the mushroom if you need health, then go west a little bit, and when you see a south exit go south. Now go southeast and you will see a path going to an exit. Take the southern exit. Now you will be in a room with a green goblin guy. Attack him, and go to the southeast of the room and get the gem. Go back to the hallway where you started. Go to the exit at the all-the-way east of the hall, and go to the other side of the room to get the padded armour. Now, because you have to use the password system, now would be a good time to save your game, copy the password, and take a break if you want to. Now find map A, entrance 3. Now you probably will need more strength and defense, so go north. Past the exit on the east wall, then go to the south exit. Take the Dagger and Armour, they will regenerate when they are not on the screen. Now go north through an exit into a hallway. Go west until you can go up, then fight the green goblin guy and get the fern. Go back south. Now go west and through the exit. Go down, and west until you can go down again. Its hard to explain, but go northeast and get the glasses. Now exit the cave. Go to the small cavern in the mountainy place, near a guy, and trade the fern for a gateway gem. Now go back to the town that you started at. Somewhere in the northeast of the city is a guy in a red coat, Sam Gamgee. He will join you. Now take a break. When you come back to the game, you should be by your house, and you will see the Gaffer to the northeast of you. He will give you the gate key. Now you can exit the town to the east. ************************************************************************ From Hobbiton to the Barrow-Downs * *********************************************************************** This part got me stuck for days, but its simple. DONT GO EAST ACROSS THE BRIDGE! If you do, the "dark riders" will destroy you, and they are immortal. They will be gone by the time you go around, however. Strange. Anyways, dont go east. Go south and you'll be in a weird forest. Look along the east side of this screen for the Bottle of Shire Juice. Now go to the west side of the screen, and continue south to an exit. Now find a note telling there are a lot of wolves to west of some farm. Go east of that note. (south of that exit is another exit, we will be there soon) On this map, continue east to the farm. A person will be attacked, and you must help him by defeating the goblins. He will give you the note. Now go west two screens, and find Ted Sandyman. He will tell you where the honey is. Now go back to the place with a lot of wolves, and you will find the jug of honey around the middle of the screen. Go east and give it to the farmer. Now go back west two screens. Go to the east closer to the bottom, the one without the note to the west. Now go across the river via boat. Now go east, talk to the guy, and he will give you another gateway gem. Go east into a small village and get Merry. Go east through the exit. In the southeast of this map, you will find the first amulet. Now go east into another forest screen. There is nothing of notice here, so go east into yet another forest screen. Now go east and you will find a tree. He will eat up all your guys except Frodo. If they dont disappear, dont worry. A game error. Now make your way north until you find an exit. Tom Bombadil is in the house and if you use the willow note on him he will help you get free. Now go south. Go south and then go southwest, and you will find a book. Keep this Book for late in the game. Now go back to the tree. When you free your friends, go east into the barrow-downs. ************************************************************************ The Barrow-Downs * *********************************************************************** Go into the first cave you see. Go west and you will find a key. Now go back east. Keep going east passing the north exit. Pass the south exit and go east. Keep going east past another south exit. Pass the north exit and keep going east. Go south and out of the cave. Go into the cave to the west for a Barrow Dagger. Now go east to another screen. Go past the first cave and go north into that cave. Find the exit along the west wall of this map. Proceed south into another map. Now find the exit to the southwest of this screen. Get the amulet and back into the cave. Go north one screen. Go through the northeast exit. Go go to the exit at the southeast. Now go northeast and find a locked cave. (how do you lock a cave?) Use the key you have to open it, and go inside. Find the exit at the northeast. Then, go east until you can go north. Go north and west, then north. Go west a little. Pass the exit to the north. Go to an exit to the south, and exit the cave. Go west and north, into the first cave you see. Go east and follow the path to the end and get the key. Now exit the cave. Go south and east. Go east and north and exit into a new map. Pass this map, we will be back here later. Go through the southeast exit. Go through the exit along this map's south wall. Find the cave along the east wall. Go in and north into the exit and get the chain mail. Go south and back to the first screen of the cave. Go to the exit at the southwest of the map. Go in and get a key. Come out of that room. Exit the cave. Find the locked cave in this map. Unlock the cave and go in. Go east and south when possible. Exit the cave. Go east. In the northeast of this map is a gateway gem. Now return to the cave. Go inside. Go west. Go south when possible and exit the cave. Go north to the next screen. Go east to the next screen. Go east and into the first cave you see. Go north and through the exit along the east wall. Go east and north. Go east and south and you will be outside of the cave. Go west. Go west to the wall, then go north and into the cave. Go through the exit along the west wall. Grab the key, go east, and exit the cave via the south wall exit. Go east into a new map. Now find the northeast of this map. Go down, and you will see a cave. Go around, and enter the cave. Now go in, and find an exit along the west wall. In there, you will find a key. Go east, and down and out of the cave. Now go out the east wall exit, to a new map. Find the locked cave all the way at the northeast of this map. Unlock it, and enter. Go through the exit on the north wall of this room. Go north, and east to a new map. Now go all the way around to the exit at the south of this room. Exit the cave. Now go around and find the gate to Bree. If you have played this game before, you will notice that we havent gotten two items yet. We will be back to cover that area later. Dont worry. Use your key to exit. ************************************************************************ The Barrow-Downs 2 * *********************************************************************** This place is east of that bridge east of Hobbiton. There used to be Ringwraiths here, but you took the long way and now they are gone. Question: Why didnt you just sit at the bridge and wait? If you have the Game Genie codes on, you couldve just walked past the Nine Riders. You would have to go to the Barrow-Downs and the Old Forest anyway to get some items, however. Now we are going around again to obtain items we missed the first time. It always takes at least two times to get through, unless you know everything about the entire game, so dont call me a liar or a torture master or anything. I'm playing this game, too. Go west, across the bridge, south, and south again. Now go east and you will be at the Ferry. Remember, go the east that doesnt have the note west of it. Yes, we are going around to get the Key to Bree and some other items we left in the Barrow-Downs. Off we go, now. Go east across the river and to an old map. Go east to Merry's house. Go east to another old map. Go east again. Now go east, along the north wall and keep lookout for a north exit. Go north when possible, and talk to the guy to get the key to bree. Go east. Go east twice, back into the barrow-downs. You know the way, keep going until you get to the place with a lot of pillars, no fog, and Merry will talk. YOU ARE NOW HALFWAY DONE WITH THE GAME! Celebrate! Dont get too excited, the next half will seem very long indeed. We shall do this together! We shall conquer the game! Ok, back to the actual game: We are now looking for the last amulet in the Barrow-Downs, and the last gateway gem. Why do I say looking, not getting? I am playing this game to write a FAQ for it, I'm doing all the hard work. All you gotta do is read and accomplish. Ok, no more distractions. Its straight to the end of the game. Now go north a little, there will be a locked cave. Open it up, and go to the northwest of the screen. Go through the exit, and get the key. Now go out of the cave. Go east and outta this map. East again so you are in another familiar map. Go to the cave east of you. Go to the other end of the cave, there is no place to get lost in it. To Be Continued in Version 1.1 3)Weapon List Frodo Pippin Sam Merry Old Dagger STR : 01 Dagger STR : 02 Barrow Dagger STR : 04 To Be Continued in Version 1.1 4)Armor List Frodo Pippin Sam Merry Cloth Cloak DEF : 01 Padded Armour DEF : 02 Leather Armour DEF : 04 Chain Mail DEF : 08 To Be Continued in Version 1.1 5)Game Genie Codes DBCE-C360 + DBCE-C4A0 Start with 908 H.P. BBCE-C360 + BBCE-C4A0 Start with 9908 H.P. 82A2-CF6D All your characters are invincible 62CD-34D0 Start the game with more strength 6)Legal stuff:If you want to use any part of this for your site, excluding the Game Genie Codes, first you must E-mail me at Tywriter@aol.com. You will all need to put me in your credits. If you find this FAQ at any site other than: GameFAQs.com, Gameadvice.com, please send me an E-mail ASAP. I did hard work on this, playing the game over and over again to get some of the hidden stuff, this took me a whole month just to get the first version posted. Chances are low that I will be calm if I know someone is using my FAQ without my permission. Thanks. 7)Credits Interplay - for making this somewhat unsuccessful SNES game. J.R.R. Tolkien - For writing the books GameFAQs - For posting my FAQ Nintendo - for making the Super Nintendo 8)If you readers find any false info, extra information, or questions with my Walkthrough, send them to Tywriter@aol.com. Please dont send stuff like "Finish your Walkthrough!" because I will finish my Walkthrough soon enough. I will put you in my credits, and, depending on the letter's content, I might respond back. If you are getting this from GameFAQs, I am also hanging around the lord of the rings message boards, in case you have an account for the boards.