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Castlevania: Symphony of the Night (PlayStation)
 
  Alternate Releases:
    | Developer | Konami |  
    |  | North America | Japan | PAL |  
    | Publisher | Konami | Konami | Konami |  
    | Year | 1997 | 1997 | 1997 |  
  
	 | Castlevania: Symphony of the Night (Saturn) |  
    | Developer | Konami |  
    |  | North America | Japan | PAL |  
    | Publisher | Konami | Konami | N/A |  
    | Year | 1998 | 1998 | N/A |  
 
 
 FAQs and FAQ-Like InformationRPGClassics Castlevania: Symphony of the Night Shrine This is a combination of a platform game and a RPG. You fight once again to defeat Count Dracula. You have the basic RPG elements, like different weapons and stat increases, but you also have a lot of platform action. Graphically, the game looks very much like a SNES game, but the characters and enemies are beautifully designed. One disadvantage is the voice acting, the voices sound horrible and they don’t fit with the characters. There is also a lot of replay value, you can just defeat the final boss, but there are many secret passages and even a secret castle to explore.
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